=encoding UTF-8 =head1 NAME Changes - Revision history for Games-FrozenBubble =head2 2.212 (2.2.1beta1) 2010-08-06 =over =item Fixed VERSION/RELEASE_VERSION (kthakore) =item Added deps for IPC::System::Simple =item Check SDL::Config for missing C deps =back =head2 2.21 2010-07-09 =over =item Clean up of most visual effects (FROGGS, kthakore) =item Game and net play working in windows (FROGGS,kthakore) =item Fixed Build for MacOSX =item Cleaned up adherence to old version =back =head2 2.201 2010-05-02 =over =item Migrated to new SDL bindings (kthakore, FROGGS) =item Made Makefile and Build system cpan friendly (daxim++, kmx++) =item Fixed bugs due to change in typemap (FROGGS++) =back =head2 2.2.0 2008-12-06 =over =item more options (L) in LAN/NET games (continue game when players leave; disable player targetting) =item fixed abort during a multiplayer game with a player in lowest graphics mode =item much faster Internet servers listing (parallel discovery) =item add ability to record and replay games; also add ability to save frames from records, so as to create high quality videos of games (on youtube L, video file L) =item geolocalized nicks in server lounge (L) =back =head2 2.1.0 2006-11-23 =over =item most aborts during a multiplayer game fixed (there are some infrequent remaining ones, unfortunately) =item 1-player multiplayer training: ability to activate chain reaction (L) =item world map: you can view the amount of playing players (L), which helps choosing a server =item world map: you see playing players as green dots (L) =item network game lounge: you can toggle fullscreen (L) =item network game lounge: the game creator can activate chain-reaction and set a victories limit through options (L) =item network game lounge: you can request server info (L) =item network game lounge: chat is timestamped (L) =item multiplayer: you can view who's attacking you (L) =back =head2 2.0.0 2006-10-27 =over =item new 1-player game mode: multiplayer training; uses identical game rules as multiplayer, generated malus bubbles are counted as points - what score will you be able to reach in the 2 minutes time frame? =item network (Internet) game: up to 5 players in a game (net game system has logic able to transparently handle players behind a NAT) =item LAN game: similar to network game except that no connection to Internet is made, substituted by polling the local network =item fully revamped graphics, including now 3d-based smooth penguin eyecandy =item revamped intro and 1p music into fully digital productions =item full joystick support: just move your joystick(s) or push buttons in the "change keys" dialog (analog joysticks handled as digital for fair play) when trying to used your joystick in Frozen-Bubble, if nothing comes up, most probably your joystick isn't configured correctly (or supported in Linux), use -ji commandline switch to verify your joystick is detected properly; if it is not, try to load the proper kernel modules etc - for example, "joydev" is needed, but it is sometimes not automatically loaded when plugging in a joystick (even in modern distros and with USB joysticks) =item recording and playback of all games with non-predefined levels (1-player in random and multiplayer training, local 2-player, and network/LAN game with 2 to 5 players) - trigger a record by hitting the Print Screen key during a game, or record all games by starting with --auto-record =item realtime graphical effects in the menu screen (if your computer is fast enough) =item anti-aliased+shaded+localized messages =back =head2 1.0.0 2003-02-17 =over =item added: level editor, contributed by Kim and David Joham =item added: 50 more levels, to make them 100 now =item changed: graphics have been re-designed =item added: chain-reaction mechanism in 2p-mode =item added: manpages (first contributed by Debian) =back =head2 0.9.3 2002-05-22 =over =item remove SDL_mixer_patched hackery, since SDL_mixer >= 1.2.2 is now available =item adapt to new perl-SDL (which now has a working Surface::display_format) =item fixed: sound releasing =item added: possibility to disable sound or music independently =item added: playlist support =item added: on-the-fly fullscreen toggling (thx Dagfinn Ilmari Mannsåker) =item fixed: absence of highscore when you finish all levels =item added: (long awaited) special bubbles for colourblind people (-cb option) =back =head2 0.9.2 2002-02-08 =over =item fix relocation error: C =item more flexible makefile system, which should make easy ports on other sites/arch's =item better run-time error message when data are incorrectly installed =back