/**CFile**************************************************************** FileName [acecTree.c] SystemName [ABC: Logic synthesis and verification system.] PackageName [CEC for arithmetic circuits.] Synopsis [Adder tree construction.] Author [Alan Mishchenko] Affiliation [UC Berkeley] Date [Ver. 1.0. Started - June 20, 2005.] Revision [$Id: acecTree.c,v 1.00 2005/06/20 00:00:00 alanmi Exp $] ***********************************************************************/ #include "acecInt.h" ABC_NAMESPACE_IMPL_START //////////////////////////////////////////////////////////////////////// /// DECLARATIONS /// //////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////// /// FUNCTION DEFINITIONS /// //////////////////////////////////////////////////////////////////////// /**Function************************************************************* Synopsis [] Description [] SideEffects [] SeeAlso [] ***********************************************************************/ void Acec_BoxFree( Acec_Box_t * pBox ) { Vec_WecFreeP( &pBox->vAdds ); Vec_WecFreeP( &pBox->vLeafLits ); Vec_WecFreeP( &pBox->vRootLits ); Vec_WecFreeP( &pBox->vUnique ); Vec_WecFreeP( &pBox->vShared ); ABC_FREE( pBox ); } void Acec_BoxFreeP( Acec_Box_t ** ppBox ) { if ( *ppBox ) Acec_BoxFree( *ppBox ); *ppBox = NULL; } /**Function************************************************************* Synopsis [] Description [] SideEffects [] SeeAlso [] ***********************************************************************/ void Acec_VerifyBoxLeaves( Acec_Box_t * pBox, Vec_Bit_t * vIgnore ) { Vec_Int_t * vLevel; int i, k, iLit, Count = 0; if ( vIgnore == NULL ) return; Vec_WecForEachLevel( pBox->vLeafLits, vLevel, i ) Vec_IntForEachEntry( vLevel, iLit, k ) if ( Gia_ObjIsAnd(Gia_ManObj(pBox->pGia, Abc_Lit2Var(iLit))) && !Vec_BitEntry(vIgnore, Abc_Lit2Var(iLit)) ) printf( "Internal node %d of rank %d is not part of PPG.\n", Abc_Lit2Var(iLit), i ), Count++; printf( "Detected %d suspicious leaves.\n", Count ); } /**Function************************************************************* Synopsis [Filters trees by removing TFO of roots.] Description [] SideEffects [] SeeAlso [] ***********************************************************************/ void Acec_TreeFilterOne( Gia_Man_t * p, Vec_Int_t * vAdds, Vec_Int_t * vTree ) { Vec_Bit_t * vIsRoot = Vec_BitStart( Gia_ManObjNum(p) ); Vec_Bit_t * vMarked = Vec_BitStart( Gia_ManObjNum(p) ) ; Gia_Obj_t * pObj; int i, k = 0, Box, Rank; // mark roots Vec_IntForEachEntryDouble( vTree, Box, Rank, i ) { Vec_BitWriteEntry( vIsRoot, Vec_IntEntry(vAdds, 6*Box+3), 1 ); Vec_BitWriteEntry( vIsRoot, Vec_IntEntry(vAdds, 6*Box+4), 1 ); } Vec_IntForEachEntryDouble( vTree, Box, Rank, i ) { Vec_BitWriteEntry( vIsRoot, Vec_IntEntry(vAdds, 6*Box+0), 0 ); Vec_BitWriteEntry( vIsRoot, Vec_IntEntry(vAdds, 6*Box+1), 0 ); Vec_BitWriteEntry( vIsRoot, Vec_IntEntry(vAdds, 6*Box+2), 0 ); } // iterate through nodes to detect TFO of roots Gia_ManForEachAnd( p, pObj, i ) { if ( Vec_BitEntry(vIsRoot, Gia_ObjFaninId0(pObj,i)) || Vec_BitEntry(vIsRoot, Gia_ObjFaninId1(pObj,i)) || Vec_BitEntry(vMarked, Gia_ObjFaninId0(pObj,i)) || Vec_BitEntry(vMarked, Gia_ObjFaninId1(pObj,i)) ) Vec_BitWriteEntry( vMarked, i, 1 ); } // remove those that overlap with roots Vec_IntForEachEntryDouble( vTree, Box, Rank, i ) { // special case of the first bit // if ( i == 0 ) // continue; /* if ( Vec_IntEntry(vAdds, 6*Box+3) == 24 && Vec_IntEntry(vAdds, 6*Box+4) == 22 ) { printf( "**** removing special one \n" ); continue; } if ( Vec_IntEntry(vAdds, 6*Box+3) == 48 && Vec_IntEntry(vAdds, 6*Box+4) == 49 ) { printf( "**** removing special one \n" ); continue; } */ if ( Vec_BitEntry(vMarked, Vec_IntEntry(vAdds, 6*Box+3)) || Vec_BitEntry(vMarked, Vec_IntEntry(vAdds, 6*Box+4)) ) { printf( "Removing box %d=(%d,%d) of rank %d.\n", Box, Vec_IntEntry(vAdds, 6*Box+3), Vec_IntEntry(vAdds, 6*Box+4), Rank ); continue; } Vec_IntWriteEntry( vTree, k++, Box ); Vec_IntWriteEntry( vTree, k++, Rank ); } Vec_IntShrink( vTree, k ); Vec_BitFree( vIsRoot ); Vec_BitFree( vMarked ); } void Acec_TreeFilterTrees( Gia_Man_t * p, Vec_Int_t * vAdds, Vec_Wec_t * vTrees ) { Vec_Int_t * vLevel; int i; Vec_WecForEachLevel( vTrees, vLevel, i ) Acec_TreeFilterOne( p, vAdds, vLevel ); } /**Function************************************************************* Synopsis [Filters trees by removing TFO of roots.] Description [] SideEffects [] SeeAlso [] ***********************************************************************/ void Acec_TreeMarkTFI_rec( Gia_Man_t * p, int Id, Vec_Bit_t * vMarked ) { Gia_Obj_t * pObj = Gia_ManObj(p, Id); if ( Vec_BitEntry(vMarked, Id) ) return; Vec_BitWriteEntry( vMarked, Id, 1 ); if ( !Gia_ObjIsAnd(pObj) ) return; Acec_TreeMarkTFI_rec( p, Gia_ObjFaninId0(pObj, Id), vMarked ); Acec_TreeMarkTFI_rec( p, Gia_ObjFaninId1(pObj, Id), vMarked ); } void Acec_TreeFilterOne2( Gia_Man_t * p, Vec_Int_t * vAdds, Vec_Int_t * vTree ) { Vec_Bit_t * vIsLeaf = Vec_BitStart( Gia_ManObjNum(p) ); Vec_Bit_t * vMarked = Vec_BitStart( Gia_ManObjNum(p) ) ; Gia_Obj_t * pObj; int i, k = 0, Box, Rank; // mark leaves Vec_IntForEachEntryDouble( vTree, Box, Rank, i ) { Vec_BitWriteEntry( vIsLeaf, Vec_IntEntry(vAdds, 6*Box+0), 1 ); Vec_BitWriteEntry( vIsLeaf, Vec_IntEntry(vAdds, 6*Box+1), 1 ); Vec_BitWriteEntry( vIsLeaf, Vec_IntEntry(vAdds, 6*Box+2), 1 ); } Vec_IntForEachEntryDouble( vTree, Box, Rank, i ) { Vec_BitWriteEntry( vIsLeaf, Vec_IntEntry(vAdds, 6*Box+3), 0 ); Vec_BitWriteEntry( vIsLeaf, Vec_IntEntry(vAdds, 6*Box+4), 0 ); } // mark TFI of leaves Gia_ManForEachAnd( p, pObj, i ) if ( Vec_BitEntry(vIsLeaf, i) ) Acec_TreeMarkTFI_rec( p, i, vMarked ); // additional one //if ( 10942 < Gia_ManObjNum(p) ) // Acec_TreeMarkTFI_rec( p, 10942, vMarked ); // remove those that overlap with the marked TFI Vec_IntForEachEntryDouble( vTree, Box, Rank, i ) { if ( Vec_BitEntry(vMarked, Vec_IntEntry(vAdds, 6*Box+3)) || Vec_BitEntry(vMarked, Vec_IntEntry(vAdds, 6*Box+4)) ) { printf( "Removing box %d=(%d,%d) of rank %d.\n", Box, Vec_IntEntry(vAdds, 6*Box+3), Vec_IntEntry(vAdds, 6*Box+4), Rank ); continue; } Vec_IntWriteEntry( vTree, k++, Box ); Vec_IntWriteEntry( vTree, k++, Rank ); } Vec_IntShrink( vTree, k ); Vec_BitFree( vIsLeaf ); Vec_BitFree( vMarked ); } void Acec_TreeFilterTrees2( Gia_Man_t * p, Vec_Int_t * vAdds, Vec_Wec_t * vTrees ) { Vec_Int_t * vLevel; int i; Vec_WecForEachLevel( vTrees, vLevel, i ) Acec_TreeFilterOne2( p, vAdds, vLevel ); } /**Function************************************************************* Synopsis [] Description [] SideEffects [] SeeAlso [] ***********************************************************************/ int Acec_TreeVerifyPhaseOne_rec( Gia_Man_t * p, Gia_Obj_t * pObj ) { int Truth0, Truth1; if ( Gia_ObjIsTravIdCurrent(p, pObj) ) return pObj->Value; Gia_ObjSetTravIdCurrent(p, pObj); assert( Gia_ObjIsAnd(pObj) ); assert( !Gia_ObjIsXor(pObj) ); Truth0 = Acec_TreeVerifyPhaseOne_rec( p, Gia_ObjFanin0(pObj) ); Truth1 = Acec_TreeVerifyPhaseOne_rec( p, Gia_ObjFanin1(pObj) ); Truth0 = Gia_ObjFaninC0(pObj) ? 0xFF & ~Truth0 : Truth0; Truth1 = Gia_ObjFaninC1(pObj) ? 0xFF & ~Truth1 : Truth1; return (pObj->Value = Truth0 & Truth1); } void Acec_TreeVerifyPhaseOne( Gia_Man_t * p, Vec_Int_t * vAdds, int iBox ) { Gia_Obj_t * pObj; unsigned TruthXor, TruthMaj, Truths[3] = { 0xAA, 0xCC, 0xF0 }; int k, iObj, fFadd = Vec_IntEntry(vAdds, 6*iBox+2) > 0; int fFlip = !fFadd && Acec_SignBit2(vAdds, iBox, 2); Gia_ManIncrementTravId( p ); for ( k = 0; k < 3; k++ ) { iObj = Vec_IntEntry( vAdds, 6*iBox+k ); if ( iObj == 0 ) continue; pObj = Gia_ManObj( p, iObj ); pObj->Value = (Acec_SignBit2(vAdds, iBox, k) ^ fFlip) ? 0xFF & ~Truths[k] : Truths[k]; Gia_ObjSetTravIdCurrent( p, pObj ); } iObj = Vec_IntEntry( vAdds, 6*iBox+3 ); TruthXor = Acec_TreeVerifyPhaseOne_rec( p, Gia_ManObj(p, iObj) ); TruthXor = (Acec_SignBit2(vAdds, iBox, 3) ^ fFlip) ? 0xFF & ~TruthXor : TruthXor; iObj = Vec_IntEntry( vAdds, 6*iBox+4 ); TruthMaj = Acec_TreeVerifyPhaseOne_rec( p, Gia_ManObj(p, iObj) ); TruthMaj = (Acec_SignBit2(vAdds, iBox, 4) ^ fFlip) ? 0xFF & ~TruthMaj : TruthMaj; if ( fFadd ) // FADD { if ( TruthXor != 0x96 ) printf( "Fadd %d sum %d is wrong.\n", iBox, Vec_IntEntry( vAdds, 6*iBox+3 ) ); if ( TruthMaj != 0xE8 ) printf( "Fadd %d carry %d is wrong.\n", iBox, Vec_IntEntry( vAdds, 6*iBox+4 ) ); } else { //printf( "Sign1 = %d%d%d %d\n", Acec_SignBit(vAdds, iBox, 0), Acec_SignBit(vAdds, iBox, 1), Acec_SignBit(vAdds, iBox, 2), Acec_SignBit(vAdds, iBox, 3) ); //printf( "Sign2 = %d%d%d %d%d\n", Acec_SignBit2(vAdds, iBox, 0), Acec_SignBit2(vAdds, iBox, 1), Acec_SignBit2(vAdds, iBox, 2), Acec_SignBit2(vAdds, iBox, 3), Acec_SignBit2(vAdds, iBox, 4) ); if ( TruthXor != 0x66 ) printf( "Hadd %d sum %d is wrong.\n", iBox, Vec_IntEntry( vAdds, 6*iBox+3 ) ); if ( TruthMaj != 0x88 ) printf( "Hadd %d carry %d is wrong.\n", iBox, Vec_IntEntry( vAdds, 6*iBox+4 ) ); } } void Acec_TreeVerifyPhases( Gia_Man_t * p, Vec_Int_t * vAdds, Vec_Wec_t * vBoxes ) { Vec_Int_t * vLevel; int i, k, Box; Vec_WecForEachLevel( vBoxes, vLevel, i ) Vec_IntForEachEntry( vLevel, Box, k ) Acec_TreeVerifyPhaseOne( p, vAdds, Box ); } void Acec_TreeVerifyPhases2( Gia_Man_t * p, Vec_Int_t * vAdds, Vec_Wec_t * vBoxes ) { Vec_Bit_t * vPhase = Vec_BitStart( Gia_ManObjNum(p) ); Vec_Bit_t * vRoots = Vec_BitStart( Gia_ManObjNum(p) ); Vec_Int_t * vLevel; int i, k, n, Box; // mark all output points and their values Vec_WecForEachLevel( vBoxes, vLevel, i ) Vec_IntForEachEntry( vLevel, Box, k ) { Vec_BitWriteEntry( vRoots, Vec_IntEntry( vAdds, 6*Box+3 ), 1 ); Vec_BitWriteEntry( vRoots, Vec_IntEntry( vAdds, 6*Box+4 ), 1 ); Vec_BitWriteEntry( vPhase, Vec_IntEntry( vAdds, 6*Box+3 ), Acec_SignBit2(vAdds, Box, 3) ); Vec_BitWriteEntry( vPhase, Vec_IntEntry( vAdds, 6*Box+4 ), Acec_SignBit2(vAdds, Box, 4) ); } // compare with input points Vec_WecForEachLevel( vBoxes, vLevel, i ) Vec_IntForEachEntry( vLevel, Box, k ) for ( n = 0; n < 3; n++ ) { if ( !Vec_BitEntry(vRoots, Vec_IntEntry(vAdds, 6*Box+n)) ) continue; if ( Vec_BitEntry(vPhase, Vec_IntEntry(vAdds, 6*Box+n)) == Acec_SignBit2(vAdds, Box, n) ) continue; printf( "Phase of input %d=%d is mismatched in box %d=(%d,%d).\n", n, Vec_IntEntry(vAdds, 6*Box+n), Box, Vec_IntEntry(vAdds, 6*Box+3), Vec_IntEntry(vAdds, 6*Box+4) ); } Vec_BitFree( vPhase ); Vec_BitFree( vRoots ); } void Acec_TreeVerifyConnections( Gia_Man_t * p, Vec_Int_t * vAdds, Vec_Wec_t * vBoxes ) { Vec_Int_t * vCounts = Vec_IntStartFull( Gia_ManObjNum(p) ); Vec_Int_t * vLevel; int i, k, n, Box; // mark outputs Vec_WecForEachLevel( vBoxes, vLevel, i ) Vec_IntForEachEntry( vLevel, Box, k ) { Vec_IntWriteEntry( vCounts, Vec_IntEntry( vAdds, 6*Box+3 ), 0 ); Vec_IntWriteEntry( vCounts, Vec_IntEntry( vAdds, 6*Box+4 ), 0 ); } // count fanouts Vec_WecForEachLevel( vBoxes, vLevel, i ) Vec_IntForEachEntry( vLevel, Box, k ) for ( n = 0; n < 3; n++ ) if ( Vec_IntEntry( vCounts, Vec_IntEntry(vAdds, 6*Box+n) ) != -1 ) Vec_IntAddToEntry( vCounts, Vec_IntEntry(vAdds, 6*Box+n), 1 ); // print out printf( "The adder tree has %d internal cut points. ", Vec_IntCountLarger(vCounts, -1) ); if ( Vec_IntCountLarger(vCounts, 1) == 0 ) printf( "There is no internal fanouts.\n" ); else { printf( "These %d points have more than one fanout:\n", Vec_IntCountLarger(vCounts, 1) ); Vec_IntForEachEntry( vCounts, Box, i ) if ( Box > 1 ) printf( "Node %d(lev %d) has fanout %d.\n", i, Gia_ObjLevelId(p, i), Box ); } Vec_IntFree( vCounts ); } /**Function************************************************************* Synopsis [Creates polarity.] Description [] SideEffects [] SeeAlso [] ***********************************************************************/ Vec_Int_t * Acec_TreeCarryMap( Gia_Man_t * p, Vec_Int_t * vAdds, Vec_Wec_t * vBoxes ) { Vec_Int_t * vMap = Vec_IntStartFull( Gia_ManObjNum(p) ); Vec_Int_t * vLevel; int i, k, Box; Vec_WecForEachLevel( vBoxes, vLevel, i ) Vec_IntForEachEntry( vLevel, Box, k ) Vec_IntWriteEntry( vMap, Vec_IntEntry(vAdds, 6*Box+4), Box ); return vMap; } void Acec_TreePhases_rec( Gia_Man_t * p, Vec_Int_t * vAdds, Vec_Int_t * vMap, int Node, int fPhase, Vec_Bit_t * vVisit ) { int k, iBox, iXor, fXorPhase, fPhaseThis; assert( Node != 0 ); iBox = Vec_IntEntry( vMap, Node ); if ( iBox == -1 ) return; assert( Node == Vec_IntEntry( vAdds, 6*iBox+4 ) ); if ( Vec_BitEntry(vVisit, iBox) ) return; Vec_BitWriteEntry( vVisit, iBox, 1 ); iXor = Vec_IntEntry( vAdds, 6*iBox+3 ); fXorPhase = Acec_SignBit(vAdds, iBox, 3); if ( Vec_IntEntry(vAdds, 6*iBox+2) == 0 ) { //fPhaseThis = Acec_SignBit( vAdds, iBox, 2 ) ^ fPhase; //fXorPhase ^= fPhaseThis; //Acec_SignSetBit2( vAdds, iBox, 2, fPhaseThis ); // complemented HADD -- create const1 input fPhase ^= Acec_SignBit( vAdds, iBox, 2 ); fXorPhase ^= fPhase; Acec_SignSetBit2( vAdds, iBox, 2, fPhase ); // complemented HADD -- create const1 input } for ( k = 0; k < 3; k++ ) { int iObj = Vec_IntEntry( vAdds, 6*iBox+k ); if ( iObj == 0 ) continue; fPhaseThis = Acec_SignBit(vAdds, iBox, k) ^ fPhase; fXorPhase ^= fPhaseThis; Acec_TreePhases_rec( p, vAdds, vMap, iObj, fPhaseThis, vVisit ); Acec_SignSetBit2( vAdds, iBox, k, fPhaseThis ); } Acec_SignSetBit2( vAdds, iBox, 3, fXorPhase ); Acec_SignSetBit2( vAdds, iBox, 4, fPhase ); } /**Function************************************************************* Synopsis [Find internal cut points with exactly one adder fanin/fanout.] Description [Returns a map of point into its input/output adder.] SideEffects [] SeeAlso [] ***********************************************************************/ void Acec_TreeAddInOutPoint( Vec_Int_t * vMap, int iObj, int iAdd, int fOut ) { int * pPlace = Vec_IntEntryP( vMap, Abc_Var2Lit(iObj, fOut) ); if ( *pPlace == -1 ) *pPlace = iAdd; else if ( *pPlace >= 0 ) *pPlace = -2; } Vec_Int_t * Acec_TreeFindPoints( Gia_Man_t * p, Vec_Int_t * vAdds, Vec_Bit_t * vIgnore ) { Vec_Int_t * vMap = Vec_IntStartFull( 2*Gia_ManObjNum(p) ); int i; for ( i = 0; 6*i < Vec_IntSize(vAdds); i++ ) { if ( vIgnore && (Vec_BitEntry(vIgnore, Vec_IntEntry(vAdds, 6*i+3)) || Vec_BitEntry(vIgnore, Vec_IntEntry(vAdds, 6*i+4))) ) continue; Acec_TreeAddInOutPoint( vMap, Vec_IntEntry(vAdds, 6*i+0), i, 0 ); Acec_TreeAddInOutPoint( vMap, Vec_IntEntry(vAdds, 6*i+1), i, 0 ); Acec_TreeAddInOutPoint( vMap, Vec_IntEntry(vAdds, 6*i+2), i, 0 ); Acec_TreeAddInOutPoint( vMap, Vec_IntEntry(vAdds, 6*i+3), i, 1 ); Acec_TreeAddInOutPoint( vMap, Vec_IntEntry(vAdds, 6*i+4), i, 1 ); } return vMap; } /**Function************************************************************* Synopsis [Find adder trees as groups of adders connected vis cut-points.] Description [] SideEffects [] SeeAlso [] ***********************************************************************/ int Acec_TreeWhichPoint( Vec_Int_t * vAdds, int iAdd, int iObj ) { int k; for ( k = 0; k < 5; k++ ) if ( Vec_IntEntry(vAdds, 6*iAdd+k) == iObj ) return k; assert( 0 ); return -1; } void Acec_TreeFindTrees2_rec( Vec_Int_t * vAdds, Vec_Int_t * vMap, int iAdd, int Rank, Vec_Int_t * vTree, Vec_Bit_t * vFound ) { extern void Acec_TreeFindTrees_rec( Vec_Int_t * vAdds, Vec_Int_t * vMap, int iObj, int Rank, Vec_Int_t * vTree, Vec_Bit_t * vFound ); int k; if ( Vec_BitEntry(vFound, iAdd) ) return; Vec_BitWriteEntry( vFound, iAdd, 1 ); Vec_IntPush( vTree, iAdd ); Vec_IntPush( vTree, Rank ); //printf( "Assigning rank %d to (%d:%d).\n", Rank, Vec_IntEntry(vAdds, 6*iAdd+3), Vec_IntEntry(vAdds, 6*iAdd+4) ); for ( k = 0; k < 5; k++ ) Acec_TreeFindTrees_rec( vAdds, vMap, Vec_IntEntry(vAdds, 6*iAdd+k), k == 4 ? Rank + 1 : Rank, vTree, vFound ); } void Acec_TreeFindTrees_rec( Vec_Int_t * vAdds, Vec_Int_t * vMap, int iObj, int Rank, Vec_Int_t * vTree, Vec_Bit_t * vFound ) { int In = Vec_IntEntry( vMap, Abc_Var2Lit(iObj, 1) ); int Out = Vec_IntEntry( vMap, Abc_Var2Lit(iObj, 0) ); if ( In < 0 || Out < 0 ) return; Acec_TreeFindTrees2_rec( vAdds, vMap, In, Acec_TreeWhichPoint(vAdds, In, iObj) == 4 ? Rank-1 : Rank, vTree, vFound ); Acec_TreeFindTrees2_rec( vAdds, vMap, Out, Rank, vTree, vFound ); } Vec_Wec_t * Acec_TreeFindTrees( Gia_Man_t * p, Vec_Int_t * vAdds, Vec_Bit_t * vIgnore, int fFilterIn, int fFilterOut ) { Vec_Wec_t * vTrees = Vec_WecAlloc( 10 ); Vec_Int_t * vMap = Acec_TreeFindPoints( p, vAdds, vIgnore ); Vec_Bit_t * vFound = Vec_BitStart( Vec_IntSize(vAdds)/6 ); Vec_Int_t * vTree; int i, k, In, Out, Box, Rank, MinRank; // go through the cut-points Vec_IntForEachEntryDouble( vMap, In, Out, i ) { if ( In < 0 || Out < 0 ) continue; assert( Vec_BitEntry(vFound, In) == Vec_BitEntry(vFound, Out) ); if ( Vec_BitEntry(vFound, In) ) continue; vTree = Vec_WecPushLevel( vTrees ); Acec_TreeFindTrees_rec( vAdds, vMap, i/2, 0, vTree, vFound ); // normalize rank MinRank = ABC_INFINITY; Vec_IntForEachEntryDouble( vTree, Box, Rank, k ) MinRank = Abc_MinInt( MinRank, Rank ); Vec_IntForEachEntryDouble( vTree, Box, Rank, k ) Vec_IntWriteEntry( vTree, k+1, Rank - MinRank ); } Vec_BitFree( vFound ); Vec_IntFree( vMap ); // filter trees if ( fFilterIn ) Acec_TreeFilterTrees2( p, vAdds, vTrees ); else if ( fFilterOut ) Acec_TreeFilterTrees( p, vAdds, vTrees ); // sort by size Vec_WecSort( vTrees, 1 ); return vTrees; } void Acec_TreeFindTreesTest( Gia_Man_t * p ) { Vec_Wec_t * vTrees; abctime clk = Abc_Clock(); Vec_Int_t * vAdds = Ree_ManComputeCuts( p, NULL, 1 ); int nFadds = Ree_ManCountFadds( vAdds ); printf( "Detected %d adders (%d FAs and %d HAs). ", Vec_IntSize(vAdds)/6, nFadds, Vec_IntSize(vAdds)/6-nFadds ); Abc_PrintTime( 1, "Time", Abc_Clock() - clk ); clk = Abc_Clock(); vTrees = Acec_TreeFindTrees( p, vAdds, NULL, 0, 0 ); printf( "Collected %d trees with %d adders in them. ", Vec_WecSize(vTrees), Vec_WecSizeSize(vTrees)/2 ); Abc_PrintTime( 1, "Time", Abc_Clock() - clk ); Vec_WecPrint( vTrees, 0 ); Vec_WecFree( vTrees ); Vec_IntFree( vAdds ); } /**Function************************************************************* Synopsis [Derives one adder tree.] Description [] SideEffects [] SeeAlso [] ` ***********************************************************************/ void Acec_PrintAdders( Vec_Wec_t * vBoxes, Vec_Int_t * vAdds ) { Vec_Int_t * vLevel; int i, k, iBox; Vec_WecForEachLevel( vBoxes, vLevel, i ) { printf( " %4d : %2d {", i, Vec_IntSize(vLevel) ); Vec_IntForEachEntry( vLevel, iBox, k ) { printf( " %s%d=(%d,%d)", Vec_IntEntry(vAdds, 6*iBox+2) == 0 ? "*":"", iBox, Vec_IntEntry(vAdds, 6*iBox+3), Vec_IntEntry(vAdds, 6*iBox+4) ); //printf( "(%d,%d,%d)", Vec_IntEntry(vAdds, 6*iBox+0), Vec_IntEntry(vAdds, 6*iBox+1), Vec_IntEntry(vAdds, 6*iBox+2) ); } printf( " }\n" ); } } void Acec_TreePrintBox( Acec_Box_t * pBox, Vec_Int_t * vAdds ) { printf( "Adders:\n" ); Acec_PrintAdders( pBox->vAdds, vAdds ); printf( "Inputs:\n" ); Vec_WecPrintLits( pBox->vLeafLits ); printf( "Outputs:\n" ); Vec_WecPrintLits( pBox->vRootLits ); // printf( "Node %d has level %d.\n", 3715, Gia_ObjLevelId(pBox->pGia, 3715) ); // printf( "Node %d has level %d.\n", 167, Gia_ObjLevelId(pBox->pGia, 167) ); // printf( "Node %d has level %d.\n", 278, Gia_ObjLevelId(pBox->pGia, 278) ); // printf( "Node %d has level %d.\n", 597, Gia_ObjLevelId(pBox->pGia, 597) ); } int Acec_CreateBoxMaxRank( Vec_Int_t * vTree ) { int k, Box, Rank, MaxRank = 0; Vec_IntForEachEntryDouble( vTree, Box, Rank, k ) MaxRank = Abc_MaxInt( MaxRank, Rank ); return MaxRank; } Acec_Box_t * Acec_CreateBox( Gia_Man_t * p, Vec_Int_t * vAdds, Vec_Int_t * vTree ) { int MaxRank = Acec_CreateBoxMaxRank(vTree); Vec_Bit_t * vVisit = Vec_BitStart( Vec_IntSize(vAdds)/6 ); Vec_Bit_t * vIsLeaf = Vec_BitStart( Gia_ManObjNum(p) ); Vec_Bit_t * vIsRoot = Vec_BitStart( Gia_ManObjNum(p) ); Vec_Int_t * vLevel, * vMap; int i, j, k, Box, Rank;//, Count = 0; Acec_Box_t * pBox = ABC_CALLOC( Acec_Box_t, 1 ); pBox->pGia = p; pBox->vAdds = Vec_WecStart( MaxRank + 1 ); pBox->vLeafLits = Vec_WecStart( MaxRank + 1 ); pBox->vRootLits = Vec_WecStart( MaxRank + 2 ); // collect boxes; mark inputs/outputs Vec_IntForEachEntryDouble( vTree, Box, Rank, i ) { // if ( 37 == Box && 6 == Rank ) // { // printf( "Skipping one adder...\n" ); // continue; // } Vec_BitWriteEntry( vIsLeaf, Vec_IntEntry(vAdds, 6*Box+0), 1 ); Vec_BitWriteEntry( vIsLeaf, Vec_IntEntry(vAdds, 6*Box+1), 1 ); Vec_BitWriteEntry( vIsLeaf, Vec_IntEntry(vAdds, 6*Box+2), 1 ); Vec_BitWriteEntry( vIsRoot, Vec_IntEntry(vAdds, 6*Box+3), 1 ); Vec_BitWriteEntry( vIsRoot, Vec_IntEntry(vAdds, 6*Box+4), 1 ); Vec_WecPush( pBox->vAdds, Rank, Box ); } // sort each level Vec_WecForEachLevel( pBox->vAdds, vLevel, i ) Vec_IntSort( vLevel, 0 ); // set phases starting from roots vMap = Acec_TreeCarryMap( p, vAdds, pBox->vAdds ); Vec_WecForEachLevelReverse( pBox->vAdds, vLevel, i ) Vec_IntForEachEntry( vLevel, Box, k ) if ( !Vec_BitEntry( vIsLeaf, Vec_IntEntry(vAdds, 6*Box+4) ) ) { //printf( "Pushing phase of output %d of box %d\n", Vec_IntEntry(vAdds, 6*Box+4), Box ); Acec_TreePhases_rec( p, vAdds, vMap, Vec_IntEntry(vAdds, 6*Box+4), Vec_IntEntry(vAdds, 6*Box+2) != 0, vVisit ); } Acec_TreeVerifyPhases( p, vAdds, pBox->vAdds ); Acec_TreeVerifyPhases2( p, vAdds, pBox->vAdds ); Vec_BitFree( vVisit ); Vec_IntFree( vMap ); // collect inputs/outputs Vec_BitWriteEntry( vIsRoot, 0, 1 ); Vec_WecForEachLevel( pBox->vAdds, vLevel, i ) Vec_IntForEachEntry( vLevel, Box, j ) { for ( k = 0; k < 3; k++ ) if ( !Vec_BitEntry( vIsRoot, Vec_IntEntry(vAdds, 6*Box+k) ) ) Vec_WecPush( pBox->vLeafLits, i, Abc_Var2Lit(Vec_IntEntry(vAdds, 6*Box+k), Acec_SignBit2(vAdds, Box, k)) ); for ( k = 3; k < 5; k++ ) if ( !Vec_BitEntry( vIsLeaf, Vec_IntEntry(vAdds, 6*Box+k) ) ) { //if ( Vec_IntEntry(vAdds, 6*Box+k) == 10942 ) //{ // printf( "++++++++++++ Skipping special\n" ); // continue; //} Vec_WecPush( pBox->vRootLits, k == 4 ? i + 1 : i, Abc_Var2Lit(Vec_IntEntry(vAdds, 6*Box+k), Acec_SignBit2(vAdds, Box, k)) ); } if ( Vec_IntEntry(vAdds, 6*Box+2) == 0 && Acec_SignBit2(vAdds, Box, 2) ) Vec_WecPush( pBox->vLeafLits, i, 1 ); } Vec_BitFree( vIsLeaf ); Vec_BitFree( vIsRoot ); // sort each level Vec_WecForEachLevel( pBox->vLeafLits, vLevel, i ) Vec_IntSort( vLevel, 0 ); Vec_WecForEachLevel( pBox->vRootLits, vLevel, i ) Vec_IntSort( vLevel, 1 ); //return pBox; /* // push literals forward //Vec_WecPrint( pBox->vLeafLits, 0 ); Vec_WecForEachLevel( pBox->vLeafLits, vLevel, i ) { int This, Prev = Vec_IntEntry(vLevel, 0); Vec_IntForEachEntryStart( vLevel, This, j, 1 ) { if ( Prev != This ) { Prev = This; continue; } if ( i+1 >= Vec_WecSize(pBox->vLeafLits) ) continue; Vec_IntPushOrder( Vec_WecEntry(pBox->vLeafLits, i+1), This ); Vec_IntDrop( vLevel, j-- ); Vec_IntDrop( vLevel, j-- ); Prev = -1; Count++; } } printf( "Pushed forward %d input literals.\n", Count ); */ //Vec_WecPrint( pBox->vLeafLits, 0 ); return pBox; } void Acec_CreateBoxTest( Gia_Man_t * p ) { Acec_Box_t * pBox; Vec_Wec_t * vTrees; Vec_Int_t * vTree; abctime clk = Abc_Clock(); Vec_Int_t * vAdds = Ree_ManComputeCuts( p, NULL, 1 ); int i, nFadds = Ree_ManCountFadds( vAdds ); printf( "Detected %d adders (%d FAs and %d HAs). ", Vec_IntSize(vAdds)/6, nFadds, Vec_IntSize(vAdds)/6-nFadds ); Abc_PrintTime( 1, "Time", Abc_Clock() - clk ); clk = Abc_Clock(); vTrees = Acec_TreeFindTrees( p, vAdds, NULL, 0, 0 ); printf( "Collected %d trees with %d adders in them. ", Vec_WecSize(vTrees), Vec_WecSizeSize(vTrees)/2 ); Abc_PrintTime( 1, "Time", Abc_Clock() - clk ); //Vec_WecPrint( vTrees, 0 ); Vec_WecForEachLevel( vTrees, vTree, i ) { pBox = Acec_CreateBox( p, vAdds, Vec_WecEntry(vTrees, i) ); printf( "Processing tree %d: Ranks = %d. Adders = %d. Leaves = %d. Roots = %d.\n", i, Vec_WecSize(pBox->vAdds), Vec_WecSizeSize(pBox->vAdds), Vec_WecSizeSize(pBox->vLeafLits), Vec_WecSizeSize(pBox->vRootLits) ); Acec_TreePrintBox( pBox, vAdds ); Acec_BoxFreeP( &pBox ); } Vec_WecFree( vTrees ); Vec_IntFree( vAdds ); } /**Function************************************************************* Synopsis [] Description [] SideEffects [] SeeAlso [] ***********************************************************************/ Acec_Box_t * Acec_DeriveBox( Gia_Man_t * p, Vec_Bit_t * vIgnore, int fFilterIn, int fFilterOut, int fVerbose ) { Acec_Box_t * pBox = NULL; Vec_Int_t * vAdds = Ree_ManComputeCuts( p, NULL, fVerbose ); Vec_Wec_t * vTrees = Acec_TreeFindTrees( p, vAdds, vIgnore, fFilterIn, fFilterOut ); if ( vTrees && Vec_WecSize(vTrees) > 0 ) { pBox = Acec_CreateBox( p, vAdds, Vec_WecEntry(vTrees, 0) ); Acec_VerifyBoxLeaves( pBox, vIgnore ); } if ( pBox )//&& fVerbose ) printf( "Processing tree %d: Ranks = %d. Adders = %d. Leaves = %d. Roots = %d.\n", 0, Vec_WecSize(pBox->vAdds), Vec_WecSizeSize(pBox->vAdds), Vec_WecSizeSize(pBox->vLeafLits), Vec_WecSizeSize(pBox->vRootLits) ); if ( pBox && fVerbose ) Acec_TreePrintBox( pBox, vAdds ); //Acec_PrintAdders( pBox0->vAdds, vAdds ); //Acec_MultDetectInputs( p, pBox->vLeafLits, pBox->vRootLits ); Vec_WecFreeP( &vTrees ); Vec_IntFree( vAdds ); return pBox; } //////////////////////////////////////////////////////////////////////// /// END OF FILE /// //////////////////////////////////////////////////////////////////////// ABC_NAMESPACE_IMPL_END