/*
* Copyright 2014, 2017, 2019 Kai Pastor
*
* This file is part of OpenOrienteering.
*
* OpenOrienteering is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* OpenOrienteering is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with OpenOrienteering. If not, see .
*/
#ifndef OPENORIENTEERING_AUTOSAVE_H
#define OPENORIENTEERING_AUTOSAVE_H
#include
#include
class QString;
namespace OpenOrienteering {
class Autosave;
/**
* @brief AutosavePrivate is a helper class of Autosave.
*
* AutosavePrivate implements most of Autosave's behaviour.
* Autosave is meant to be used through inheritance.
* Due to the implementation of QObject and moc, only the first inherited class
* may be derived from QObject. That is why Autosave itself is not derived from
* QObject, but rather uses this helper class.
*/
class AutosavePrivate : public QObject
{
Q_OBJECT
public:
explicit AutosavePrivate(Autosave& autosave);
~AutosavePrivate() override;
bool autosaveNeeded() const;
void setAutosaveNeeded(bool needed);
public slots:
void autosave();
void settingsChanged();
private:
Q_DISABLE_COPY(AutosavePrivate)
Autosave& document;
QTimer autosave_timer;
int autosave_interval = 0;
bool autosave_needed = false;
};
/**
* @brief Class Autosave implements autosaving behaviour.
*
* Autosaving means that data which has been modified is automatically saved
* after some period of time if no regular saving (typically triggered by the
* user) happens before.
*
* Classes which wish to implement autosaving may inherit from this class.
* Inheriting classes must implement autosave(). Furthermore, they must call
* setAutosaveNeeded() when changes need to be taken care of by Autosave, or
* when normal saving has terminated the need to perform autosaving.
*
* Autosaving, as implemented by autosave(), may succeed, fail temporarily
* (e.g. during editing), or fail permanently (e.g. for lack of disk space).
* On success or permanent failure, autosave() will be called again after the
* regular autosaving period.
* On temporary failure, autosave() will be called again after five seconds.
*
* The autosave period (in minutes) is taken from the setting
* Settings::General_AutosaveInterval.
*/
class Autosave
{
public:
/** @brief Possible results of autosave attempts. */
enum AutosaveResult
{
Success, ///< Autosaving succeeded.
PermanentFailure, ///< Autosaving failed for some persistent reason.
TemporaryFailure ///< Autosaving failed for some transient reason and shall be retried soon.
};
/** @brief Returns the autosave file path for the given path. */
virtual QString autosavePath(const QString &path) const;
/** @brief Performs an autosave, if possible. */
virtual AutosaveResult autosave() = 0;
/** @brief Informs Autosave whether autosaving is needed or not. */
void setAutosaveNeeded(bool);
/** @brief Returns true if autosave is known to be needed. */
bool autosaveNeeded() const;
protected:
/** @brief Initializes the autosave feature. */
Autosave();
/** @brief Destructs the autosave feature. */
virtual ~Autosave();
private:
friend class AutosavePrivate;
AutosavePrivate autosave_controller;
};
} // namespace OpenOrienteering
#endif