#define MOUSE_MICROSOFT 0 #define MOUSE_MOUSESYSTEMS 1 #define MOUSE_MMSERIES 2 #define MOUSE_LOGITECH 3 #define MOUSE_BUSMOUSE 4 #define MOUSE_PS2 5 #define MOUSE_LOGIMAN 6 #define MOUSE_GPM 7 #define MOUSE_SPACEBALL 8 #define MOUSE_ORIENTATION_VERTICAL 0 #define MOUSE_ORIENTATION_HORIZONTAL 1 /* Logical or the following values to one of the above at will and give that for type in mouse_init (still they make only sense for serial mice) */ #define MOUSE_CHG_DTR 0x80000000 /* CLEAR (!) the DTR line */ #define MOUSE_DTR_HIGH 0x40000000 /* when used with MOUSE_CHG_DTR set DTR not clear it */ #define MOUSE_CHG_RTS 0x20000000 /* CLEAR (!) the RTS line */ #define MOUSE_RTS_HIGH 0x10000000 /* when used with MOUSE_CHG_RTS set RTS not clear it */ /* If MOUSE_CHG_DTR is not given the DTR state is not touched.. same with RTS resp. */ /* So I use MOUSE_MOUSESYSTEMS|MOUSE_CHG_RTS to force my multiprotocol mouse to MOUSESYSTEMS and use init the driver to MOUSESYSTEMS */ #define MOUSE_TYPE_MASK 0xffff /* the upper 16bit are reserved for future flags */ #define MOUSE_LEFTBUTTON 4 #define MOUSE_MIDDLEBUTTON 2 #define MOUSE_RIGHTBUTTON 1 #define MOUSE_FOURTHBUTTON 8 #define MOUSE_FIFTHBUTTON 16 #define MOUSE_SIXTHBUTTON 32 #define MOUSE_RESETBUTTON 64 #define MOUSE_XDIM 1 #define MOUSE_YDIM 2 #define MOUSE_ZDIM 4 #define MOUSE_RXDIM 8 #define MOUSE_RYDIM 16 #define MOUSE_RZDIM 32 #define MOUSE_2DIM 3 #define MOUSE_3DIM 7 #define MOUSE_6DIM 63 #define MOUSE_DEFAULTSAMPLERATE 150 /* Initialize mouse device. Returns 0 if succesful, -1 otherwise. */ /* (Get the svgalib configured type with vga_getmousetype()). */ int mouse_init(char *dev, int type, int samplerate); /* Similar but returns the mouse fd if succesful. */ int mouse_init_return_fd(char *dev, int type, int samplerate); /* Set event handler invoked by mouse_update(). */ #if 0 /* This is the actual definition */ typedef void (*__mouse_handler) (int button, int dx, int dy, int dz, int drx, int dry, int drz); #else /* For backwards compatibility with: typedef void (*__mouse_handler) (int button, int dx, int dy) we use: */ typedef void *__mouse_handler; #endif void mouse_seteventhandler(__mouse_handler handler); /* Close mouse device. */ void mouse_close(void); /* Read mouse and handle events. Returns 0 if no event. */ int mouse_update(void); /* Similar to mouse_update, but wait for an event to happen. */ void mouse_waitforupdate(void); /* mouse_init sets default event handler that keeps track of absolute */ /* coordinates: */ #define MOUSE_NOWRAP 0 #define MOUSE_WRAPX 1 #define MOUSE_WRAPY 2 #define MOUSE_WRAPZ 4 #define MOUSE_WRAPRX 8 #define MOUSE_WRAPRY 16 #define MOUSE_WRAPRZ 32 #define MOUSE_WRAP 63 #define MOUSE_ROT_COORDS 196 #define MOUSE_ROT_INFINITESIMAL 0 /* report changes in angle about axes */ #define MOUSE_ROT_RX_RY_RZ 64 /* report angle about axes */ /* Warning! Next two not yet supported! */ #define MOUSE_ROT_ZXZ 128 /* use x convention Euler angles */ #define MOUSE_ROT_YPR 196 /* use yaw, pitch, and roll */ /* Revert to default handler. */ void mouse_setdefaulteventhandler(void); /* Set position of mouse. */ void mouse_setposition(int x, int y); /* Set position of mouse in all 6 dimensions. */ void mouse_setposition_6d(int x, int y, int z, int rx, int ry, int rz, int dim_mask); /* Set horizontal range of mouse to [x1, x2] incl. */ void mouse_setxrange(int x1, int x2); /* Set vertical range of mouse to [y1, y2] incl. */ void mouse_setyrange(int y1, int y2); /* Set all ranges of mouse in 6 dimensions. */ void mouse_setrange_6d(int x1, int x2, int y1, int y2, int z1, int z2, int rx1, int rx2, int ry1, int ry2, int rz1, int rz2, int dim_mask); /* Set scale factor by which raw mouse coordinates are divided. */ void mouse_setscale(int s); /* Enable/disable wrapping of mouse in horizontal and/or vertical range. */ void mouse_setwrap(int w); /* Get current mouse x-coordinate. */ int mouse_getx(void); /* Get current mouse y-coordinate. */ int mouse_gety(void); /* Get position of mouse in all 6 dimensions. */ void mouse_getposition_6d(int *x, int *y, int *z, int *rx, int *ry, int *rz); /* Get current mouse button status. */ int mouse_getbutton(void);