/* * Copyright 2014, 2017, 2019 Kai Pastor * * This file is part of OpenOrienteering. * * OpenOrienteering is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * OpenOrienteering is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with OpenOrienteering. If not, see . */ #ifndef OPENORIENTEERING_AUTOSAVE_H #define OPENORIENTEERING_AUTOSAVE_H #include #include class QString; namespace OpenOrienteering { class Autosave; /** * @brief AutosavePrivate is a helper class of Autosave. * * AutosavePrivate implements most of Autosave's behaviour. * Autosave is meant to be used through inheritance. * Due to the implementation of QObject and moc, only the first inherited class * may be derived from QObject. That is why Autosave itself is not derived from * QObject, but rather uses this helper class. */ class AutosavePrivate : public QObject { Q_OBJECT public: explicit AutosavePrivate(Autosave& autosave); ~AutosavePrivate() override; bool autosaveNeeded() const; void setAutosaveNeeded(bool needed); public slots: void autosave(); void settingsChanged(); private: Q_DISABLE_COPY(AutosavePrivate) Autosave& document; QTimer autosave_timer; int autosave_interval = 0; bool autosave_needed = false; }; /** * @brief Class Autosave implements autosaving behaviour. * * Autosaving means that data which has been modified is automatically saved * after some period of time if no regular saving (typically triggered by the * user) happens before. * * Classes which wish to implement autosaving may inherit from this class. * Inheriting classes must implement autosave(). Furthermore, they must call * setAutosaveNeeded() when changes need to be taken care of by Autosave, or * when normal saving has terminated the need to perform autosaving. * * Autosaving, as implemented by autosave(), may succeed, fail temporarily * (e.g. during editing), or fail permanently (e.g. for lack of disk space). * On success or permanent failure, autosave() will be called again after the * regular autosaving period. * On temporary failure, autosave() will be called again after five seconds. * * The autosave period (in minutes) is taken from the setting * Settings::General_AutosaveInterval. */ class Autosave { public: /** @brief Possible results of autosave attempts. */ enum AutosaveResult { Success, ///< Autosaving succeeded. PermanentFailure, ///< Autosaving failed for some persistent reason. TemporaryFailure ///< Autosaving failed for some transient reason and shall be retried soon. }; /** @brief Returns the autosave file path for the given path. */ virtual QString autosavePath(const QString &path) const; /** @brief Performs an autosave, if possible. */ virtual AutosaveResult autosave() = 0; /** @brief Informs Autosave whether autosaving is needed or not. */ void setAutosaveNeeded(bool); /** @brief Returns true if autosave is known to be needed. */ bool autosaveNeeded() const; protected: /** @brief Initializes the autosave feature. */ Autosave(); /** @brief Destructs the autosave feature. */ virtual ~Autosave(); private: friend class AutosavePrivate; AutosavePrivate autosave_controller; }; } // namespace OpenOrienteering #endif