// [config] // expect_result: fail // glsl_version: 1.50 // require_extensions: GL_ARB_enhanced_layouts GL_ARB_tessellation_shader // [end config] // // From the GLSL 4.5 spec: // // "It is a compile- or link-time error for the output vertex count to be less // than or equal to zero" #version 150 #extension GL_ARB_tessellation_shader: require #extension GL_ARB_enhanced_layouts: require layout(vertices = -1) out; void main() { }