/*********************************************************************** Freeciv - Copyright (C) 1996 - A Kjeldberg, L Gregersen, P Unold This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. ***********************************************************************/ #ifndef FC__STDINHAND_H #define FC__STDINHAND_H /* common */ #include "chat.h" /* SERVER_COMMAND_PREFIX */ #include "connection.h" /* enum cmdlevel */ #include "fc_types.h" /* server */ #include "commands.h" #include "console.h" void stdinhand_init(void); void stdinhand_turn(void); void stdinhand_free(void); void cmd_reply(enum command_id cmd, struct connection *caller, enum rfc_status rfc_status, const char *format, ...) fc__attribute((__format__ (__printf__, 4, 5))); bool handle_stdin_input(struct connection *caller, char *str); void set_ai_level_direct(struct player *pplayer, enum ai_level level); bool read_init_script(struct connection *caller, char *script_filename, bool from_cmdline, bool check); struct strvec *get_init_script_choices(void); void show_players(struct connection *caller); enum rfc_status create_command_newcomer(const char *name, const char *ai, bool check, struct nation_type *pnation, struct player **newplayer, char *buf, size_t buflen); enum rfc_status create_command_pregame(const char *name, const char *ai, bool check, struct player **newplayer, char *buf, size_t buflen); bool load_command(struct connection *caller, const char *filename, bool check, bool cmdline_load); bool start_command(struct connection *caller, bool check, bool notify); void toggle_ai_player_direct(struct connection *caller, struct player *pplayer); /* for sernet.c in initing a new connection */ enum cmdlevel access_level_for_next_connection(void); void notify_if_first_access_level_is_available(void); bool conn_is_kicked(struct connection *pconn, int *time_remaining); void set_running_game_access_level(void); #ifdef FREECIV_HAVE_LIBREADLINE char **freeciv_completion(const char *text, int start, int end); #endif #endif /* FC__STDINHAND_H */