/* RetroArch - A frontend for libretro. * Copyright (C) 2018 - natinusala * * RetroArch is free software: you can redistribute it and/or modify it under the terms * of the GNU General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option) any later version. * * RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with RetroArch. * If not, see . */ #ifndef _GFX_WIDGETS_H #define _GFX_WIDGETS_H #ifdef HAVE_CONFIG_H #include "../config.h" #endif #include #include #include #include #ifdef HAVE_THREADS #include #endif #include "gfx_animation.h" #include "gfx_display.h" #define DEFAULT_BACKDROP 0.75f #define MSG_QUEUE_PENDING_MAX 32 #define MSG_QUEUE_ONSCREEN_MAX 4 #define MSG_QUEUE_ANIMATION_DURATION 330 #define TASK_FINISHED_DURATION 3000 #define HOURGLASS_INTERVAL 5000 #define HOURGLASS_DURATION 1000 /* TODO: Colors for warning, error and success */ #define TEXT_COLOR_INFO 0xD8EEFFFF #if 0 #define TEXT_COLOR_SUCCESS 0x22B14CFF #define TEXT_COLOR_ERROR 0xC23B22FF #endif #define TEXT_COLOR_FAINT 0x878787FF enum gfx_widgets_icon { MENU_WIDGETS_ICON_PAUSED = 0, MENU_WIDGETS_ICON_FAST_FORWARD, MENU_WIDGETS_ICON_REWIND, MENU_WIDGETS_ICON_SLOW_MOTION, MENU_WIDGETS_ICON_HOURGLASS, MENU_WIDGETS_ICON_CHECK, MENU_WIDGETS_ICON_INFO, MENU_WIDGETS_ICON_ACHIEVEMENT, MENU_WIDGETS_ICON_LAST }; enum notification_show_screenshot_duration { NOTIFICATION_SHOW_SCREENSHOT_DURATION_NORMAL = 0, NOTIFICATION_SHOW_SCREENSHOT_DURATION_FAST, NOTIFICATION_SHOW_SCREENSHOT_DURATION_VERY_FAST, NOTIFICATION_SHOW_SCREENSHOT_DURATION_INSTANT, NOTIFICATION_SHOW_SCREENSHOT_DURATION_LAST }; enum notification_show_screenshot_flash { NOTIFICATION_SHOW_SCREENSHOT_FLASH_NORMAL = 0, NOTIFICATION_SHOW_SCREENSHOT_FLASH_FAST, NOTIFICATION_SHOW_SCREENSHOT_FLASH_OFF, NOTIFICATION_SHOW_SCREENSHOT_FLASH_LAST }; /* This structure holds all objects + metadata * corresponding to a particular font */ typedef struct { font_data_t *font; video_font_raster_block_t raster_block; /* ptr alignment */ size_t usage_count; unsigned glyph_width; float line_height; float line_ascender; float line_descender; float line_centre_offset; } gfx_widget_font_data_t; /* Font data */ typedef struct { gfx_widget_font_data_t regular; gfx_widget_font_data_t bold; gfx_widget_font_data_t msg_queue; } gfx_widget_fonts_t; typedef struct cheevo_popup { char* title; uintptr_t badge; } cheevo_popup; typedef struct disp_widget_msg { char *msg; char *msg_new; retro_task_t *task_ptr; /* Used to detect title change */ char *task_title_ptr; uint32_t task_ident; unsigned msg_len; unsigned duration; unsigned text_height; unsigned width; float msg_transition_animation; float offset_y; float alpha; float unfold; float hourglass_rotation; gfx_timer_t hourglass_timer; /* float alignment */ gfx_timer_t expiration_timer; /* float alignment */ int8_t task_progress; /* How many tasks have used this notification? */ uint8_t task_count; bool task_finished; bool task_error; bool task_cancelled; bool expiration_timer_started; /* Is it currently doing the fade out animation ? */ bool dying; /* Has the timer expired ? if so, should be set to dying */ bool expired; /* Unfold animation */ bool unfolded; bool unfolding; } disp_widget_msg_t; typedef struct dispgfx_widget { uint64_t gfx_widgets_frame_count; #ifdef HAVE_THREADS slock_t* current_msgs_lock; #endif fifo_buffer_t msg_queue; disp_widget_msg_t* current_msgs[MSG_QUEUE_ONSCREEN_MAX]; gfx_widget_fonts_t gfx_widget_fonts; /* ptr alignment */ #ifdef HAVE_TRANSLATE uintptr_t ai_service_overlay_texture; #endif uintptr_t msg_queue_icon; uintptr_t msg_queue_icon_outline; uintptr_t msg_queue_icon_rect; uintptr_t gfx_widgets_icons_textures[ MENU_WIDGETS_ICON_LAST]; uintptr_t gfx_widgets_generic_tag; size_t current_msgs_size; #ifdef HAVE_TRANSLATE int ai_service_overlay_state; #endif unsigned last_video_width; unsigned last_video_height; unsigned msg_queue_kill; /* Count of messages bound to a task in current_msgs */ unsigned msg_queue_tasks_count; unsigned simple_widget_padding; unsigned simple_widget_height; /* Used for both generic and libretro messages */ unsigned generic_message_height; unsigned msg_queue_height; unsigned msg_queue_spacing; unsigned msg_queue_rect_start_x; unsigned msg_queue_internal_icon_size; unsigned msg_queue_internal_icon_offset; unsigned msg_queue_icon_size_x; unsigned msg_queue_icon_size_y; unsigned msg_queue_icon_offset_y; unsigned msg_queue_scissor_start_x; unsigned msg_queue_default_rect_width_menu_alive; unsigned msg_queue_default_rect_width; unsigned msg_queue_regular_padding_x; unsigned msg_queue_regular_text_start; unsigned msg_queue_task_text_start_x; unsigned msg_queue_task_rect_start_x; unsigned msg_queue_task_hourglass_x; unsigned divider_width_1px; float last_scale_factor; float backdrop_orig[16]; float msg_queue_bg[16]; float pure_white[16]; #ifdef HAVE_TRANSLATE unsigned ai_service_overlay_width; unsigned ai_service_overlay_height; #endif char gfx_widgets_status_text[255]; /* There can only be one message animation at a time to * avoid confusing users */ bool widgets_moving; bool widgets_inited; bool msg_queue_has_icons; } dispgfx_widget_t; /* A widget */ /* TODO: cleanup all unused parameters */ struct gfx_widget { /* called when the widgets system is initialized * -> initialize the widget here */ bool (*init)(gfx_display_t *p_disp, gfx_animation_t *p_anim, bool video_is_threaded, bool fullscreen); /* called when the widgets system is freed * -> free the widget here */ void (*free)(void); /* called when the graphics context is reset * -> (re)load the textures here */ void (*context_reset)(bool is_threaded, unsigned width, unsigned height, bool fullscreen, const char *dir_assets, char *font_path, char* menu_png_path, char* widgets_png_path); /* called when the graphics context is destroyed * -> release the textures here */ void (*context_destroy)(void); /* called when the window resolution changes * -> (re)layout the widget here */ void (*layout)(void *data, bool is_threaded, const char *dir_assets, char *font_path); /* called every frame on the main thread * -> update the widget logic here */ void (*iterate)(void *user_data, unsigned width, unsigned height, bool fullscreen, const char *dir_assets, char *font_path, bool is_threaded); /* called every frame * (on the video thread if threaded video is on) * -- data is a video_frame_info_t * -- userdata is a dispgfx_widget_t * -> draw the widget here */ void (*frame)(void* data, void *userdata); }; float gfx_widgets_get_thumbnail_scale_factor( const float dst_width, const float dst_height, const float image_width, const float image_height); void gfx_widgets_draw_icon( void *userdata, void *data_disp, unsigned video_width, unsigned video_height, unsigned icon_width, unsigned icon_height, uintptr_t texture, float x, float y, float rotation, float scale_factor, float *color); void gfx_widgets_draw_text( gfx_widget_font_data_t* font_data, const char *text, float x, float y, int width, int height, uint32_t color, enum text_alignment text_align, bool draw_outside); void gfx_widgets_flush_text( unsigned video_width, unsigned video_height, gfx_widget_font_data_t* font_data); typedef struct gfx_widget gfx_widget_t; bool gfx_widgets_init( void *data, void *data_disp, void *data_anim, void *settings_data, uintptr_t widgets_active_ptr, bool video_is_threaded, unsigned width, unsigned height, bool fullscreen, const char *dir_assets, char *font_path); void gfx_widgets_deinit(void *data, bool widgets_persisting); void gfx_widgets_msg_queue_push( void *data, retro_task_t *task, const char *msg, unsigned duration, char *title, enum message_queue_icon icon, enum message_queue_category category, unsigned prio, bool flush, bool menu_is_alive); void gfx_widget_volume_update_and_show(float new_volume, bool mute); void gfx_widgets_iterate( void *data, void *data_disp, void *settings_data, unsigned width, unsigned height, bool fullscreen, const char *dir_assets, char *font_path, bool is_threaded); void gfx_widget_screenshot_taken(void *data, const char *shotname, const char *filename); /* AI Service functions */ #ifdef HAVE_TRANSLATE bool gfx_widgets_ai_service_overlay_load( dispgfx_widget_t *p_dispwidget, char* buffer, unsigned buffer_len, enum image_type_enum image_type); void gfx_widgets_ai_service_overlay_unload(dispgfx_widget_t *p_dispwidget); #endif #ifdef HAVE_CHEEVOS void gfx_widgets_push_achievement(const char *title, const char *badge); void gfx_widgets_set_leaderboard_display(unsigned id, const char* value); void gfx_widgets_set_challenge_display(unsigned id, const char* badge); #endif /* Warning: not thread safe! */ void gfx_widget_set_generic_message( void *data, const char *message, unsigned duration); /* Warning: not thread safe! */ void gfx_widget_set_libretro_message( void *data, const char *message, unsigned duration); /* Warning: not thread safe! */ void gfx_widget_set_progress_message(void *data, const char *message, unsigned duration, unsigned priority, int8_t progress); /* Warning: not thread safe! */ bool gfx_widget_start_load_content_animation(void); /* All the functions below should be called in * the video driver - once they are all added, set * enable_menu_widgets to true for that driver */ void gfx_widgets_frame(void *data); void *dispwidget_get_ptr(void); extern const gfx_widget_t gfx_widget_screenshot; extern const gfx_widget_t gfx_widget_volume; extern const gfx_widget_t gfx_widget_generic_message; extern const gfx_widget_t gfx_widget_libretro_message; extern const gfx_widget_t gfx_widget_progress_message; extern const gfx_widget_t gfx_widget_load_content_animation; #ifdef HAVE_CHEEVOS extern const gfx_widget_t gfx_widget_achievement_popup; extern const gfx_widget_t gfx_widget_leaderboard_display; #endif #endif