//----------------------------------------------------------------------------- // // Controller.cpp // // Cross-platform, hardware-abstracted controller data interface // // Copyright (c) 2010 Jason Frazier // // SOFTWARE NOTICE AND LICENSE // // This file is part of OpenZWave. // // OpenZWave is free software: you can redistribute it and/or modify // it under the terms of the GNU Lesser General Public License as published // by the Free Software Foundation, either version 3 of the License, // or (at your option) any later version. // // OpenZWave is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public License // along with OpenZWave. If not, see . // //----------------------------------------------------------------------------- #include "Defs.h" #include "Driver.h" #include "platform/Controller.h" namespace OpenZWave { namespace Internal { namespace Platform { //----------------------------------------------------------------------------- // // Read from a controller //----------------------------------------------------------------------------- uint32 Controller::Read(uint8* _buffer, uint32 _length) { // Fetch the data from the ring buffer (which is an all or nothing read) if (Get(_buffer, _length)) { return _length; } return 0; } } // namespace Platform } // namespace Internal } // namespace OpenZWave