// { dg-do run } // Testcase for proper handling of rethrow. #include int c, d; int wrong; struct A { int i; A () { i = c++; printf ("A() %d\n", i); } A (const A&) { i = c++; printf ("A(const A&) %d\n", i); } ~A() { printf ("~A() %d\n", i); ++d; } }; struct B { ~B () { try { printf ("Rethrowing III...\n"); throw; } catch (A& a) { printf ("Caught III %d...\n", a.i); if (a.i != 1) { printf ("** rethrew uncaught exception **\n"); wrong = 1; } } printf ("continuing to unwind II...\n"); } }; int main () { { A a; try { try { printf ("Throwing I...\n"); throw a; } catch (A& a) { printf ("Caught I %d...\n", a.i); try { B b; printf ("Throwing II...\n"); throw a; } catch (A& a) { printf ("Caught II %d...\n", a.i); printf ("Throwing IV...\n"); throw; } } } catch (A& a) { printf ("Caught IV %d.\n", a.i); } } printf ("c == %d, d == %d\n", c, d); return c != d || wrong; }