@echo off setlocal ::CONFIG START ::edit these variables if necessary ::change between Debug and Release set BUILD_TYPE=Release ::path where Hedgewars will be installed to ::default is %ProgramFiles%\hedgewars and requires running this script as administrator set INSTALL_LOCATION= ::set if vcpkg is not on path set VCPKG_PATH=%VCPKG_ROOT% ::set if CMake is not on path set CMAKE_PATH= ::set if FPC is not on path set PASCAL_PATH= ::set to 1 if x86 to x64 cross-compiler is not enabled automatically set FORCE_X64_CROSS_COMPILE= ::set to 1 to build the game server set BUILD_SERVER= ::CONFIG END :setup set CURRDIR="%CD%" cd %CURRDIR%\..\ set PATH=%PASCAL_PATH%;%VCPKG_PATH%;%CMAKE_PATH%;%PATH% if "%VSCMD_ARG_TGT_ARCH%" == "x64" ( set FORCE_X64_CROSS_COMPILE=1 ) if "%FORCE_X64_CROSS_COMPILE%" NEQ "" ( set CROSS_COMPILE_FLAG=-DWIN32_WIN64_CROSS_COMPILE=1 if "%INSTALL_LOCATION%" == "" ( set INSTALL_LOCATION=%ProgramFiles%/hedgewars ) ) else ( set CROSS_COMPILE_FLAG= ) if "%INSTALL_LOCATION%" NEQ "" ( set PREFIX_FLAG=-DCMAKE_INSTALL_PREFIX=%INSTALL_LOCATION% ) else ( set PREFIX_FLAG= ) if "%BUILD_SERVER%" == "" ( set BUILD_SERVER_FLAG=-DNOSERVER=1 ) else ( set BUILD_SERVER_FLAG= ) echo Running cmake... set ERRORLEVEL= cmake . -DCMAKE_TOOLCHAIN_FILE="%VCPKG_PATH%\scripts\buildsystems\vcpkg.cmake" -G"NMake Makefiles" %CROSS_COMPILE_FLAG% %BUILD_SERVER_FLAG% "%PREFIX_FLAG%" -DCMAKE_BUILD_TYPE="%BUILD_TYPE%" -DSDL2_BUILDING_LIBRARY=1 if %ERRORLEVEL% NEQ 0 goto exitpoint echo Configuration completed successfully echo Building... set ERRORLEVEL= nmake if %ERRORLEVEL% NEQ 0 goto exitpoint echo Build completed successfully nmake install :exitpoint cd %CURRDIR% endlocal pause