/** * @file */ /* Copyright (C) 2002-2013 UFO: Alien Invasion. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #pragma once #include "g_local.h" const equipDef_t* G_GetEquipDefByID(const char* equipID); Edict* G_GetFloorItemFromPos(const pos3_t pos); Edict* G_GetFloorItems(Edict* ent) __attribute__((nonnull)); bool G_InventoryRemoveItemByID(const char* itemID, Edict* ent, containerIndex_t index); bool G_AddItemToFloor(const pos3_t pos, const char* itemID); void G_InventoryToFloor(Edict* ent); void G_ReadItem(Item* item, const invDef_t** container, int* x, int* y); void G_WriteItem(const Item &item, const containerIndex_t contId, int x, int y); void G_SendInventory(playermask_t player_mask, const Edict &ent);