#ifndef ABOUTTEXT_H #define ABOUTTEXT_H #include "menutext.h" #include "menumouseelement.h" #include "collision.h" #include "menu.h" class AboutText : public MenuText, public MenuMouseElement { public: AboutText(zero_t):MenuText(zero),MenuMouseElement(zero){} ~AboutText(){} void getSignal(signal_t s); void getMouseSignal(mousesignal_t s); bool isHere(Vector &v){return isCollision(v,this)!=NO_COLLISION;} void setMenu(Menu *m){menu=m;} private: Menu *menu; }; #endif