/***************************************************************************** * PokerTH - The open source texas holdem engine * * Copyright (C) 2006-2012 Felix Hammer, Florian Thauer, Lothar May * * * * This program is free software: you can redistribute it and/or modify * * it under the terms of the GNU Affero General Public License as * * published by the Free Software Foundation, either version 3 of the * * License, or (at your option) any later version. * * * * This program is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU Affero General Public License for more details. * * * * You should have received a copy of the GNU Affero General Public License * * along with this program. If not, see . * * * * * * Additional permission under GNU AGPL version 3 section 7 * * * * If you modify this program, or any covered work, by linking or * * combining it with the OpenSSL project's OpenSSL library (or a * * modified version of that library), containing parts covered by the * * terms of the OpenSSL or SSLeay licenses, the authors of PokerTH * * (Felix Hammer, Florian Thauer, Lothar May) grant you additional * * permission to convey the resulting work. * * Corresponding Source for a non-source form of such a combination * * shall include the source code for the parts of OpenSSL used as well * * as that of the covered work. * *****************************************************************************/ /* Socket message definitions. */ #ifndef _SOCKET_MSG_H_ #define _SOCKET_MSG_H_ // Socket or connection related errors. #define ERR_SOCK_INTERNAL 1 #define ERR_SOCK_SERVERADDR_NOT_SET 2 #define ERR_SOCK_INVALID_PORT 3 #define ERR_SOCK_CREATION_FAILED 4 #define ERR_SOCK_SET_ADDR_FAILED 5 #define ERR_SOCK_SET_PORT_FAILED 6 #define ERR_SOCK_RESOLVE_FAILED 7 #define ERR_SOCK_BIND_FAILED 8 #define ERR_SOCK_LISTEN_FAILED 9 #define ERR_SOCK_ACCEPT_FAILED 10 #define ERR_SOCK_CONNECT_FAILED 11 #define ERR_SOCK_CONNECT_TIMEOUT 12 #define ERR_SOCK_SELECT_FAILED 13 #define ERR_SOCK_RECV_FAILED 14 #define ERR_SOCK_SEND_FAILED 15 #define ERR_SOCK_CONN_RESET 16 #define ERR_SOCK_CONN_EXISTS 17 #define ERR_SOCK_INVALID_PACKET 18 #define ERR_SOCK_INVALID_STATE 19 #define ERR_SOCK_INVALID_TYPE 20 #define ERR_SOCK_INVALID_SERVERLIST_URL 21 #define ERR_SOCK_INVALID_SERVERLIST_XML 22 #define ERR_SOCK_UNZIP_FAILED 23 #define ERR_SOCK_TRANSFER_INIT_FAILED 24 #define ERR_SOCK_TRANSFER_OPEN_FAILED 25 #define ERR_SOCK_TRANSFER_INVALID_URL 26 #define ERR_SOCK_TRANSFER_SELECT_FAILED 27 #define ERR_SOCK_TRANSFER_FAILED 28 #define ERR_SOCK_CONNECT_IPV6_FAILED 29 #define ERR_SOCK_CONNECT_IPV6_TIMEOUT 30 // The following errors are game errors. #define ERR_NET_VERSION_NOT_SUPPORTED 101 #define ERR_NET_SERVER_MAINTENANCE 102 #define ERR_NET_SERVER_FULL 103 #define ERR_NET_INVALID_PASSWORD 104 #define ERR_NET_INVALID_PASSWORD_STR 105 #define ERR_NET_PLAYER_NAME_IN_USE 106 #define ERR_NET_INVALID_PLAYER_NAME 107 #define ERR_NET_INVALID_PLAYER_CARDS 108 #define ERR_NET_INVALID_PLAYER_RESULTS 109 #define ERR_NET_INVALID_GAME_NAME 110 #define ERR_NET_INVALID_GAME_ROUND 111 #define ERR_NET_INVALID_SESSION 112 #define ERR_NET_UNKNOWN_GAME 113 #define ERR_NET_INVALID_CHAT_TEXT 114 #define ERR_NET_UNKNOWN_PLAYER_ID 115 #define ERR_NET_NO_CURRENT_PLAYER 116 #define ERR_NET_PLAYER_NOT_ACTIVE 117 #define ERR_NET_PLAYER_KICKED 118 #define ERR_NET_PLAYER_BANNED 119 #define ERR_NET_PLAYER_BLOCKED 120 #define ERR_NET_SESSION_TIMED_OUT 121 #define ERR_NET_INVALID_PLAYER_COUNT 122 #define ERR_NET_TOO_MANY_MANUAL_BLINDS 123 #define ERR_NET_INVALID_AVATAR_FILE 124 #define ERR_NET_AVATAR_TOO_LARGE 125 #define ERR_NET_BUF_INVALID_SIZE 126 #define ERR_NET_INVALID_REQUEST_ID 127 #define ERR_NET_WRONG_AVATAR_SIZE 128 #define ERR_NET_START_TIMEOUT 129 #define ERR_NET_GAME_TERMINATION_FAILED 130 #define ERR_NET_INTERNAL_GAME_ERROR 131 #define ERR_NET_DEALER_NOT_FOUND 132 #define ERR_NET_INIT_BLOCKED 133 #define ERR_NET_GSASL_INIT_FAILED 134 #define ERR_NET_GSASL_NO_SCRAM 135 #define ERR_NET_DB_CONNECT_FAILED 136 #define ERR_IRC_INTERNAL 151 #define ERR_IRC_CONNECT_FAILED 152 #define ERR_IRC_TERMINATED 153 #define ERR_IRC_SELECT_FAILED 154 #define ERR_IRC_RECV_FAILED 155 #define ERR_IRC_SEND_FAILED 156 #define ERR_IRC_INVALID_PARAM 157 #define ERR_IRC_TIMEOUT 158 // Notifications - removed from game #define NTF_NET_INTERNAL 201 #define NTF_NET_REMOVED_ON_REQUEST 202 #define NTF_NET_REMOVED_GAME_FULL 203 #define NTF_NET_REMOVED_ALREADY_RUNNING 204 #define NTF_NET_REMOVED_KICKED 205 #define NTF_NET_REMOVED_TIMEOUT 206 #define NTF_NET_REMOVED_START_FAILED 207 #define NTF_NET_REMOVED_GAME_CLOSED 208 // Notifications - join failed #define NTF_NET_JOIN_GAME_INVALID 210 #define NTF_NET_JOIN_GAME_FULL 211 #define NTF_NET_JOIN_ALREADY_RUNNING 212 #define NTF_NET_JOIN_INVALID_PASSWORD 213 #define NTF_NET_JOIN_GUEST_FORBIDDEN 214 #define NTF_NET_JOIN_NOT_INVITED 215 #define NTF_NET_JOIN_GAME_NAME_IN_USE 216 #define NTF_NET_JOIN_GAME_BAD_NAME 217 #define NTF_NET_JOIN_INVALID_SETTINGS 218 #define NTF_NET_JOIN_IP_BLOCKED 219 #define NTF_NET_JOIN_REJOIN_FAILED 220 #define NTF_NET_JOIN_NO_SPECTATORS 221 // Notifications - version #define NTF_NET_NEW_RELEASE_AVAILABLE 231 #define NTF_NET_OUTDATED_BETA 232 // This is an internal message which is not reported. #define MSG_SOCK_INTERNAL_PENDING 0 // The following messages are connect messages. #define MSG_SOCK_INIT_DONE 1 #define MSG_SOCK_SERVER_LIST_DONE 2 #define MSG_SOCK_RESOLVE_DONE 3 #define MSG_SOCK_CONNECT_DONE 4 #define MSG_SOCK_SESSION_DONE 5 #define MSG_SOCK_LIMIT_CONNECT MSG_SOCK_SESSION_DONE #define MSG_SOCK_LAST MSG_SOCK_SESSION_DONE // The following messages are game messages. #define MSG_NET_GAME_CLIENT_JOIN MSG_SOCK_LIMIT_CONNECT + 1 #define MSG_NET_GAME_CLIENT_SYNCSTART MSG_SOCK_LIMIT_CONNECT + 2 #define MSG_NET_GAME_CLIENT_SYNCREJOIN MSG_SOCK_LIMIT_CONNECT + 3 #define MSG_NET_GAME_CLIENT_START MSG_SOCK_LIMIT_CONNECT + 4 #define MSG_NET_GAME_CLIENT_HAND_START MSG_SOCK_LIMIT_CONNECT + 5 #define MSG_NET_GAME_CLIENT_HAND_END MSG_SOCK_LIMIT_CONNECT + 6 #define MSG_NET_GAME_CLIENT_END MSG_SOCK_LIMIT_CONNECT + 7 #define MSG_NET_GAME_SERVER_START MSG_SOCK_LIMIT_CONNECT + 8 #define MSG_NET_GAME_SERVER_HAND_START MSG_SOCK_LIMIT_CONNECT + 9 #define MSG_NET_GAME_SERVER_HAND_END MSG_SOCK_LIMIT_CONNECT + 10 #define MSG_NET_GAME_SERVER_ROUND MSG_SOCK_LIMIT_CONNECT + 11 #define MSG_NET_GAME_SERVER_ACTION MSG_SOCK_LIMIT_CONNECT + 12 #define MSG_NET_GAME_SERVER_CARDS_DELAY MSG_SOCK_LIMIT_CONNECT + 13 #define MSG_NET_GAME_SERVER_END MSG_SOCK_LIMIT_CONNECT + 14 #define MSG_NET_LIMIT_GAME MSG_NET_GAME_SERVER_END // Some messages which are displayed in the GUI #define MSG_NET_AVATAR_REPORT_ACCEPTED MSG_NET_LIMIT_GAME + 1 #define MSG_NET_AVATAR_REPORT_DUP MSG_NET_LIMIT_GAME + 2 #define MSG_NET_AVATAR_REPORT_REJECTED MSG_NET_LIMIT_GAME + 3 #define MSG_NET_GAMENAME_REPORT_ACCEPTED MSG_NET_LIMIT_GAME + 4 #define MSG_NET_GAMENAME_REPORT_DUP MSG_NET_LIMIT_GAME + 5 #define MSG_NET_GAMENAME_REPORT_REJECTED MSG_NET_LIMIT_GAME + 6 #define MSG_NET_ADMIN_REMOVE_GAME_ACCEPTED MSG_NET_LIMIT_GAME + 7 #define MSG_NET_ADMIN_REMOVE_GAME_REJECTED MSG_NET_LIMIT_GAME + 8 #define MSG_NET_ADMIN_BAN_PLAYER_ACCEPTED MSG_NET_LIMIT_GAME + 9 #define MSG_NET_ADMIN_BAN_PLAYER_PENDING MSG_NET_LIMIT_GAME + 10 #define MSG_NET_ADMIN_BAN_PLAYER_NODB MSG_NET_LIMIT_GAME + 11 #define MSG_NET_ADMIN_BAN_PLAYER_DBERROR MSG_NET_LIMIT_GAME + 12 #define MSG_NET_ADMIN_BAN_PLAYER_REJECTED MSG_NET_LIMIT_GAME + 13 #endif