/*
* Copyright 2010-2014 OpenXcom Developers.
*
* This file is part of OpenXcom.
*
* OpenXcom is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* OpenXcom is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with OpenXcom. If not, see .
*/
#ifndef OPENXCOM_MAPDATASET_H
#define OPENXCOM_MAPDATASET_H
#include
#include
#include
#include
namespace OpenXcom
{
class MapData;
class SurfaceSet;
class ResourcePack;
/**
* Represents a Terrain Map Datafile.
* Which corresponds to an XCom MCD & PCK file.
* The list of map datafiles is stored in RuleSet, but referenced in RuleTerrain.
* @sa http://www.ufopaedia.org/index.php?title=MCD
*/
class MapDataSet
{
private:
std::string _name;
std::vector _objects;
SurfaceSet *_surfaceSet;
bool _loaded;
static MapData *_blankTile;
static MapData *_scorchedTile;
public:
MapDataSet(const std::string &name);
~MapDataSet();
/// Loads the map data set from YAML.
void load(const YAML::Node& node);
/// Loads voxeldata from a DAT file.
static void loadLOFTEMPS(const std::string &filename, std::vector *voxelData);
/// Gets the dataset name (used for MAP generation).
std::string getName() const;
/// Gets the dataset size.
size_t getSize() const;
/// Gets the objects in this dataset.
std::vector *getObjects();
/// Gets the surfaces in this dataset.
SurfaceSet *getSurfaceset() const;
/// Loads the objects from an MCD file.
void loadData();
/// Unloads to free memory.
void unloadData();
/// Gets a blank floor tile.
static MapData *getBlankFloorTile();
/// Gets a scorched earth tile.
static MapData *getScorchedEarthTile();
};
}
#endif