#ifndef REMOTE_HELPER_H #define REMOTE_HELPER_H #include "../CommonInterfaces/CommonGUIHelperInterface.h" ///a RemoteGUIHelper will connect to an existing graphics server through shared memory struct RemoteGUIHelper : public GUIHelperInterface { struct RemoteGUIHelperInternalData* m_data; RemoteGUIHelper(); virtual ~RemoteGUIHelper(); bool isConnected() const; virtual void setVisualizerFlag(int flag, int enable); virtual void createRigidBodyGraphicsObject(btRigidBody* body, const btVector3& color); virtual void createCollisionObjectGraphicsObject(btCollisionObject* body, const btVector3& color); virtual void createCollisionShapeGraphicsObject(btCollisionShape* collisionShape); virtual bool getCameraInfo(int* width, int* height, float viewMatrix[16], float projectionMatrix[16], float camUp[3], float camForward[3], float hor[3], float vert[3], float* yaw, float* pitch, float* camDist, float camTarget[3]) const; virtual void syncPhysicsToGraphics(const btDiscreteDynamicsWorld* rbWorld); virtual void syncPhysicsToGraphics2(const class btDiscreteDynamicsWorld* rbWorld); virtual void syncPhysicsToGraphics2(const GUISyncPosition* positions, int numPositions); virtual void render(const btDiscreteDynamicsWorld* rbWorld); virtual void createPhysicsDebugDrawer(btDiscreteDynamicsWorld* rbWorld); virtual int registerTexture(const unsigned char* texels, int width, int height); virtual int registerGraphicsShape(const float* vertices, int numvertices, const int* indices, int numIndices, int primitiveType, int textureId); virtual int registerGraphicsInstance(int shapeIndex, const float* position, const float* quaternion, const float* color, const float* scaling); virtual void removeAllGraphicsInstances(); virtual void removeGraphicsInstance(int graphicsUid); virtual void changeRGBAColor(int instanceUid, const double rgbaColor[4]); virtual void changeScaling(int instanceUid, const double scaling[3]); virtual Common2dCanvasInterface* get2dCanvasInterface(); virtual CommonParameterInterface* getParameterInterface(); virtual CommonRenderInterface* getRenderInterface(); virtual CommonGraphicsApp* getAppInterface(); virtual void setUpAxis(int axis); virtual void resetCamera(float camDist, float yaw, float pitch, float camPosX, float camPosY, float camPosZ); virtual void copyCameraImageData(const float viewMatrix[16], const float projectionMatrix[16], unsigned char* pixelsRGBA, int rgbaBufferSizeInPixels, float* depthBuffer, int depthBufferSizeInPixels, int* segmentationMaskBuffer, int segmentationMaskBufferSizeInPixels, int startPixelIndex, int width, int height, int* numPixelsCopied); virtual void setProjectiveTextureMatrices(const float viewMatrix[16], const float projectionMatrix[16]); virtual void setProjectiveTexture(bool useProjectiveTexture); virtual void autogenerateGraphicsObjects(btDiscreteDynamicsWorld* rbWorld); virtual void drawText3D(const char* txt, float posX, float posZY, float posZ, float size); virtual void drawText3D(const char* txt, float position[3], float orientation[4], float color[4], float size, int optionFlag); virtual int addUserDebugLine(const double debugLineFromXYZ[3], const double debugLineToXYZ[3], const double debugLineColorRGB[3], double lineWidth, double lifeTime, int trackingVisualShapeIndex, int replaceItemUid); virtual void removeUserDebugItem(int debugItemUniqueId); virtual void removeAllUserDebugItems(); int uploadData(const unsigned char* data, int sizeInBytes, int slot); }; #endif //REMOTE_HELPER_H