// RUN: %clang_builtins %s %librt -o %t && %run %t // REQUIRES: librt_has_divsf3 #include "int_lib.h" #include #include "fp_test.h" // Returns: a / b COMPILER_RT_ABI float __divsf3(float a, float b); int test__divsf3(float a, float b, uint32_t expected) { float x = __divsf3(a, b); int ret = compareResultF(x, expected); if (ret){ printf("error in test__divsf3(%.20e, %.20e) = %.20e, " "expected %.20e\n", a, b, x, fromRep32(expected)); } return ret; } int main() { // Returned NaNs are assumed to be qNaN by default // qNaN / any = qNaN if (test__divsf3(makeQNaN32(), 3.F, UINT32_C(0x7fc00000))) return 1; // NaN / any = NaN if (test__divsf3(makeNaN32(UINT32_C(0x123)), 3.F, UINT32_C(0x7fc00000))) return 1; // any / qNaN = qNaN if (test__divsf3(3.F, makeQNaN32(), UINT32_C(0x7fc00000))) return 1; // any / NaN = NaN if (test__divsf3(3.F, makeNaN32(UINT32_C(0x123)), UINT32_C(0x7fc00000))) return 1; // +Inf / positive = +Inf if (test__divsf3(makeInf32(), 3.F, UINT32_C(0x7f800000))) return 1; // +Inf / negative = -Inf if (test__divsf3(makeInf32(), -3.F, UINT32_C(0xff800000))) return 1; // -Inf / positive = -Inf if (test__divsf3(makeNegativeInf32(), 3.F, UINT32_C(0xff800000))) return 1; // -Inf / negative = +Inf if (test__divsf3(makeNegativeInf32(), -3.F, UINT32_C(0x7f800000))) return 1; // Inf / Inf = NaN if (test__divsf3(makeInf32(), makeInf32(), UINT32_C(0x7fc00000))) return 1; // 0.0 / 0.0 = NaN if (test__divsf3(+0x0.0p+0F, +0x0.0p+0F, UINT32_C(0x7fc00000))) return 1; // +0.0 / +Inf = +0.0 if (test__divsf3(+0x0.0p+0F, makeInf32(), UINT32_C(0x0))) return 1; // +Inf / +0.0 = +Inf if (test__divsf3(makeInf32(), +0x0.0p+0F, UINT32_C(0x7f800000))) return 1; // positive / +0.0 = +Inf if (test__divsf3(+1.F, +0x0.0p+0F, UINT32_C(0x7f800000))) return 1; // positive / -0.0 = -Inf if (test__divsf3(+1.F, -0x0.0p+0F, UINT32_C(0xff800000))) return 1; // negative / +0.0 = -Inf if (test__divsf3(-1.F, +0x0.0p+0F, UINT32_C(0xff800000))) return 1; // negative / -0.0 = +Inf if (test__divsf3(-1.F, -0x0.0p+0F, UINT32_C(0x7f800000))) return 1; // 1/3 if (test__divsf3(1.F, 3.F, UINT32_C(0x3eaaaaab))) return 1; // smallest normal result if (test__divsf3(0x1.0p-125F, 2.F, UINT32_C(0x00800000))) return 1; // divisor is exactly 1.0 if (test__divsf3(0x1.0p+0F, 0x1.0p+0F, UINT32_C(0x3f800000))) return 1; // divisor is truncated to exactly 1.0 in UQ1.15 if (test__divsf3(0x1.0p+0F, 0x1.0001p+0F, UINT32_C(0x3f7fff00))) return 1; // smallest normal value divided by 2.0 if (test__divsf3(0x1.0p-126F, 2.0F, UINT32_C(0x00400000))) return 1; // smallest subnormal result if (test__divsf3(0x1.0p-126F, 0x1p+23F, UINT32_C(0x00000001))) return 1; // some misc test cases obtained by fuzzing against h/w implementation if (test__divsf3(-0x1.3e75e6p-108F, -0x1.cf372p+38F, UINT32_C(0x00000006))) return 1; if (test__divsf3(0x1.e77c54p+81F, -0x1.e77c52p-47F, UINT32_C(0xff800000))) return 1; if (test__divsf3(0x1.fffffep-126F, 2.F, UINT32_C(0x00800000))) return 1; return 0; }