------------------------- Abe's Amazing Adventure!! ------------------------- Requirements: ------------------------- -SDL library How to build it: ------------------------- Linux: ./autogen.sh ./configure ./make Windows (cross-compile on linux): ./autogen.sh ./cross-configure ./cross-make clean all (You may need to: cp abe abe.exe) You need to install mingw's cross-compiler tools for this to work. See: http://www.mingw.org/mingwfaq.shtml#faq-cross How to run it: ------------------------- ./abe and in fullscreen mode: ./abe -f on Windows: abe.exe Notes: ------------------------- You can also run: ./abe --help to see some other options. Abe can in video modes between 320x200 to 800x600. It needs at least a 16bpp mode. You can do: ./abe -t to see what video modes will run faster in fullscreen mode. Controls: --------- This is only a demo, so please excuse the rough edges. On the startup screen, hit "SPACE" to run the game, or "ENTER" to run the editor. In general the keys are: Game: arrow keys - move space - jump enter - use a balloon esc - quit Editor: (to enable the editor set Game.h/GOD_MODE to 1 and re-build) arrow keys - move home,end,pageup,pagedown - move around by pages enter - put down tile 1,2,3 - select layer del,backspace - clear tile 5,6 - cycle thru tiles L - load map S - save map esc - quit q,w - make a slide (q-top left, w-bottom right) q,e - make a rectangle If you have any comments, email me at cctorok@yahoo.com. Many thanks for sourceforge for hosting Abe!!. Look for more info at http://abe.sf.net.