//////////////////////////////////////////////////////////////////////////////////////// // // Nestopia - NES/Famicom emulator written in C++ // // Copyright (C) 2003-2008 Martin Freij // // This file is part of Nestopia. // // Nestopia is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2 of the License, or // (at your option) any later version. // // Nestopia is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with Nestopia; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA // //////////////////////////////////////////////////////////////////////////////////////// #include "NstWindowCustom.hpp" #include "NstCtrlListBox.hpp" #include namespace Nestopia { namespace Window { namespace Control { NST_COMPILE_ASSERT( LB_ERR < 0 && LB_ERRSPACE < 0 ); ListBox::Item::DataProxy::operator ULONG_PTR () const { return ListBox_GetItemData( item.control, item.index ); } void ListBox::Item::DataProxy::operator = (const ULONG_PTR data) const { ListBox_SetItemData( item.control, item.index, data ); } void ListBox::Item::TextProxy::operator << (wcstring const string) const { NST_ASSERT( string ); const int selection = ListBox_GetCurSel( item.control ); ListBox_DeleteString( item.control, item.index ); ListBox_InsertString( item.control, item.index, string ); if (selection != LB_ERR) ListBox_SetCurSel( item.control, selection ); } void ListBox::Item::Select() const { ListBox_SetCurSel( control, index ); } void ListBox::Item::Remove() const { ListBox_DeleteString( control, index ); } ListBox::Item ListBox::Selection() const { return Item( control, ListBox_GetCurSel( control ) ); } bool ListBox::AnySelection() const { return ListBox_GetCurSel( control ) != LB_ERR; } ListBox::Item ListBox::Add(wcstring const text) const { NST_ASSERT( text ); return Item( control, ListBox_AddString( control, text ) ); } ListBox::Item ListBox::Insert(const uint index,wcstring const text) const { NST_ASSERT( text ); return Item( control, ListBox_InsertString( control, index, text ) ); } uint ListBox::Size() const { const int size = ListBox_GetCount( control ); return NST_MAX(size,0); } void ListBox::Reserve(const uint capacity) const { if (capacity < Size()) control.Send( LB_INITSTORAGE, capacity, 0 ); } void ListBox::Clear() const { ListBox_ResetContent( control ); } ListBox::HScrollBar::HScrollBar(HWND h) : width(0), hWnd(h), hDC(h ? ::GetDC(h) : NULL) { NST_VERIFY( hWnd ); } void ListBox::HScrollBar::Update(wcstring string,uint length) { NST_ASSERT( string || !length ); SIZE size; if (hDC && ::GetTextExtentPoint32( hDC, string, length, &size ) && width < size.cx) width = size.cx; } ListBox::HScrollBar::~HScrollBar() { if (hDC) { ::ReleaseDC( hWnd, hDC ); if (width) { RECT rect; ::GetClientRect( hWnd, &rect ); if (width > rect.right) ListBox_SetHorizontalExtent( hWnd, width ); } } } } } }