/* -*- mesa-c++ -*- * * Copyright (c) 2019 Collabora LTD * * Author: Gert Wollny * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * on the rights to use, copy, modify, merge, publish, distribute, sub * license, and/or sell copies of the Software, and to permit persons to whom * the Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE * USE OR OTHER DEALINGS IN THE SOFTWARE. */ #ifndef SFN_NIR_H #define SFN_NIR_H #include "nir.h" #include "nir_builder.h" #ifdef __cplusplus #include "sfn_shader_base.h" #include namespace r600 { class NirLowerInstruction { public: NirLowerInstruction(); bool run(nir_shader *shader); private: static bool filter_instr(const nir_instr *instr, const void *data); static nir_ssa_def *lower_instr(nir_builder *b, nir_instr *instr, void *data); void set_builder(nir_builder *_b) { b = _b;} virtual bool filter(const nir_instr *instr) const = 0; virtual nir_ssa_def *lower(nir_instr *instr) = 0; protected: nir_builder *b; }; bool r600_lower_scratch_addresses(nir_shader *shader); bool r600_lower_ubo_to_align16(nir_shader *shader); bool r600_nir_split_64bit_io(nir_shader *sh); bool r600_nir_64_to_vec2(nir_shader *sh); bool r600_merge_vec2_stores(nir_shader *shader); class Shader { public: std::vector& m_ir; ValueMap m_temp; }; class ShaderFromNir { public: ShaderFromNir(); ~ShaderFromNir(); unsigned ninputs() const; bool lower(const nir_shader *shader, r600_pipe_shader *sh, r600_pipe_shader_selector *sel, r600_shader_key &key, r600_shader *gs_shader, enum chip_class chip_class); bool process_declaration(); pipe_shader_type processor_type() const; bool emit_instruction(nir_instr *instr); const std::vector &shader_ir() const; Shader shader() const; private: bool process_block(); bool process_cf_node(nir_cf_node *node); bool process_if(nir_if *node); bool process_loop(nir_loop *node); bool process_block(nir_block *node); std::unique_ptr impl; const nir_shader *sh; enum chip_class chip_class; int m_current_if_id; int m_current_loop_id; std::stack m_if_stack; int scratch_size; }; class AssemblyFromShader { public: virtual ~AssemblyFromShader(); bool lower(const std::vector &ir); private: virtual bool do_lower(const std::vector& ir) = 0 ; }; } static inline nir_ssa_def * r600_imm_ivec3(nir_builder *build, int x, int y, int z) { nir_const_value v[3] = { nir_const_value_for_int(x, 32), nir_const_value_for_int(y, 32), nir_const_value_for_int(z, 32), }; return nir_build_imm(build, 3, 32, v); } bool r600_lower_tess_io(nir_shader *shader, enum pipe_prim_type prim_type); bool r600_append_tcs_TF_emission(nir_shader *shader, enum pipe_prim_type prim_type); bool r600_lower_tess_coord(nir_shader *sh, enum pipe_prim_type prim_type); bool r600_legalize_image_load_store(nir_shader *shader); #else #include "gallium/drivers/r600/r600_shader.h" #endif #ifdef __cplusplus extern "C" { #endif bool r600_vectorize_vs_inputs(nir_shader *shader); bool r600_lower_to_scalar_instr_filter(const nir_instr *instr, const void *); int r600_shader_from_nir(struct r600_context *rctx, struct r600_pipe_shader *pipeshader, union r600_shader_key *key); #ifdef __cplusplus } #endif #endif // SFN_NIR_H