/*
* This file is part of EasyRPG Player.
*
* EasyRPG Player is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* EasyRPG Player is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with EasyRPG Player. If not, see .
*/
// Headers
#include "window_command.h"
#include "color.h"
#include "bitmap.h"
#include "util_macro.h"
static int CalculateWidth(const std::vector& commands, int width) {
if (width < 0) {
int max = 0;
for (size_t i = 0; i < commands.size(); ++i) {
max = std::max(max, Font::Default()->GetSize(commands[i]).width);
}
return max + 16;
} else {
return width;
}
}
Window_Command::Window_Command(std::vector in_commands, int width, int max_item) :
Window_Selectable(0, 0, CalculateWidth(in_commands, width), (max_item < 0 ? in_commands.size() : max_item) * 16 + 16)
{
ReplaceCommands(std::move(in_commands));
}
void Window_Command::Refresh() {
contents->Clear();
for (int i = 0; i < item_max; i++) {
DrawItem(i, Font::ColorDefault);
}
}
void Window_Command::DrawItem(int index, Font::SystemColor color) {
contents->ClearRect(Rect(0, menu_item_height * index, contents->GetWidth() - 0, menu_item_height));
contents->TextDraw(0, menu_item_height * index + menu_item_height / 8, color, commands[index]);
}
void Window_Command::DisableItem(int i) {
DrawItem(i, Font::ColorDisabled);
}
void Window_Command::EnableItem(int i) {
DrawItem(i, Font::ColorDefault);
}
void Window_Command::SetItemText(unsigned index, StringView text) {
if (index < commands.size()) {
commands[index] = ToString(text);
DrawItem(index, Font::ColorDefault);
}
}
void Window_Command::ReplaceCommands(std::vector in_commands) {
commands = std::move(in_commands);
index = 0;
item_max = commands.size();
const int num_contents = item_max > 0 ? item_max : 1;
SetContents(Bitmap::Create(this->width - 16, num_contents * menu_item_height));
SetTopRow(0);
Refresh();
}