/*M/////////////////////////////////////////////////////////////////////////////////////// // // IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING. // // By downloading, copying, installing or using the software you agree to this license. // If you do not agree to this license, do not download, install, // copy or use the software. // // // License Agreement // For Open Source Computer Vision Library // // Copyright (C) 2013, OpenCV Foundation, all rights reserved. // Third party copyrights are property of their respective owners. // // Redistribution and use in source and binary forms, with or without modification, // are permitted provided that the following conditions are met: // // * Redistribution's of source code must retain the above copyright notice, // this list of conditions and the following disclaimer. // // * Redistribution's in binary form must reproduce the above copyright notice, // this list of conditions and the following disclaimer in the documentation // and/or other materials provided with the distribution. // // * The name of the copyright holders may not be used to endorse or promote products // derived from this software without specific prior written permission. // // This software is provided by the copyright holders and contributors "as is" and // any express or implied warranties, including, but not limited to, the implied // warranties of merchantability and fitness for a particular purpose are disclaimed. // In no event shall the Intel Corporation or contributors be liable for any direct, // indirect, incidental, special, exemplary, or consequential damages // (including, but not limited to, procurement of substitute goods or services; // loss of use, data, or profits; or business interruption) however caused // and on any theory of liability, whether in contract, strict liability, // or tort (including negligence or otherwise) arising in any way out of // the use of this software, even if advised of the possibility of such damage. // //M*/ #include "precomp.hpp" #include "opencv2/photo.hpp" #include "seamless_cloning.hpp" using namespace std; using namespace cv; static Mat checkMask(InputArray _mask, Size size) { Mat mask = _mask.getMat(); Mat gray; if (mask.channels() > 1) cvtColor(mask, gray, COLOR_BGRA2GRAY); else { if (mask.empty()) gray = Mat(size.height, size.width, CV_8UC1, Scalar(255)); else mask.copyTo(gray); } return gray; } void cv::seamlessClone(InputArray _src, InputArray _dst, InputArray _mask, Point p, OutputArray _blend, int flags) { CV_INSTRUMENT_REGION(); const Mat src = _src.getMat(); const Mat dest = _dst.getMat(); Mat mask = checkMask(_mask, src.size()); dest.copyTo(_blend); Mat blend = _blend.getMat(); Mat mask_inner = mask(Rect(1, 1, mask.cols - 2, mask.rows - 2)); copyMakeBorder(mask_inner, mask, 1, 1, 1, 1, BORDER_ISOLATED | BORDER_CONSTANT, Scalar(0)); Rect roi_s = boundingRect(mask); if (roi_s.empty()) return; Rect roi_d(p.x - roi_s.width / 2, p.y - roi_s.height / 2, roi_s.width, roi_s.height); Mat destinationROI = dest(roi_d).clone(); Mat sourceROI = Mat::zeros(roi_s.height, roi_s.width, src.type()); src(roi_s).copyTo(sourceROI,mask(roi_s)); Mat maskROI = mask(roi_s); Mat recoveredROI = blend(roi_d); Cloning obj; obj.normalClone(destinationROI,sourceROI,maskROI,recoveredROI,flags); } void cv::colorChange(InputArray _src, InputArray _mask, OutputArray _dst, float red, float green, float blue) { CV_INSTRUMENT_REGION(); Mat src = _src.getMat(); Mat mask = checkMask(_mask, src.size()); _dst.create(src.size(), src.type()); Mat blend = _dst.getMat(); Mat cs_mask = Mat::zeros(src.size(), src.type()); src.copyTo(cs_mask, mask); Cloning obj; obj.localColorChange(src, cs_mask, mask, blend, red, green, blue); } void cv::illuminationChange(InputArray _src, InputArray _mask, OutputArray _dst, float alpha, float beta) { CV_INSTRUMENT_REGION(); Mat src = _src.getMat(); Mat mask = checkMask(_mask, src.size()); _dst.create(src.size(), src.type()); Mat blend = _dst.getMat(); Mat cs_mask = Mat::zeros(src.size(), src.type()); src.copyTo(cs_mask, mask); Cloning obj; obj.illuminationChange(src, cs_mask, mask, blend, alpha, beta); } void cv::textureFlattening(InputArray _src, InputArray _mask, OutputArray _dst, float low_threshold, float high_threshold, int kernel_size) { CV_INSTRUMENT_REGION(); Mat src = _src.getMat(); Mat mask = checkMask(_mask, src.size()); _dst.create(src.size(), src.type()); Mat blend = _dst.getMat(); Mat cs_mask = Mat::zeros(src.size(), src.type()); src.copyTo(cs_mask, mask); Cloning obj; obj.textureFlatten(src, cs_mask, mask, low_threshold, high_threshold, kernel_size, blend); }