/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "common/system.h" #include "petka/flc.h" #include "petka/petka.h" #include "petka/q_system.h" #include "petka/interfaces/interface.h" #include "petka/video.h" namespace Petka { const uint kShakeTime = 30; const int kShakeOffset = 3; VideoSystem::VideoSystem(PetkaEngine &vm) : _vm(vm) { _shakeTime = 0; _time = g_system->getMillis(); _shake = false; _shift = false; _allowAddingRects = true; } void VideoSystem::update() { QSystem *sys = _vm.getQSystem(); Interface *interface = sys->_currInterface; uint32 time = g_system->getMillis(); assert(sys); assert(interface); interface->update(time - _time); mergeDirtyRects(); _allowAddingRects = false; interface->draw(); _allowAddingRects = true; for (Common::Rect &r : _dirtyRects) { const byte *srcP = (const byte *)getBasePtr(r.left, r.top); g_system->copyRectToScreen(srcP, pitch, r.left, r.top, r.width(), r.height()); } _dirtyRects.clear(); _time = time; if (_shake) { g_system->setShakePos(_shift ? kShakeOffset : 0, 0); if (time - _shakeTime > kShakeTime) { _shift = !_shift; _shakeTime = time; } } g_system->updateScreen(); } void VideoSystem::addDirtyRect(const Common::Rect &rect) { if (_allowAddingRects) { Graphics::Screen::addDirtyRect(rect); } } void VideoSystem::addDirtyRect(Common::Point pos, Common::Rect rect) { rect.translate(pos.x, pos.y); addDirtyRect(rect); } void VideoSystem::addDirtyRect(Common::Point pos, FlicDecoder &flc) { pos.x = pos.x - _vm.getQSystem()->_xOffset; addDirtyRect(pos, flc.getBounds()); } void VideoSystem::addDirtyMskRects(Common::Point pos, FlicDecoder &flc) { for (auto rect : flc.getMskRects()) { addDirtyRect(pos, rect); } } void VideoSystem::addDirtyMskRects(FlicDecoder &flc) { addDirtyMskRects(Common::Point(0, 0), flc); } const Common::List &VideoSystem::rects() const { return _dirtyRects; } void VideoSystem::updateTime() { _time = g_system->getMillis(); } void VideoSystem::setShake(bool shake) { _shake = shake; g_system->setShakePos(0, 0); } } // End of namespace Petka