// generated by Fast Light User Interface Designer (fluid) version 1.0303 #ifndef StracciatellaLauncher_h #define StracciatellaLauncher_h #include #include #include #include #include #include #include #include #include #include #include #include #include class StracciatellaLauncher { public: StracciatellaLauncher(); Fl_Double_Window *stracciatellaLauncher; Fl_Button *editorButton; Fl_Button *playButton; Fl_Input *gameDirectoryInput; Fl_Button *browseJa2DirectoryButton; Fl_Choice *gameVersionInput; Fl_Button *guessVersionButton; Fl_Check_Browser *modsCheckBrowser; Fl_Menu_Button *addModMenuButton; Fl_Button *moveDownModsButton; Fl_Button *moveUpModsButton; Fl_Button *removeModsButton; Fl_Output *gameSettingsOutput; Fl_Choice *scalingModeChoice; Fl_Value_Input *resolutionXInput; Fl_Value_Input *resolutionYInput; Fl_Menu_Button *predefinedResolutionMenuButton; Fl_Box *invalidResolutionLabel; Fl_Check_Button *fullscreenCheckbox; Fl_Check_Button *playSoundsCheckbox; Fl_Output *ja2JsonPathOutput; Fl_Button *ja2JsonReloadBtn; Fl_Button *ja2JsonSaveBtn; }; #endif