0.4.5: fix bitrot incompatibility with new versions of libcurl 0.4.4: Adjustable sound frequency; "Stop-motion" mode, -M; Fixed some nasty sound bugs, and made the node-music more musical; Fixed buggy installation path. 0.4.3: Dithered backgrounds; Adjustable sound volume. 0.4.2: Configurable keybindings; Backgrounds; Allow turn rate to be reduced. 0.4.1: Sound tweak; memory leak bugfix. 0.4: Sound; Intro screen with AI player; Multiple speeds; High score recording and reporting; Miscellaneous display and interface polishing; Some bugfixes, including a crash-bug. 0.3.3.1: Fix two small graphics bugs 0.3.3: Elaborated graphics of priming, extraction, mutilation and blue meanie healing, in the hopes of making the game mechanics more transparent; Denerfed blue and purple nodes slightly; Added free-roaming vision for the afterlife. 0.3.2: Unnerf cyan; Make it clearer when you can pod; Improve smoothness under load. 0.3.1.1: Fully remove dependency on SDL_gfx (which due to an oversight still existed) 0.3.1: Menu system and config saving 0.3: Difficulty and balance tweaks; Music, with thanks to Skope and Spot; Misc bugfixes and minor improvements. 0.2.3.2: Worked around very nasty bug with double buffering 0.2.3.1: Small but crucial bugfix 0.2.3: Further optimizations; Added "hints" as a rudimentary form of in-game help; Fixed some nasty bugs. 0.2.2: Mac port by Sijmen Mulder; Display optimizations; Misc bugfixes. 0.2.1: Display bugfixes/workarounds; Missing GPL boilerplate added to source files; Documentation improved.