/* !!!! GENERATED FILE - DO NOT EDIT !!!! * -------------------------------------- * * This file is part of liblcf. Copyright (c) 2021 liblcf authors. * https://github.com/EasyRPG/liblcf - https://easyrpg.org * * liblcf is Free/Libre Open Source Software, released under the MIT License. * For the full copyright and license information, please view the COPYING * file that was distributed with this source code. */ // Headers #include "lcf/rpg/savetarget.h" namespace lcf { namespace rpg { std::ostream& operator<<(std::ostream& os, const SaveTarget& obj) { os << "SaveTarget{"; os << "map_id="<< obj.map_id; os << ", map_x="<< obj.map_x; os << ", map_y="<< obj.map_y; os << ", switch_on="<< obj.switch_on; os << ", switch_id="<< obj.switch_id; os << "}"; return os; } } // namespace rpg } // namespace lcf