/******************************************************************************/ /* Mednafen Sega Saturn Emulation Module */ /******************************************************************************/ /* scu_dsp_misc.cpp - SCU DSP Miscellaneous Instructions Emulation ** Copyright (C) 2015-2018 Mednafen Team ** ** This program is free software; you can redistribute it and/or ** modify it under the terms of the GNU General Public License ** as published by the Free Software Foundation; either version 2 ** of the License, or (at your option) any later version. ** ** This program is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. ** ** You should have received a copy of the GNU General Public License ** along with this program; if not, write to the Free Software Foundation, Inc., ** 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #include "ss.h" #include "scu.h" #pragma GCC optimize("Os") namespace MDFN_IEN_SS { #include "scu_dsp_common.inc" template static NO_INLINE NO_CLONE void MiscInstr(void) { DSP_InstrPre(); // // END/ENDI // if(op == 2 || op == 3) { if(op & 0x1) { DSP.FlagEnd = true; SCU_SetInt(SCU_INT_DSP, true); } if(DSP.PRAMDMABufCount) DSP_FinishPRAMDMA(); else { DSP.State &= ~DSPS::STATE_MASK_EXECUTE; DSP.CycleCounter -= DSP_EndCCSubVal; // Break out of execution loop(also remember to handle this case for manual stepping via port writes). } } else if(op == 0) // BTM { if(DSP.LOP) DSP.PC = DSP.TOP; DSP.LOP = (DSP.LOP - 1) & 0x0FFF; } else if(op == 1) // LPS { DSP.NextInstr = DSP_DecodeInstruction(DSP.NextInstr >> 32); } } MDFN_HIDE extern void (*const DSP_MiscFuncTable[2][4])(void) = { #include "scu_dsp_misctab.inc" }; }