#ifndef COIN_SOLAZYELEMENT_H #define COIN_SOLAZYELEMENT_H /**************************************************************************\ * Copyright (c) Kongsberg Oil & Gas Technologies AS * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * Redistributions of source code must retain the above copyright notice, * this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of the copyright holder nor the names of its * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. \**************************************************************************/ #include #include #include class SoMFFloat; class SoMFColor; class SoColorPacker; class SoLazyElementP; #define SO_LAZY_SHINY_THRESHOLD 0.005f class COIN_DLL_API SoLazyElement : public SoElement { typedef SoElement inherited; SO_ELEMENT_HEADER(SoLazyElement); public: static void initClass(); protected: ~SoLazyElement(); public: enum cases { LIGHT_MODEL_CASE = 0, COLOR_MATERIAL_CASE, DIFFUSE_CASE, AMBIENT_CASE, EMISSIVE_CASE, SPECULAR_CASE, SHININESS_CASE, BLENDING_CASE, TRANSPARENCY_CASE, VERTEXORDERING_CASE, TWOSIDE_CASE, CULLING_CASE, SHADE_MODEL_CASE, ALPHATEST_CASE, GLIMAGE_CASE, // OBSOLETED LAZYCASES_LAST // must be last }; enum masks{ LIGHT_MODEL_MASK = 1 << LIGHT_MODEL_CASE, // 0x0001 COLOR_MATERIAL_MASK = 1 << COLOR_MATERIAL_CASE, // 0x0002 DIFFUSE_MASK = 1 << DIFFUSE_CASE, // 0x0004 AMBIENT_MASK = 1 << AMBIENT_CASE, // 0x0008 EMISSIVE_MASK = 1<array; } SbBool diffuseMatch(const SbUniqueId nodeid) const { return nodeid == this->diffuseid; } SbBool transpMatch(const SbUniqueId nodeid) const { return nodeid == this->transpid; } void setNodeIds(const SbUniqueId diffuse, const SbUniqueId transp) { this->diffuseid = diffuse; this->transpid = transp; } int32_t getSize(void) const { return this->arraysize; } void reallocate(const int32_t size); SbUniqueId getDiffuseId(void) const { return this->diffuseid; } SbUniqueId getTranspId(void) const { return this->transpid; } private: SbUniqueId transpid; SbUniqueId diffuseid; uint32_t * array; int32_t arraysize; }; #endif // !COIN_SOLAZYELEMENT_H