/* Software License : Copyright (c) 2012, The Open Effects Association Ltd. All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. * Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. * Neither the name The Open Effects Association Ltd, nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ /* Direct GPU processing using OpenGL */ #include #include #include #ifdef __APPLE__ #include #else #include #endif #include #include #include "ofxImageEffect.h" #include "ofxMemory.h" #include "ofxMultiThread.h" #include "ofxOpenGLRender.h" #include "../include/ofxUtilities.H" // example support utils #if defined __APPLE__ || defined linux || defined __DragonFly__ # define EXPORT __attribute__((visibility("default"))) #elif defined _WIN32 # define EXPORT OfxExport #else # error Not building on your operating system quite yet #endif // pointers64 to various bits of the host OfxHost *gHost; OfxImageEffectSuiteV1 *gEffectHost = 0; OfxPropertySuiteV1 *gPropHost = 0; OfxParameterSuiteV1 *gParamHost = 0; OfxMemorySuiteV1 *gMemoryHost = 0; OfxMultiThreadSuiteV1 *gThreadHost = 0; OfxMessageSuiteV1 *gMessageSuite = 0; OfxInteractSuiteV1 *gInteractHost = 0; OfxImageEffectOpenGLRenderSuiteV1 *gOpenGLSuite = 0; // some flags about the host's behaviour int gHostSupportsMultipleBitDepths = false; int gHostSupportsOpenGL = false; /* #define CHECK_STATUS(args) check_status_fun args static void check_status_fun(int status, int expected, const char *name) { if (status != expected) { fprintf(stderr, "OFX error in %s: expected status %d, got %d\n", name, expected, status); } } */ #define DPRINT(args) print_dbg args void print_dbg(const char *fmt, ...) { char msg[1024]; va_list ap; va_start(ap, fmt); vsnprintf(msg, 1023, fmt, ap); fwrite(msg, sizeof(char), strlen(msg), stderr); fflush(stderr); #ifdef _WIN32 OutputDebugString(msg); #endif va_end(ap); } // private instance data type struct MyInstanceData { bool isGeneralEffect; // handles to the clips we deal with OfxImageClipHandle sourceClip; OfxImageClipHandle outputClip; // handles to our parameters OfxParamHandle scaleParam; OfxParamHandle sourceScaleParam; }; /* mandatory function to set up the host structures */ // Convinience wrapper to get private data static MyInstanceData * getMyInstanceData( OfxImageEffectHandle effect) { // get the property handle for the plugin OfxPropertySetHandle effectProps; gEffectHost->getPropertySet(effect, &effectProps); // get my data pointer out of that MyInstanceData *myData = 0; gPropHost->propGetPointer(effectProps, kOfxPropInstanceData, 0, (void **) &myData); return myData; } /** @brief Called at load */ static OfxStatus onLoad(void) { return kOfxStatOK; } /** @brief Called before unload */ static OfxStatus onUnLoad(void) { return kOfxStatOK; } // instance construction static OfxStatus createInstance( OfxImageEffectHandle effect) { // get a pointer to the effect properties OfxPropertySetHandle effectProps; gEffectHost->getPropertySet(effect, &effectProps); // get a pointer to the effect's parameter set OfxParamSetHandle paramSet; gEffectHost->getParamSet(effect, ¶mSet); // make my private instance data MyInstanceData *myData = new MyInstanceData; const char *context = NULL; // is this instance a general effect ? gPropHost->propGetString(effectProps, kOfxImageEffectPropContext, 0, &context); myData->isGeneralEffect = context && (strcmp(context, kOfxImageEffectContextGeneral) == 0); // cache away our param handles gParamHost->paramGetHandle(paramSet, "scale", &myData->scaleParam, 0); gParamHost->paramGetHandle(paramSet, "source_scale", &myData->sourceScaleParam, 0); // cache away our clip handles gEffectHost->clipGetHandle(effect, kOfxImageEffectSimpleSourceClipName, &myData->sourceClip, 0); gEffectHost->clipGetHandle(effect, kOfxImageEffectOutputClipName, &myData->outputClip, 0); // set my private instance data gPropHost->propSetPointer(effectProps, kOfxPropInstanceData, 0, (void *) myData); return kOfxStatOK; } // instance destruction static OfxStatus destroyInstance( OfxImageEffectHandle effect) { // get my instance data MyInstanceData *myData = getMyInstanceData(effect); // and delete it if(myData) delete myData; return kOfxStatOK; } // tells the host what region we are capable of filling OfxStatus getSpatialRoD( OfxImageEffectHandle effect, OfxPropertySetHandle inArgs, OfxPropertySetHandle outArgs) { // retrieve any instance data associated with this effect MyInstanceData *myData = getMyInstanceData(effect); OfxTime time; gPropHost->propGetDouble(inArgs, kOfxPropTime, 0, &time); // my RoD is the same as my input's OfxRectD rod; gEffectHost->clipGetRegionOfDefinition(myData->sourceClip, time, &rod); // set the rod in the out args gPropHost->propSetDoubleN(outArgs, kOfxImageEffectPropRegionOfDefinition, 4, &rod.x1); return kOfxStatOK; } // tells the host how much of the input we need to fill the given window OfxStatus getSpatialRoI( OfxImageEffectHandle effect, OfxPropertySetHandle inArgs, OfxPropertySetHandle outArgs) { // get the RoI the effect is interested in from inArgs OfxRectD roi; gPropHost->propGetDoubleN(inArgs, kOfxImageEffectPropRegionOfInterest, 4, &roi.x1); // the input needed is the same as the output, so set that on the source clip gPropHost->propSetDoubleN(outArgs, "OfxImageClipPropRoI_Source", 4, &roi.x1); // retrieve any instance data associated with this effect MyInstanceData *myData = getMyInstanceData(effect); (void)myData; return kOfxStatOK; } // Tells the host how many frames we can fill, only called in the general context. // This is actually redundant as this is the default behaviour, but for illustrative // purposes. OfxStatus getTemporalDomain( OfxImageEffectHandle effect, OfxPropertySetHandle /*inArgs*/, OfxPropertySetHandle outArgs) { MyInstanceData *myData = getMyInstanceData(effect); double sourceRange[2]; // get the frame range of the source clip OfxPropertySetHandle props; gEffectHost->clipGetPropertySet(myData->sourceClip, &props); gPropHost->propGetDoubleN(props, kOfxImageEffectPropFrameRange, 2, sourceRange); // set it on the out args gPropHost->propSetDoubleN(outArgs, kOfxImageEffectPropFrameRange, 2, sourceRange); return kOfxStatOK; } // Set our clip preferences static OfxStatus getClipPreferences( OfxImageEffectHandle effect, OfxPropertySetHandle /*inArgs*/, OfxPropertySetHandle outArgs) { // retrieve any instance data associated with this effect MyInstanceData *myData = getMyInstanceData(effect); // get the component type and bit depth of our main input int bitDepth; bool isRGBA; ofxuClipGetFormat(myData->sourceClip, bitDepth, isRGBA, true); // get the unmapped clip component // get the strings used to label the various bit depths const char *bitDepthStr = bitDepth == 8 ? kOfxBitDepthByte : (bitDepth == 16 ? kOfxBitDepthShort : kOfxBitDepthFloat); const char *componentStr = isRGBA ? kOfxImageComponentRGBA : kOfxImageComponentAlpha; // set out output to be the same same as the input, component and bitdepth gPropHost->propSetString(outArgs, "OfxImageClipPropComponents_Output", 0, componentStr); if(gHostSupportsMultipleBitDepths) gPropHost->propSetString(outArgs, "OfxImageClipPropDepth_Output", 0, bitDepthStr); return kOfxStatOK; } // are the settings of the effect performing an identity operation static OfxStatus isIdentity( OfxImageEffectHandle /*effect*/, OfxPropertySetHandle /*inArgs*/, OfxPropertySetHandle /*outArgs*/) { // In this case do the default, which in this case is to render return kOfxStatReplyDefault; } //////////////////////////////////////////////////////////////////////////////// // function called when the instance has been changed by anything static OfxStatus instanceChanged( OfxImageEffectHandle /*effect*/, OfxPropertySetHandle /*inArgs*/, OfxPropertySetHandle /*outArgs*/) { // don't trap any others return kOfxStatReplyDefault; } //////////////////////////////////////////////////////////////////////////////// // rendering routines // Is image handle a GPU texture? /* static bool image_is_texture(OfxPropertySetHandle image) { int tmp; return (gOpenGLSuite != NULL) && (gPropHost->propGetInt(image, kOfxImageEffectPropOpenGLTextureIndex, 0, &tmp) == kOfxStatOK); } */ // Render to texture: see http://www.opengl-tutorial.org/intermediate-tutorials/tutorial-14-render-to-texture/ // the process code that the host sees static OfxStatus render( OfxImageEffectHandle instance, OfxPropertySetHandle inArgs, OfxPropertySetHandle /*outArgs*/) { // get the render window and the time from the inArgs OfxTime time; OfxRectI renderWindow; OfxStatus status = kOfxStatOK; gPropHost->propGetDouble(inArgs, kOfxPropTime, 0, &time); gPropHost->propGetIntN(inArgs, kOfxImageEffectPropRenderWindow, 4, &renderWindow.x1); // Retrieve instance data associated with this effect MyInstanceData *myData = getMyInstanceData(instance); // property handles and members of each image OfxPropertySetHandle sourceImg = NULL, outputImg = NULL; int gl_enabled = 0; int source_texture_index = -1, source_texture_target = -1; int output_texture_index = -1, output_texture_target = -1; const char *tmps = NULL; DPRINT(("render: openGLSuite %s\n", gOpenGLSuite ? "found" : "not found")); if (gOpenGLSuite) { gPropHost->propGetInt(inArgs, kOfxImageEffectPropOpenGLEnabled, 0, &gl_enabled); DPRINT(("render: openGL rendering %s\n", gl_enabled ? "enabled" : "DISABLED")); } DPRINT(("Render: window = [%d, %d - %d, %d]\n", renderWindow.x1, renderWindow.y1, renderWindow.x2, renderWindow.y2)); // For this test, we only process in OpenGL mode. if (!gl_enabled) { return kOfxStatErrImageFormat; } // get the output image texture status = gOpenGLSuite->clipLoadTexture(myData->outputClip, time, NULL, NULL, &outputImg); DPRINT(("openGL: clipLoadTexture (output) returns status %d\n", status)); if (status != kOfxStatOK) { return status; } status = gPropHost->propGetInt(outputImg, kOfxImageEffectPropOpenGLTextureIndex, 0, &output_texture_index); if (status != kOfxStatOK) { return status; } status = gPropHost->propGetInt(outputImg, kOfxImageEffectPropOpenGLTextureTarget, 0, &output_texture_target); if (status != kOfxStatOK) { return status; } status = gPropHost->propGetString(outputImg, kOfxImageEffectPropPixelDepth, 0, &tmps); if (status != kOfxStatOK) { return status; } DPRINT(("openGL: output texture index %d, target %d, depth %s\n", output_texture_index, output_texture_target, tmps)); status = gOpenGLSuite->clipLoadTexture(myData->sourceClip, time, NULL, NULL, &sourceImg); DPRINT(("openGL: clipLoadTexture (source) returns status %d\n", status)); if (status != kOfxStatOK) { return status; } status = gPropHost->propGetInt(sourceImg, kOfxImageEffectPropOpenGLTextureIndex, 0, &source_texture_index); if (status != kOfxStatOK) { return status; } status = gPropHost->propGetInt(sourceImg, kOfxImageEffectPropOpenGLTextureTarget, 0, &source_texture_target); if (status != kOfxStatOK) { return status; } status = gPropHost->propGetString(sourceImg, kOfxImageEffectPropPixelDepth, 0, &tmps); if (status != kOfxStatOK) { return status; } DPRINT(("openGL: source texture index %d, target %d, depth %s\n", source_texture_index, source_texture_target, tmps)); // XXX: check status for errors // get the scale parameter double scale = 1; double source_scale = 1; gParamHost->paramGetValueAtTime(myData->scaleParam, time, &scale); gParamHost->paramGetValueAtTime(myData->sourceScaleParam, time, &source_scale); float w = (renderWindow.x2 - renderWindow.x1); float h = (renderWindow.y2 - renderWindow.y1); glPushAttrib(GL_ALL_ATTRIB_BITS); glDisable(GL_BLEND); // Draw black into dest to start glBegin(GL_QUADS); glColor4f(0, 0, 0, 1); //Set the colour to opaque black glVertex2f(0, 0); glVertex2f(0, h); glVertex2f(w, h); glVertex2f(w, 0); glEnd(); // // Copy source texture to output by drawing a big textured quad // // set up texture (how much of this is needed?) glEnable(source_texture_target); glBindTexture(source_texture_target, source_texture_index); glTexParameteri(source_texture_target, GL_TEXTURE_WRAP_S, GL_REPEAT); glTexParameteri(source_texture_target, GL_TEXTURE_WRAP_T, GL_REPEAT); glTexParameteri(source_texture_target, GL_TEXTURE_MAG_FILTER, GL_LINEAR); glTexParameteri(source_texture_target, GL_TEXTURE_MIN_FILTER, GL_LINEAR); glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); // textures are oriented with Y up (standard orientation) float tymin = 0; float tymax = 1; // now draw the textured quad containing the source glBegin(GL_QUADS); glColor4f(1.0f, 1.0f, 1.0f, 1.0f); glBegin (GL_QUADS); glTexCoord2f (0, tymin); glVertex2f (0, 0); glTexCoord2f (1.0, tymin); glVertex2f (w * source_scale, 0); glTexCoord2f (1.0, tymax); glVertex2f (w * source_scale, h * source_scale); glTexCoord2f (0, tymax); glVertex2f (0, h * source_scale); glEnd (); glDisable(source_texture_target); // Now draw some stuff on top of it to show we really did something #define WIDTH 200 #define HEIGHT 100 glBegin(GL_QUADS); glColor3f(1.0f, 0, 0); //Set the colour to red glVertex2f(10, 10); glVertex2f(10, HEIGHT * scale); glVertex2f(WIDTH * scale, HEIGHT * scale); glVertex2f(WIDTH * scale, 10); glEnd(); // done; clean up. glPopAttrib(); // release the data pointers if(sourceImg) gOpenGLSuite->clipFreeTexture(sourceImg); if(outputImg) gOpenGLSuite->clipFreeTexture(outputImg); return status; } // convience function to define parameters static void defineParam( OfxParamSetHandle effectParams, const char *name, const char *label, const char *scriptName, const char *hint, const char *parent) { OfxPropertySetHandle props; gParamHost->paramDefine(effectParams, kOfxParamTypeDouble, name, &props); // say we are a scaling parameter gPropHost->propSetString(props, kOfxParamPropDoubleType, 0, kOfxParamDoubleTypeScale); gPropHost->propSetDouble(props, kOfxParamPropDefault, 0, 1.0); gPropHost->propSetDouble(props, kOfxParamPropMin, 0, 0.0); gPropHost->propSetDouble(props, kOfxParamPropDisplayMin, 0, 0.0); //gPropHost->propSetDouble(props, kOfxParamPropDisplayMax, 0, 100.0); gPropHost->propSetDouble(props, kOfxParamPropIncrement, 0, 0.01); gPropHost->propSetString(props, kOfxParamPropHint, 0, hint); gPropHost->propSetString(props, kOfxParamPropScriptName, 0, scriptName); gPropHost->propSetString(props, kOfxPropLabel, 0, label); if(parent) gPropHost->propSetString(props, kOfxParamPropParent, 0, parent); } // describe the plugin in context static OfxStatus describeInContext( OfxImageEffectHandle effect, OfxPropertySetHandle inArgs) { // get the context from the inArgs handle const char *context = NULL; gPropHost->propGetString(inArgs, kOfxImageEffectPropContext, 0, &context); //bool isGeneralContext = strcmp(context, kOfxImageEffectContextGeneral) == 0; OfxPropertySetHandle props; // define the single output clip in both contexts gEffectHost->clipDefine(effect, kOfxImageEffectOutputClipName, &props); // set the component types we can handle on out output gPropHost->propSetString(props, kOfxImageEffectPropSupportedComponents, 0, kOfxImageComponentRGBA); gPropHost->propSetString(props, kOfxImageEffectPropSupportedComponents, 1, kOfxImageComponentAlpha); // define the single source clip in both contexts gEffectHost->clipDefine(effect, kOfxImageEffectSimpleSourceClipName, &props); // set the component types we can handle on our main input gPropHost->propSetString(props, kOfxImageEffectPropSupportedComponents, 0, kOfxImageComponentRGBA); gPropHost->propSetString(props, kOfxImageEffectPropSupportedComponents, 1, kOfxImageComponentAlpha); //////////////////////////////////////////////////////////////////////////////// // define the parameters for this context // fetch the parameter set from the effect OfxParamSetHandle paramSet; gEffectHost->getParamSet(effect, ¶mSet); // overall scale param defineParam(paramSet, "scale", "scale", "scale", "Scales the red rect", 0); defineParam(paramSet, "source_scale", "source_scale", "source_scale", "Scales the source image", 0); // make a page of controls and add my parameters to it gParamHost->paramDefine(paramSet, kOfxParamTypePage, "Main", &props); gPropHost->propSetString(props, kOfxParamPropPageChild, 0, "scale"); gPropHost->propSetString(props, kOfxParamPropPageChild, 1, "source_scale"); return kOfxStatOK; } //////////////////////////////////////////////////////////////////////////////// // the plugin's description routine static OfxStatus describe(OfxImageEffectHandle effect) { // first fetch the host APIs, this cannot be done before this call OfxStatus stat; if((stat = ofxuFetchHostSuites()) != kOfxStatOK) return stat; gOpenGLSuite = (OfxImageEffectOpenGLRenderSuiteV1 *)gHost->fetchSuite(gHost->host, kOfxOpenGLRenderSuite, 1); // record a few host features gPropHost->propGetInt(gHost->host, kOfxImageEffectPropSupportsMultipleClipDepths, 0, &gHostSupportsMultipleBitDepths); // get the property handle for the plugin OfxPropertySetHandle effectProps; gEffectHost->getPropertySet(effect, &effectProps); // We can render both fields in a fielded images in one hit if there is no animation // So set the flag that allows us to do this gPropHost->propSetInt(effectProps, kOfxImageEffectPluginPropFieldRenderTwiceAlways, 0, 0); // say we can support multiple pixel depths and let the clip preferences action deal with it all. gPropHost->propSetInt(effectProps, kOfxImageEffectPropSupportsMultipleClipDepths, 0, 1); // set the bit depths the plugin can handle gPropHost->propSetString(effectProps, kOfxImageEffectPropSupportedPixelDepths, 0, kOfxBitDepthByte); gPropHost->propSetString(effectProps, kOfxImageEffectPropSupportedPixelDepths, 1, kOfxBitDepthShort); gPropHost->propSetString(effectProps, kOfxImageEffectPropSupportedPixelDepths, 2, kOfxBitDepthFloat); // set some labels and the group it belongs to gPropHost->propSetString(effectProps, kOfxPropLabel, 0, "OFX OpenGL Example"); gPropHost->propSetString(effectProps, kOfxImageEffectPluginPropGrouping, 0, "OFX Example"); // define the contexts we can be used in gPropHost->propSetString(effectProps, kOfxImageEffectPropSupportedContexts, 0, kOfxImageEffectContextFilter); gPropHost->propSetString(effectProps, kOfxImageEffectPropSupportedContexts, 1, kOfxImageEffectContextGeneral); // we support OpenGL rendering (could also say "needed" here) gPropHost->propSetString(effectProps, kOfxImageEffectPropOpenGLRenderSupported, 0, "true"); { const char *s = NULL; stat = gPropHost->propGetString(gHost->host, kOfxImageEffectPropOpenGLRenderSupported, 0, &s); DPRINT(("Host has OpenGL render support: %s (stat=%d)\n", s, stat)); gHostSupportsOpenGL = stat == 0 && !strcmp(s, "true"); } // we support all the OpenGL bit depths gPropHost->propSetString(effectProps, kOfxOpenGLPropPixelDepth, 0, kOfxBitDepthByte); gPropHost->propSetString(effectProps, kOfxOpenGLPropPixelDepth, 1, kOfxBitDepthShort); gPropHost->propSetString(effectProps, kOfxOpenGLPropPixelDepth, 2, kOfxBitDepthFloat); return kOfxStatOK; } //////////////////////////////////////////////////////////////////////////////// // The main function static OfxStatus pluginMain(const char *action, const void *handle, OfxPropertySetHandle inArgs, OfxPropertySetHandle outArgs) { try { // cast to appropriate type OfxImageEffectHandle effect = (OfxImageEffectHandle) handle; if(strcmp(action, kOfxActionDescribe) == 0) { return describe(effect); } else if(strcmp(action, kOfxImageEffectActionDescribeInContext) == 0) { return describeInContext(effect, inArgs); } else if(strcmp(action, kOfxActionLoad) == 0) { return onLoad(); } else if(strcmp(action, kOfxActionUnload) == 0) { return onUnLoad(); } else if(strcmp(action, kOfxActionCreateInstance) == 0) { return createInstance(effect); } else if(strcmp(action, kOfxActionDestroyInstance) == 0) { return destroyInstance(effect); } else if(strcmp(action, kOfxImageEffectActionIsIdentity) == 0) { return isIdentity(effect, inArgs, outArgs); } else if(strcmp(action, kOfxImageEffectActionRender) == 0) { return render(effect, inArgs, outArgs); } else if(strcmp(action, kOfxImageEffectActionGetRegionOfDefinition) == 0) { return getSpatialRoD(effect, inArgs, outArgs); } else if(strcmp(action, kOfxImageEffectActionGetRegionsOfInterest) == 0) { return getSpatialRoI(effect, inArgs, outArgs); } else if(strcmp(action, kOfxImageEffectActionGetClipPreferences) == 0) { return getClipPreferences(effect, inArgs, outArgs); } else if(strcmp(action, kOfxActionInstanceChanged) == 0) { return instanceChanged(effect, inArgs, outArgs); } else if(strcmp(action, kOfxImageEffectActionGetTimeDomain) == 0) { return getTemporalDomain(effect, inArgs, outArgs); } } catch (std::bad_alloc) { // catch memory //std::cout << "OFX Plugin Memory error." << std::endl; return kOfxStatErrMemory; } catch ( const std::exception& e ) { // standard exceptions //std::cout << "OFX Plugin error: " << e.what() << std::endl; return kOfxStatErrUnknown; } catch (int err) { // ho hum, gone wrong somehow return err; } catch ( ... ) { // everything else //std::cout << "OFX Plugin error" << std::endl; return kOfxStatErrUnknown; } // other actions to take the default value return kOfxStatReplyDefault; } // function to set the host structure static void setHostFunc(OfxHost *hostStruct) { gHost = hostStruct; } //////////////////////////////////////////////////////////////////////////////// // the plugin struct static OfxPlugin basicPlugin = { kOfxImageEffectPluginApi, 1, "com.genarts:OpenGLSamplePlugin", 1, 0, setHostFunc, pluginMain }; // the two mandated functions EXPORT OfxPlugin * OfxGetPlugin(int nth) { if(nth == 0) return &basicPlugin; return 0; } EXPORT int OfxGetNumberOfPlugins(void) { return 1; }