// RUN: %clang_cc1 %s -triple x86_64-linux-gnu -Wno-unused -std=c++11 -emit-llvm -o - | FileCheck %s using FourShorts = short __attribute__((ext_vector_type(4))); using TwoInts = int __attribute__((ext_vector_type(2))); using TwoUInts = unsigned __attribute__((ext_vector_type(2))); using FourInts = int __attribute__((ext_vector_type(4))); using FourUInts = unsigned __attribute__((ext_vector_type(4))); using TwoLongLong = long long __attribute__((ext_vector_type(2))); using FourLongLong = long long __attribute__((ext_vector_type(4))); using TwoFloats = float __attribute__((ext_vector_type(2))); using FourFloats = float __attribute__((ext_vector_type(4))); using TwoDoubles = double __attribute__((ext_vector_type(2))); using FourDoubles = double __attribute__((ext_vector_type(4))); FourShorts four_shorts; TwoInts two_ints; TwoUInts two_uints; FourInts four_ints; FourUInts four_uints; TwoLongLong two_ll; FourLongLong four_ll; TwoFloats two_floats; FourFloats four_floats; TwoDoubles two_doubles; FourDoubles four_doubles; short some_short; unsigned short some_ushort; int some_int; float some_float; unsigned int some_uint; long long some_ll; unsigned long long some_ull; double some_double; // CHECK: TwoVectorOps void TwoVectorOps() { two_ints ? two_ints : two_ints; // CHECK: [[COND:%.+]] = load <2 x i32> // CHECK: [[LHS:%.+]] = load <2 x i32> // CHECK: [[RHS:%.+]] = load <2 x i32> // CHECK: [[NEG:%.+]] = icmp slt <2 x i32> [[COND]], zeroinitializer // CHECK: [[SEXT:%.+]] = sext <2 x i1> [[NEG]] to <2 x i32> // CHECK: [[XOR:%.+]] = xor <2 x i32> [[SEXT]], // CHECK: [[RHS_AND:%.+]] = and <2 x i32> [[RHS]], [[XOR]] // CHECK: [[LHS_AND:%.+]] = and <2 x i32> [[LHS]], [[SEXT]] // CHECK: = or <2 x i32> [[RHS_AND]], [[LHS_AND]] two_ints ? two_floats : two_floats; // CHECK: [[COND:%.+]] = load <2 x i32> // CHECK: [[LHS:%.+]] = load <2 x float> // CHECK: [[RHS:%.+]] = load <2 x float> // CHECK: [[NEG:%.+]] = icmp slt <2 x i32> [[COND]], zeroinitializer // CHECK: [[SEXT:%.+]] = sext <2 x i1> [[NEG]] to <2 x i32> // CHECK: [[XOR:%.+]] = xor <2 x i32> [[SEXT]], // CHECK: [[RHS_EXT:%.+]] = bitcast <2 x float> [[RHS]] to <2 x i32> // CHECK: [[LHS_EXT:%.+]] = bitcast <2 x float> [[LHS]] to <2 x i32> // CHECK: [[RHS_AND:%.+]] = and <2 x i32> [[RHS_EXT]], [[XOR]] // CHECK: [[LHS_AND:%.+]] = and <2 x i32> [[LHS_EXT]], [[SEXT]] // CHECK: [[OR:%.+]] = or <2 x i32> [[RHS_AND]], [[LHS_AND]] // CHECK: = bitcast <2 x i32> [[OR]] to <2 x float> two_ll ? two_doubles : two_doubles; // CHECK: [[COND:%.+]] = load <2 x i64> // CHECK: [[LHS:%.+]] = load <2 x double> // CHECK: [[RHS:%.+]] = load <2 x double> // CHECK: [[NEG:%.+]] = icmp slt <2 x i64> [[COND]], zeroinitializer // CHECK: [[SEXT:%.+]] = sext <2 x i1> [[NEG]] to <2 x i64> // CHECK: [[XOR:%.+]] = xor <2 x i64> [[SEXT]], // CHECK: [[RHS_EXT:%.+]] = bitcast <2 x double> [[RHS]] to <2 x i64> // CHECK: [[LHS_EXT:%.+]] = bitcast <2 x double> [[LHS]] to <2 x i64> // CHECK: [[RHS_AND:%.+]] = and <2 x i64> [[RHS_EXT]], [[XOR]] // CHECK: [[LHS_AND:%.+]] = and <2 x i64> [[LHS_EXT]], [[SEXT]] // CHECK: [[OR:%.+]] = or <2 x i64> [[RHS_AND]], [[LHS_AND]] // CHECK: = bitcast <2 x i64> [[OR]] to <2 x double> } // CHECK: TwoScalarOps void TwoScalarOps() { four_shorts ? some_short : some_short; // CHECK: [[COND:%.+]] = load <4 x i16> // CHECK: [[LHS:%.+]] = load i16 // CHECK: [[LHS_SPLAT_INSERT:%.+]] = insertelement <4 x i16> poison, i16 [[LHS]], i32 0 // CHECK: [[LHS_SPLAT:%.+]] = shufflevector <4 x i16> [[LHS_SPLAT_INSERT]], <4 x i16> poison, <4 x i32> zeroinitializer // CHECK: [[RHS:%.+]] = load i16 // CHECK: [[RHS_SPLAT_INSERT:%.+]] = insertelement <4 x i16> poison, i16 [[RHS]], i32 0 // CHECK: [[RHS_SPLAT:%.+]] = shufflevector <4 x i16> [[RHS_SPLAT_INSERT]], <4 x i16> poison, <4 x i32> zeroinitializer // CHECK: [[NEG:%.+]] = icmp slt <4 x i16> [[COND]], zeroinitializer // CHECK: [[SEXT:%.+]] = sext <4 x i1> [[NEG]] to <4 x i16> // CHECK: [[XOR:%.+]] = xor <4 x i16> [[SEXT]], // CHECK: [[RHS_AND:%.+]] = and <4 x i16> [[RHS_SPLAT]], [[XOR]] // CHECK: [[LHS_AND:%.+]] = and <4 x i16> [[LHS_SPLAT]], [[SEXT]] // CHECK: = or <4 x i16> [[RHS_AND]], [[LHS_AND]] four_shorts ? some_ushort : some_ushort; // CHECK: [[COND:%.+]] = load <4 x i16> // CHECK: [[LHS:%.+]] = load i16 // CHECK: [[LHS_SPLAT_INSERT:%.+]] = insertelement <4 x i16> poison, i16 [[LHS]], i32 0 // CHECK: [[LHS_SPLAT:%.+]] = shufflevector <4 x i16> [[LHS_SPLAT_INSERT]], <4 x i16> poison, <4 x i32> zeroinitializer // CHECK: [[RHS:%.+]] = load i16 // CHECK: [[RHS_SPLAT_INSERT:%.+]] = insertelement <4 x i16> poison, i16 [[RHS]], i32 0 // CHECK: [[RHS_SPLAT:%.+]] = shufflevector <4 x i16> [[RHS_SPLAT_INSERT]], <4 x i16> poison, <4 x i32> zeroinitializer // CHECK: [[NEG:%.+]] = icmp slt <4 x i16> [[COND]], zeroinitializer // CHECK: [[SEXT:%.+]] = sext <4 x i1> [[NEG]] to <4 x i16> // CHECK: [[XOR:%.+]] = xor <4 x i16> [[SEXT]], // CHECK: [[RHS_AND:%.+]] = and <4 x i16> [[RHS_SPLAT]], [[XOR]] // CHECK: [[LHS_AND:%.+]] = and <4 x i16> [[LHS_SPLAT]], [[SEXT]] // CHECK: = or <4 x i16> [[RHS_AND]], [[LHS_AND]] four_ints ? some_ushort : some_short; // CHECK: [[COND:%.+]] = load <4 x i32> // CHECK: [[LHS:%.+]] = load i16 // CHECK: [[LHS_ZEXT:%.+]] = zext i16 [[LHS]] to i32 // CHECK: [[LHS_SPLAT_INSERT:%.+]] = insertelement <4 x i32> poison, i32 [[LHS_ZEXT]], i32 0 // CHECK: [[LHS_SPLAT:%.+]] = shufflevector <4 x i32> [[LHS_SPLAT_INSERT]], <4 x i32> poison, <4 x i32> zeroinitializer // CHECK: [[RHS:%.+]] = load i16 // CHECK: [[RHS_SEXT:%.+]] = sext i16 [[RHS]] to i32 // CHECK: [[RHS_SPLAT_INSERT:%.+]] = insertelement <4 x i32> poison, i32 [[RHS_SEXT]], i32 0 // CHECK: [[RHS_SPLAT:%.+]] = shufflevector <4 x i32> [[RHS_SPLAT_INSERT]], <4 x i32> poison, <4 x i32> zeroinitializer // CHECK: [[NEG:%.+]] = icmp slt <4 x i32> [[COND]], zeroinitializer // CHECK: [[SEXT:%.+]] = sext <4 x i1> [[NEG]] to <4 x i32> // CHECK: [[XOR:%.+]] = xor <4 x i32> [[SEXT]], // CHECK: [[RHS_AND:%.+]] = and <4 x i32> [[RHS_SPLAT]], [[XOR]] // CHECK: [[LHS_AND:%.+]] = and <4 x i32> [[LHS_SPLAT]], [[SEXT]] // CHECK: = or <4 x i32> [[RHS_AND]], [[LHS_AND]] four_ints ? some_int : some_float; // CHECK: [[COND:%.+]] = load <4 x i32> // CHECK: [[LHS:%.+]] = load i32 // CHECK: [[LHS_CONV:%.+]] = sitofp i32 [[LHS]] to float // CHECK: [[LHS_SPLAT_INSERT:%.+]] = insertelement <4 x float> poison, float [[LHS_CONV]], i32 0 // CHECK: [[LHS_SPLAT:%.+]] = shufflevector <4 x float> [[LHS_SPLAT_INSERT]], <4 x float> poison, <4 x i32> zeroinitializer // CHECK: [[RHS:%.+]] = load float // CHECK: [[RHS_SPLAT_INSERT:%.+]] = insertelement <4 x float> poison, float [[RHS]], i32 0 // CHECK: [[RHS_SPLAT:%.+]] = shufflevector <4 x float> [[RHS_SPLAT_INSERT]], <4 x float> poison, <4 x i32> zeroinitializer // CHECK: [[NEG:%.+]] = icmp slt <4 x i32> [[COND]], zeroinitializer // CHECK: [[SEXT:%.+]] = sext <4 x i1> [[NEG]] to <4 x i32> // CHECK: [[XOR:%.+]] = xor <4 x i32> [[SEXT]], // CHECK: [[RHS_CAST:%.+]] = bitcast <4 x float> [[RHS_SPLAT]] to <4 x i32> // CHECK: [[LHS_CAST:%.+]] = bitcast <4 x float> [[LHS_SPLAT]] to <4 x i32> // CHECK: [[RHS_AND:%.+]] = and <4 x i32> [[RHS_CAST]], [[XOR]] // CHECK: [[LHS_AND:%.+]] = and <4 x i32> [[LHS_CAST]], [[SEXT]] // CHECK: = or <4 x i32> [[RHS_AND]], [[LHS_AND]] four_ll ? some_double : some_ll; // CHECK: [[COND:%.+]] = load <4 x i64> // CHECK: [[LHS:%.+]] = load double // CHECK: [[LHS_SPLAT_INSERT:%.+]] = insertelement <4 x double> poison, double [[LHS]], i32 0 // CHECK: [[LHS_SPLAT:%.+]] = shufflevector <4 x double> [[LHS_SPLAT_INSERT]], <4 x double> poison, <4 x i32> zeroinitializer // CHECK: [[RHS:%.+]] = load i64 // CHECK: [[RHS_CONV:%.+]] = sitofp i64 [[RHS]] to double // CHECK: [[RHS_SPLAT_INSERT:%.+]] = insertelement <4 x double> poison, double [[RHS_CONV]], i32 0 // CHECK: [[RHS_SPLAT:%.+]] = shufflevector <4 x double> [[RHS_SPLAT_INSERT]], <4 x double> poison, <4 x i32> zeroinitializer // CHECK: [[NEG:%.+]] = icmp slt <4 x i64> [[COND]], zeroinitializer // CHECK: [[SEXT:%.+]] = sext <4 x i1> [[NEG]] to <4 x i64> // CHECK: [[XOR:%.+]] = xor <4 x i64> [[SEXT]], // CHECK: [[RHS_CAST:%.+]] = bitcast <4 x double> [[RHS_SPLAT]] to <4 x i64> // CHECK: [[LHS_CAST:%.+]] = bitcast <4 x double> [[LHS_SPLAT]] to <4 x i64> // CHECK: [[RHS_AND:%.+]] = and <4 x i64> [[RHS_CAST]], [[XOR]] // CHECK: [[LHS_AND:%.+]] = and <4 x i64> [[LHS_CAST]], [[SEXT]] // CHECK: = or <4 x i64> [[RHS_AND]], [[LHS_AND]] four_ints ? some_int : some_short; // CHECK: [[COND:%.+]] = load <4 x i32> // CHECK: [[LHS:%.+]] = load i32 // CHECK: [[LHS_SPLAT_INSERT:%.+]] = insertelement <4 x i32> poison, i32 [[LHS]], i32 0 // CHECK: [[LHS_SPLAT:%.+]] = shufflevector <4 x i32> [[LHS_SPLAT_INSERT]], <4 x i32> poison, <4 x i32> zeroinitializer // CHECK: [[RHS:%.+]] = load i16 // CHECK: [[RHS_SEXT:%.+]] = sext i16 [[RHS]] to i32 // CHECK: [[RHS_SPLAT_INSERT:%.+]] = insertelement <4 x i32> poison, i32 [[RHS_SEXT]], i32 0 // CHECK: [[RHS_SPLAT:%.+]] = shufflevector <4 x i32> [[RHS_SPLAT_INSERT]], <4 x i32> poison, <4 x i32> zeroinitializer // CHECK: [[NEG:%.+]] = icmp slt <4 x i32> [[COND]], zeroinitializer // CHECK: [[SEXT:%.+]] = sext <4 x i1> [[NEG]] to <4 x i32> // CHECK: [[XOR:%.+]] = xor <4 x i32> [[SEXT]], // CHECK: [[RHS_AND:%.+]] = and <4 x i32> [[RHS_SPLAT]], [[XOR]] // CHECK: [[LHS_AND:%.+]] = and <4 x i32> [[LHS_SPLAT]], [[SEXT]] // CHECK: = or <4 x i32> [[RHS_AND]], [[LHS_AND]] } // CHECK: OneScalarOp void OneScalarOp() { four_ints ? four_ints : some_int; // CHECK: [[COND:%.+]] = load <4 x i32> // CHECK: [[LHS:%.+]] = load <4 x i32> // CHECK: [[RHS:%.+]] = load i32 // CHECK: [[RHS_SPLAT_INSERT:%.+]] = insertelement <4 x i32> poison, i32 [[RHS]], i32 0 // CHECK: [[RHS_SPLAT:%.+]] = shufflevector <4 x i32> [[RHS_SPLAT_INSERT]], <4 x i32> poison, <4 x i32> zeroinitializer // CHECK: [[NEG:%.+]] = icmp slt <4 x i32> [[COND]], zeroinitializer // CHECK: [[SEXT:%.+]] = sext <4 x i1> [[NEG]] to <4 x i32> // CHECK: [[XOR:%.+]] = xor <4 x i32> [[SEXT]], // CHECK: [[RHS_AND:%.+]] = and <4 x i32> [[RHS_SPLAT]], [[XOR]] // CHECK: [[LHS_AND:%.+]] = and <4 x i32> [[LHS]], [[SEXT]] // CHECK: = or <4 x i32> [[RHS_AND]], [[LHS_AND]] four_ints ? four_ints : 5; // CHECK: [[COND:%.+]] = load <4 x i32> // CHECK: [[LHS:%.+]] = load <4 x i32> // CHECK: [[NEG:%.+]] = icmp slt <4 x i32> [[COND]], zeroinitializer // CHECK: [[SEXT:%.+]] = sext <4 x i1> [[NEG]] to <4 x i32> // CHECK: [[XOR:%.+]] = xor <4 x i32> [[SEXT]], // CHECK: [[RHS_AND:%.+]] = and <4 x i32> , [[XOR]] // CHECK: [[LHS_AND:%.+]] = and <4 x i32> [[LHS]], [[SEXT]] // CHECK: = or <4 x i32> [[RHS_AND]], [[LHS_AND]] four_ints ? four_floats : some_float; // CHECK: [[COND:%.+]] = load <4 x i32> // CHECK: [[LHS:%.+]] = load <4 x float> // CHECK: [[RHS:%.+]] = load float // CHECK: [[RHS_SPLAT_INSERT:%.+]] = insertelement <4 x float> poison, float [[RHS]], i32 0 // CHECK: [[RHS_SPLAT:%.+]] = shufflevector <4 x float> [[RHS_SPLAT_INSERT]], <4 x float> poison, <4 x i32> zeroinitializer // CHECK: [[NEG:%.+]] = icmp slt <4 x i32> [[COND]], zeroinitializer // CHECK: [[SEXT:%.+]] = sext <4 x i1> [[NEG]] to <4 x i32> // CHECK: [[XOR:%.+]] = xor <4 x i32> [[SEXT]], // CHECK: [[RHS_CAST:%.+]] = bitcast <4 x float> [[RHS_SPLAT]] to <4 x i32> // CHECK: [[LHS_CAST:%.+]] = bitcast <4 x float> [[LHS]] to <4 x i32> // CHECK: [[RHS_AND:%.+]] = and <4 x i32> [[RHS_CAST]], [[XOR]] // CHECK: [[LHS_AND:%.+]] = and <4 x i32> [[LHS_CAST]], [[SEXT]] // CHECK: = or <4 x i32> [[RHS_AND]], [[LHS_AND]] four_ll ? four_doubles : 6.0; // CHECK: [[COND:%.+]] = load <4 x i64> // CHECK: [[LHS:%.+]] = load <4 x double> // CHECK: [[NEG:%.+]] = icmp slt <4 x i64> [[COND]], zeroinitializer // CHECK: [[SEXT:%.+]] = sext <4 x i1> [[NEG]] to <4 x i64> // CHECK: [[XOR:%.+]] = xor <4 x i64> [[SEXT]], // CHECK: [[LHS_CAST:%.+]] = bitcast <4 x double> [[LHS]] to <4 x i64> // CHECK: [[RHS_AND:%.+]] = and <4 x i64> , [[XOR]] // CHECK: [[LHS_AND:%.+]] = and <4 x i64> [[LHS_CAST]], [[SEXT]] // CHECK: = or <4 x i64> [[RHS_AND]], [[LHS_AND]] four_ll ? four_ll : 6; // CHECK: [[COND:%.+]] = load <4 x i64> // CHECK: [[LHS:%.+]] = load <4 x i64> // CHECK: [[NEG:%.+]] = icmp slt <4 x i64> [[COND]], zeroinitializer // CHECK: [[SEXT:%.+]] = sext <4 x i1> [[NEG]] to <4 x i64> // CHECK: [[XOR:%.+]] = xor <4 x i64> [[SEXT]], // CHECK: [[RHS_AND:%.+]] = and <4 x i64> , [[XOR]] // CHECK: [[LHS_AND:%.+]] = and <4 x i64> [[LHS]], [[SEXT]] // CHECK: [[OR:%.+]] = or <4 x i64> [[RHS_AND]], [[LHS_AND]] four_ll ? four_ll : some_int; // CHECK: [[COND:%.+]] = load <4 x i64> // CHECK: [[LHS:%.+]] = load <4 x i64> // CHECK: [[RHS:%.+]] = load i32 // CHECK: [[RHS_CONV:%.+]] = sext i32 [[RHS]] to i64 // CHECK: [[RHS_SPLAT_INSERT:%.+]] = insertelement <4 x i64> poison, i64 [[RHS_CONV]], i32 0 // CHECK: [[RHS_SPLAT:%.+]] = shufflevector <4 x i64> [[RHS_SPLAT_INSERT]], <4 x i64> poison, <4 x i32> zeroinitializer // CHECK: [[NEG:%.+]] = icmp slt <4 x i64> [[COND]], zeroinitializer // CHECK: [[SEXT:%.+]] = sext <4 x i1> [[NEG]] to <4 x i64> // CHECK: [[XOR:%.+]] = xor <4 x i64> [[SEXT]], // CHECK: [[RHS_AND:%.+]] = and <4 x i64> [[RHS_SPLAT]], [[XOR]] // CHECK: [[LHS_AND:%.+]] = and <4 x i64> [[LHS]], [[SEXT]] // CHECK: [[OR:%.+]] = or <4 x i64> [[RHS_AND]], [[LHS_AND]] four_ll ? four_ll : some_ll; // CHECK: [[COND:%.+]] = load <4 x i64> // CHECK: [[LHS:%.+]] = load <4 x i64> // CHECK: [[RHS:%.+]] = load i64 // CHECK: [[RHS_SPLAT_INSERT:%.+]] = insertelement <4 x i64> poison, i64 [[RHS]], i32 0 // CHECK: [[RHS_SPLAT:%.+]] = shufflevector <4 x i64> [[RHS_SPLAT_INSERT]], <4 x i64> poison, <4 x i32> zeroinitializer // CHECK: [[NEG:%.+]] = icmp slt <4 x i64> [[COND]], zeroinitializer // CHECK: [[SEXT:%.+]] = sext <4 x i1> [[NEG]] to <4 x i64> // CHECK: [[XOR:%.+]] = xor <4 x i64> [[SEXT]], // CHECK: [[RHS_AND:%.+]] = and <4 x i64> [[RHS_SPLAT]], [[XOR]] // CHECK: [[LHS_AND:%.+]] = and <4 x i64> [[LHS]], [[SEXT]] // CHECK: [[OR:%.+]] = or <4 x i64> [[RHS_AND]], [[LHS_AND]] }