//----------------------------------------------------------------------------- // // ValueDecimal.h // // Represents a value that may have a fractional component // // Copyright (c) 2010 Mal Lansell // // SOFTWARE NOTICE AND LICENSE // // This file is part of OpenZWave. // // OpenZWave is free software: you can redistribute it and/or modify // it under the terms of the GNU Lesser General Public License as published // by the Free Software Foundation, either version 3 of the License, // or (at your option) any later version. // // OpenZWave is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public License // along with OpenZWave. If not, see . // //----------------------------------------------------------------------------- #ifndef _ValueDecimal_H #define _ValueDecimal_H #include #include "Defs.h" #include "value_classes/Value.h" class TiXmlElement; namespace OpenZWave { namespace Internal { namespace VC { /** \brief Decimal value sent to/received from a node. * \ingroup ValueID */ class ValueDecimal: public Value { public: ValueDecimal(uint32 const _homeId, uint8 const _nodeId, ValueID::ValueGenre const _genre, uint8 const _commandClassId, uint8 const _instance, uint16 const _index, string const& _label, string const& _units, bool const _readOnly, bool const _writeOnly, string const& _value, uint8 const _pollIntensity); ValueDecimal() : m_precision(0) { } virtual ~ValueDecimal() { } bool Set(string const& _value); void OnValueRefreshed(string const& _value); // From Value virtual string const GetAsString() const { return GetValue(); } virtual bool SetFromString(string const& _value) { return Set(_value); } virtual void ReadXML(uint32 const _homeId, uint8 const _nodeId, uint8 const _commandClassId, TiXmlElement const* _valueElement); virtual void WriteXML(TiXmlElement* _valueElement); string GetValue() const { return m_value; } uint8 GetPrecision() const { return m_precision; } void SetPrecision(uint8 _precision) { m_precision = _precision; } private: string m_value; // the current value string m_valueCheck; // the previous value (used for double-checking spurious value reads) string m_newValue; // a new value to be set on the appropriate device uint8 m_precision; }; } // namespace VC } // namespace Internal } // namespace OpenZWave #endif