//===-- SIRegisterInfo.cpp - SI Register Information ---------------------===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// // /// \file /// SI implementation of the TargetRegisterInfo class. // //===----------------------------------------------------------------------===// #include "SIRegisterInfo.h" #include "AMDGPU.h" #include "AMDGPURegisterBankInfo.h" #include "GCNSubtarget.h" #include "MCTargetDesc/AMDGPUInstPrinter.h" #include "MCTargetDesc/AMDGPUMCTargetDesc.h" #include "SIMachineFunctionInfo.h" #include "llvm/CodeGen/LiveIntervals.h" #include "llvm/CodeGen/MachineDominators.h" #include "llvm/CodeGen/RegisterScavenging.h" using namespace llvm; #define GET_REGINFO_TARGET_DESC #include "AMDGPUGenRegisterInfo.inc" static cl::opt EnableSpillSGPRToVGPR( "amdgpu-spill-sgpr-to-vgpr", cl::desc("Enable spilling VGPRs to SGPRs"), cl::ReallyHidden, cl::init(true)); std::array, 16> SIRegisterInfo::RegSplitParts; std::array, 9> SIRegisterInfo::SubRegFromChannelTable; // Map numbers of DWORDs to indexes in SubRegFromChannelTable. // Valid indexes are shifted 1, such that a 0 mapping means unsupported. // e.g. for 8 DWORDs (256-bit), SubRegFromChannelTableWidthMap[8] = 8, // meaning index 7 in SubRegFromChannelTable. static const std::array SubRegFromChannelTableWidthMap = { 0, 1, 2, 3, 4, 5, 6, 7, 8, 0, 0, 0, 0, 0, 0, 0, 9}; namespace llvm { // A temporary struct to spill SGPRs. // This is mostly to spill SGPRs to memory. Spilling SGPRs into VGPR lanes emits // just v_writelane and v_readlane. // // When spilling to memory, the SGPRs are written into VGPR lanes and the VGPR // is saved to scratch (or the other way around for loads). // For this, a VGPR is required where the needed lanes can be clobbered. The // RegScavenger can provide a VGPR where currently active lanes can be // clobbered, but we still need to save inactive lanes. // The high-level steps are: // - Try to scavenge SGPR(s) to save exec // - Try to scavenge VGPR // - Save needed, all or inactive lanes of a TmpVGPR // - Spill/Restore SGPRs using TmpVGPR // - Restore TmpVGPR // // To save all lanes of TmpVGPR, exec needs to be saved and modified. If we // cannot scavenge temporary SGPRs to save exec, we use the following code: // buffer_store_dword TmpVGPR ; only if active lanes need to be saved // s_not exec, exec // buffer_store_dword TmpVGPR ; save inactive lanes // s_not exec, exec struct SGPRSpillBuilder { struct PerVGPRData { unsigned PerVGPR; unsigned NumVGPRs; int64_t VGPRLanes; }; // The SGPR to save Register SuperReg; MachineBasicBlock::iterator MI; ArrayRef SplitParts; unsigned NumSubRegs; bool IsKill; const DebugLoc &DL; /* When spilling to stack */ // The SGPRs are written into this VGPR, which is then written to scratch // (or vice versa for loads). Register TmpVGPR = AMDGPU::NoRegister; // Temporary spill slot to save TmpVGPR to. int TmpVGPRIndex = 0; // If TmpVGPR is live before the spill or if it is scavenged. bool TmpVGPRLive = false; // Scavenged SGPR to save EXEC. Register SavedExecReg = AMDGPU::NoRegister; // Stack index to write the SGPRs to. int Index; unsigned EltSize = 4; RegScavenger *RS; MachineBasicBlock &MBB; MachineFunction &MF; SIMachineFunctionInfo &MFI; const SIInstrInfo &TII; const SIRegisterInfo &TRI; bool IsWave32; Register ExecReg; unsigned MovOpc; unsigned NotOpc; SGPRSpillBuilder(const SIRegisterInfo &TRI, const SIInstrInfo &TII, bool IsWave32, MachineBasicBlock::iterator MI, int Index, RegScavenger *RS) : SuperReg(MI->getOperand(0).getReg()), MI(MI), IsKill(MI->getOperand(0).isKill()), DL(MI->getDebugLoc()), Index(Index), RS(RS), MBB(*MI->getParent()), MF(*MBB.getParent()), MFI(*MF.getInfo()), TII(TII), TRI(TRI), IsWave32(IsWave32) { const TargetRegisterClass *RC = TRI.getPhysRegClass(SuperReg); SplitParts = TRI.getRegSplitParts(RC, EltSize); NumSubRegs = SplitParts.empty() ? 1 : SplitParts.size(); if (IsWave32) { ExecReg = AMDGPU::EXEC_LO; MovOpc = AMDGPU::S_MOV_B32; NotOpc = AMDGPU::S_NOT_B32; } else { ExecReg = AMDGPU::EXEC; MovOpc = AMDGPU::S_MOV_B64; NotOpc = AMDGPU::S_NOT_B64; } assert(SuperReg != AMDGPU::M0 && "m0 should never spill"); assert(SuperReg != AMDGPU::EXEC_LO && SuperReg != AMDGPU::EXEC_HI && SuperReg != AMDGPU::EXEC && "exec should never spill"); } PerVGPRData getPerVGPRData() { PerVGPRData Data; Data.PerVGPR = IsWave32 ? 32 : 64; Data.NumVGPRs = (NumSubRegs + (Data.PerVGPR - 1)) / Data.PerVGPR; Data.VGPRLanes = (1LL << std::min(Data.PerVGPR, NumSubRegs)) - 1LL; return Data; } // Tries to scavenge SGPRs to save EXEC and a VGPR. Uses v0 if no VGPR is // free. // Writes these instructions if an SGPR can be scavenged: // s_mov_b64 s[6:7], exec ; Save exec // s_mov_b64 exec, 3 ; Wanted lanemask // buffer_store_dword v1 ; Write scavenged VGPR to emergency slot // // Writes these instructions if no SGPR can be scavenged: // buffer_store_dword v0 ; Only if no free VGPR was found // s_not_b64 exec, exec // buffer_store_dword v0 ; Save inactive lanes // ; exec stays inverted, it is flipped back in // ; restore. void prepare() { // Scavenged temporary VGPR to use. It must be scavenged once for any number // of spilled subregs. // FIXME: The liveness analysis is limited and does not tell if a register // is in use in lanes that are currently inactive. We can never be sure if // a register as actually in use in another lane, so we need to save all // used lanes of the chosen VGPR. assert(RS && "Cannot spill SGPR to memory without RegScavenger"); TmpVGPR = RS->scavengeRegister(&AMDGPU::VGPR_32RegClass, MI, 0, false); // Reserve temporary stack slot TmpVGPRIndex = MFI.getScavengeFI(MF.getFrameInfo(), TRI); if (TmpVGPR) { // Found a register that is dead in the currently active lanes, we only // need to spill inactive lanes. TmpVGPRLive = false; } else { // Pick v0 because it doesn't make a difference. TmpVGPR = AMDGPU::VGPR0; TmpVGPRLive = true; } // Try to scavenge SGPRs to save exec assert(!SavedExecReg && "Exec is already saved, refuse to save again"); const TargetRegisterClass &RC = IsWave32 ? AMDGPU::SGPR_32RegClass : AMDGPU::SGPR_64RegClass; RS->setRegUsed(SuperReg); SavedExecReg = RS->scavengeRegister(&RC, MI, 0, false); int64_t VGPRLanes = getPerVGPRData().VGPRLanes; if (SavedExecReg) { RS->setRegUsed(SavedExecReg); // Set exec to needed lanes BuildMI(MBB, MI, DL, TII.get(MovOpc), SavedExecReg).addReg(ExecReg); auto I = BuildMI(MBB, MI, DL, TII.get(MovOpc), ExecReg).addImm(VGPRLanes); if (!TmpVGPRLive) I.addReg(TmpVGPR, RegState::ImplicitDefine); // Spill needed lanes TRI.buildVGPRSpillLoadStore(*this, TmpVGPRIndex, 0, /*IsLoad*/ false); } else { // Spill active lanes if (TmpVGPRLive) TRI.buildVGPRSpillLoadStore(*this, TmpVGPRIndex, 0, /*IsLoad*/ false, /*IsKill*/ false); // Spill inactive lanes auto I = BuildMI(MBB, MI, DL, TII.get(NotOpc), ExecReg).addReg(ExecReg); if (!TmpVGPRLive) I.addReg(TmpVGPR, RegState::ImplicitDefine); TRI.buildVGPRSpillLoadStore(*this, TmpVGPRIndex, 0, /*IsLoad*/ false); } } // Writes these instructions if an SGPR can be scavenged: // buffer_load_dword v1 ; Write scavenged VGPR to emergency slot // s_waitcnt vmcnt(0) ; If a free VGPR was found // s_mov_b64 exec, s[6:7] ; Save exec // // Writes these instructions if no SGPR can be scavenged: // buffer_load_dword v0 ; Restore inactive lanes // s_waitcnt vmcnt(0) ; If a free VGPR was found // s_not_b64 exec, exec // buffer_load_dword v0 ; Only if no free VGPR was found void restore() { if (SavedExecReg) { // Restore used lanes TRI.buildVGPRSpillLoadStore(*this, TmpVGPRIndex, 0, /*IsLoad*/ true, /*IsKill*/ false); // Restore exec auto I = BuildMI(MBB, MI, DL, TII.get(MovOpc), ExecReg) .addReg(SavedExecReg, RegState::Kill); // Add an implicit use of the load so it is not dead. // FIXME This inserts an unnecessary waitcnt if (!TmpVGPRLive) { I.addReg(TmpVGPR, RegState::ImplicitKill); } } else { // Restore inactive lanes TRI.buildVGPRSpillLoadStore(*this, TmpVGPRIndex, 0, /*IsLoad*/ true, /*IsKill*/ false); auto I = BuildMI(MBB, MI, DL, TII.get(NotOpc), ExecReg).addReg(ExecReg); if (!TmpVGPRLive) { I.addReg(TmpVGPR, RegState::ImplicitKill); } // Restore active lanes if (TmpVGPRLive) TRI.buildVGPRSpillLoadStore(*this, TmpVGPRIndex, 0, /*IsLoad*/ true); } } // Write TmpVGPR to memory or read TmpVGPR from memory. // Either using a single buffer_load/store if exec is set to the needed mask // or using // buffer_load // s_not exec, exec // buffer_load // s_not exec, exec void readWriteTmpVGPR(unsigned Offset, bool IsLoad) { if (SavedExecReg) { // Spill needed lanes TRI.buildVGPRSpillLoadStore(*this, Index, Offset, IsLoad); } else { // Spill active lanes TRI.buildVGPRSpillLoadStore(*this, Index, Offset, IsLoad, /*IsKill*/ false); // Spill inactive lanes BuildMI(MBB, MI, DL, TII.get(NotOpc), ExecReg).addReg(ExecReg); TRI.buildVGPRSpillLoadStore(*this, Index, Offset, IsLoad); BuildMI(MBB, MI, DL, TII.get(NotOpc), ExecReg).addReg(ExecReg); } } }; } // namespace llvm SIRegisterInfo::SIRegisterInfo(const GCNSubtarget &ST) : AMDGPUGenRegisterInfo(AMDGPU::PC_REG, ST.getAMDGPUDwarfFlavour()), ST(ST), SpillSGPRToVGPR(EnableSpillSGPRToVGPR), isWave32(ST.isWave32()) { assert(getSubRegIndexLaneMask(AMDGPU::sub0).getAsInteger() == 3 && getSubRegIndexLaneMask(AMDGPU::sub31).getAsInteger() == (3ULL << 62) && (getSubRegIndexLaneMask(AMDGPU::lo16) | getSubRegIndexLaneMask(AMDGPU::hi16)).getAsInteger() == getSubRegIndexLaneMask(AMDGPU::sub0).getAsInteger() && "getNumCoveredRegs() will not work with generated subreg masks!"); RegPressureIgnoredUnits.resize(getNumRegUnits()); RegPressureIgnoredUnits.set( *MCRegUnitIterator(MCRegister::from(AMDGPU::M0), this)); for (auto Reg : AMDGPU::VGPR_HI16RegClass) RegPressureIgnoredUnits.set(*MCRegUnitIterator(Reg, this)); // HACK: Until this is fully tablegen'd. static llvm::once_flag InitializeRegSplitPartsFlag; static auto InitializeRegSplitPartsOnce = [this]() { for (unsigned Idx = 1, E = getNumSubRegIndices() - 1; Idx < E; ++Idx) { unsigned Size = getSubRegIdxSize(Idx); if (Size & 31) continue; std::vector &Vec = RegSplitParts[Size / 32 - 1]; unsigned Pos = getSubRegIdxOffset(Idx); if (Pos % Size) continue; Pos /= Size; if (Vec.empty()) { unsigned MaxNumParts = 1024 / Size; // Maximum register is 1024 bits. Vec.resize(MaxNumParts); } Vec[Pos] = Idx; } }; static llvm::once_flag InitializeSubRegFromChannelTableFlag; static auto InitializeSubRegFromChannelTableOnce = [this]() { for (auto &Row : SubRegFromChannelTable) Row.fill(AMDGPU::NoSubRegister); for (uint16_t Idx = 1; Idx < getNumSubRegIndices(); ++Idx) { unsigned Width = AMDGPUSubRegIdxRanges[Idx].Size / 32; unsigned Offset = AMDGPUSubRegIdxRanges[Idx].Offset / 32; assert(Width < SubRegFromChannelTableWidthMap.size()); Width = SubRegFromChannelTableWidthMap[Width]; if (Width == 0) continue; unsigned TableIdx = Width - 1; assert(TableIdx < SubRegFromChannelTable.size()); assert(Offset < SubRegFromChannelTable[TableIdx].size()); SubRegFromChannelTable[TableIdx][Offset] = Idx; } }; llvm::call_once(InitializeRegSplitPartsFlag, InitializeRegSplitPartsOnce); llvm::call_once(InitializeSubRegFromChannelTableFlag, InitializeSubRegFromChannelTableOnce); } void SIRegisterInfo::reserveRegisterTuples(BitVector &Reserved, MCRegister Reg) const { MCRegAliasIterator R(Reg, this, true); for (; R.isValid(); ++R) Reserved.set(*R); } // Forced to be here by one .inc const MCPhysReg *SIRegisterInfo::getCalleeSavedRegs( const MachineFunction *MF) const { CallingConv::ID CC = MF->getFunction().getCallingConv(); switch (CC) { case CallingConv::C: case CallingConv::Fast: case CallingConv::Cold: case CallingConv::AMDGPU_Gfx: return MF->getSubtarget().hasGFX90AInsts() ? CSR_AMDGPU_HighRegs_With_AGPRs_SaveList : CSR_AMDGPU_HighRegs_SaveList; default: { // Dummy to not crash RegisterClassInfo. static const MCPhysReg NoCalleeSavedReg = AMDGPU::NoRegister; return &NoCalleeSavedReg; } } } const MCPhysReg * SIRegisterInfo::getCalleeSavedRegsViaCopy(const MachineFunction *MF) const { return nullptr; } const uint32_t *SIRegisterInfo::getCallPreservedMask(const MachineFunction &MF, CallingConv::ID CC) const { switch (CC) { case CallingConv::C: case CallingConv::Fast: case CallingConv::Cold: case CallingConv::AMDGPU_Gfx: return MF.getSubtarget().hasGFX90AInsts() ? CSR_AMDGPU_HighRegs_With_AGPRs_RegMask : CSR_AMDGPU_HighRegs_RegMask; default: return nullptr; } } const uint32_t *SIRegisterInfo::getNoPreservedMask() const { return CSR_AMDGPU_NoRegs_RegMask; } Register SIRegisterInfo::getFrameRegister(const MachineFunction &MF) const { const SIFrameLowering *TFI = MF.getSubtarget().getFrameLowering(); const SIMachineFunctionInfo *FuncInfo = MF.getInfo(); // During ISel lowering we always reserve the stack pointer in entry // functions, but never actually want to reference it when accessing our own // frame. If we need a frame pointer we use it, but otherwise we can just use // an immediate "0" which we represent by returning NoRegister. if (FuncInfo->isEntryFunction()) { return TFI->hasFP(MF) ? FuncInfo->getFrameOffsetReg() : Register(); } return TFI->hasFP(MF) ? FuncInfo->getFrameOffsetReg() : FuncInfo->getStackPtrOffsetReg(); } bool SIRegisterInfo::hasBasePointer(const MachineFunction &MF) const { // When we need stack realignment, we can't reference off of the // stack pointer, so we reserve a base pointer. const MachineFrameInfo &MFI = MF.getFrameInfo(); return MFI.getNumFixedObjects() && shouldRealignStack(MF); } Register SIRegisterInfo::getBaseRegister() const { return AMDGPU::SGPR34; } const uint32_t *SIRegisterInfo::getAllVGPRRegMask() const { return CSR_AMDGPU_AllVGPRs_RegMask; } const uint32_t *SIRegisterInfo::getAllAGPRRegMask() const { return CSR_AMDGPU_AllAGPRs_RegMask; } const uint32_t *SIRegisterInfo::getAllVectorRegMask() const { return CSR_AMDGPU_AllVectorRegs_RegMask; } const uint32_t *SIRegisterInfo::getAllAllocatableSRegMask() const { return CSR_AMDGPU_AllAllocatableSRegs_RegMask; } unsigned SIRegisterInfo::getSubRegFromChannel(unsigned Channel, unsigned NumRegs) { assert(NumRegs < SubRegFromChannelTableWidthMap.size()); unsigned NumRegIndex = SubRegFromChannelTableWidthMap[NumRegs]; assert(NumRegIndex && "Not implemented"); assert(Channel < SubRegFromChannelTable[NumRegIndex - 1].size()); return SubRegFromChannelTable[NumRegIndex - 1][Channel]; } MCRegister SIRegisterInfo::reservedPrivateSegmentBufferReg( const MachineFunction &MF) const { unsigned BaseIdx = alignDown(ST.getMaxNumSGPRs(MF), 4) - 4; MCRegister BaseReg(AMDGPU::SGPR_32RegClass.getRegister(BaseIdx)); return getMatchingSuperReg(BaseReg, AMDGPU::sub0, &AMDGPU::SGPR_128RegClass); } BitVector SIRegisterInfo::getReservedRegs(const MachineFunction &MF) const { BitVector Reserved(getNumRegs()); Reserved.set(AMDGPU::MODE); // EXEC_LO and EXEC_HI could be allocated and used as regular register, but // this seems likely to result in bugs, so I'm marking them as reserved. reserveRegisterTuples(Reserved, AMDGPU::EXEC); reserveRegisterTuples(Reserved, AMDGPU::FLAT_SCR); // M0 has to be reserved so that llvm accepts it as a live-in into a block. reserveRegisterTuples(Reserved, AMDGPU::M0); // Reserve src_vccz, src_execz, src_scc. reserveRegisterTuples(Reserved, AMDGPU::SRC_VCCZ); reserveRegisterTuples(Reserved, AMDGPU::SRC_EXECZ); reserveRegisterTuples(Reserved, AMDGPU::SRC_SCC); // Reserve the memory aperture registers. reserveRegisterTuples(Reserved, AMDGPU::SRC_SHARED_BASE); reserveRegisterTuples(Reserved, AMDGPU::SRC_SHARED_LIMIT); reserveRegisterTuples(Reserved, AMDGPU::SRC_PRIVATE_BASE); reserveRegisterTuples(Reserved, AMDGPU::SRC_PRIVATE_LIMIT); // Reserve src_pops_exiting_wave_id - support is not implemented in Codegen. reserveRegisterTuples(Reserved, AMDGPU::SRC_POPS_EXITING_WAVE_ID); // Reserve xnack_mask registers - support is not implemented in Codegen. reserveRegisterTuples(Reserved, AMDGPU::XNACK_MASK); // Reserve lds_direct register - support is not implemented in Codegen. reserveRegisterTuples(Reserved, AMDGPU::LDS_DIRECT); // Reserve Trap Handler registers - support is not implemented in Codegen. reserveRegisterTuples(Reserved, AMDGPU::TBA); reserveRegisterTuples(Reserved, AMDGPU::TMA); reserveRegisterTuples(Reserved, AMDGPU::TTMP0_TTMP1); reserveRegisterTuples(Reserved, AMDGPU::TTMP2_TTMP3); reserveRegisterTuples(Reserved, AMDGPU::TTMP4_TTMP5); reserveRegisterTuples(Reserved, AMDGPU::TTMP6_TTMP7); reserveRegisterTuples(Reserved, AMDGPU::TTMP8_TTMP9); reserveRegisterTuples(Reserved, AMDGPU::TTMP10_TTMP11); reserveRegisterTuples(Reserved, AMDGPU::TTMP12_TTMP13); reserveRegisterTuples(Reserved, AMDGPU::TTMP14_TTMP15); // Reserve null register - it shall never be allocated reserveRegisterTuples(Reserved, AMDGPU::SGPR_NULL); // Disallow vcc_hi allocation in wave32. It may be allocated but most likely // will result in bugs. if (isWave32) { Reserved.set(AMDGPU::VCC); Reserved.set(AMDGPU::VCC_HI); } unsigned MaxNumSGPRs = ST.getMaxNumSGPRs(MF); unsigned TotalNumSGPRs = AMDGPU::SGPR_32RegClass.getNumRegs(); for (unsigned i = MaxNumSGPRs; i < TotalNumSGPRs; ++i) { unsigned Reg = AMDGPU::SGPR_32RegClass.getRegister(i); reserveRegisterTuples(Reserved, Reg); } unsigned MaxNumVGPRs = ST.getMaxNumVGPRs(MF); // TODO: In an entry function without calls and AGPRs used it is possible // to use the whole register budget for VGPRs. Even more it shall // be possible to estimate maximum AGPR/VGPR pressure and split // register file accordingly. if (ST.hasGFX90AInsts()) MaxNumVGPRs /= 2; unsigned TotalNumVGPRs = AMDGPU::VGPR_32RegClass.getNumRegs(); for (unsigned i = MaxNumVGPRs; i < TotalNumVGPRs; ++i) { unsigned Reg = AMDGPU::VGPR_32RegClass.getRegister(i); reserveRegisterTuples(Reserved, Reg); Reg = AMDGPU::AGPR_32RegClass.getRegister(i); reserveRegisterTuples(Reserved, Reg); } for (auto Reg : AMDGPU::SReg_32RegClass) { Reserved.set(getSubReg(Reg, AMDGPU::hi16)); Register Low = getSubReg(Reg, AMDGPU::lo16); // This is to prevent BB vcc liveness errors. if (!AMDGPU::SGPR_LO16RegClass.contains(Low)) Reserved.set(Low); } for (auto Reg : AMDGPU::AGPR_32RegClass) { Reserved.set(getSubReg(Reg, AMDGPU::hi16)); } // Reserve all the rest AGPRs if there are no instructions to use it. if (!ST.hasMAIInsts()) { for (unsigned i = 0; i < MaxNumVGPRs; ++i) { unsigned Reg = AMDGPU::AGPR_32RegClass.getRegister(i); reserveRegisterTuples(Reserved, Reg); } } const SIMachineFunctionInfo *MFI = MF.getInfo(); Register ScratchRSrcReg = MFI->getScratchRSrcReg(); if (ScratchRSrcReg != AMDGPU::NoRegister) { // Reserve 4 SGPRs for the scratch buffer resource descriptor in case we need // to spill. // TODO: May need to reserve a VGPR if doing LDS spilling. reserveRegisterTuples(Reserved, ScratchRSrcReg); } // We have to assume the SP is needed in case there are calls in the function, // which is detected after the function is lowered. If we aren't really going // to need SP, don't bother reserving it. MCRegister StackPtrReg = MFI->getStackPtrOffsetReg(); if (StackPtrReg) { reserveRegisterTuples(Reserved, StackPtrReg); assert(!isSubRegister(ScratchRSrcReg, StackPtrReg)); } MCRegister FrameReg = MFI->getFrameOffsetReg(); if (FrameReg) { reserveRegisterTuples(Reserved, FrameReg); assert(!isSubRegister(ScratchRSrcReg, FrameReg)); } if (hasBasePointer(MF)) { MCRegister BasePtrReg = getBaseRegister(); reserveRegisterTuples(Reserved, BasePtrReg); assert(!isSubRegister(ScratchRSrcReg, BasePtrReg)); } for (auto Reg : MFI->WWMReservedRegs) { reserveRegisterTuples(Reserved, Reg.first); } // Reserve VGPRs used for SGPR spilling. // Note we treat freezeReservedRegs unusually because we run register // allocation in two phases. It's OK to re-freeze with new registers for the // second run. #if 0 for (auto &SpilledFI : MFI->sgpr_spill_vgprs()) { for (auto &SpilledVGPR : SpilledFI.second) reserveRegisterTuples(Reserved, SpilledVGPR.VGPR); } #endif // FIXME: Stop using reserved registers for this. for (MCPhysReg Reg : MFI->getAGPRSpillVGPRs()) reserveRegisterTuples(Reserved, Reg); for (MCPhysReg Reg : MFI->getVGPRSpillAGPRs()) reserveRegisterTuples(Reserved, Reg); for (auto SSpill : MFI->getSGPRSpillVGPRs()) reserveRegisterTuples(Reserved, SSpill.VGPR); return Reserved; } bool SIRegisterInfo::shouldRealignStack(const MachineFunction &MF) const { const SIMachineFunctionInfo *Info = MF.getInfo(); // On entry, the base address is 0, so it can't possibly need any more // alignment. // FIXME: Should be able to specify the entry frame alignment per calling // convention instead. if (Info->isEntryFunction()) return false; return TargetRegisterInfo::shouldRealignStack(MF); } bool SIRegisterInfo::requiresRegisterScavenging(const MachineFunction &Fn) const { const SIMachineFunctionInfo *Info = Fn.getInfo(); if (Info->isEntryFunction()) { const MachineFrameInfo &MFI = Fn.getFrameInfo(); return MFI.hasStackObjects() || MFI.hasCalls(); } // May need scavenger for dealing with callee saved registers. return true; } bool SIRegisterInfo::requiresFrameIndexScavenging( const MachineFunction &MF) const { // Do not use frame virtual registers. They used to be used for SGPRs, but // once we reach PrologEpilogInserter, we can no longer spill SGPRs. If the // scavenger fails, we can increment/decrement the necessary SGPRs to avoid a // spill. return false; } bool SIRegisterInfo::requiresFrameIndexReplacementScavenging( const MachineFunction &MF) const { const MachineFrameInfo &MFI = MF.getFrameInfo(); return MFI.hasStackObjects(); } bool SIRegisterInfo::requiresVirtualBaseRegisters( const MachineFunction &) const { // There are no special dedicated stack or frame pointers. return true; } int64_t SIRegisterInfo::getScratchInstrOffset(const MachineInstr *MI) const { assert(SIInstrInfo::isMUBUF(*MI) || SIInstrInfo::isFLATScratch(*MI)); int OffIdx = AMDGPU::getNamedOperandIdx(MI->getOpcode(), AMDGPU::OpName::offset); return MI->getOperand(OffIdx).getImm(); } int64_t SIRegisterInfo::getFrameIndexInstrOffset(const MachineInstr *MI, int Idx) const { if (!SIInstrInfo::isMUBUF(*MI) && !SIInstrInfo::isFLATScratch(*MI)) return 0; assert((Idx == AMDGPU::getNamedOperandIdx(MI->getOpcode(), AMDGPU::OpName::vaddr) || (Idx == AMDGPU::getNamedOperandIdx(MI->getOpcode(), AMDGPU::OpName::saddr))) && "Should never see frame index on non-address operand"); return getScratchInstrOffset(MI); } bool SIRegisterInfo::needsFrameBaseReg(MachineInstr *MI, int64_t Offset) const { if (!SIInstrInfo::isMUBUF(*MI) && !SIInstrInfo::isFLATScratch(*MI)) return false; int64_t FullOffset = Offset + getScratchInstrOffset(MI); if (SIInstrInfo::isMUBUF(*MI)) return !SIInstrInfo::isLegalMUBUFImmOffset(FullOffset); const SIInstrInfo *TII = ST.getInstrInfo(); return !TII->isLegalFLATOffset(FullOffset, AMDGPUAS::PRIVATE_ADDRESS, SIInstrFlags::FlatScratch); } Register SIRegisterInfo::materializeFrameBaseRegister(MachineBasicBlock *MBB, int FrameIdx, int64_t Offset) const { MachineBasicBlock::iterator Ins = MBB->begin(); DebugLoc DL; // Defaults to "unknown" if (Ins != MBB->end()) DL = Ins->getDebugLoc(); MachineFunction *MF = MBB->getParent(); const SIInstrInfo *TII = ST.getInstrInfo(); MachineRegisterInfo &MRI = MF->getRegInfo(); unsigned MovOpc = ST.enableFlatScratch() ? AMDGPU::S_MOV_B32 : AMDGPU::V_MOV_B32_e32; Register BaseReg = MRI.createVirtualRegister( ST.enableFlatScratch() ? &AMDGPU::SReg_32_XEXEC_HIRegClass : &AMDGPU::VGPR_32RegClass); if (Offset == 0) { BuildMI(*MBB, Ins, DL, TII->get(MovOpc), BaseReg) .addFrameIndex(FrameIdx); return BaseReg; } Register OffsetReg = MRI.createVirtualRegister(&AMDGPU::SReg_32_XM0RegClass); Register FIReg = MRI.createVirtualRegister( ST.enableFlatScratch() ? &AMDGPU::SReg_32_XM0RegClass : &AMDGPU::VGPR_32RegClass); BuildMI(*MBB, Ins, DL, TII->get(AMDGPU::S_MOV_B32), OffsetReg) .addImm(Offset); BuildMI(*MBB, Ins, DL, TII->get(MovOpc), FIReg) .addFrameIndex(FrameIdx); if (ST.enableFlatScratch() ) { BuildMI(*MBB, Ins, DL, TII->get(AMDGPU::S_ADD_I32), BaseReg) .addReg(OffsetReg, RegState::Kill) .addReg(FIReg); return BaseReg; } TII->getAddNoCarry(*MBB, Ins, DL, BaseReg) .addReg(OffsetReg, RegState::Kill) .addReg(FIReg) .addImm(0); // clamp bit return BaseReg; } void SIRegisterInfo::resolveFrameIndex(MachineInstr &MI, Register BaseReg, int64_t Offset) const { const SIInstrInfo *TII = ST.getInstrInfo(); bool IsFlat = TII->isFLATScratch(MI); #ifndef NDEBUG // FIXME: Is it possible to be storing a frame index to itself? bool SeenFI = false; for (const MachineOperand &MO: MI.operands()) { if (MO.isFI()) { if (SeenFI) llvm_unreachable("should not see multiple frame indices"); SeenFI = true; } } #endif MachineOperand *FIOp = TII->getNamedOperand(MI, IsFlat ? AMDGPU::OpName::saddr : AMDGPU::OpName::vaddr); MachineOperand *OffsetOp = TII->getNamedOperand(MI, AMDGPU::OpName::offset); int64_t NewOffset = OffsetOp->getImm() + Offset; assert(FIOp && FIOp->isFI() && "frame index must be address operand"); assert(TII->isMUBUF(MI) || TII->isFLATScratch(MI)); if (IsFlat) { assert(TII->isLegalFLATOffset(NewOffset, AMDGPUAS::PRIVATE_ADDRESS, SIInstrFlags::FlatScratch) && "offset should be legal"); FIOp->ChangeToRegister(BaseReg, false); OffsetOp->setImm(NewOffset); return; } #ifndef NDEBUG MachineOperand *SOffset = TII->getNamedOperand(MI, AMDGPU::OpName::soffset); assert(SOffset->isImm() && SOffset->getImm() == 0); #endif assert(SIInstrInfo::isLegalMUBUFImmOffset(NewOffset) && "offset should be legal"); FIOp->ChangeToRegister(BaseReg, false); OffsetOp->setImm(NewOffset); } bool SIRegisterInfo::isFrameOffsetLegal(const MachineInstr *MI, Register BaseReg, int64_t Offset) const { if (!SIInstrInfo::isMUBUF(*MI) && !SIInstrInfo::isFLATScratch(*MI)) return false; int64_t NewOffset = Offset + getScratchInstrOffset(MI); if (SIInstrInfo::isMUBUF(*MI)) return SIInstrInfo::isLegalMUBUFImmOffset(NewOffset); const SIInstrInfo *TII = ST.getInstrInfo(); return TII->isLegalFLATOffset(NewOffset, AMDGPUAS::PRIVATE_ADDRESS, SIInstrFlags::FlatScratch); } const TargetRegisterClass *SIRegisterInfo::getPointerRegClass( const MachineFunction &MF, unsigned Kind) const { // This is inaccurate. It depends on the instruction and address space. The // only place where we should hit this is for dealing with frame indexes / // private accesses, so this is correct in that case. return &AMDGPU::VGPR_32RegClass; } static unsigned getNumSubRegsForSpillOp(unsigned Op) { switch (Op) { case AMDGPU::SI_SPILL_S1024_SAVE: case AMDGPU::SI_SPILL_S1024_RESTORE: case AMDGPU::SI_SPILL_V1024_SAVE: case AMDGPU::SI_SPILL_V1024_RESTORE: case AMDGPU::SI_SPILL_A1024_SAVE: case AMDGPU::SI_SPILL_A1024_RESTORE: return 32; case AMDGPU::SI_SPILL_S512_SAVE: case AMDGPU::SI_SPILL_S512_RESTORE: case AMDGPU::SI_SPILL_V512_SAVE: case AMDGPU::SI_SPILL_V512_RESTORE: case AMDGPU::SI_SPILL_A512_SAVE: case AMDGPU::SI_SPILL_A512_RESTORE: return 16; case AMDGPU::SI_SPILL_S256_SAVE: case AMDGPU::SI_SPILL_S256_RESTORE: case AMDGPU::SI_SPILL_V256_SAVE: case AMDGPU::SI_SPILL_V256_RESTORE: case AMDGPU::SI_SPILL_A256_SAVE: case AMDGPU::SI_SPILL_A256_RESTORE: return 8; case AMDGPU::SI_SPILL_S224_SAVE: case AMDGPU::SI_SPILL_S224_RESTORE: case AMDGPU::SI_SPILL_V224_SAVE: case AMDGPU::SI_SPILL_V224_RESTORE: case AMDGPU::SI_SPILL_A224_SAVE: case AMDGPU::SI_SPILL_A224_RESTORE: return 7; case AMDGPU::SI_SPILL_S192_SAVE: case AMDGPU::SI_SPILL_S192_RESTORE: case AMDGPU::SI_SPILL_V192_SAVE: case AMDGPU::SI_SPILL_V192_RESTORE: case AMDGPU::SI_SPILL_A192_SAVE: case AMDGPU::SI_SPILL_A192_RESTORE: return 6; case AMDGPU::SI_SPILL_S160_SAVE: case AMDGPU::SI_SPILL_S160_RESTORE: case AMDGPU::SI_SPILL_V160_SAVE: case AMDGPU::SI_SPILL_V160_RESTORE: case AMDGPU::SI_SPILL_A160_SAVE: case AMDGPU::SI_SPILL_A160_RESTORE: return 5; case AMDGPU::SI_SPILL_S128_SAVE: case AMDGPU::SI_SPILL_S128_RESTORE: case AMDGPU::SI_SPILL_V128_SAVE: case AMDGPU::SI_SPILL_V128_RESTORE: case AMDGPU::SI_SPILL_A128_SAVE: case AMDGPU::SI_SPILL_A128_RESTORE: return 4; case AMDGPU::SI_SPILL_S96_SAVE: case AMDGPU::SI_SPILL_S96_RESTORE: case AMDGPU::SI_SPILL_V96_SAVE: case AMDGPU::SI_SPILL_V96_RESTORE: case AMDGPU::SI_SPILL_A96_SAVE: case AMDGPU::SI_SPILL_A96_RESTORE: return 3; case AMDGPU::SI_SPILL_S64_SAVE: case AMDGPU::SI_SPILL_S64_RESTORE: case AMDGPU::SI_SPILL_V64_SAVE: case AMDGPU::SI_SPILL_V64_RESTORE: case AMDGPU::SI_SPILL_A64_SAVE: case AMDGPU::SI_SPILL_A64_RESTORE: return 2; case AMDGPU::SI_SPILL_S32_SAVE: case AMDGPU::SI_SPILL_S32_RESTORE: case AMDGPU::SI_SPILL_V32_SAVE: case AMDGPU::SI_SPILL_V32_RESTORE: case AMDGPU::SI_SPILL_A32_SAVE: case AMDGPU::SI_SPILL_A32_RESTORE: return 1; default: llvm_unreachable("Invalid spill opcode"); } } static int getOffsetMUBUFStore(unsigned Opc) { switch (Opc) { case AMDGPU::BUFFER_STORE_DWORD_OFFEN: return AMDGPU::BUFFER_STORE_DWORD_OFFSET; case AMDGPU::BUFFER_STORE_BYTE_OFFEN: return AMDGPU::BUFFER_STORE_BYTE_OFFSET; case AMDGPU::BUFFER_STORE_SHORT_OFFEN: return AMDGPU::BUFFER_STORE_SHORT_OFFSET; case AMDGPU::BUFFER_STORE_DWORDX2_OFFEN: return AMDGPU::BUFFER_STORE_DWORDX2_OFFSET; case AMDGPU::BUFFER_STORE_DWORDX4_OFFEN: return AMDGPU::BUFFER_STORE_DWORDX4_OFFSET; case AMDGPU::BUFFER_STORE_SHORT_D16_HI_OFFEN: return AMDGPU::BUFFER_STORE_SHORT_D16_HI_OFFSET; case AMDGPU::BUFFER_STORE_BYTE_D16_HI_OFFEN: return AMDGPU::BUFFER_STORE_BYTE_D16_HI_OFFSET; default: return -1; } } static int getOffsetMUBUFLoad(unsigned Opc) { switch (Opc) { case AMDGPU::BUFFER_LOAD_DWORD_OFFEN: return AMDGPU::BUFFER_LOAD_DWORD_OFFSET; case AMDGPU::BUFFER_LOAD_UBYTE_OFFEN: return AMDGPU::BUFFER_LOAD_UBYTE_OFFSET; case AMDGPU::BUFFER_LOAD_SBYTE_OFFEN: return AMDGPU::BUFFER_LOAD_SBYTE_OFFSET; case AMDGPU::BUFFER_LOAD_USHORT_OFFEN: return AMDGPU::BUFFER_LOAD_USHORT_OFFSET; case AMDGPU::BUFFER_LOAD_SSHORT_OFFEN: return AMDGPU::BUFFER_LOAD_SSHORT_OFFSET; case AMDGPU::BUFFER_LOAD_DWORDX2_OFFEN: return AMDGPU::BUFFER_LOAD_DWORDX2_OFFSET; case AMDGPU::BUFFER_LOAD_DWORDX4_OFFEN: return AMDGPU::BUFFER_LOAD_DWORDX4_OFFSET; case AMDGPU::BUFFER_LOAD_UBYTE_D16_OFFEN: return AMDGPU::BUFFER_LOAD_UBYTE_D16_OFFSET; case AMDGPU::BUFFER_LOAD_UBYTE_D16_HI_OFFEN: return AMDGPU::BUFFER_LOAD_UBYTE_D16_HI_OFFSET; case AMDGPU::BUFFER_LOAD_SBYTE_D16_OFFEN: return AMDGPU::BUFFER_LOAD_SBYTE_D16_OFFSET; case AMDGPU::BUFFER_LOAD_SBYTE_D16_HI_OFFEN: return AMDGPU::BUFFER_LOAD_SBYTE_D16_HI_OFFSET; case AMDGPU::BUFFER_LOAD_SHORT_D16_OFFEN: return AMDGPU::BUFFER_LOAD_SHORT_D16_OFFSET; case AMDGPU::BUFFER_LOAD_SHORT_D16_HI_OFFEN: return AMDGPU::BUFFER_LOAD_SHORT_D16_HI_OFFSET; default: return -1; } } static MachineInstrBuilder spillVGPRtoAGPR(const GCNSubtarget &ST, MachineBasicBlock &MBB, MachineBasicBlock::iterator MI, int Index, unsigned Lane, unsigned ValueReg, bool IsKill) { MachineFunction *MF = MBB.getParent(); SIMachineFunctionInfo *MFI = MF->getInfo(); const SIInstrInfo *TII = ST.getInstrInfo(); MCPhysReg Reg = MFI->getVGPRToAGPRSpill(Index, Lane); if (Reg == AMDGPU::NoRegister) return MachineInstrBuilder(); bool IsStore = MI->mayStore(); MachineRegisterInfo &MRI = MF->getRegInfo(); auto *TRI = static_cast(MRI.getTargetRegisterInfo()); unsigned Dst = IsStore ? Reg : ValueReg; unsigned Src = IsStore ? ValueReg : Reg; unsigned Opc = (IsStore ^ TRI->isVGPR(MRI, Reg)) ? AMDGPU::V_ACCVGPR_WRITE_B32_e64 : AMDGPU::V_ACCVGPR_READ_B32_e64; auto MIB = BuildMI(MBB, MI, MI->getDebugLoc(), TII->get(Opc), Dst) .addReg(Src, getKillRegState(IsKill)); MIB->setAsmPrinterFlag(MachineInstr::ReloadReuse); return MIB; } // This differs from buildSpillLoadStore by only scavenging a VGPR. It does not // need to handle the case where an SGPR may need to be spilled while spilling. static bool buildMUBUFOffsetLoadStore(const GCNSubtarget &ST, MachineFrameInfo &MFI, MachineBasicBlock::iterator MI, int Index, int64_t Offset) { const SIInstrInfo *TII = ST.getInstrInfo(); MachineBasicBlock *MBB = MI->getParent(); const DebugLoc &DL = MI->getDebugLoc(); bool IsStore = MI->mayStore(); unsigned Opc = MI->getOpcode(); int LoadStoreOp = IsStore ? getOffsetMUBUFStore(Opc) : getOffsetMUBUFLoad(Opc); if (LoadStoreOp == -1) return false; const MachineOperand *Reg = TII->getNamedOperand(*MI, AMDGPU::OpName::vdata); if (spillVGPRtoAGPR(ST, *MBB, MI, Index, 0, Reg->getReg(), false).getInstr()) return true; MachineInstrBuilder NewMI = BuildMI(*MBB, MI, DL, TII->get(LoadStoreOp)) .add(*Reg) .add(*TII->getNamedOperand(*MI, AMDGPU::OpName::srsrc)) .add(*TII->getNamedOperand(*MI, AMDGPU::OpName::soffset)) .addImm(Offset) .addImm(0) // cpol .addImm(0) // tfe .addImm(0) // swz .cloneMemRefs(*MI); const MachineOperand *VDataIn = TII->getNamedOperand(*MI, AMDGPU::OpName::vdata_in); if (VDataIn) NewMI.add(*VDataIn); return true; } static unsigned getFlatScratchSpillOpcode(const SIInstrInfo *TII, unsigned LoadStoreOp, unsigned EltSize) { bool IsStore = TII->get(LoadStoreOp).mayStore(); bool UseST = AMDGPU::getNamedOperandIdx(LoadStoreOp, AMDGPU::OpName::vaddr) < 0 && AMDGPU::getNamedOperandIdx(LoadStoreOp, AMDGPU::OpName::saddr) < 0; switch (EltSize) { case 4: LoadStoreOp = IsStore ? AMDGPU::SCRATCH_STORE_DWORD_SADDR : AMDGPU::SCRATCH_LOAD_DWORD_SADDR; break; case 8: LoadStoreOp = IsStore ? AMDGPU::SCRATCH_STORE_DWORDX2_SADDR : AMDGPU::SCRATCH_LOAD_DWORDX2_SADDR; break; case 12: LoadStoreOp = IsStore ? AMDGPU::SCRATCH_STORE_DWORDX3_SADDR : AMDGPU::SCRATCH_LOAD_DWORDX3_SADDR; break; case 16: LoadStoreOp = IsStore ? AMDGPU::SCRATCH_STORE_DWORDX4_SADDR : AMDGPU::SCRATCH_LOAD_DWORDX4_SADDR; break; default: llvm_unreachable("Unexpected spill load/store size!"); } if (UseST) LoadStoreOp = AMDGPU::getFlatScratchInstSTfromSS(LoadStoreOp); return LoadStoreOp; } void SIRegisterInfo::buildSpillLoadStore( MachineBasicBlock &MBB, MachineBasicBlock::iterator MI, unsigned LoadStoreOp, int Index, Register ValueReg, bool IsKill, MCRegister ScratchOffsetReg, int64_t InstOffset, MachineMemOperand *MMO, RegScavenger *RS, LivePhysRegs *LiveRegs) const { assert((!RS || !LiveRegs) && "Only RS or LiveRegs can be set but not both"); MachineFunction *MF = MBB.getParent(); const SIInstrInfo *TII = ST.getInstrInfo(); const MachineFrameInfo &MFI = MF->getFrameInfo(); const SIMachineFunctionInfo *FuncInfo = MF->getInfo(); const MCInstrDesc *Desc = &TII->get(LoadStoreOp); const DebugLoc &DL = MI != MBB.end() ? MI->getDebugLoc() : DebugLoc(); bool IsStore = Desc->mayStore(); bool IsFlat = TII->isFLATScratch(LoadStoreOp); bool Scavenged = false; MCRegister SOffset = ScratchOffsetReg; const TargetRegisterClass *RC = getRegClassForReg(MF->getRegInfo(), ValueReg); // On gfx90a+ AGPR is a regular VGPR acceptable for loads and stores. const bool IsAGPR = !ST.hasGFX90AInsts() && hasAGPRs(RC); const unsigned RegWidth = AMDGPU::getRegBitWidth(RC->getID()) / 8; // Always use 4 byte operations for AGPRs because we need to scavenge // a temporary VGPR. unsigned EltSize = (IsFlat && !IsAGPR) ? std::min(RegWidth, 16u) : 4u; unsigned NumSubRegs = RegWidth / EltSize; unsigned Size = NumSubRegs * EltSize; unsigned RemSize = RegWidth - Size; unsigned NumRemSubRegs = RemSize ? 1 : 0; int64_t Offset = InstOffset + MFI.getObjectOffset(Index); int64_t MaxOffset = Offset + Size + RemSize - EltSize; int64_t ScratchOffsetRegDelta = 0; if (IsFlat && EltSize > 4) { LoadStoreOp = getFlatScratchSpillOpcode(TII, LoadStoreOp, EltSize); Desc = &TII->get(LoadStoreOp); } Align Alignment = MFI.getObjectAlign(Index); const MachinePointerInfo &BasePtrInfo = MMO->getPointerInfo(); assert((IsFlat || ((Offset % EltSize) == 0)) && "unexpected VGPR spill offset"); bool IsOffsetLegal = IsFlat ? TII->isLegalFLATOffset(MaxOffset, AMDGPUAS::PRIVATE_ADDRESS, SIInstrFlags::FlatScratch) : SIInstrInfo::isLegalMUBUFImmOffset(MaxOffset); if (!IsOffsetLegal || (IsFlat && !SOffset && !ST.hasFlatScratchSTMode())) { SOffset = MCRegister(); // We currently only support spilling VGPRs to EltSize boundaries, meaning // we can simplify the adjustment of Offset here to just scale with // WavefrontSize. if (!IsFlat) Offset *= ST.getWavefrontSize(); // We don't have access to the register scavenger if this function is called // during PEI::scavengeFrameVirtualRegs() so use LiveRegs in this case. if (RS) { SOffset = RS->scavengeRegister(&AMDGPU::SGPR_32RegClass, MI, 0, false); } else if (LiveRegs) { for (MCRegister Reg : AMDGPU::SGPR_32RegClass) { if (LiveRegs->available(MF->getRegInfo(), Reg)) { SOffset = Reg; break; } } } if (!SOffset) { // There are no free SGPRs, and since we are in the process of spilling // VGPRs too. Since we need a VGPR in order to spill SGPRs (this is true // on SI/CI and on VI it is true until we implement spilling using scalar // stores), we have no way to free up an SGPR. Our solution here is to // add the offset directly to the ScratchOffset or StackPtrOffset // register, and then subtract the offset after the spill to return the // register to it's original value. if (!ScratchOffsetReg) ScratchOffsetReg = FuncInfo->getStackPtrOffsetReg(); SOffset = ScratchOffsetReg; ScratchOffsetRegDelta = Offset; } else { Scavenged = true; } if (!SOffset) report_fatal_error("could not scavenge SGPR to spill in entry function"); if (ScratchOffsetReg == AMDGPU::NoRegister) { BuildMI(MBB, MI, DL, TII->get(AMDGPU::S_MOV_B32), SOffset).addImm(Offset); } else { BuildMI(MBB, MI, DL, TII->get(AMDGPU::S_ADD_I32), SOffset) .addReg(ScratchOffsetReg) .addImm(Offset); } Offset = 0; } if (IsFlat && SOffset == AMDGPU::NoRegister) { assert(AMDGPU::getNamedOperandIdx(LoadStoreOp, AMDGPU::OpName::vaddr) < 0 && "Unexpected vaddr for flat scratch with a FI operand"); assert(ST.hasFlatScratchSTMode()); LoadStoreOp = AMDGPU::getFlatScratchInstSTfromSS(LoadStoreOp); Desc = &TII->get(LoadStoreOp); } Register TmpReg; for (unsigned i = 0, e = NumSubRegs + NumRemSubRegs, RegOffset = 0; i != e; ++i, RegOffset += EltSize) { if (i == NumSubRegs) { EltSize = RemSize; LoadStoreOp = getFlatScratchSpillOpcode(TII, LoadStoreOp, EltSize); } Desc = &TII->get(LoadStoreOp); unsigned NumRegs = EltSize / 4; Register SubReg = e == 1 ? ValueReg : Register(getSubReg(ValueReg, getSubRegFromChannel(RegOffset / 4, NumRegs))); unsigned SOffsetRegState = 0; unsigned SrcDstRegState = getDefRegState(!IsStore); if (i + 1 == e) { SOffsetRegState |= getKillRegState(Scavenged); // The last implicit use carries the "Kill" flag. SrcDstRegState |= getKillRegState(IsKill); } // Make sure the whole register is defined if there are undef components by // adding an implicit def of the super-reg on the first instruction. bool NeedSuperRegDef = e > 1 && IsStore && i == 0; bool NeedSuperRegImpOperand = e > 1; unsigned Lane = RegOffset / 4; unsigned LaneE = (RegOffset + EltSize) / 4; for ( ; Lane != LaneE; ++Lane) { bool IsSubReg = e > 1 || EltSize > 4; Register Sub = IsSubReg ? Register(getSubReg(ValueReg, getSubRegFromChannel(Lane))) : ValueReg; auto MIB = spillVGPRtoAGPR(ST, MBB, MI, Index, Lane, Sub, IsKill); if (!MIB.getInstr()) break; if (NeedSuperRegDef || (IsSubReg && IsStore && Lane == 0)) { MIB.addReg(ValueReg, RegState::ImplicitDefine); NeedSuperRegDef = false; } if (IsSubReg || NeedSuperRegImpOperand) { NeedSuperRegImpOperand = true; unsigned State = SrcDstRegState; if (Lane + 1 != LaneE) State &= ~RegState::Kill; MIB.addReg(ValueReg, RegState::Implicit | State); } } if (Lane == LaneE) // Fully spilled into AGPRs. continue; // Offset in bytes from the beginning of the ValueReg to its portion we // still need to spill. It may differ from RegOffset if a portion of // current SubReg has been already spilled into AGPRs by the loop above. unsigned RemRegOffset = Lane * 4; unsigned RemEltSize = EltSize - (RemRegOffset - RegOffset); if (RemEltSize != EltSize) { // Partially spilled to AGPRs assert(IsFlat && EltSize > 4); unsigned NumRegs = RemEltSize / 4; SubReg = Register(getSubReg(ValueReg, getSubRegFromChannel(RemRegOffset / 4, NumRegs))); unsigned Opc = getFlatScratchSpillOpcode(TII, LoadStoreOp, RemEltSize); Desc = &TII->get(Opc); } unsigned FinalReg = SubReg; if (IsAGPR) { assert(EltSize == 4); if (!TmpReg) { assert(RS && "Needs to have RegScavenger to spill an AGPR!"); // FIXME: change to scavengeRegisterBackwards() TmpReg = RS->scavengeRegister(&AMDGPU::VGPR_32RegClass, MI, 0); RS->setRegUsed(TmpReg); } if (IsStore) { auto AccRead = BuildMI(MBB, MI, DL, TII->get(AMDGPU::V_ACCVGPR_READ_B32_e64), TmpReg) .addReg(SubReg, getKillRegState(IsKill)); if (NeedSuperRegDef) AccRead.addReg(ValueReg, RegState::ImplicitDefine); AccRead->setAsmPrinterFlag(MachineInstr::ReloadReuse); } SubReg = TmpReg; } MachinePointerInfo PInfo = BasePtrInfo.getWithOffset(RemRegOffset); MachineMemOperand *NewMMO = MF->getMachineMemOperand(PInfo, MMO->getFlags(), RemEltSize, commonAlignment(Alignment, RemRegOffset)); auto MIB = BuildMI(MBB, MI, DL, *Desc) .addReg(SubReg, getDefRegState(!IsStore) | getKillRegState(IsKill)); if (!IsFlat) MIB.addReg(FuncInfo->getScratchRSrcReg()); if (SOffset == AMDGPU::NoRegister) { if (!IsFlat) MIB.addImm(0); } else { MIB.addReg(SOffset, SOffsetRegState); } MIB.addImm(Offset + RemRegOffset) .addImm(0); // cpol if (!IsFlat) MIB.addImm(0) // tfe .addImm(0); // swz MIB.addMemOperand(NewMMO); if (!IsAGPR && NeedSuperRegDef) MIB.addReg(ValueReg, RegState::ImplicitDefine); if (!IsStore && TmpReg != AMDGPU::NoRegister) { MIB = BuildMI(MBB, MI, DL, TII->get(AMDGPU::V_ACCVGPR_WRITE_B32_e64), FinalReg) .addReg(TmpReg, RegState::Kill); MIB->setAsmPrinterFlag(MachineInstr::ReloadReuse); } if (NeedSuperRegImpOperand) MIB.addReg(ValueReg, RegState::Implicit | SrcDstRegState); } if (ScratchOffsetRegDelta != 0) { // Subtract the offset we added to the ScratchOffset register. BuildMI(MBB, MI, DL, TII->get(AMDGPU::S_ADD_I32), SOffset) .addReg(SOffset) .addImm(-ScratchOffsetRegDelta); } } void SIRegisterInfo::buildVGPRSpillLoadStore(SGPRSpillBuilder &SB, int Index, int Offset, bool IsLoad, bool IsKill) const { // Load/store VGPR MachineFrameInfo &FrameInfo = SB.MF.getFrameInfo(); assert(FrameInfo.getStackID(Index) != TargetStackID::SGPRSpill); Register FrameReg = FrameInfo.isFixedObjectIndex(Index) && hasBasePointer(SB.MF) ? getBaseRegister() : getFrameRegister(SB.MF); Align Alignment = FrameInfo.getObjectAlign(Index); MachinePointerInfo PtrInfo = MachinePointerInfo::getFixedStack(SB.MF, Index); MachineMemOperand *MMO = SB.MF.getMachineMemOperand( PtrInfo, IsLoad ? MachineMemOperand::MOLoad : MachineMemOperand::MOStore, SB.EltSize, Alignment); if (IsLoad) { unsigned Opc = ST.enableFlatScratch() ? AMDGPU::SCRATCH_LOAD_DWORD_SADDR : AMDGPU::BUFFER_LOAD_DWORD_OFFSET; buildSpillLoadStore(SB.MBB, SB.MI, Opc, Index, SB.TmpVGPR, false, FrameReg, Offset * SB.EltSize, MMO, SB.RS); } else { unsigned Opc = ST.enableFlatScratch() ? AMDGPU::SCRATCH_STORE_DWORD_SADDR : AMDGPU::BUFFER_STORE_DWORD_OFFSET; buildSpillLoadStore(SB.MBB, SB.MI, Opc, Index, SB.TmpVGPR, IsKill, FrameReg, Offset * SB.EltSize, MMO, SB.RS); // This only ever adds one VGPR spill SB.MFI.addToSpilledVGPRs(1); } } bool SIRegisterInfo::spillSGPR(MachineBasicBlock::iterator MI, int Index, RegScavenger *RS, LiveIntervals *LIS, bool OnlyToVGPR) const { SGPRSpillBuilder SB(*this, *ST.getInstrInfo(), isWave32, MI, Index, RS); ArrayRef VGPRSpills = SB.MFI.getSGPRToVGPRSpills(Index); bool SpillToVGPR = !VGPRSpills.empty(); if (OnlyToVGPR && !SpillToVGPR) return false; assert(SpillToVGPR || (SB.SuperReg != SB.MFI.getStackPtrOffsetReg() && SB.SuperReg != SB.MFI.getFrameOffsetReg())); if (SpillToVGPR) { for (unsigned i = 0, e = SB.NumSubRegs; i < e; ++i) { Register SubReg = SB.NumSubRegs == 1 ? SB.SuperReg : Register(getSubReg(SB.SuperReg, SB.SplitParts[i])); SIMachineFunctionInfo::SpilledReg Spill = VGPRSpills[i]; bool UseKill = SB.IsKill && i == SB.NumSubRegs - 1; // Mark the "old value of vgpr" input undef only if this is the first sgpr // spill to this specific vgpr in the first basic block. auto MIB = BuildMI(SB.MBB, MI, SB.DL, SB.TII.get(AMDGPU::V_WRITELANE_B32), Spill.VGPR) .addReg(SubReg, getKillRegState(UseKill)) .addImm(Spill.Lane) .addReg(Spill.VGPR); if (LIS) { if (i == 0) LIS->ReplaceMachineInstrInMaps(*MI, *MIB); else LIS->InsertMachineInstrInMaps(*MIB); } if (i == 0 && SB.NumSubRegs > 1) { // We may be spilling a super-register which is only partially defined, // and need to ensure later spills think the value is defined. MIB.addReg(SB.SuperReg, RegState::ImplicitDefine); } if (SB.NumSubRegs > 1) MIB.addReg(SB.SuperReg, getKillRegState(UseKill) | RegState::Implicit); // FIXME: Since this spills to another register instead of an actual // frame index, we should delete the frame index when all references to // it are fixed. } } else { SB.prepare(); // SubReg carries the "Kill" flag when SubReg == SB.SuperReg. unsigned SubKillState = getKillRegState((SB.NumSubRegs == 1) && SB.IsKill); // Per VGPR helper data auto PVD = SB.getPerVGPRData(); for (unsigned Offset = 0; Offset < PVD.NumVGPRs; ++Offset) { unsigned TmpVGPRFlags = RegState::Undef; // Write sub registers into the VGPR for (unsigned i = Offset * PVD.PerVGPR, e = std::min((Offset + 1) * PVD.PerVGPR, SB.NumSubRegs); i < e; ++i) { Register SubReg = SB.NumSubRegs == 1 ? SB.SuperReg : Register(getSubReg(SB.SuperReg, SB.SplitParts[i])); MachineInstrBuilder WriteLane = BuildMI(SB.MBB, MI, SB.DL, SB.TII.get(AMDGPU::V_WRITELANE_B32), SB.TmpVGPR) .addReg(SubReg, SubKillState) .addImm(i % PVD.PerVGPR) .addReg(SB.TmpVGPR, TmpVGPRFlags); TmpVGPRFlags = 0; if (LIS) { if (i == 0) LIS->ReplaceMachineInstrInMaps(*MI, *WriteLane); else LIS->InsertMachineInstrInMaps(*WriteLane); } // There could be undef components of a spilled super register. // TODO: Can we detect this and skip the spill? if (SB.NumSubRegs > 1) { // The last implicit use of the SB.SuperReg carries the "Kill" flag. unsigned SuperKillState = 0; if (i + 1 == SB.NumSubRegs) SuperKillState |= getKillRegState(SB.IsKill); WriteLane.addReg(SB.SuperReg, RegState::Implicit | SuperKillState); } } // Write out VGPR SB.readWriteTmpVGPR(Offset, /*IsLoad*/ false); } SB.restore(); } MI->eraseFromParent(); SB.MFI.addToSpilledSGPRs(SB.NumSubRegs); if (LIS) LIS->removeAllRegUnitsForPhysReg(SB.SuperReg); return true; } bool SIRegisterInfo::restoreSGPR(MachineBasicBlock::iterator MI, int Index, RegScavenger *RS, LiveIntervals *LIS, bool OnlyToVGPR) const { SGPRSpillBuilder SB(*this, *ST.getInstrInfo(), isWave32, MI, Index, RS); ArrayRef VGPRSpills = SB.MFI.getSGPRToVGPRSpills(Index); bool SpillToVGPR = !VGPRSpills.empty(); if (OnlyToVGPR && !SpillToVGPR) return false; if (SpillToVGPR) { for (unsigned i = 0, e = SB.NumSubRegs; i < e; ++i) { Register SubReg = SB.NumSubRegs == 1 ? SB.SuperReg : Register(getSubReg(SB.SuperReg, SB.SplitParts[i])); SIMachineFunctionInfo::SpilledReg Spill = VGPRSpills[i]; auto MIB = BuildMI(SB.MBB, MI, SB.DL, SB.TII.get(AMDGPU::V_READLANE_B32), SubReg) .addReg(Spill.VGPR) .addImm(Spill.Lane); if (SB.NumSubRegs > 1 && i == 0) MIB.addReg(SB.SuperReg, RegState::ImplicitDefine); if (LIS) { if (i == e - 1) LIS->ReplaceMachineInstrInMaps(*MI, *MIB); else LIS->InsertMachineInstrInMaps(*MIB); } } } else { SB.prepare(); // Per VGPR helper data auto PVD = SB.getPerVGPRData(); for (unsigned Offset = 0; Offset < PVD.NumVGPRs; ++Offset) { // Load in VGPR data SB.readWriteTmpVGPR(Offset, /*IsLoad*/ true); // Unpack lanes for (unsigned i = Offset * PVD.PerVGPR, e = std::min((Offset + 1) * PVD.PerVGPR, SB.NumSubRegs); i < e; ++i) { Register SubReg = SB.NumSubRegs == 1 ? SB.SuperReg : Register(getSubReg(SB.SuperReg, SB.SplitParts[i])); bool LastSubReg = (i + 1 == e); auto MIB = BuildMI(SB.MBB, MI, SB.DL, SB.TII.get(AMDGPU::V_READLANE_B32), SubReg) .addReg(SB.TmpVGPR, getKillRegState(LastSubReg)) .addImm(i); if (SB.NumSubRegs > 1 && i == 0) MIB.addReg(SB.SuperReg, RegState::ImplicitDefine); if (LIS) { if (i == e - 1) LIS->ReplaceMachineInstrInMaps(*MI, *MIB); else LIS->InsertMachineInstrInMaps(*MIB); } } } SB.restore(); } MI->eraseFromParent(); if (LIS) LIS->removeAllRegUnitsForPhysReg(SB.SuperReg); return true; } /// Special case of eliminateFrameIndex. Returns true if the SGPR was spilled to /// a VGPR and the stack slot can be safely eliminated when all other users are /// handled. bool SIRegisterInfo::eliminateSGPRToVGPRSpillFrameIndex( MachineBasicBlock::iterator MI, int FI, RegScavenger *RS, LiveIntervals *LIS) const { switch (MI->getOpcode()) { case AMDGPU::SI_SPILL_S1024_SAVE: case AMDGPU::SI_SPILL_S512_SAVE: case AMDGPU::SI_SPILL_S256_SAVE: case AMDGPU::SI_SPILL_S224_SAVE: case AMDGPU::SI_SPILL_S192_SAVE: case AMDGPU::SI_SPILL_S160_SAVE: case AMDGPU::SI_SPILL_S128_SAVE: case AMDGPU::SI_SPILL_S96_SAVE: case AMDGPU::SI_SPILL_S64_SAVE: case AMDGPU::SI_SPILL_S32_SAVE: return spillSGPR(MI, FI, RS, LIS, true); case AMDGPU::SI_SPILL_S1024_RESTORE: case AMDGPU::SI_SPILL_S512_RESTORE: case AMDGPU::SI_SPILL_S256_RESTORE: case AMDGPU::SI_SPILL_S224_RESTORE: case AMDGPU::SI_SPILL_S192_RESTORE: case AMDGPU::SI_SPILL_S160_RESTORE: case AMDGPU::SI_SPILL_S128_RESTORE: case AMDGPU::SI_SPILL_S96_RESTORE: case AMDGPU::SI_SPILL_S64_RESTORE: case AMDGPU::SI_SPILL_S32_RESTORE: return restoreSGPR(MI, FI, RS, LIS, true); default: llvm_unreachable("not an SGPR spill instruction"); } } void SIRegisterInfo::eliminateFrameIndex(MachineBasicBlock::iterator MI, int SPAdj, unsigned FIOperandNum, RegScavenger *RS) const { MachineFunction *MF = MI->getParent()->getParent(); MachineBasicBlock *MBB = MI->getParent(); SIMachineFunctionInfo *MFI = MF->getInfo(); MachineFrameInfo &FrameInfo = MF->getFrameInfo(); const SIInstrInfo *TII = ST.getInstrInfo(); DebugLoc DL = MI->getDebugLoc(); assert(SPAdj == 0 && "unhandled SP adjustment in call sequence?"); MachineOperand &FIOp = MI->getOperand(FIOperandNum); int Index = MI->getOperand(FIOperandNum).getIndex(); Register FrameReg = FrameInfo.isFixedObjectIndex(Index) && hasBasePointer(*MF) ? getBaseRegister() : getFrameRegister(*MF); switch (MI->getOpcode()) { // SGPR register spill case AMDGPU::SI_SPILL_S1024_SAVE: case AMDGPU::SI_SPILL_S512_SAVE: case AMDGPU::SI_SPILL_S256_SAVE: case AMDGPU::SI_SPILL_S224_SAVE: case AMDGPU::SI_SPILL_S192_SAVE: case AMDGPU::SI_SPILL_S160_SAVE: case AMDGPU::SI_SPILL_S128_SAVE: case AMDGPU::SI_SPILL_S96_SAVE: case AMDGPU::SI_SPILL_S64_SAVE: case AMDGPU::SI_SPILL_S32_SAVE: { spillSGPR(MI, Index, RS); break; } // SGPR register restore case AMDGPU::SI_SPILL_S1024_RESTORE: case AMDGPU::SI_SPILL_S512_RESTORE: case AMDGPU::SI_SPILL_S256_RESTORE: case AMDGPU::SI_SPILL_S224_RESTORE: case AMDGPU::SI_SPILL_S192_RESTORE: case AMDGPU::SI_SPILL_S160_RESTORE: case AMDGPU::SI_SPILL_S128_RESTORE: case AMDGPU::SI_SPILL_S96_RESTORE: case AMDGPU::SI_SPILL_S64_RESTORE: case AMDGPU::SI_SPILL_S32_RESTORE: { restoreSGPR(MI, Index, RS); break; } // VGPR register spill case AMDGPU::SI_SPILL_V1024_SAVE: case AMDGPU::SI_SPILL_V512_SAVE: case AMDGPU::SI_SPILL_V256_SAVE: case AMDGPU::SI_SPILL_V224_SAVE: case AMDGPU::SI_SPILL_V192_SAVE: case AMDGPU::SI_SPILL_V160_SAVE: case AMDGPU::SI_SPILL_V128_SAVE: case AMDGPU::SI_SPILL_V96_SAVE: case AMDGPU::SI_SPILL_V64_SAVE: case AMDGPU::SI_SPILL_V32_SAVE: case AMDGPU::SI_SPILL_A1024_SAVE: case AMDGPU::SI_SPILL_A512_SAVE: case AMDGPU::SI_SPILL_A256_SAVE: case AMDGPU::SI_SPILL_A224_SAVE: case AMDGPU::SI_SPILL_A192_SAVE: case AMDGPU::SI_SPILL_A160_SAVE: case AMDGPU::SI_SPILL_A128_SAVE: case AMDGPU::SI_SPILL_A96_SAVE: case AMDGPU::SI_SPILL_A64_SAVE: case AMDGPU::SI_SPILL_A32_SAVE: { const MachineOperand *VData = TII->getNamedOperand(*MI, AMDGPU::OpName::vdata); assert(TII->getNamedOperand(*MI, AMDGPU::OpName::soffset)->getReg() == MFI->getStackPtrOffsetReg()); unsigned Opc = ST.enableFlatScratch() ? AMDGPU::SCRATCH_STORE_DWORD_SADDR : AMDGPU::BUFFER_STORE_DWORD_OFFSET; auto *MBB = MI->getParent(); buildSpillLoadStore( *MBB, MI, Opc, Index, VData->getReg(), VData->isKill(), FrameReg, TII->getNamedOperand(*MI, AMDGPU::OpName::offset)->getImm(), *MI->memoperands_begin(), RS); MFI->addToSpilledVGPRs(getNumSubRegsForSpillOp(MI->getOpcode())); MI->eraseFromParent(); break; } case AMDGPU::SI_SPILL_V32_RESTORE: case AMDGPU::SI_SPILL_V64_RESTORE: case AMDGPU::SI_SPILL_V96_RESTORE: case AMDGPU::SI_SPILL_V128_RESTORE: case AMDGPU::SI_SPILL_V160_RESTORE: case AMDGPU::SI_SPILL_V192_RESTORE: case AMDGPU::SI_SPILL_V224_RESTORE: case AMDGPU::SI_SPILL_V256_RESTORE: case AMDGPU::SI_SPILL_V512_RESTORE: case AMDGPU::SI_SPILL_V1024_RESTORE: case AMDGPU::SI_SPILL_A32_RESTORE: case AMDGPU::SI_SPILL_A64_RESTORE: case AMDGPU::SI_SPILL_A96_RESTORE: case AMDGPU::SI_SPILL_A128_RESTORE: case AMDGPU::SI_SPILL_A160_RESTORE: case AMDGPU::SI_SPILL_A192_RESTORE: case AMDGPU::SI_SPILL_A224_RESTORE: case AMDGPU::SI_SPILL_A256_RESTORE: case AMDGPU::SI_SPILL_A512_RESTORE: case AMDGPU::SI_SPILL_A1024_RESTORE: { const MachineOperand *VData = TII->getNamedOperand(*MI, AMDGPU::OpName::vdata); assert(TII->getNamedOperand(*MI, AMDGPU::OpName::soffset)->getReg() == MFI->getStackPtrOffsetReg()); unsigned Opc = ST.enableFlatScratch() ? AMDGPU::SCRATCH_LOAD_DWORD_SADDR : AMDGPU::BUFFER_LOAD_DWORD_OFFSET; auto *MBB = MI->getParent(); buildSpillLoadStore( *MBB, MI, Opc, Index, VData->getReg(), VData->isKill(), FrameReg, TII->getNamedOperand(*MI, AMDGPU::OpName::offset)->getImm(), *MI->memoperands_begin(), RS); MI->eraseFromParent(); break; } default: { // Other access to frame index const DebugLoc &DL = MI->getDebugLoc(); int64_t Offset = FrameInfo.getObjectOffset(Index); if (ST.enableFlatScratch()) { if (TII->isFLATScratch(*MI)) { assert((int16_t)FIOperandNum == AMDGPU::getNamedOperandIdx(MI->getOpcode(), AMDGPU::OpName::saddr)); // The offset is always swizzled, just replace it if (FrameReg) FIOp.ChangeToRegister(FrameReg, false); if (!Offset) return; MachineOperand *OffsetOp = TII->getNamedOperand(*MI, AMDGPU::OpName::offset); int64_t NewOffset = Offset + OffsetOp->getImm(); if (TII->isLegalFLATOffset(NewOffset, AMDGPUAS::PRIVATE_ADDRESS, SIInstrFlags::FlatScratch)) { OffsetOp->setImm(NewOffset); if (FrameReg) return; Offset = 0; } assert(!TII->getNamedOperand(*MI, AMDGPU::OpName::vaddr) && "Unexpected vaddr for flat scratch with a FI operand"); // On GFX10 we have ST mode to use no registers for an address. // Otherwise we need to materialize 0 into an SGPR. if (!Offset && ST.hasFlatScratchSTMode()) { unsigned Opc = MI->getOpcode(); unsigned NewOpc = AMDGPU::getFlatScratchInstSTfromSS(Opc); MI->RemoveOperand( AMDGPU::getNamedOperandIdx(Opc, AMDGPU::OpName::saddr)); MI->setDesc(TII->get(NewOpc)); return; } } if (!FrameReg) { FIOp.ChangeToImmediate(Offset); if (TII->isImmOperandLegal(*MI, FIOperandNum, FIOp)) return; } // We need to use register here. Check if we can use an SGPR or need // a VGPR. FIOp.ChangeToRegister(AMDGPU::M0, false); bool UseSGPR = TII->isOperandLegal(*MI, FIOperandNum, &FIOp); if (!Offset && FrameReg && UseSGPR) { FIOp.setReg(FrameReg); return; } const TargetRegisterClass *RC = UseSGPR ? &AMDGPU::SReg_32_XM0RegClass : &AMDGPU::VGPR_32RegClass; Register TmpReg = RS->scavengeRegister(RC, MI, 0, !UseSGPR); FIOp.setReg(TmpReg); FIOp.setIsKill(true); if ((!FrameReg || !Offset) && TmpReg) { unsigned Opc = UseSGPR ? AMDGPU::S_MOV_B32 : AMDGPU::V_MOV_B32_e32; auto MIB = BuildMI(*MBB, MI, DL, TII->get(Opc), TmpReg); if (FrameReg) MIB.addReg(FrameReg); else MIB.addImm(Offset); return; } Register TmpSReg = UseSGPR ? TmpReg : RS->scavengeRegister(&AMDGPU::SReg_32_XM0RegClass, MI, 0, !UseSGPR); // TODO: for flat scratch another attempt can be made with a VGPR index // if no SGPRs can be scavenged. if ((!TmpSReg && !FrameReg) || (!TmpReg && !UseSGPR)) report_fatal_error("Cannot scavenge register in FI elimination!"); if (!TmpSReg) { // Use frame register and restore it after. TmpSReg = FrameReg; FIOp.setReg(FrameReg); FIOp.setIsKill(false); } BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_ADD_I32), TmpSReg) .addReg(FrameReg) .addImm(Offset); if (!UseSGPR) BuildMI(*MBB, MI, DL, TII->get(AMDGPU::V_MOV_B32_e32), TmpReg) .addReg(TmpSReg, RegState::Kill); if (TmpSReg == FrameReg) { // Undo frame register modification. BuildMI(*MBB, std::next(MI), DL, TII->get(AMDGPU::S_ADD_I32), FrameReg) .addReg(FrameReg) .addImm(-Offset); } return; } bool IsMUBUF = TII->isMUBUF(*MI); if (!IsMUBUF && !MFI->isEntryFunction()) { // Convert to a swizzled stack address by scaling by the wave size. // // In an entry function/kernel the offset is already swizzled. bool IsCopy = MI->getOpcode() == AMDGPU::V_MOV_B32_e32; Register ResultReg = IsCopy ? MI->getOperand(0).getReg() : RS->scavengeRegister(&AMDGPU::VGPR_32RegClass, MI, 0); int64_t Offset = FrameInfo.getObjectOffset(Index); if (Offset == 0) { // XXX - This never happens because of emergency scavenging slot at 0? BuildMI(*MBB, MI, DL, TII->get(AMDGPU::V_LSHRREV_B32_e64), ResultReg) .addImm(ST.getWavefrontSizeLog2()) .addReg(FrameReg); } else { if (auto MIB = TII->getAddNoCarry(*MBB, MI, DL, ResultReg, *RS)) { // Reuse ResultReg in intermediate step. Register ScaledReg = ResultReg; BuildMI(*MBB, *MIB, DL, TII->get(AMDGPU::V_LSHRREV_B32_e64), ScaledReg) .addImm(ST.getWavefrontSizeLog2()) .addReg(FrameReg); const bool IsVOP2 = MIB->getOpcode() == AMDGPU::V_ADD_U32_e32; // TODO: Fold if use instruction is another add of a constant. if (IsVOP2 || AMDGPU::isInlinableLiteral32(Offset, ST.hasInv2PiInlineImm())) { // FIXME: This can fail MIB.addImm(Offset); MIB.addReg(ScaledReg, RegState::Kill); if (!IsVOP2) MIB.addImm(0); // clamp bit } else { assert(MIB->getOpcode() == AMDGPU::V_ADD_CO_U32_e64 && "Need to reuse carry out register"); // Use scavenged unused carry out as offset register. Register ConstOffsetReg; if (!isWave32) ConstOffsetReg = getSubReg(MIB.getReg(1), AMDGPU::sub0); else ConstOffsetReg = MIB.getReg(1); BuildMI(*MBB, *MIB, DL, TII->get(AMDGPU::S_MOV_B32), ConstOffsetReg) .addImm(Offset); MIB.addReg(ConstOffsetReg, RegState::Kill); MIB.addReg(ScaledReg, RegState::Kill); MIB.addImm(0); // clamp bit } } else { // We have to produce a carry out, and there isn't a free SGPR pair // for it. We can keep the whole computation on the SALU to avoid // clobbering an additional register at the cost of an extra mov. // We may have 1 free scratch SGPR even though a carry out is // unavailable. Only one additional mov is needed. Register TmpScaledReg = RS->scavengeRegister(&AMDGPU::SReg_32_XM0RegClass, MI, 0, false); Register ScaledReg = TmpScaledReg.isValid() ? TmpScaledReg : FrameReg; BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_LSHR_B32), ScaledReg) .addReg(FrameReg) .addImm(ST.getWavefrontSizeLog2()); BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_ADD_I32), ScaledReg) .addReg(ScaledReg, RegState::Kill) .addImm(Offset); BuildMI(*MBB, MI, DL, TII->get(AMDGPU::COPY), ResultReg) .addReg(ScaledReg, RegState::Kill); // If there were truly no free SGPRs, we need to undo everything. if (!TmpScaledReg.isValid()) { BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_ADD_I32), ScaledReg) .addReg(ScaledReg, RegState::Kill) .addImm(-Offset); BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_LSHL_B32), ScaledReg) .addReg(FrameReg) .addImm(ST.getWavefrontSizeLog2()); } } } // Don't introduce an extra copy if we're just materializing in a mov. if (IsCopy) MI->eraseFromParent(); else FIOp.ChangeToRegister(ResultReg, false, false, true); return; } if (IsMUBUF) { // Disable offen so we don't need a 0 vgpr base. assert(static_cast(FIOperandNum) == AMDGPU::getNamedOperandIdx(MI->getOpcode(), AMDGPU::OpName::vaddr)); auto &SOffset = *TII->getNamedOperand(*MI, AMDGPU::OpName::soffset); assert((SOffset.isImm() && SOffset.getImm() == 0)); if (FrameReg != AMDGPU::NoRegister) SOffset.ChangeToRegister(FrameReg, false); int64_t Offset = FrameInfo.getObjectOffset(Index); int64_t OldImm = TII->getNamedOperand(*MI, AMDGPU::OpName::offset)->getImm(); int64_t NewOffset = OldImm + Offset; if (SIInstrInfo::isLegalMUBUFImmOffset(NewOffset) && buildMUBUFOffsetLoadStore(ST, FrameInfo, MI, Index, NewOffset)) { MI->eraseFromParent(); return; } } // If the offset is simply too big, don't convert to a scratch wave offset // relative index. FIOp.ChangeToImmediate(Offset); if (!TII->isImmOperandLegal(*MI, FIOperandNum, FIOp)) { Register TmpReg = RS->scavengeRegister(&AMDGPU::VGPR_32RegClass, MI, 0); BuildMI(*MBB, MI, DL, TII->get(AMDGPU::V_MOV_B32_e32), TmpReg) .addImm(Offset); FIOp.ChangeToRegister(TmpReg, false, false, true); } } } } StringRef SIRegisterInfo::getRegAsmName(MCRegister Reg) const { return AMDGPUInstPrinter::getRegisterName(Reg); } static const TargetRegisterClass * getAnyVGPRClassForBitWidth(unsigned BitWidth) { if (BitWidth <= 64) return &AMDGPU::VReg_64RegClass; if (BitWidth <= 96) return &AMDGPU::VReg_96RegClass; if (BitWidth <= 128) return &AMDGPU::VReg_128RegClass; if (BitWidth <= 160) return &AMDGPU::VReg_160RegClass; if (BitWidth <= 192) return &AMDGPU::VReg_192RegClass; if (BitWidth <= 224) return &AMDGPU::VReg_224RegClass; if (BitWidth <= 256) return &AMDGPU::VReg_256RegClass; if (BitWidth <= 512) return &AMDGPU::VReg_512RegClass; if (BitWidth <= 1024) return &AMDGPU::VReg_1024RegClass; return nullptr; } static const TargetRegisterClass * getAlignedVGPRClassForBitWidth(unsigned BitWidth) { if (BitWidth <= 64) return &AMDGPU::VReg_64_Align2RegClass; if (BitWidth <= 96) return &AMDGPU::VReg_96_Align2RegClass; if (BitWidth <= 128) return &AMDGPU::VReg_128_Align2RegClass; if (BitWidth <= 160) return &AMDGPU::VReg_160_Align2RegClass; if (BitWidth <= 192) return &AMDGPU::VReg_192_Align2RegClass; if (BitWidth <= 224) return &AMDGPU::VReg_224_Align2RegClass; if (BitWidth <= 256) return &AMDGPU::VReg_256_Align2RegClass; if (BitWidth <= 512) return &AMDGPU::VReg_512_Align2RegClass; if (BitWidth <= 1024) return &AMDGPU::VReg_1024_Align2RegClass; return nullptr; } const TargetRegisterClass * SIRegisterInfo::getVGPRClassForBitWidth(unsigned BitWidth) const { if (BitWidth == 1) return &AMDGPU::VReg_1RegClass; if (BitWidth <= 16) return &AMDGPU::VGPR_LO16RegClass; if (BitWidth <= 32) return &AMDGPU::VGPR_32RegClass; return ST.needsAlignedVGPRs() ? getAlignedVGPRClassForBitWidth(BitWidth) : getAnyVGPRClassForBitWidth(BitWidth); } static const TargetRegisterClass * getAnyAGPRClassForBitWidth(unsigned BitWidth) { if (BitWidth <= 64) return &AMDGPU::AReg_64RegClass; if (BitWidth <= 96) return &AMDGPU::AReg_96RegClass; if (BitWidth <= 128) return &AMDGPU::AReg_128RegClass; if (BitWidth <= 160) return &AMDGPU::AReg_160RegClass; if (BitWidth <= 192) return &AMDGPU::AReg_192RegClass; if (BitWidth <= 224) return &AMDGPU::AReg_224RegClass; if (BitWidth <= 256) return &AMDGPU::AReg_256RegClass; if (BitWidth <= 512) return &AMDGPU::AReg_512RegClass; if (BitWidth <= 1024) return &AMDGPU::AReg_1024RegClass; return nullptr; } static const TargetRegisterClass * getAlignedAGPRClassForBitWidth(unsigned BitWidth) { if (BitWidth <= 64) return &AMDGPU::AReg_64_Align2RegClass; if (BitWidth <= 96) return &AMDGPU::AReg_96_Align2RegClass; if (BitWidth <= 128) return &AMDGPU::AReg_128_Align2RegClass; if (BitWidth <= 160) return &AMDGPU::AReg_160_Align2RegClass; if (BitWidth <= 192) return &AMDGPU::AReg_192_Align2RegClass; if (BitWidth <= 224) return &AMDGPU::AReg_224_Align2RegClass; if (BitWidth <= 256) return &AMDGPU::AReg_256_Align2RegClass; if (BitWidth <= 512) return &AMDGPU::AReg_512_Align2RegClass; if (BitWidth <= 1024) return &AMDGPU::AReg_1024_Align2RegClass; return nullptr; } const TargetRegisterClass * SIRegisterInfo::getAGPRClassForBitWidth(unsigned BitWidth) const { if (BitWidth <= 16) return &AMDGPU::AGPR_LO16RegClass; if (BitWidth <= 32) return &AMDGPU::AGPR_32RegClass; return ST.needsAlignedVGPRs() ? getAlignedAGPRClassForBitWidth(BitWidth) : getAnyAGPRClassForBitWidth(BitWidth); } const TargetRegisterClass * SIRegisterInfo::getSGPRClassForBitWidth(unsigned BitWidth) { if (BitWidth <= 16) return &AMDGPU::SGPR_LO16RegClass; if (BitWidth <= 32) return &AMDGPU::SReg_32RegClass; if (BitWidth <= 64) return &AMDGPU::SReg_64RegClass; if (BitWidth <= 96) return &AMDGPU::SGPR_96RegClass; if (BitWidth <= 128) return &AMDGPU::SGPR_128RegClass; if (BitWidth <= 160) return &AMDGPU::SGPR_160RegClass; if (BitWidth <= 192) return &AMDGPU::SGPR_192RegClass; if (BitWidth <= 224) return &AMDGPU::SGPR_224RegClass; if (BitWidth <= 256) return &AMDGPU::SGPR_256RegClass; if (BitWidth <= 512) return &AMDGPU::SGPR_512RegClass; if (BitWidth <= 1024) return &AMDGPU::SGPR_1024RegClass; return nullptr; } // FIXME: This is very slow. It might be worth creating a map from physreg to // register class. const TargetRegisterClass * SIRegisterInfo::getPhysRegClass(MCRegister Reg) const { static const TargetRegisterClass *const BaseClasses[] = { &AMDGPU::VGPR_LO16RegClass, &AMDGPU::VGPR_HI16RegClass, &AMDGPU::SReg_LO16RegClass, &AMDGPU::AGPR_LO16RegClass, &AMDGPU::VGPR_32RegClass, &AMDGPU::SReg_32RegClass, &AMDGPU::AGPR_32RegClass, &AMDGPU::AGPR_32RegClass, &AMDGPU::VReg_64_Align2RegClass, &AMDGPU::VReg_64RegClass, &AMDGPU::SReg_64RegClass, &AMDGPU::AReg_64_Align2RegClass, &AMDGPU::AReg_64RegClass, &AMDGPU::VReg_96_Align2RegClass, &AMDGPU::VReg_96RegClass, &AMDGPU::SReg_96RegClass, &AMDGPU::AReg_96_Align2RegClass, &AMDGPU::AReg_96RegClass, &AMDGPU::VReg_128_Align2RegClass, &AMDGPU::VReg_128RegClass, &AMDGPU::SReg_128RegClass, &AMDGPU::AReg_128_Align2RegClass, &AMDGPU::AReg_128RegClass, &AMDGPU::VReg_160_Align2RegClass, &AMDGPU::VReg_160RegClass, &AMDGPU::SReg_160RegClass, &AMDGPU::AReg_160_Align2RegClass, &AMDGPU::AReg_160RegClass, &AMDGPU::VReg_192_Align2RegClass, &AMDGPU::VReg_192RegClass, &AMDGPU::SReg_192RegClass, &AMDGPU::AReg_192_Align2RegClass, &AMDGPU::AReg_192RegClass, &AMDGPU::VReg_224_Align2RegClass, &AMDGPU::VReg_224RegClass, &AMDGPU::SReg_224RegClass, &AMDGPU::AReg_224_Align2RegClass, &AMDGPU::AReg_224RegClass, &AMDGPU::VReg_256_Align2RegClass, &AMDGPU::VReg_256RegClass, &AMDGPU::SReg_256RegClass, &AMDGPU::AReg_256_Align2RegClass, &AMDGPU::AReg_256RegClass, &AMDGPU::VReg_512_Align2RegClass, &AMDGPU::VReg_512RegClass, &AMDGPU::SReg_512RegClass, &AMDGPU::AReg_512_Align2RegClass, &AMDGPU::AReg_512RegClass, &AMDGPU::SReg_1024RegClass, &AMDGPU::VReg_1024_Align2RegClass, &AMDGPU::VReg_1024RegClass, &AMDGPU::AReg_1024_Align2RegClass, &AMDGPU::AReg_1024RegClass, &AMDGPU::SCC_CLASSRegClass, &AMDGPU::Pseudo_SReg_32RegClass, &AMDGPU::Pseudo_SReg_128RegClass, }; for (const TargetRegisterClass *BaseClass : BaseClasses) { if (BaseClass->contains(Reg)) { return BaseClass; } } return nullptr; } bool SIRegisterInfo::isSGPRReg(const MachineRegisterInfo &MRI, Register Reg) const { const TargetRegisterClass *RC; if (Reg.isVirtual()) RC = MRI.getRegClass(Reg); else RC = getPhysRegClass(Reg); return isSGPRClass(RC); } // TODO: It might be helpful to have some target specific flags in // TargetRegisterClass to mark which classes are VGPRs to make this trivial. bool SIRegisterInfo::hasVGPRs(const TargetRegisterClass *RC) const { unsigned Size = getRegSizeInBits(*RC); if (Size == 16) { return getCommonSubClass(&AMDGPU::VGPR_LO16RegClass, RC) != nullptr || getCommonSubClass(&AMDGPU::VGPR_HI16RegClass, RC) != nullptr; } const TargetRegisterClass *VRC = getVGPRClassForBitWidth(Size); if (!VRC) { assert(Size < 32 && "Invalid register class size"); return false; } return getCommonSubClass(VRC, RC) != nullptr; } bool SIRegisterInfo::hasAGPRs(const TargetRegisterClass *RC) const { unsigned Size = getRegSizeInBits(*RC); if (Size < 16) return false; const TargetRegisterClass *ARC = getAGPRClassForBitWidth(Size); if (!ARC) { assert(getVGPRClassForBitWidth(Size) && "Invalid register class size"); return false; } return getCommonSubClass(ARC, RC) != nullptr; } const TargetRegisterClass * SIRegisterInfo::getEquivalentVGPRClass(const TargetRegisterClass *SRC) const { unsigned Size = getRegSizeInBits(*SRC); const TargetRegisterClass *VRC = getVGPRClassForBitWidth(Size); assert(VRC && "Invalid register class size"); return VRC; } const TargetRegisterClass * SIRegisterInfo::getEquivalentAGPRClass(const TargetRegisterClass *SRC) const { unsigned Size = getRegSizeInBits(*SRC); const TargetRegisterClass *ARC = getAGPRClassForBitWidth(Size); assert(ARC && "Invalid register class size"); return ARC; } const TargetRegisterClass * SIRegisterInfo::getEquivalentSGPRClass(const TargetRegisterClass *VRC) const { unsigned Size = getRegSizeInBits(*VRC); if (Size == 32) return &AMDGPU::SGPR_32RegClass; const TargetRegisterClass *SRC = getSGPRClassForBitWidth(Size); assert(SRC && "Invalid register class size"); return SRC; } const TargetRegisterClass *SIRegisterInfo::getSubRegClass( const TargetRegisterClass *RC, unsigned SubIdx) const { if (SubIdx == AMDGPU::NoSubRegister) return RC; // We can assume that each lane corresponds to one 32-bit register. unsigned Size = getNumChannelsFromSubReg(SubIdx) * 32; if (isSGPRClass(RC)) { if (Size == 32) RC = &AMDGPU::SGPR_32RegClass; else RC = getSGPRClassForBitWidth(Size); } else if (hasAGPRs(RC)) { RC = getAGPRClassForBitWidth(Size); } else { RC = getVGPRClassForBitWidth(Size); } assert(RC && "Invalid sub-register class size"); return RC; } const TargetRegisterClass * SIRegisterInfo::getCompatibleSubRegClass(const TargetRegisterClass *SuperRC, const TargetRegisterClass *SubRC, unsigned SubIdx) const { // Ensure this subregister index is aligned in the super register. const TargetRegisterClass *MatchRC = getMatchingSuperRegClass(SuperRC, SubRC, SubIdx); return MatchRC && MatchRC->hasSubClassEq(SuperRC) ? MatchRC : nullptr; } bool SIRegisterInfo::opCanUseInlineConstant(unsigned OpType) const { if (OpType >= AMDGPU::OPERAND_REG_INLINE_AC_FIRST && OpType <= AMDGPU::OPERAND_REG_INLINE_AC_LAST) return !ST.hasMFMAInlineLiteralBug(); return OpType >= AMDGPU::OPERAND_SRC_FIRST && OpType <= AMDGPU::OPERAND_SRC_LAST; } bool SIRegisterInfo::shouldRewriteCopySrc( const TargetRegisterClass *DefRC, unsigned DefSubReg, const TargetRegisterClass *SrcRC, unsigned SrcSubReg) const { // We want to prefer the smallest register class possible, so we don't want to // stop and rewrite on anything that looks like a subregister // extract. Operations mostly don't care about the super register class, so we // only want to stop on the most basic of copies between the same register // class. // // e.g. if we have something like // %0 = ... // %1 = ... // %2 = REG_SEQUENCE %0, sub0, %1, sub1, %2, sub2 // %3 = COPY %2, sub0 // // We want to look through the COPY to find: // => %3 = COPY %0 // Plain copy. return getCommonSubClass(DefRC, SrcRC) != nullptr; } bool SIRegisterInfo::opCanUseLiteralConstant(unsigned OpType) const { // TODO: 64-bit operands have extending behavior from 32-bit literal. return OpType >= AMDGPU::OPERAND_REG_IMM_FIRST && OpType <= AMDGPU::OPERAND_REG_IMM_LAST; } /// Returns a lowest register that is not used at any point in the function. /// If all registers are used, then this function will return /// AMDGPU::NoRegister. If \p ReserveHighestVGPR = true, then return /// highest unused register. MCRegister SIRegisterInfo::findUnusedRegister(const MachineRegisterInfo &MRI, const TargetRegisterClass *RC, const MachineFunction &MF, bool ReserveHighestVGPR) const { if (ReserveHighestVGPR) { for (MCRegister Reg : reverse(*RC)) if (MRI.isAllocatable(Reg) && !MRI.isPhysRegUsed(Reg)) return Reg; } else { for (MCRegister Reg : *RC) if (MRI.isAllocatable(Reg) && !MRI.isPhysRegUsed(Reg)) return Reg; } return MCRegister(); } ArrayRef SIRegisterInfo::getRegSplitParts(const TargetRegisterClass *RC, unsigned EltSize) const { const unsigned RegBitWidth = AMDGPU::getRegBitWidth(*RC->MC); assert(RegBitWidth >= 32 && RegBitWidth <= 1024); const unsigned RegDWORDs = RegBitWidth / 32; const unsigned EltDWORDs = EltSize / 4; assert(RegSplitParts.size() + 1 >= EltDWORDs); const std::vector &Parts = RegSplitParts[EltDWORDs - 1]; const unsigned NumParts = RegDWORDs / EltDWORDs; return makeArrayRef(Parts.data(), NumParts); } const TargetRegisterClass* SIRegisterInfo::getRegClassForReg(const MachineRegisterInfo &MRI, Register Reg) const { return Reg.isVirtual() ? MRI.getRegClass(Reg) : getPhysRegClass(Reg); } bool SIRegisterInfo::isVGPR(const MachineRegisterInfo &MRI, Register Reg) const { const TargetRegisterClass *RC = getRegClassForReg(MRI, Reg); // Registers without classes are unaddressable, SGPR-like registers. return RC && hasVGPRs(RC); } bool SIRegisterInfo::isAGPR(const MachineRegisterInfo &MRI, Register Reg) const { const TargetRegisterClass *RC = getRegClassForReg(MRI, Reg); // Registers without classes are unaddressable, SGPR-like registers. return RC && hasAGPRs(RC); } bool SIRegisterInfo::shouldCoalesce(MachineInstr *MI, const TargetRegisterClass *SrcRC, unsigned SubReg, const TargetRegisterClass *DstRC, unsigned DstSubReg, const TargetRegisterClass *NewRC, LiveIntervals &LIS) const { unsigned SrcSize = getRegSizeInBits(*SrcRC); unsigned DstSize = getRegSizeInBits(*DstRC); unsigned NewSize = getRegSizeInBits(*NewRC); // Do not increase size of registers beyond dword, we would need to allocate // adjacent registers and constraint regalloc more than needed. // Always allow dword coalescing. if (SrcSize <= 32 || DstSize <= 32) return true; return NewSize <= DstSize || NewSize <= SrcSize; } unsigned SIRegisterInfo::getRegPressureLimit(const TargetRegisterClass *RC, MachineFunction &MF) const { const SIMachineFunctionInfo *MFI = MF.getInfo(); unsigned Occupancy = ST.getOccupancyWithLocalMemSize(MFI->getLDSSize(), MF.getFunction()); switch (RC->getID()) { default: return AMDGPUGenRegisterInfo::getRegPressureLimit(RC, MF); case AMDGPU::VGPR_32RegClassID: case AMDGPU::VGPR_LO16RegClassID: case AMDGPU::VGPR_HI16RegClassID: return std::min(ST.getMaxNumVGPRs(Occupancy), ST.getMaxNumVGPRs(MF)); case AMDGPU::SGPR_32RegClassID: case AMDGPU::SGPR_LO16RegClassID: return std::min(ST.getMaxNumSGPRs(Occupancy, true), ST.getMaxNumSGPRs(MF)); } } unsigned SIRegisterInfo::getRegPressureSetLimit(const MachineFunction &MF, unsigned Idx) const { if (Idx == AMDGPU::RegisterPressureSets::VGPR_32 || Idx == AMDGPU::RegisterPressureSets::AGPR_32) return getRegPressureLimit(&AMDGPU::VGPR_32RegClass, const_cast(MF)); if (Idx == AMDGPU::RegisterPressureSets::SReg_32) return getRegPressureLimit(&AMDGPU::SGPR_32RegClass, const_cast(MF)); llvm_unreachable("Unexpected register pressure set!"); } const int *SIRegisterInfo::getRegUnitPressureSets(unsigned RegUnit) const { static const int Empty[] = { -1 }; if (RegPressureIgnoredUnits[RegUnit]) return Empty; return AMDGPUGenRegisterInfo::getRegUnitPressureSets(RegUnit); } MCRegister SIRegisterInfo::getReturnAddressReg(const MachineFunction &MF) const { // Not a callee saved register. return AMDGPU::SGPR30_SGPR31; } const TargetRegisterClass * SIRegisterInfo::getRegClassForSizeOnBank(unsigned Size, const RegisterBank &RB, const MachineRegisterInfo &MRI) const { switch (RB.getID()) { case AMDGPU::VGPRRegBankID: return getVGPRClassForBitWidth(std::max(32u, Size)); case AMDGPU::VCCRegBankID: assert(Size == 1); return isWave32 ? &AMDGPU::SReg_32_XM0_XEXECRegClass : &AMDGPU::SReg_64_XEXECRegClass; case AMDGPU::SGPRRegBankID: return getSGPRClassForBitWidth(std::max(32u, Size)); case AMDGPU::AGPRRegBankID: return getAGPRClassForBitWidth(std::max(32u, Size)); default: llvm_unreachable("unknown register bank"); } } const TargetRegisterClass * SIRegisterInfo::getConstrainedRegClassForOperand(const MachineOperand &MO, const MachineRegisterInfo &MRI) const { const RegClassOrRegBank &RCOrRB = MRI.getRegClassOrRegBank(MO.getReg()); if (const RegisterBank *RB = RCOrRB.dyn_cast()) return getRegClassForTypeOnBank(MRI.getType(MO.getReg()), *RB, MRI); const TargetRegisterClass *RC = RCOrRB.get(); return getAllocatableClass(RC); } MCRegister SIRegisterInfo::getVCC() const { return isWave32 ? AMDGPU::VCC_LO : AMDGPU::VCC; } const TargetRegisterClass *SIRegisterInfo::getVGPR64Class() const { // VGPR tuples have an alignment requirement on gfx90a variants. return ST.needsAlignedVGPRs() ? &AMDGPU::VReg_64_Align2RegClass : &AMDGPU::VReg_64RegClass; } const TargetRegisterClass * SIRegisterInfo::getRegClass(unsigned RCID) const { switch ((int)RCID) { case AMDGPU::SReg_1RegClassID: return getBoolRC(); case AMDGPU::SReg_1_XEXECRegClassID: return isWave32 ? &AMDGPU::SReg_32_XM0_XEXECRegClass : &AMDGPU::SReg_64_XEXECRegClass; case -1: return nullptr; default: return AMDGPUGenRegisterInfo::getRegClass(RCID); } } // Find reaching register definition MachineInstr *SIRegisterInfo::findReachingDef(Register Reg, unsigned SubReg, MachineInstr &Use, MachineRegisterInfo &MRI, LiveIntervals *LIS) const { auto &MDT = LIS->getAnalysis(); SlotIndex UseIdx = LIS->getInstructionIndex(Use); SlotIndex DefIdx; if (Reg.isVirtual()) { if (!LIS->hasInterval(Reg)) return nullptr; LiveInterval &LI = LIS->getInterval(Reg); LaneBitmask SubLanes = SubReg ? getSubRegIndexLaneMask(SubReg) : MRI.getMaxLaneMaskForVReg(Reg); VNInfo *V = nullptr; if (LI.hasSubRanges()) { for (auto &S : LI.subranges()) { if ((S.LaneMask & SubLanes) == SubLanes) { V = S.getVNInfoAt(UseIdx); break; } } } else { V = LI.getVNInfoAt(UseIdx); } if (!V) return nullptr; DefIdx = V->def; } else { // Find last def. for (MCRegUnitIterator Units(Reg.asMCReg(), this); Units.isValid(); ++Units) { LiveRange &LR = LIS->getRegUnit(*Units); if (VNInfo *V = LR.getVNInfoAt(UseIdx)) { if (!DefIdx.isValid() || MDT.dominates(LIS->getInstructionFromIndex(DefIdx), LIS->getInstructionFromIndex(V->def))) DefIdx = V->def; } else { return nullptr; } } } MachineInstr *Def = LIS->getInstructionFromIndex(DefIdx); if (!Def || !MDT.dominates(Def, &Use)) return nullptr; assert(Def->modifiesRegister(Reg, this)); return Def; } MCPhysReg SIRegisterInfo::get32BitRegister(MCPhysReg Reg) const { assert(getRegSizeInBits(*getPhysRegClass(Reg)) <= 32); for (const TargetRegisterClass &RC : { AMDGPU::VGPR_32RegClass, AMDGPU::SReg_32RegClass, AMDGPU::AGPR_32RegClass } ) { if (MCPhysReg Super = getMatchingSuperReg(Reg, AMDGPU::lo16, &RC)) return Super; } if (MCPhysReg Super = getMatchingSuperReg(Reg, AMDGPU::hi16, &AMDGPU::VGPR_32RegClass)) { return Super; } return AMDGPU::NoRegister; } bool SIRegisterInfo::isProperlyAlignedRC(const TargetRegisterClass &RC) const { if (!ST.needsAlignedVGPRs()) return true; if (hasVGPRs(&RC)) return RC.hasSuperClassEq(getVGPRClassForBitWidth(getRegSizeInBits(RC))); if (hasAGPRs(&RC)) return RC.hasSuperClassEq(getAGPRClassForBitWidth(getRegSizeInBits(RC))); return true; } bool SIRegisterInfo::isConstantPhysReg(MCRegister PhysReg) const { switch (PhysReg) { case AMDGPU::SGPR_NULL: case AMDGPU::SRC_SHARED_BASE: case AMDGPU::SRC_PRIVATE_BASE: case AMDGPU::SRC_SHARED_LIMIT: case AMDGPU::SRC_PRIVATE_LIMIT: return true; default: return false; } } ArrayRef SIRegisterInfo::getAllSGPR128(const MachineFunction &MF) const { return makeArrayRef(AMDGPU::SGPR_128RegClass.begin(), ST.getMaxNumSGPRs(MF) / 4); } ArrayRef SIRegisterInfo::getAllSGPR64(const MachineFunction &MF) const { return makeArrayRef(AMDGPU::SGPR_64RegClass.begin(), ST.getMaxNumSGPRs(MF) / 2); } ArrayRef SIRegisterInfo::getAllSGPR32(const MachineFunction &MF) const { return makeArrayRef(AMDGPU::SGPR_32RegClass.begin(), ST.getMaxNumSGPRs(MF)); }