/* brushlib - The MyPaint Brush Library * Copyright (C) 2008 Martin Renold * * Permission to use, copy, modify, and/or distribute this software for any * purpose with or without fee is hereby granted, provided that the above * copyright notice and this permission notice appear in all copies. * * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES * WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF * MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR * ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN * ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF * OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. */ namespace brushlib { // surface interface required by brush.hpp class Surface { public: virtual ~Surface() {} virtual bool draw_dab (float x, float y, float radius, float color_r, float color_g, float color_b, float opaque, float hardness = 0.5, float alpha_eraser = 1.0, float aspect_ratio = 1.0, float angle = 0.0, float lock_alpha = 0.0 ) = 0; virtual void get_color (float x, float y, float radius, float * color_r, float * color_g, float * color_b, float * color_a ) = 0; }; }