# Include directories. include_directories( "${CMAKE_BINARY_DIR}" "${CMAKE_BINARY_DIR}/include" # For version.h. "${CMAKE_SOURCE_DIR}/include" ) # External include paths, marked as system ones to disable their warnings. include_directories(SYSTEM "${SOLARUS_INCLUDE_DIRS}" "${SOLARUS_INCLUDE_DIRS}/solarus/third_party" "${SOLARUS_INCLUDE_DIRS}/solarus/third_party/snes_spc" "${SOLARUS_GUI_INCLUDE_DIRS}" "${MODPLUG_INCLUDE_DIRS}" # Before SDL2 because we want the sndfile.h of ModPlug. "${SDL2_INCLUDE_DIRS}" "${SDL2_TTF_INCLUDE_DIR}" "${SDL2_IMAGE_INCLUDE_DIR}" "${OPENAL_INCLUDE_DIR}" "${VORBISFILE_INCLUDE_DIR}" "${OGG_INCLUDE_DIR}" "${LUA_INCLUDE_DIR}" "${PHYSFS_INCLUDE_DIR}" )