//===- llvm/MC/MCObjectWriter.h - Object File Writer Interface --*- C++ -*-===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// #ifndef LLVM_MC_MCOBJECTWRITER_H #define LLVM_MC_MCOBJECTWRITER_H #include "llvm/ADT/Triple.h" #include namespace llvm { class MCAsmLayout; class MCAssembler; class MCFixup; class MCFragment; class MCSymbol; class MCSymbolRefExpr; class MCValue; /// Defines the object file and target independent interfaces used by the /// assembler backend to write native file format object files. /// /// The object writer contains a few callbacks used by the assembler to allow /// the object writer to modify the assembler data structures at appropriate /// points. Once assembly is complete, the object writer is given the /// MCAssembler instance, which contains all the symbol and section data which /// should be emitted as part of writeObject(). class MCObjectWriter { protected: MCObjectWriter() = default; public: MCObjectWriter(const MCObjectWriter &) = delete; MCObjectWriter &operator=(const MCObjectWriter &) = delete; virtual ~MCObjectWriter(); /// lifetime management virtual void reset() {} /// \name High-Level API /// @{ /// Perform any late binding of symbols (for example, to assign symbol /// indices for use when generating relocations). /// /// This routine is called by the assembler after layout and relaxation is /// complete. virtual void executePostLayoutBinding(MCAssembler &Asm, const MCAsmLayout &Layout) = 0; /// Record a relocation entry. /// /// This routine is called by the assembler after layout and relaxation, and /// post layout binding. The implementation is responsible for storing /// information about the relocation so that it can be emitted during /// writeObject(). virtual void recordRelocation(MCAssembler &Asm, const MCAsmLayout &Layout, const MCFragment *Fragment, const MCFixup &Fixup, MCValue Target, uint64_t &FixedValue) = 0; /// Check whether the difference (A - B) between two symbol references is /// fully resolved. /// /// Clients are not required to answer precisely and may conservatively return /// false, even when a difference is fully resolved. bool isSymbolRefDifferenceFullyResolved(const MCAssembler &Asm, const MCSymbolRefExpr *A, const MCSymbolRefExpr *B, bool InSet) const; virtual bool isSymbolRefDifferenceFullyResolvedImpl(const MCAssembler &Asm, const MCSymbol &A, const MCSymbol &B, bool InSet) const; virtual bool isSymbolRefDifferenceFullyResolvedImpl(const MCAssembler &Asm, const MCSymbol &SymA, const MCFragment &FB, bool InSet, bool IsPCRel) const; /// ELF only. Mark that we have seen GNU ABI usage (e.g. SHF_GNU_RETAIN). virtual void markGnuAbi() {} /// Tell the object writer to emit an address-significance table during /// writeObject(). If this function is not called, all symbols are treated as /// address-significant. virtual void emitAddrsigSection() {} /// Record the given symbol in the address-significance table to be written /// diring writeObject(). virtual void addAddrsigSymbol(const MCSymbol *Sym) {} /// Write the object file and returns the number of bytes written. /// /// This routine is called by the assembler after layout and relaxation is /// complete, fixups have been evaluated and applied, and relocations /// generated. virtual uint64_t writeObject(MCAssembler &Asm, const MCAsmLayout &Layout) = 0; /// @} }; /// Base class for classes that define behaviour that is specific to both the /// target and the object format. class MCObjectTargetWriter { public: virtual ~MCObjectTargetWriter() = default; virtual Triple::ObjectFormatType getFormat() const = 0; }; } // end namespace llvm #endif // LLVM_MC_MCOBJECTWRITER_H