Lines Matching refs:m_flags
124 if (monster->m_flags & HASTED) {
125 monster->m_flags &= (~HASTED);
128 monster->m_flags |= SLOWED;
132 if (monster->m_flags & SLOWED) {
133 monster->m_flags &= (~SLOWED);
135 monster->m_flags |= HASTED;
142 monster->m_flags |= INVISIBLE;
145 if (monster->m_flags & HOLDS) {
155 if (!(monster->m_flags & IMITATES)) {
163 if (monster->m_flags & HOLDS) {
166 if (monster->m_flags & STEALS_ITEM) {
169 monster->m_flags &= (~(FLIES | FLITS | SPECIAL_HIT | INVISIBLE |
183 if (monster->m_flags & HOLDS) {
311 if (!(monster->m_flags & RUSTS)) {
312 if (monster->m_flags & FREEZES) {
314 } else if (monster->m_flags & FLAMES) {
327 if (!(monster->m_flags & FREEZES)) {
330 monster->m_flags |= (ASLEEP | NAPPING);