/* -*- mesa-c++ -*- * * Copyright (c) 2018 Collabora LTD * * Author: Gert Wollny * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * on the rights to use, copy, modify, merge, publish, distribute, sub * license, and/or sell copies of the Software, and to permit persons to whom * the Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE * USE OR OTHER DEALINGS IN THE SOFTWARE. */ #ifndef sfn_vertex_shader_from_nir_h #define sfn_vertex_shader_from_nir_h #include "sfn_shader_base.h" #include "sfn_vertexstageexport.h" namespace r600 { class VertexShaderFromNir : public VertexStage { public: VertexShaderFromNir(r600_pipe_shader *sh, r600_pipe_shader_selector &sel, const r600_shader_key &key, r600_shader *gs_shader, enum chip_class chip_class); bool scan_sysvalue_access(nir_instr *instr) override; PValue primitive_id() override {return m_primitive_id;} protected: // todo: encapsulate unsigned m_num_clip_dist; ExportInstruction *m_last_param_export; ExportInstruction *m_last_pos_export; r600_pipe_shader *m_pipe_shader; unsigned m_enabled_stream_buffers_mask; const pipe_stream_output_info *m_so_info; void do_finalize() override; std::map m_param_map; bool scan_inputs_read(const nir_shader *sh) override; private: bool load_input(nir_intrinsic_instr* instr); void finalize_exports(); void emit_shader_start() override; bool do_allocate_reserved_registers() override; bool emit_intrinsic_instruction_override(nir_intrinsic_instr* instr) override; bool emit_store_local_shared(nir_intrinsic_instr* instr); PValue m_vertex_id; PValue m_instance_id; PValue m_rel_vertex_id; PValue m_primitive_id; std::vector m_attribs; r600_shader_key m_key; std::unique_ptr m_export_processor; unsigned m_max_attrib; }; } #endif