#ifndef _UAPI_MSM_KGSL_H #define _UAPI_MSM_KGSL_H #include #include /* * The KGSL version has proven not to be very useful in userspace if features * are cherry picked into other trees out of order so it is frozen as of 3.14. * It is left here for backwards compatabilty and as a reminder that * software releases are never linear. Also, I like pie. */ #define KGSL_VERSION_MAJOR 3 #define KGSL_VERSION_MINOR 14 /* * We have traditionally mixed context and issueibcmds / command batch flags * together into a big flag stew. This worked fine until we started adding a * lot more command batch flags and we started running out of bits. Turns out * we have a bit of room in the context type / priority mask that we could use * for command batches, but that means we need to split out the flags into two * coherent sets. * * If any future definitions are for both context and cmdbatch add both defines * and link the cmdbatch to the context define as we do below. Otherwise feel * free to add exclusive bits to either set. */ /* --- context flags --- */ #define KGSL_CONTEXT_SAVE_GMEM 0x00000001 #define KGSL_CONTEXT_NO_GMEM_ALLOC 0x00000002 /* This is a cmdbatch exclusive flag - use the CMDBATCH equivalent instead */ #define KGSL_CONTEXT_SUBMIT_IB_LIST 0x00000004 #define KGSL_CONTEXT_CTX_SWITCH 0x00000008 #define KGSL_CONTEXT_PREAMBLE 0x00000010 #define KGSL_CONTEXT_TRASH_STATE 0x00000020 #define KGSL_CONTEXT_PER_CONTEXT_TS 0x00000040 #define KGSL_CONTEXT_USER_GENERATED_TS 0x00000080 /* This is a cmdbatch exclusive flag - use the CMDBATCH equivalent instead */ #define KGSL_CONTEXT_END_OF_FRAME 0x00000100 #define KGSL_CONTEXT_NO_FAULT_TOLERANCE 0x00000200 /* This is a cmdbatch exclusive flag - use the CMDBATCH equivalent instead */ #define KGSL_CONTEXT_SYNC 0x00000400 #define KGSL_CONTEXT_PWR_CONSTRAINT 0x00000800 #define KGSL_CONTEXT_PRIORITY_MASK 0x0000F000 #define KGSL_CONTEXT_PRIORITY_SHIFT 12 #define KGSL_CONTEXT_PRIORITY_UNDEF 0 #define KGSL_CONTEXT_IFH_NOP 0x00010000 #define KGSL_CONTEXT_SECURE 0x00020000 #define KGSL_CONTEXT_NO_SNAPSHOT 0x00040000 #define KGSL_CONTEXT_SPARSE 0x00080000 #define KGSL_CONTEXT_PREEMPT_STYLE_MASK 0x0E000000 #define KGSL_CONTEXT_PREEMPT_STYLE_SHIFT 25 #define KGSL_CONTEXT_PREEMPT_STYLE_DEFAULT 0x0 #define KGSL_CONTEXT_PREEMPT_STYLE_RINGBUFFER 0x1 #define KGSL_CONTEXT_PREEMPT_STYLE_FINEGRAIN 0x2 #define KGSL_CONTEXT_TYPE_MASK 0x01F00000 #define KGSL_CONTEXT_TYPE_SHIFT 20 #define KGSL_CONTEXT_TYPE_ANY 0 #define KGSL_CONTEXT_TYPE_GL 1 #define KGSL_CONTEXT_TYPE_CL 2 #define KGSL_CONTEXT_TYPE_C2D 3 #define KGSL_CONTEXT_TYPE_RS 4 #define KGSL_CONTEXT_TYPE_VK 5 #define KGSL_CONTEXT_TYPE_UNKNOWN 0x1E #define KGSL_CONTEXT_INVALIDATE_ON_FAULT 0x10000000 #define KGSL_CONTEXT_INVALID 0xffffffff /* * --- command batch flags --- * The bits that are linked to a KGSL_CONTEXT equivalent are either legacy * definitions or bits that are valid for both contexts and cmdbatches. To be * safe the other 8 bits that are still available in the context field should be * omitted here in case we need to share - the other bits are available for * cmdbatch only flags as needed */ #define KGSL_CMDBATCH_MEMLIST 0x00000001 #define KGSL_CMDBATCH_MARKER 0x00000002 #define KGSL_CMDBATCH_SUBMIT_IB_LIST KGSL_CONTEXT_SUBMIT_IB_LIST /* 0x004 */ #define KGSL_CMDBATCH_CTX_SWITCH KGSL_CONTEXT_CTX_SWITCH /* 0x008 */ #define KGSL_CMDBATCH_PROFILING 0x00000010 /* * KGSL_CMDBATCH_PROFILING must also be set for KGSL_CMDBATCH_PROFILING_KTIME * to take effect, as the latter only affects the time data returned. */ #define KGSL_CMDBATCH_PROFILING_KTIME 0x00000020 #define KGSL_CMDBATCH_END_OF_FRAME KGSL_CONTEXT_END_OF_FRAME /* 0x100 */ #define KGSL_CMDBATCH_SYNC KGSL_CONTEXT_SYNC /* 0x400 */ #define KGSL_CMDBATCH_PWR_CONSTRAINT KGSL_CONTEXT_PWR_CONSTRAINT /* 0x800 */ #define KGSL_CMDBATCH_SPARSE 0x1000 /* 0x1000 */ /* * Reserve bits [16:19] and bits [28:31] for possible bits shared between * contexts and command batches. Update this comment as new flags are added. */ /* * gpu_command_object flags - these flags communicate the type of command or * memory object being submitted for a GPU command */ /* Flags for GPU command objects */ #define KGSL_CMDLIST_IB 0x00000001U #define KGSL_CMDLIST_CTXTSWITCH_PREAMBLE 0x00000002U #define KGSL_CMDLIST_IB_PREAMBLE 0x00000004U /* Flags for GPU command memory objects */ #define KGSL_OBJLIST_MEMOBJ 0x00000008U #define KGSL_OBJLIST_PROFILE 0x00000010U /* Flags for GPU command sync points */ #define KGSL_CMD_SYNCPOINT_TYPE_TIMESTAMP 0 #define KGSL_CMD_SYNCPOINT_TYPE_FENCE 1 /* --- Memory allocation flags --- */ /* General allocation hints */ #define KGSL_MEMFLAGS_SECURE 0x00000008ULL #define KGSL_MEMFLAGS_GPUREADONLY 0x01000000U #define KGSL_MEMFLAGS_GPUWRITEONLY 0x02000000U #define KGSL_MEMFLAGS_FORCE_32BIT 0x100000000ULL /* Flag for binding all the virt range to single phys data */ #define KGSL_SPARSE_BIND_MULTIPLE_TO_PHYS 0x400000000ULL #define KGSL_SPARSE_BIND 0x1ULL #define KGSL_SPARSE_UNBIND 0x2ULL /* Memory caching hints */ #define KGSL_CACHEMODE_MASK 0x0C000000U #define KGSL_CACHEMODE_SHIFT 26 #define KGSL_CACHEMODE_WRITECOMBINE 0 #define KGSL_CACHEMODE_UNCACHED 1 #define KGSL_CACHEMODE_WRITETHROUGH 2 #define KGSL_CACHEMODE_WRITEBACK 3 #define KGSL_MEMFLAGS_USE_CPU_MAP 0x10000000ULL #define KGSL_MEMFLAGS_SPARSE_PHYS 0x20000000ULL #define KGSL_MEMFLAGS_SPARSE_VIRT 0x40000000ULL #define KGSL_MEMFLAGS_IOCOHERENT 0x80000000ULL /* Memory types for which allocations are made */ #define KGSL_MEMTYPE_MASK 0x0000FF00 #define KGSL_MEMTYPE_SHIFT 8 #define KGSL_MEMTYPE_OBJECTANY 0 #define KGSL_MEMTYPE_FRAMEBUFFER 1 #define KGSL_MEMTYPE_RENDERBUFFER 2 #define KGSL_MEMTYPE_ARRAYBUFFER 3 #define KGSL_MEMTYPE_ELEMENTARRAYBUFFER 4 #define KGSL_MEMTYPE_VERTEXARRAYBUFFER 5 #define KGSL_MEMTYPE_TEXTURE 6 #define KGSL_MEMTYPE_SURFACE 7 #define KGSL_MEMTYPE_EGL_SURFACE 8 #define KGSL_MEMTYPE_GL 9 #define KGSL_MEMTYPE_CL 10 #define KGSL_MEMTYPE_CL_BUFFER_MAP 11 #define KGSL_MEMTYPE_CL_BUFFER_NOMAP 12 #define KGSL_MEMTYPE_CL_IMAGE_MAP 13 #define KGSL_MEMTYPE_CL_IMAGE_NOMAP 14 #define KGSL_MEMTYPE_CL_KERNEL_STACK 15 #define KGSL_MEMTYPE_COMMAND 16 #define KGSL_MEMTYPE_2D 17 #define KGSL_MEMTYPE_EGL_IMAGE 18 #define KGSL_MEMTYPE_EGL_SHADOW 19 #define KGSL_MEMTYPE_MULTISAMPLE 20 #define KGSL_MEMTYPE_KERNEL 255 /* * Alignment hint, passed as the power of 2 exponent. * i.e 4k (2^12) would be 12, 64k (2^16)would be 16. */ #define KGSL_MEMALIGN_MASK 0x00FF0000 #define KGSL_MEMALIGN_SHIFT 16 enum kgsl_user_mem_type { KGSL_USER_MEM_TYPE_PMEM = 0x00000000, KGSL_USER_MEM_TYPE_ASHMEM = 0x00000001, KGSL_USER_MEM_TYPE_ADDR = 0x00000002, KGSL_USER_MEM_TYPE_ION = 0x00000003, /* * ION type is retained for backwards compatibility but Ion buffers are * dma-bufs so try to use that naming if we can */ KGSL_USER_MEM_TYPE_DMABUF = 0x00000003, KGSL_USER_MEM_TYPE_MAX = 0x00000007, }; #define KGSL_MEMFLAGS_USERMEM_MASK 0x000000e0 #define KGSL_MEMFLAGS_USERMEM_SHIFT 5 /* * Unfortunately, enum kgsl_user_mem_type starts at 0 which does not * leave a good value for allocated memory. In the flags we use * 0 to indicate allocated memory and thus need to add 1 to the enum * values. */ #define KGSL_USERMEM_FLAG(x) (((x) + 1) << KGSL_MEMFLAGS_USERMEM_SHIFT) #define KGSL_MEMFLAGS_NOT_USERMEM 0 #define KGSL_MEMFLAGS_USERMEM_PMEM KGSL_USERMEM_FLAG(KGSL_USER_MEM_TYPE_PMEM) #define KGSL_MEMFLAGS_USERMEM_ASHMEM \ KGSL_USERMEM_FLAG(KGSL_USER_MEM_TYPE_ASHMEM) #define KGSL_MEMFLAGS_USERMEM_ADDR KGSL_USERMEM_FLAG(KGSL_USER_MEM_TYPE_ADDR) #define KGSL_MEMFLAGS_USERMEM_ION KGSL_USERMEM_FLAG(KGSL_USER_MEM_TYPE_ION) /* --- generic KGSL flag values --- */ #define KGSL_FLAGS_NORMALMODE 0x00000000 #define KGSL_FLAGS_SAFEMODE 0x00000001 #define KGSL_FLAGS_INITIALIZED0 0x00000002 #define KGSL_FLAGS_INITIALIZED 0x00000004 #define KGSL_FLAGS_STARTED 0x00000008 #define KGSL_FLAGS_ACTIVE 0x00000010 #define KGSL_FLAGS_RESERVED0 0x00000020 #define KGSL_FLAGS_RESERVED1 0x00000040 #define KGSL_FLAGS_RESERVED2 0x00000080 #define KGSL_FLAGS_SOFT_RESET 0x00000100 #define KGSL_FLAGS_PER_CONTEXT_TIMESTAMPS 0x00000200 /* Server Side Sync Timeout in milliseconds */ #define KGSL_SYNCOBJ_SERVER_TIMEOUT 2000 /* UBWC Modes */ #define KGSL_UBWC_NONE 0 #define KGSL_UBWC_1_0 1 #define KGSL_UBWC_2_0 2 #define KGSL_UBWC_3_0 3 /* * Reset status values for context */ enum kgsl_ctx_reset_stat { KGSL_CTX_STAT_NO_ERROR = 0x00000000, KGSL_CTX_STAT_GUILTY_CONTEXT_RESET_EXT = 0x00000001, KGSL_CTX_STAT_INNOCENT_CONTEXT_RESET_EXT = 0x00000002, KGSL_CTX_STAT_UNKNOWN_CONTEXT_RESET_EXT = 0x00000003 }; #define KGSL_CONVERT_TO_MBPS(val) \ (val*1000*1000U) /* device id */ enum kgsl_deviceid { KGSL_DEVICE_3D0 = 0x00000000, KGSL_DEVICE_MAX }; struct kgsl_devinfo { unsigned int device_id; /* * chip revision id * coreid:8 majorrev:8 minorrev:8 patch:8 */ unsigned int chip_id; unsigned int mmu_enabled; unsigned long gmem_gpubaseaddr; /* * This field contains the adreno revision * number 200, 205, 220, etc... */ unsigned int gpu_id; size_t gmem_sizebytes; }; /* * struct kgsl_devmemstore - this structure defines the region of memory * that can be mmap()ed from this driver. The timestamp fields are volatile * because they are written by the GPU * @soptimestamp: Start of pipeline timestamp written by GPU before the * commands in concern are processed * @sbz: Unused, kept for 8 byte alignment * @eoptimestamp: End of pipeline timestamp written by GPU after the * commands in concern are processed * @sbz2: Unused, kept for 8 byte alignment * @preempted: Indicates if the context was preempted * @sbz3: Unused, kept for 8 byte alignment * @ref_wait_ts: Timestamp on which to generate interrupt, unused now. * @sbz4: Unused, kept for 8 byte alignment * @current_context: The current context the GPU is working on * @sbz5: Unused, kept for 8 byte alignment */ struct kgsl_devmemstore { volatile unsigned int soptimestamp; unsigned int sbz; volatile unsigned int eoptimestamp; unsigned int sbz2; volatile unsigned int preempted; unsigned int sbz3; volatile unsigned int ref_wait_ts; unsigned int sbz4; unsigned int current_context; unsigned int sbz5; }; #define KGSL_MEMSTORE_OFFSET(ctxt_id, field) \ ((ctxt_id)*sizeof(struct kgsl_devmemstore) + \ offsetof(struct kgsl_devmemstore, field)) /* timestamp id*/ enum kgsl_timestamp_type { KGSL_TIMESTAMP_CONSUMED = 0x00000001, /* start-of-pipeline timestamp */ KGSL_TIMESTAMP_RETIRED = 0x00000002, /* end-of-pipeline timestamp*/ KGSL_TIMESTAMP_QUEUED = 0x00000003, }; /* property types - used with kgsl_device_getproperty */ #define KGSL_PROP_DEVICE_INFO 0x1 #define KGSL_PROP_DEVICE_SHADOW 0x2 #define KGSL_PROP_DEVICE_POWER 0x3 #define KGSL_PROP_SHMEM 0x4 #define KGSL_PROP_SHMEM_APERTURES 0x5 #define KGSL_PROP_MMU_ENABLE 0x6 #define KGSL_PROP_INTERRUPT_WAITS 0x7 #define KGSL_PROP_VERSION 0x8 #define KGSL_PROP_GPU_RESET_STAT 0x9 #define KGSL_PROP_PWRCTRL 0xE #define KGSL_PROP_PWR_CONSTRAINT 0x12 #define KGSL_PROP_UCHE_GMEM_VADDR 0x13 #define KGSL_PROP_SP_GENERIC_MEM 0x14 #define KGSL_PROP_UCODE_VERSION 0x15 #define KGSL_PROP_GPMU_VERSION 0x16 #define KGSL_PROP_HIGHEST_BANK_BIT 0x17 #define KGSL_PROP_DEVICE_BITNESS 0x18 #define KGSL_PROP_DEVICE_QDSS_STM 0x19 #define KGSL_PROP_MIN_ACCESS_LENGTH 0x1A #define KGSL_PROP_UBWC_MODE 0x1B #define KGSL_PROP_DEVICE_QTIMER 0x20 #define KGSL_PROP_L3_PWR_CONSTRAINT 0x22 #define KGSL_PROP_SECURE_BUFFER_ALIGNMENT 0x23 #define KGSL_PROP_SECURE_CTXT_SUPPORT 0x24 #define KGSL_PROP_SPEED_BIN 0x25 #define KGSL_PROP_GAMING_BIN 0x26 #define KGSL_PROP_CONTEXT_PROPERTY 0x28 struct kgsl_shadowprop { unsigned long gpuaddr; size_t size; unsigned int flags; /* contains KGSL_FLAGS_ values */ }; struct kgsl_qdss_stm_prop { uint64_t gpuaddr; uint64_t size; }; struct kgsl_qtimer_prop { uint64_t gpuaddr; uint64_t size; }; struct kgsl_version { unsigned int drv_major; unsigned int drv_minor; unsigned int dev_major; unsigned int dev_minor; }; struct kgsl_sp_generic_mem { uint64_t local; uint64_t pvt; }; struct kgsl_ucode_version { unsigned int pfp; unsigned int pm4; }; struct kgsl_gpmu_version { unsigned int major; unsigned int minor; unsigned int features; }; struct kgsl_context_property { __u64 data; __u32 size; __u32 type; __u32 contextid; }; struct kgsl_context_property_fault { __s32 faults; __u32 timestamp; }; /* Context property sub types */ #define KGSL_CONTEXT_PROP_FAULTS 1 /* Performance counter groups */ #define KGSL_PERFCOUNTER_GROUP_CP 0x0 #define KGSL_PERFCOUNTER_GROUP_RBBM 0x1 #define KGSL_PERFCOUNTER_GROUP_PC 0x2 #define KGSL_PERFCOUNTER_GROUP_VFD 0x3 #define KGSL_PERFCOUNTER_GROUP_HLSQ 0x4 #define KGSL_PERFCOUNTER_GROUP_VPC 0x5 #define KGSL_PERFCOUNTER_GROUP_TSE 0x6 #define KGSL_PERFCOUNTER_GROUP_RAS 0x7 #define KGSL_PERFCOUNTER_GROUP_UCHE 0x8 #define KGSL_PERFCOUNTER_GROUP_TP 0x9 #define KGSL_PERFCOUNTER_GROUP_SP 0xA #define KGSL_PERFCOUNTER_GROUP_RB 0xB #define KGSL_PERFCOUNTER_GROUP_PWR 0xC #define KGSL_PERFCOUNTER_GROUP_VBIF 0xD #define KGSL_PERFCOUNTER_GROUP_VBIF_PWR 0xE #define KGSL_PERFCOUNTER_GROUP_MH 0xF #define KGSL_PERFCOUNTER_GROUP_PA_SU 0x10 #define KGSL_PERFCOUNTER_GROUP_SQ 0x11 #define KGSL_PERFCOUNTER_GROUP_SX 0x12 #define KGSL_PERFCOUNTER_GROUP_TCF 0x13 #define KGSL_PERFCOUNTER_GROUP_TCM 0x14 #define KGSL_PERFCOUNTER_GROUP_TCR 0x15 #define KGSL_PERFCOUNTER_GROUP_L2 0x16 #define KGSL_PERFCOUNTER_GROUP_VSC 0x17 #define KGSL_PERFCOUNTER_GROUP_CCU 0x18 #define KGSL_PERFCOUNTER_GROUP_LRZ 0x19 #define KGSL_PERFCOUNTER_GROUP_CMP 0x1A #define KGSL_PERFCOUNTER_GROUP_ALWAYSON 0x1B #define KGSL_PERFCOUNTER_GROUP_SP_PWR 0x1C #define KGSL_PERFCOUNTER_GROUP_TP_PWR 0x1D #define KGSL_PERFCOUNTER_GROUP_RB_PWR 0x1E #define KGSL_PERFCOUNTER_GROUP_CCU_PWR 0x1F #define KGSL_PERFCOUNTER_GROUP_UCHE_PWR 0x20 #define KGSL_PERFCOUNTER_GROUP_CP_PWR 0x21 #define KGSL_PERFCOUNTER_GROUP_GPMU_PWR 0x22 #define KGSL_PERFCOUNTER_GROUP_ALWAYSON_PWR 0x23 #define KGSL_PERFCOUNTER_GROUP_MAX 0x24 #define KGSL_PERFCOUNTER_NOT_USED 0xFFFFFFFF #define KGSL_PERFCOUNTER_BROKEN 0xFFFFFFFE /* structure holds list of ibs */ struct kgsl_ibdesc { unsigned long gpuaddr; unsigned long __pad; size_t sizedwords; unsigned int ctrl; }; /** * struct kgsl_cmdbatch_profiling_buffer * @wall_clock_s: Ringbuffer submission time (seconds). * If KGSL_CMDBATCH_PROFILING_KTIME is set, time is provided * in kernel clocks, otherwise wall clock time is used. * @wall_clock_ns: Ringbuffer submission time (nanoseconds). * If KGSL_CMDBATCH_PROFILING_KTIME is set time is provided * in kernel clocks, otherwise wall clock time is used. * @gpu_ticks_queued: GPU ticks at ringbuffer submission * @gpu_ticks_submitted: GPU ticks when starting cmdbatch execution * @gpu_ticks_retired: GPU ticks when finishing cmdbatch execution * * This structure defines the profiling buffer used to measure cmdbatch * execution time */ struct kgsl_cmdbatch_profiling_buffer { uint64_t wall_clock_s; uint64_t wall_clock_ns; uint64_t gpu_ticks_queued; uint64_t gpu_ticks_submitted; uint64_t gpu_ticks_retired; }; /* ioctls */ #define KGSL_IOC_TYPE 0x09 /* * get misc info about the GPU * type should be a value from enum kgsl_property_type * value points to a structure that varies based on type * sizebytes is sizeof() that structure * for KGSL_PROP_DEVICE_INFO, use struct kgsl_devinfo * this structure contaings hardware versioning info. * for KGSL_PROP_DEVICE_SHADOW, use struct kgsl_shadowprop * this is used to find mmap() offset and sizes for mapping * struct kgsl_memstore into userspace. */ struct kgsl_device_getproperty { unsigned int type; void __user *value; size_t sizebytes; }; #define IOCTL_KGSL_DEVICE_GETPROPERTY \ _IOWR(KGSL_IOC_TYPE, 0x2, struct kgsl_device_getproperty) /* IOCTL_KGSL_DEVICE_READ (0x3) - removed 03/2012 */ /* block until the GPU has executed past a given timestamp * timeout is in milliseconds. */ struct kgsl_device_waittimestamp { unsigned int timestamp; unsigned int timeout; }; #define IOCTL_KGSL_DEVICE_WAITTIMESTAMP \ _IOW(KGSL_IOC_TYPE, 0x6, struct kgsl_device_waittimestamp) struct kgsl_device_waittimestamp_ctxtid { unsigned int context_id; unsigned int timestamp; unsigned int timeout; }; #define IOCTL_KGSL_DEVICE_WAITTIMESTAMP_CTXTID \ _IOW(KGSL_IOC_TYPE, 0x7, struct kgsl_device_waittimestamp_ctxtid) /* DEPRECATED: issue indirect commands to the GPU. * drawctxt_id must have been created with IOCTL_KGSL_DRAWCTXT_CREATE * ibaddr and sizedwords must specify a subset of a buffer created * with IOCTL_KGSL_SHAREDMEM_FROM_PMEM * flags may be a mask of KGSL_CONTEXT_ values * timestamp is a returned counter value which can be passed to * other ioctls to determine when the commands have been executed by * the GPU. * * This function is deprecated - consider using IOCTL_KGSL_SUBMIT_COMMANDS * instead */ struct kgsl_ringbuffer_issueibcmds { unsigned int drawctxt_id; unsigned long ibdesc_addr; unsigned int numibs; unsigned int timestamp; /*output param */ unsigned int flags; }; #define IOCTL_KGSL_RINGBUFFER_ISSUEIBCMDS \ _IOWR(KGSL_IOC_TYPE, 0x10, struct kgsl_ringbuffer_issueibcmds) /* read the most recently executed timestamp value * type should be a value from enum kgsl_timestamp_type */ struct kgsl_cmdstream_readtimestamp { unsigned int type; unsigned int timestamp; /*output param */ }; #define IOCTL_KGSL_CMDSTREAM_READTIMESTAMP_OLD \ _IOR(KGSL_IOC_TYPE, 0x11, struct kgsl_cmdstream_readtimestamp) #define IOCTL_KGSL_CMDSTREAM_READTIMESTAMP \ _IOWR(KGSL_IOC_TYPE, 0x11, struct kgsl_cmdstream_readtimestamp) /* free memory when the GPU reaches a given timestamp. * gpuaddr specify a memory region created by a * IOCTL_KGSL_SHAREDMEM_FROM_PMEM call * type should be a value from enum kgsl_timestamp_type */ struct kgsl_cmdstream_freememontimestamp { unsigned long gpuaddr; unsigned int type; unsigned int timestamp; }; #define IOCTL_KGSL_CMDSTREAM_FREEMEMONTIMESTAMP \ _IOW(KGSL_IOC_TYPE, 0x12, struct kgsl_cmdstream_freememontimestamp) /* * Previous versions of this header had incorrectly defined * IOCTL_KGSL_CMDSTREAM_FREEMEMONTIMESTAMP as a read-only ioctl instead * of a write only ioctl. To ensure binary compatibility, the following * #define will be used to intercept the incorrect ioctl */ #define IOCTL_KGSL_CMDSTREAM_FREEMEMONTIMESTAMP_OLD \ _IOR(KGSL_IOC_TYPE, 0x12, struct kgsl_cmdstream_freememontimestamp) /* create a draw context, which is used to preserve GPU state. * The flags field may contain a mask KGSL_CONTEXT_* values */ struct kgsl_drawctxt_create { unsigned int flags; unsigned int drawctxt_id; /*output param */ }; #define IOCTL_KGSL_DRAWCTXT_CREATE \ _IOWR(KGSL_IOC_TYPE, 0x13, struct kgsl_drawctxt_create) /* destroy a draw context */ struct kgsl_drawctxt_destroy { unsigned int drawctxt_id; }; #define IOCTL_KGSL_DRAWCTXT_DESTROY \ _IOW(KGSL_IOC_TYPE, 0x14, struct kgsl_drawctxt_destroy) /* * add a block of pmem, fb, ashmem or user allocated address * into the GPU address space */ struct kgsl_map_user_mem { int fd; unsigned long gpuaddr; /*output param */ size_t len; size_t offset; unsigned long hostptr; /*input param */ enum kgsl_user_mem_type memtype; unsigned int flags; }; #define IOCTL_KGSL_MAP_USER_MEM \ _IOWR(KGSL_IOC_TYPE, 0x15, struct kgsl_map_user_mem) struct kgsl_cmdstream_readtimestamp_ctxtid { unsigned int context_id; unsigned int type; unsigned int timestamp; /*output param */ }; #define IOCTL_KGSL_CMDSTREAM_READTIMESTAMP_CTXTID \ _IOWR(KGSL_IOC_TYPE, 0x16, struct kgsl_cmdstream_readtimestamp_ctxtid) struct kgsl_cmdstream_freememontimestamp_ctxtid { unsigned int context_id; unsigned long gpuaddr; unsigned int type; unsigned int timestamp; }; #define IOCTL_KGSL_CMDSTREAM_FREEMEMONTIMESTAMP_CTXTID \ _IOW(KGSL_IOC_TYPE, 0x17, \ struct kgsl_cmdstream_freememontimestamp_ctxtid) /* add a block of pmem or fb into the GPU address space */ struct kgsl_sharedmem_from_pmem { int pmem_fd; unsigned long gpuaddr; /*output param */ unsigned int len; unsigned int offset; }; #define IOCTL_KGSL_SHAREDMEM_FROM_PMEM \ _IOWR(KGSL_IOC_TYPE, 0x20, struct kgsl_sharedmem_from_pmem) /* remove memory from the GPU's address space */ struct kgsl_sharedmem_free { unsigned long gpuaddr; }; #define IOCTL_KGSL_SHAREDMEM_FREE \ _IOW(KGSL_IOC_TYPE, 0x21, struct kgsl_sharedmem_free) struct kgsl_cff_user_event { unsigned char cff_opcode; unsigned int op1; unsigned int op2; unsigned int op3; unsigned int op4; unsigned int op5; unsigned int __pad[2]; }; #define IOCTL_KGSL_CFF_USER_EVENT \ _IOW(KGSL_IOC_TYPE, 0x31, struct kgsl_cff_user_event) struct kgsl_gmem_desc { unsigned int x; unsigned int y; unsigned int width; unsigned int height; unsigned int pitch; }; struct kgsl_buffer_desc { void *hostptr; unsigned long gpuaddr; int size; unsigned int format; unsigned int pitch; unsigned int enabled; }; struct kgsl_bind_gmem_shadow { unsigned int drawctxt_id; struct kgsl_gmem_desc gmem_desc; unsigned int shadow_x; unsigned int shadow_y; struct kgsl_buffer_desc shadow_buffer; unsigned int buffer_id; }; #define IOCTL_KGSL_DRAWCTXT_BIND_GMEM_SHADOW \ _IOW(KGSL_IOC_TYPE, 0x22, struct kgsl_bind_gmem_shadow) /* add a block of memory into the GPU address space */ /* * IOCTL_KGSL_SHAREDMEM_FROM_VMALLOC deprecated 09/2012 * use IOCTL_KGSL_GPUMEM_ALLOC instead */ struct kgsl_sharedmem_from_vmalloc { unsigned long gpuaddr; /*output param */ unsigned int hostptr; unsigned int flags; }; #define IOCTL_KGSL_SHAREDMEM_FROM_VMALLOC \ _IOWR(KGSL_IOC_TYPE, 0x23, struct kgsl_sharedmem_from_vmalloc) /* * This is being deprecated in favor of IOCTL_KGSL_GPUMEM_CACHE_SYNC which * supports both directions (flush and invalidate). This code will still * work, but by definition it will do a flush of the cache which might not be * what you want to have happen on a buffer following a GPU operation. It is * safer to go with IOCTL_KGSL_GPUMEM_CACHE_SYNC */ #define IOCTL_KGSL_SHAREDMEM_FLUSH_CACHE \ _IOW(KGSL_IOC_TYPE, 0x24, struct kgsl_sharedmem_free) struct kgsl_drawctxt_set_bin_base_offset { unsigned int drawctxt_id; unsigned int offset; }; #define IOCTL_KGSL_DRAWCTXT_SET_BIN_BASE_OFFSET \ _IOW(KGSL_IOC_TYPE, 0x25, struct kgsl_drawctxt_set_bin_base_offset) enum kgsl_cmdwindow_type { KGSL_CMDWINDOW_MIN = 0x00000000, KGSL_CMDWINDOW_2D = 0x00000000, KGSL_CMDWINDOW_3D = 0x00000001, /* legacy */ KGSL_CMDWINDOW_MMU = 0x00000002, KGSL_CMDWINDOW_ARBITER = 0x000000FF, KGSL_CMDWINDOW_MAX = 0x000000FF, }; /* write to the command window */ struct kgsl_cmdwindow_write { enum kgsl_cmdwindow_type target; unsigned int addr; unsigned int data; }; #define IOCTL_KGSL_CMDWINDOW_WRITE \ _IOW(KGSL_IOC_TYPE, 0x2e, struct kgsl_cmdwindow_write) struct kgsl_gpumem_alloc { unsigned long gpuaddr; /* output param */ size_t size; unsigned int flags; }; #define IOCTL_KGSL_GPUMEM_ALLOC \ _IOWR(KGSL_IOC_TYPE, 0x2f, struct kgsl_gpumem_alloc) struct kgsl_cff_syncmem { unsigned long gpuaddr; size_t len; unsigned int __pad[2]; /* For future binary compatibility */ }; #define IOCTL_KGSL_CFF_SYNCMEM \ _IOW(KGSL_IOC_TYPE, 0x30, struct kgsl_cff_syncmem) /* * A timestamp event allows the user space to register an action following an * expired timestamp. Note IOCTL_KGSL_TIMESTAMP_EVENT has been redefined to * _IOWR to support fences which need to return a fd for the priv parameter. */ struct kgsl_timestamp_event { int type; /* Type of event (see list below) */ unsigned int timestamp; /* Timestamp to trigger event on */ unsigned int context_id; /* Context for the timestamp */ void __user *priv; /* Pointer to the event specific blob */ size_t len; /* Size of the event specific blob */ }; #define IOCTL_KGSL_TIMESTAMP_EVENT_OLD \ _IOW(KGSL_IOC_TYPE, 0x31, struct kgsl_timestamp_event) /* A genlock timestamp event releases an existing lock on timestamp expire */ #define KGSL_TIMESTAMP_EVENT_GENLOCK 1 struct kgsl_timestamp_event_genlock { int handle; /* Handle of the genlock lock to release */ }; /* A fence timestamp event releases an existing lock on timestamp expire */ #define KGSL_TIMESTAMP_EVENT_FENCE 2 struct kgsl_timestamp_event_fence { int fence_fd; /* Fence to signal */ }; /* * Set a property within the kernel. Uses the same structure as * IOCTL_KGSL_GETPROPERTY */ #define IOCTL_KGSL_SETPROPERTY \ _IOW(KGSL_IOC_TYPE, 0x32, struct kgsl_device_getproperty) #define IOCTL_KGSL_TIMESTAMP_EVENT \ _IOWR(KGSL_IOC_TYPE, 0x33, struct kgsl_timestamp_event) /** * struct kgsl_gpumem_alloc_id - argument to IOCTL_KGSL_GPUMEM_ALLOC_ID * @id: returned id value for this allocation. * @flags: mask of KGSL_MEM* values requested and actual flags on return. * @size: requested size of the allocation and actual size on return. * @mmapsize: returned size to pass to mmap() which may be larger than 'size' * @gpuaddr: returned GPU address for the allocation * * Allocate memory for access by the GPU. The flags and size fields are echoed * back by the kernel, so that the caller can know if the request was * adjusted. * * Supported flags: * KGSL_MEMFLAGS_GPUREADONLY: the GPU will be unable to write to the buffer * KGSL_MEMTYPE*: usage hint for debugging aid * KGSL_MEMALIGN*: alignment hint, may be ignored or adjusted by the kernel. * KGSL_MEMFLAGS_USE_CPU_MAP: If set on call and return, the returned GPU * address will be 0. Calling mmap() will set the GPU address. */ struct kgsl_gpumem_alloc_id { unsigned int id; unsigned int flags; size_t size; size_t mmapsize; unsigned long gpuaddr; /* private: reserved for future use*/ unsigned long __pad[2]; }; #define IOCTL_KGSL_GPUMEM_ALLOC_ID \ _IOWR(KGSL_IOC_TYPE, 0x34, struct kgsl_gpumem_alloc_id) /** * struct kgsl_gpumem_free_id - argument to IOCTL_KGSL_GPUMEM_FREE_ID * @id: GPU allocation id to free * * Free an allocation by id, in case a GPU address has not been assigned or * is unknown. Freeing an allocation by id with this ioctl or by GPU address * with IOCTL_KGSL_SHAREDMEM_FREE are equivalent. */ struct kgsl_gpumem_free_id { unsigned int id; /* private: reserved for future use*/ unsigned int __pad; }; #define IOCTL_KGSL_GPUMEM_FREE_ID \ _IOWR(KGSL_IOC_TYPE, 0x35, struct kgsl_gpumem_free_id) /** * struct kgsl_gpumem_get_info - argument to IOCTL_KGSL_GPUMEM_GET_INFO * @gpuaddr: GPU address to query. Also set on return. * @id: GPU allocation id to query. Also set on return. * @flags: returned mask of KGSL_MEM* values. * @size: returned size of the allocation. * @mmapsize: returned size to pass mmap(), which may be larger than 'size' * @useraddr: returned address of the userspace mapping for this buffer * * This ioctl allows querying of all user visible attributes of an existing * allocation, by either the GPU address or the id returned by a previous * call to IOCTL_KGSL_GPUMEM_ALLOC_ID. Legacy allocation ioctls may not * return all attributes so this ioctl can be used to look them up if needed. * */ struct kgsl_gpumem_get_info { unsigned long gpuaddr; unsigned int id; unsigned int flags; size_t size; size_t mmapsize; unsigned long useraddr; /* private: reserved for future use*/ unsigned long __pad[4]; }; #define IOCTL_KGSL_GPUMEM_GET_INFO\ _IOWR(KGSL_IOC_TYPE, 0x36, struct kgsl_gpumem_get_info) /** * struct kgsl_gpumem_sync_cache - argument to IOCTL_KGSL_GPUMEM_SYNC_CACHE * @gpuaddr: GPU address of the buffer to sync. * @id: id of the buffer to sync. Either gpuaddr or id is sufficient. * @op: a mask of KGSL_GPUMEM_CACHE_* values * @offset: offset into the buffer * @length: number of bytes starting from offset to perform * the cache operation on * * Sync the L2 cache for memory headed to and from the GPU - this replaces * KGSL_SHAREDMEM_FLUSH_CACHE since it can handle cache management for both * directions * */ struct kgsl_gpumem_sync_cache { unsigned long gpuaddr; unsigned int id; unsigned int op; size_t offset; size_t length; }; #define KGSL_GPUMEM_CACHE_CLEAN (1 << 0) #define KGSL_GPUMEM_CACHE_TO_GPU KGSL_GPUMEM_CACHE_CLEAN #define KGSL_GPUMEM_CACHE_INV (1 << 1) #define KGSL_GPUMEM_CACHE_FROM_GPU KGSL_GPUMEM_CACHE_INV #define KGSL_GPUMEM_CACHE_FLUSH \ (KGSL_GPUMEM_CACHE_CLEAN | KGSL_GPUMEM_CACHE_INV) /* Flag to ensure backwards compatibility of kgsl_gpumem_sync_cache struct */ #define KGSL_GPUMEM_CACHE_RANGE (1 << 31U) #define IOCTL_KGSL_GPUMEM_SYNC_CACHE \ _IOW(KGSL_IOC_TYPE, 0x37, struct kgsl_gpumem_sync_cache) /** * struct kgsl_perfcounter_get - argument to IOCTL_KGSL_PERFCOUNTER_GET * @groupid: Performance counter group ID * @countable: Countable to select within the group * @offset: Return offset of the reserved LO counter * @offset_hi: Return offset of the reserved HI counter * * Get an available performance counter from a specified groupid. The offset * of the performance counter will be returned after successfully assigning * the countable to the counter for the specified group. An error will be * returned and an offset of 0 if the groupid is invalid or there are no * more counters left. After successfully getting a perfcounter, the user * must call kgsl_perfcounter_put(groupid, contable) when finished with * the perfcounter to clear up perfcounter resources. * */ struct kgsl_perfcounter_get { unsigned int groupid; unsigned int countable; unsigned int offset; unsigned int offset_hi; /* private: reserved for future use */ unsigned int __pad; /* For future binary compatibility */ }; #define IOCTL_KGSL_PERFCOUNTER_GET \ _IOWR(KGSL_IOC_TYPE, 0x38, struct kgsl_perfcounter_get) /** * struct kgsl_perfcounter_put - argument to IOCTL_KGSL_PERFCOUNTER_PUT * @groupid: Performance counter group ID * @countable: Countable to release within the group * * Put an allocated performance counter to allow others to have access to the * resource that was previously taken. This is only to be called after * successfully getting a performance counter from kgsl_perfcounter_get(). * */ struct kgsl_perfcounter_put { unsigned int groupid; unsigned int countable; /* private: reserved for future use */ unsigned int __pad[2]; /* For future binary compatibility */ }; #define IOCTL_KGSL_PERFCOUNTER_PUT \ _IOW(KGSL_IOC_TYPE, 0x39, struct kgsl_perfcounter_put) /** * struct kgsl_perfcounter_query - argument to IOCTL_KGSL_PERFCOUNTER_QUERY * @groupid: Performance counter group ID * @countable: Return active countables array * @size: Size of active countables array * @max_counters: Return total number counters for the group ID * * Query the available performance counters given a groupid. The array * *countables is used to return the current active countables in counters. * The size of the array is passed in so the kernel will only write at most * size or counter->size for the group id. The total number of available * counters for the group ID is returned in max_counters. * If the array or size passed in are invalid, then only the maximum number * of counters will be returned, no data will be written to *countables. * If the groupid is invalid an error code will be returned. * */ struct kgsl_perfcounter_query { unsigned int groupid; /* Array to return the current countable for up to size counters */ unsigned int __user *countables; unsigned int count; unsigned int max_counters; /* private: reserved for future use */ unsigned int __pad[2]; /* For future binary compatibility */ }; #define IOCTL_KGSL_PERFCOUNTER_QUERY \ _IOWR(KGSL_IOC_TYPE, 0x3A, struct kgsl_perfcounter_query) /** * struct kgsl_perfcounter_query - argument to IOCTL_KGSL_PERFCOUNTER_QUERY * @groupid: Performance counter group IDs * @countable: Performance counter countable IDs * @value: Return performance counter reads * @size: Size of all arrays (groupid/countable pair and return value) * * Read in the current value of a performance counter given by the groupid * and countable. * */ struct kgsl_perfcounter_read_group { unsigned int groupid; unsigned int countable; unsigned long long value; }; struct kgsl_perfcounter_read { struct kgsl_perfcounter_read_group __user *reads; unsigned int count; /* private: reserved for future use */ unsigned int __pad[2]; /* For future binary compatibility */ }; #define IOCTL_KGSL_PERFCOUNTER_READ \ _IOWR(KGSL_IOC_TYPE, 0x3B, struct kgsl_perfcounter_read) /* * struct kgsl_gpumem_sync_cache_bulk - argument to * IOCTL_KGSL_GPUMEM_SYNC_CACHE_BULK * @id_list: list of GPU buffer ids of the buffers to sync * @count: number of GPU buffer ids in id_list * @op: a mask of KGSL_GPUMEM_CACHE_* values * * Sync the cache for memory headed to and from the GPU. Certain * optimizations can be made on the cache operation based on the total * size of the working set of memory to be managed. */ struct kgsl_gpumem_sync_cache_bulk { unsigned int __user *id_list; unsigned int count; unsigned int op; /* private: reserved for future use */ unsigned int __pad[2]; /* For future binary compatibility */ }; #define IOCTL_KGSL_GPUMEM_SYNC_CACHE_BULK \ _IOWR(KGSL_IOC_TYPE, 0x3C, struct kgsl_gpumem_sync_cache_bulk) /* * struct kgsl_cmd_syncpoint_timestamp * @context_id: ID of a KGSL context * @timestamp: GPU timestamp * * This structure defines a syncpoint comprising a context/timestamp pair. A * list of these may be passed by IOCTL_KGSL_SUBMIT_COMMANDS to define * dependencies that must be met before the command can be submitted to the * hardware */ struct kgsl_cmd_syncpoint_timestamp { unsigned int context_id; unsigned int timestamp; }; struct kgsl_cmd_syncpoint_fence { int fd; }; /** * struct kgsl_cmd_syncpoint - Define a sync point for a command batch * @type: type of sync point defined here * @priv: Pointer to the type specific buffer * @size: Size of the type specific buffer * * This structure contains pointers defining a specific command sync point. * The pointer and size should point to a type appropriate structure. */ struct kgsl_cmd_syncpoint { int type; void __user *priv; size_t size; }; /* Flag to indicate that the cmdlist may contain memlists */ #define KGSL_IBDESC_MEMLIST 0x1 /* Flag to point out the cmdbatch profiling buffer in the memlist */ #define KGSL_IBDESC_PROFILING_BUFFER 0x2 /** * struct kgsl_submit_commands - Argument to IOCTL_KGSL_SUBMIT_COMMANDS * @context_id: KGSL context ID that owns the commands * @flags: * @cmdlist: User pointer to a list of kgsl_ibdesc structures * @numcmds: Number of commands listed in cmdlist * @synclist: User pointer to a list of kgsl_cmd_syncpoint structures * @numsyncs: Number of sync points listed in synclist * @timestamp: On entry the a user defined timestamp, on exist the timestamp * assigned to the command batch * * This structure specifies a command to send to the GPU hardware. This is * similar to kgsl_issueibcmds expect that it doesn't support the legacy way to * submit IB lists and it adds sync points to block the IB until the * dependencies are satisified. This entry point is the new and preferred way * to submit commands to the GPU. The memory list can be used to specify all * memory that is referrenced in the current set of commands. */ struct kgsl_submit_commands { unsigned int context_id; unsigned int flags; struct kgsl_ibdesc __user *cmdlist; unsigned int numcmds; struct kgsl_cmd_syncpoint __user *synclist; unsigned int numsyncs; unsigned int timestamp; /* private: reserved for future use */ unsigned int __pad[4]; }; #define IOCTL_KGSL_SUBMIT_COMMANDS \ _IOWR(KGSL_IOC_TYPE, 0x3D, struct kgsl_submit_commands) /** * struct kgsl_device_constraint - device constraint argument * @context_id: KGSL context ID * @type: type of constraint i.e pwrlevel/none * @data: constraint data * @size: size of the constraint data */ struct kgsl_device_constraint { unsigned int type; unsigned int context_id; void __user *data; size_t size; }; /* Constraint Type*/ #define KGSL_CONSTRAINT_NONE 0 #define KGSL_CONSTRAINT_PWRLEVEL 1 /* L3 constraint Type */ #define KGSL_CONSTRAINT_L3_NONE 2 #define KGSL_CONSTRAINT_L3_PWRLEVEL 3 /* PWRLEVEL constraint level*/ /* set to min frequency */ #define KGSL_CONSTRAINT_PWR_MIN 0 /* set to max frequency */ #define KGSL_CONSTRAINT_PWR_MAX 1 struct kgsl_device_constraint_pwrlevel { unsigned int level; }; /** * struct kgsl_syncsource_create - Argument to IOCTL_KGSL_SYNCSOURCE_CREATE * @id: returned id for the syncsource that was created. * * This ioctl creates a userspace sync timeline. */ struct kgsl_syncsource_create { unsigned int id; /* private: reserved for future use */ unsigned int __pad[3]; }; #define IOCTL_KGSL_SYNCSOURCE_CREATE \ _IOWR(KGSL_IOC_TYPE, 0x40, struct kgsl_syncsource_create) /** * struct kgsl_syncsource_destroy - Argument to IOCTL_KGSL_SYNCSOURCE_DESTROY * @id: syncsource id to destroy * * This ioctl creates a userspace sync timeline. */ struct kgsl_syncsource_destroy { unsigned int id; /* private: reserved for future use */ unsigned int __pad[3]; }; #define IOCTL_KGSL_SYNCSOURCE_DESTROY \ _IOWR(KGSL_IOC_TYPE, 0x41, struct kgsl_syncsource_destroy) /** * struct kgsl_syncsource_create_fence - Argument to * IOCTL_KGSL_SYNCSOURCE_CREATE_FENCE * @id: syncsource id * @fence_fd: returned sync_fence fd * * Create a fence that may be signaled by userspace by calling * IOCTL_KGSL_SYNCSOURCE_SIGNAL_FENCE. There are no order dependencies between * these fences. */ struct kgsl_syncsource_create_fence { unsigned int id; int fence_fd; /* private: reserved for future use */ unsigned int __pad[4]; }; /** * struct kgsl_syncsource_signal_fence - Argument to * IOCTL_KGSL_SYNCSOURCE_SIGNAL_FENCE * @id: syncsource id * @fence_fd: sync_fence fd to signal * * Signal a fence that was created by a IOCTL_KGSL_SYNCSOURCE_CREATE_FENCE * call using the same syncsource id. This allows a fence to be shared * to other processes but only signaled by the process owning the fd * used to create the fence. */ #define IOCTL_KGSL_SYNCSOURCE_CREATE_FENCE \ _IOWR(KGSL_IOC_TYPE, 0x42, struct kgsl_syncsource_create_fence) struct kgsl_syncsource_signal_fence { unsigned int id; int fence_fd; /* private: reserved for future use */ unsigned int __pad[4]; }; #define IOCTL_KGSL_SYNCSOURCE_SIGNAL_FENCE \ _IOWR(KGSL_IOC_TYPE, 0x43, struct kgsl_syncsource_signal_fence) /** * struct kgsl_cff_sync_gpuobj - Argument to IOCTL_KGSL_CFF_SYNC_GPUOBJ * @offset: Offset into the GPU object to sync * @length: Number of bytes to sync * @id: ID of the GPU object to sync */ struct kgsl_cff_sync_gpuobj { uint64_t offset; uint64_t length; unsigned int id; }; #define IOCTL_KGSL_CFF_SYNC_GPUOBJ \ _IOW(KGSL_IOC_TYPE, 0x44, struct kgsl_cff_sync_gpuobj) /** * struct kgsl_gpuobj_alloc - Argument to IOCTL_KGSL_GPUOBJ_ALLOC * @size: Size in bytes of the object to allocate * @flags: mask of KGSL_MEMFLAG_* bits * @va_len: Size in bytes of the virtual region to allocate * @mmapsize: Returns the mmap() size of the object * @id: Returns the GPU object ID of the new object * @metadata_len: Length of the metdata to copy from the user * @metadata: Pointer to the user specified metadata to store for the object */ struct kgsl_gpuobj_alloc { uint64_t size; uint64_t flags; uint64_t va_len; uint64_t mmapsize; unsigned int id; unsigned int metadata_len; uint64_t metadata; }; /* Let the user know that this header supports the gpuobj metadata */ #define KGSL_GPUOBJ_ALLOC_METADATA_MAX 64 #define IOCTL_KGSL_GPUOBJ_ALLOC \ _IOWR(KGSL_IOC_TYPE, 0x45, struct kgsl_gpuobj_alloc) /** * struct kgsl_gpuobj_free - Argument to IOCTL_KGLS_GPUOBJ_FREE * @flags: Mask of: KGSL_GUPOBJ_FREE_ON_EVENT * @priv: Pointer to the private object if KGSL_GPUOBJ_FREE_ON_EVENT is * specified * @id: ID of the GPU object to free * @type: If KGSL_GPUOBJ_FREE_ON_EVENT is specified, the type of asynchronous * event to free on * @len: Length of the data passed in priv */ struct kgsl_gpuobj_free { uint64_t flags; uint64_t __user priv; unsigned int id; unsigned int type; unsigned int len; }; #define KGSL_GPUOBJ_FREE_ON_EVENT 1 #define KGSL_GPU_EVENT_TIMESTAMP 1 #define KGSL_GPU_EVENT_FENCE 2 /** * struct kgsl_gpu_event_timestamp - Specifies a timestamp event to free a GPU * object on * @context_id: ID of the timestamp event to wait for * @timestamp: Timestamp of the timestamp event to wait for */ struct kgsl_gpu_event_timestamp { unsigned int context_id; unsigned int timestamp; }; /** * struct kgsl_gpu_event_fence - Specifies a fence ID to to free a GPU object on * @fd: File descriptor for the fence */ struct kgsl_gpu_event_fence { int fd; }; #define IOCTL_KGSL_GPUOBJ_FREE \ _IOW(KGSL_IOC_TYPE, 0x46, struct kgsl_gpuobj_free) /** * struct kgsl_gpuobj_info - argument to IOCTL_KGSL_GPUOBJ_INFO * @gpuaddr: GPU address of the object * @flags: Current flags for the object * @size: Size of the object * @va_len: VA size of the object * @va_addr: Virtual address of the object (if it is mapped) * id - GPU object ID of the object to query */ struct kgsl_gpuobj_info { uint64_t gpuaddr; uint64_t flags; uint64_t size; uint64_t va_len; uint64_t va_addr; unsigned int id; }; #define IOCTL_KGSL_GPUOBJ_INFO \ _IOWR(KGSL_IOC_TYPE, 0x47, struct kgsl_gpuobj_info) /** * struct kgsl_gpuobj_import - argument to IOCTL_KGSL_GPUOBJ_IMPORT * @priv: Pointer to the private data for the import type * @priv_len: Length of the private data * @flags: Mask of KGSL_MEMFLAG_ flags * @type: Type of the import (KGSL_USER_MEM_TYPE_*) * @id: Returns the ID of the new GPU object */ struct kgsl_gpuobj_import { uint64_t __user priv; uint64_t priv_len; uint64_t flags; unsigned int type; unsigned int id; }; /** * struct kgsl_gpuobj_import_dma_buf - import a dmabuf object * @fd: File descriptor for the dma-buf object */ struct kgsl_gpuobj_import_dma_buf { int fd; }; /** * struct kgsl_gpuobj_import_useraddr - import an object based on a useraddr * @virtaddr: Virtual address of the object to import */ struct kgsl_gpuobj_import_useraddr { uint64_t virtaddr; }; #define IOCTL_KGSL_GPUOBJ_IMPORT \ _IOWR(KGSL_IOC_TYPE, 0x48, struct kgsl_gpuobj_import) /** * struct kgsl_gpuobj_sync_obj - Individual GPU object to sync * @offset: Offset within the GPU object to sync * @length: Number of bytes to sync * @id: ID of the GPU object to sync * @op: Cache operation to execute */ struct kgsl_gpuobj_sync_obj { uint64_t offset; uint64_t length; unsigned int id; unsigned int op; }; /** * struct kgsl_gpuobj_sync - Argument for IOCTL_KGSL_GPUOBJ_SYNC * @objs: Pointer to an array of kgsl_gpuobj_sync_obj structs * @obj_len: Size of each item in the array * @count: Number of items in the array */ struct kgsl_gpuobj_sync { uint64_t __user objs; unsigned int obj_len; unsigned int count; }; #define IOCTL_KGSL_GPUOBJ_SYNC \ _IOW(KGSL_IOC_TYPE, 0x49, struct kgsl_gpuobj_sync) /** * struct kgsl_command_object - GPU command object * @offset: GPU address offset of the object * @gpuaddr: GPU address of the object * @size: Size of the object * @flags: Current flags for the object * @id - GPU command object ID */ struct kgsl_command_object { uint64_t offset; uint64_t gpuaddr; uint64_t size; unsigned int flags; unsigned int id; }; /** * struct kgsl_command_syncpoint - GPU syncpoint object * @priv: Pointer to the type specific buffer * @size: Size of the type specific buffer * @type: type of sync point defined here */ struct kgsl_command_syncpoint { uint64_t __user priv; uint64_t size; unsigned int type; }; /** * struct kgsl_command_object - Argument for IOCTL_KGSL_GPU_COMMAND * @flags: Current flags for the object * @cmdlist: List of kgsl_command_objects for submission * @cmd_size: Size of kgsl_command_objects structure * @numcmds: Number of kgsl_command_objects in command list * @objlist: List of kgsl_command_objects for tracking * @obj_size: Size of kgsl_command_objects structure * @numobjs: Number of kgsl_command_objects in object list * @synclist: List of kgsl_command_syncpoints * @sync_size: Size of kgsl_command_syncpoint structure * @numsyncs: Number of kgsl_command_syncpoints in syncpoint list * @context_id: Context ID submittin ghte kgsl_gpu_command * @timestamp: Timestamp for the submitted commands */ struct kgsl_gpu_command { uint64_t flags; uint64_t __user cmdlist; unsigned int cmdsize; unsigned int numcmds; uint64_t __user objlist; unsigned int objsize; unsigned int numobjs; uint64_t __user synclist; unsigned int syncsize; unsigned int numsyncs; unsigned int context_id; unsigned int timestamp; }; #define IOCTL_KGSL_GPU_COMMAND \ _IOWR(KGSL_IOC_TYPE, 0x4A, struct kgsl_gpu_command) /** * struct kgsl_preemption_counters_query - argument to * IOCTL_KGSL_PREEMPTIONCOUNTER_QUERY * @counters: Return preemption counters array * @size_user: Size allocated by userspace * @size_priority_level: Size of preemption counters for each * priority level * @max_priority_level: Return max number of priority levels * * Query the available preemption counters. The array counters * is used to return preemption counters. The size of the array * is passed in so the kernel will only write at most size_user * or max available preemption counters. The total number of * preemption counters is returned in max_priority_level. If the * array or size passed in are invalid, then an error is * returned back. */ struct kgsl_preemption_counters_query { uint64_t __user counters; unsigned int size_user; unsigned int size_priority_level; unsigned int max_priority_level; }; #define IOCTL_KGSL_PREEMPTIONCOUNTER_QUERY \ _IOWR(KGSL_IOC_TYPE, 0x4B, struct kgsl_preemption_counters_query) /** * struct kgsl_gpuobj_set_info - argument for IOCTL_KGSL_GPUOBJ_SET_INFO * @flags: Flags to indicate which parameters to change * @metadata: If KGSL_GPUOBJ_SET_INFO_METADATA is set, a pointer to the new * metadata * @id: GPU memory object ID to change * @metadata_len: If KGSL_GPUOBJ_SET_INFO_METADATA is set, the length of the * new metadata string * @type: If KGSL_GPUOBJ_SET_INFO_TYPE is set, the new type of the memory object */ #define KGSL_GPUOBJ_SET_INFO_METADATA (1 << 0) #define KGSL_GPUOBJ_SET_INFO_TYPE (1 << 1) struct kgsl_gpuobj_set_info { uint64_t flags; uint64_t metadata; unsigned int id; unsigned int metadata_len; unsigned int type; }; #define IOCTL_KGSL_GPUOBJ_SET_INFO \ _IOW(KGSL_IOC_TYPE, 0x4C, struct kgsl_gpuobj_set_info) /** * struct kgsl_sparse_phys_alloc - Argument for IOCTL_KGSL_SPARSE_PHYS_ALLOC * @size: Size in bytes to back * @pagesize: Pagesize alignment required * @flags: Flags for this allocation * @id: Returned ID for this allocation */ struct kgsl_sparse_phys_alloc { uint64_t size; uint64_t pagesize; uint64_t flags; unsigned int id; }; #define IOCTL_KGSL_SPARSE_PHYS_ALLOC \ _IOWR(KGSL_IOC_TYPE, 0x50, struct kgsl_sparse_phys_alloc) /** * struct kgsl_sparse_phys_free - Argument for IOCTL_KGSL_SPARSE_PHYS_FREE * @id: ID to free */ struct kgsl_sparse_phys_free { unsigned int id; }; #define IOCTL_KGSL_SPARSE_PHYS_FREE \ _IOW(KGSL_IOC_TYPE, 0x51, struct kgsl_sparse_phys_free) /** * struct kgsl_sparse_virt_alloc - Argument for IOCTL_KGSL_SPARSE_VIRT_ALLOC * @size: Size in bytes to reserve * @pagesize: Pagesize alignment required * @flags: Flags for this allocation * @id: Returned ID for this allocation * @gpuaddr: Returned GPU address for this allocation */ struct kgsl_sparse_virt_alloc { uint64_t size; uint64_t pagesize; uint64_t flags; uint64_t gpuaddr; unsigned int id; }; #define IOCTL_KGSL_SPARSE_VIRT_ALLOC \ _IOWR(KGSL_IOC_TYPE, 0x52, struct kgsl_sparse_virt_alloc) /** * struct kgsl_sparse_virt_free - Argument for IOCTL_KGSL_SPARSE_VIRT_FREE * @id: ID to free */ struct kgsl_sparse_virt_free { unsigned int id; }; #define IOCTL_KGSL_SPARSE_VIRT_FREE \ _IOW(KGSL_IOC_TYPE, 0x53, struct kgsl_sparse_virt_free) /** * struct kgsl_sparse_binding_object - Argument for kgsl_sparse_bind * @virtoffset: Offset into the virtual ID * @physoffset: Offset into the physical ID (bind only) * @size: Size in bytes to reserve * @flags: Flags for this kgsl_sparse_binding_object * @id: Physical ID to bind (bind only) */ struct kgsl_sparse_binding_object { uint64_t virtoffset; uint64_t physoffset; uint64_t size; uint64_t flags; unsigned int id; }; /** * struct kgsl_sparse_bind - Argument for IOCTL_KGSL_SPARSE_BIND * @list: List of kgsl_sparse_bind_objects to bind/unbind * @id: Virtual ID to bind/unbind * @size: Size of kgsl_sparse_bind_object * @count: Number of elements in list * */ struct kgsl_sparse_bind { uint64_t __user list; unsigned int id; unsigned int size; unsigned int count; }; #define IOCTL_KGSL_SPARSE_BIND \ _IOW(KGSL_IOC_TYPE, 0x54, struct kgsl_sparse_bind) /** * struct kgsl_gpu_sparse_command - Argument for * IOCTL_KGSL_GPU_SPARSE_COMMAND * @flags: Current flags for the object * @sparselist: List of kgsl_sparse_binding_object to bind/unbind * @synclist: List of kgsl_command_syncpoints * @sparsesize: Size of kgsl_sparse_binding_object * @numsparse: Number of elements in list * @sync_size: Size of kgsl_command_syncpoint structure * @numsyncs: Number of kgsl_command_syncpoints in syncpoint list * @context_id: Context ID submitting the kgsl_gpu_command * @timestamp: Timestamp for the submitted commands * @id: Virtual ID to bind/unbind */ struct kgsl_gpu_sparse_command { uint64_t flags; uint64_t __user sparselist; uint64_t __user synclist; unsigned int sparsesize; unsigned int numsparse; unsigned int syncsize; unsigned int numsyncs; unsigned int context_id; unsigned int timestamp; unsigned int id; }; #define IOCTL_KGSL_GPU_SPARSE_COMMAND \ _IOWR(KGSL_IOC_TYPE, 0x55, struct kgsl_gpu_sparse_command) #endif /* _UAPI_MSM_KGSL_H */