^Cannon: ReloadDelay: 50 Range: 6c768 Report: 120mmf.aud Projectile: Bullet Speed: 682 Image: 120mm Shadow: true LaunchAngle: 75 Palette: ra Warhead@1Dam: SpreadDamage Spread: 108 Falloff: 100, 50, 25, 12, 6, 3, 0 Damage: 3600 Versus: None: 25 Wood: 65 Light: 75 Heavy: 100 Concrete: 60 DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath Warhead@2Eff: CreateEffect Explosions: medium_clsn ExplosionPalette: effect-ignore-lighting-alpha75 ImpactSounds: expnew14.aud ValidTargets: Ground, Air Warhead@3EffWater: CreateEffect Explosions: small_watersplash ExplosionPalette: player ImpactSounds: ssplash3.aud ValidTargets: Water InvalidTargets: Vehicle Warhead@4Smu: LeaveSmudge SmudgeType: MediumCrater InvalidTargets: Vehicle, Building, Wall 90mm: Inherits: ^Cannon Warhead@2Eff: CreateEffect Explosions: small_clsn Warhead@4Smu: LeaveSmudge SmudgeType: SmallCrater 120mm: Inherits: ^Cannon ReloadDelay: 80 Projectile: Bullet -Image: Speed: 1c512 Blockable: false LaunchAngle: 0 Warhead@1Dam: SpreadDamage Damage: 7000 120mmx: Inherits: ^Cannon ReloadDelay: 80 Burst: 2 BurstDelays: 5 Warhead@1Dam: SpreadDamage Damage: 5000 RPGTower: Inherits: ^Cannon ReloadDelay: 80 Range: 8c0 Report: glnch4.aud Projectile: Bullet Speed: 384 Blockable: false Image: canister Palette: player Warhead@1Dam: SpreadDamage Damage: 11000 Versus: None: 30 Wood: 75 Light: 90 Heavy: 100 Concrete: 70 DamageTypes: Prone100Percent, TriggerProne, SmallExplosionDeath Warhead@2Eff: CreateEffect Explosions: large_clsn ^ArtilleryWeapon: Inherits: ^Cannon Projectile: Bullet Blockable: false Warhead@1Dam: SpreadDamage Spread: 216 Versus: None: 100 Wood: 85 Light: 68 Heavy: 35 Concrete: 35 DamageTypes: Prone100Percent, TriggerProne, ExplosionDeath 155mm: Inherits: ^ArtilleryWeapon ReloadDelay: 110 Range: 18c0 TargetActorCenter: true Projectile: Bullet Speed: 384 LaunchAngle: 165 MinRange: 5c0 Warhead@1Dam: SpreadDamage Damage: 15000 Warhead@2Eff: CreateEffect Explosions: large_explosion ImpactSounds: expnew06.aud Jugg90mm: Inherits: ^ArtilleryWeapon ReloadDelay: 150 Range: 18c0 MinRange: 5c0 Burst: 3 BurstDelays: 3, 5 Report: jugger1-single.aud TargetActorCenter: true Projectile: Bullet Speed: 384 LaunchAngle: 165 Inaccuracy: 2c0 Warhead@1Dam: SpreadDamage Damage: 7500 Warhead@2Eff: CreateEffect Explosions: small_explosion ImpactSounds: expnew13.aud Grenade: Inherits: ^ArtilleryWeapon ReloadDelay: 60 Range: 4c512 -Report: Projectile: Bullet Speed: 226 Blockable: true Shadow: true LaunchAngle: 60 Inaccuracy: 0 Image: DISCUS Palette: effect BounceCount: 2 Warhead@1Dam: SpreadDamage Spread: 154 Damage: 4000 Versus: Light: 70 Concrete: 28 DamageTypes: Prone70Percent, TriggerProne, ExplosionDeath Warhead@2Eff: CreateEffect Explosions: small_grey_explosion ImpactSounds: expnew13.aud