// Licensed to the Apache Software Foundation (ASF) under one // or more contributor license agreements. See the NOTICE file // distributed with this work for additional information // regarding copyright ownership. The ASF licenses this file // to you under the Apache License, Version 2.0 (the // "License"); you may not use this file except in compliance // with the License. You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, // software distributed under the License is distributed on an // "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY // KIND, either express or implied. See the License for the // specific language governing permissions and limitations // under the License. #pragma once #include #include #include #include #include "arrow/status.h" #include "arrow/type_fwd.h" #include "arrow/util/visibility.h" namespace arrow { namespace internal { /////////////////////////////////////////////////////////////////////// // Helper tracking memory statistics class MemoryPoolStats { public: MemoryPoolStats() : bytes_allocated_(0), max_memory_(0) {} int64_t max_memory() const { return max_memory_.load(); } int64_t bytes_allocated() const { return bytes_allocated_.load(); } inline void UpdateAllocatedBytes(int64_t diff) { auto allocated = bytes_allocated_.fetch_add(diff) + diff; // "maximum" allocated memory is ill-defined in multi-threaded code, // so don't try to be too rigorous here if (diff > 0 && allocated > max_memory_) { max_memory_ = allocated; } } protected: std::atomic bytes_allocated_; std::atomic max_memory_; }; } // namespace internal /// Base class for memory allocation on the CPU. /// /// Besides tracking the number of allocated bytes, the allocator also should /// take care of the required 64-byte alignment. class ARROW_EXPORT MemoryPool { public: virtual ~MemoryPool() = default; /// \brief EXPERIMENTAL. Create a new instance of the default MemoryPool static std::unique_ptr CreateDefault(); /// Allocate a new memory region of at least size bytes. /// /// The allocated region shall be 64-byte aligned. virtual Status Allocate(int64_t size, uint8_t** out) = 0; /// Resize an already allocated memory section. /// /// As by default most default allocators on a platform don't support aligned /// reallocation, this function can involve a copy of the underlying data. virtual Status Reallocate(int64_t old_size, int64_t new_size, uint8_t** ptr) = 0; /// Free an allocated region. /// /// @param buffer Pointer to the start of the allocated memory region /// @param size Allocated size located at buffer. An allocator implementation /// may use this for tracking the amount of allocated bytes as well as for /// faster deallocation if supported by its backend. virtual void Free(uint8_t* buffer, int64_t size) = 0; /// Return unused memory to the OS /// /// Only applies to allocators that hold onto unused memory. This will be /// best effort, a memory pool may not implement this feature or may be /// unable to fulfill the request due to fragmentation. virtual void ReleaseUnused() {} /// The number of bytes that were allocated and not yet free'd through /// this allocator. virtual int64_t bytes_allocated() const = 0; /// Return peak memory allocation in this memory pool /// /// \return Maximum bytes allocated. If not known (or not implemented), /// returns -1 virtual int64_t max_memory() const; /// The name of the backend used by this MemoryPool (e.g. "system" or "jemalloc"). virtual std::string backend_name() const = 0; protected: MemoryPool() = default; }; class ARROW_EXPORT LoggingMemoryPool : public MemoryPool { public: explicit LoggingMemoryPool(MemoryPool* pool); ~LoggingMemoryPool() override = default; Status Allocate(int64_t size, uint8_t** out) override; Status Reallocate(int64_t old_size, int64_t new_size, uint8_t** ptr) override; void Free(uint8_t* buffer, int64_t size) override; int64_t bytes_allocated() const override; int64_t max_memory() const override; std::string backend_name() const override; private: MemoryPool* pool_; }; /// Derived class for memory allocation. /// /// Tracks the number of bytes and maximum memory allocated through its direct /// calls. Actual allocation is delegated to MemoryPool class. class ARROW_EXPORT ProxyMemoryPool : public MemoryPool { public: explicit ProxyMemoryPool(MemoryPool* pool); ~ProxyMemoryPool() override; Status Allocate(int64_t size, uint8_t** out) override; Status Reallocate(int64_t old_size, int64_t new_size, uint8_t** ptr) override; void Free(uint8_t* buffer, int64_t size) override; int64_t bytes_allocated() const override; int64_t max_memory() const override; std::string backend_name() const override; private: class ProxyMemoryPoolImpl; std::unique_ptr impl_; }; /// \brief Return a process-wide memory pool based on the system allocator. ARROW_EXPORT MemoryPool* system_memory_pool(); /// \brief Return a process-wide memory pool based on jemalloc. /// /// May return NotImplemented if jemalloc is not available. ARROW_EXPORT Status jemalloc_memory_pool(MemoryPool** out); /// \brief Set jemalloc memory page purging behavior for future-created arenas /// to the indicated number of milliseconds. See dirty_decay_ms and /// muzzy_decay_ms options in jemalloc for a description of what these do. The /// default is configured to 1000 (1 second) which releases memory more /// aggressively to the operating system than the jemalloc default of 10 /// seconds. If you set the value to 0, dirty / muzzy pages will be released /// immediately rather than with a time decay, but this may reduce application /// performance. ARROW_EXPORT Status jemalloc_set_decay_ms(int ms); /// \brief Return a process-wide memory pool based on mimalloc. /// /// May return NotImplemented if mimalloc is not available. ARROW_EXPORT Status mimalloc_memory_pool(MemoryPool** out); ARROW_EXPORT std::vector SupportedMemoryBackendNames(); } // namespace arrow