/********************************************************************** * File: quadratc.h (Formerly quadrtic.h) * Description: Code for the QUAD_COEFFS class. * Author: Ray Smith * Created: Tue Oct 08 17:24:40 BST 1991 * * (C) Copyright 1991, Hewlett-Packard Ltd. ** Licensed under the Apache License, Version 2.0 (the "License"); ** you may not use this file except in compliance with the License. ** You may obtain a copy of the License at ** http://www.apache.org/licenses/LICENSE-2.0 ** Unless required by applicable law or agreed to in writing, software ** distributed under the License is distributed on an "AS IS" BASIS, ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. ** See the License for the specific language governing permissions and ** limitations under the License. * **********************************************************************/ #ifndef QUADRATC_H #define QUADRATC_H #include "points.h" namespace tesseract { class QUAD_COEFFS { public: QUAD_COEFFS() = default; QUAD_COEFFS( // constructor double xsq, // coefficients float x, float constant) { a = xsq; b = x; c = constant; } float y( // evaluate float x) const { // at x return static_cast((a * x + b) * x + c); } void move( // reposition word ICOORD vec) { // by vector /************************************************************ y - q = a (x - p)^2 + b (x - p) + c y - q = ax^2 - 2apx + ap^2 + bx - bp + c y = ax^2 + (b - 2ap)x + (c - bp + ap^2 + q) ************************************************************/ int16_t p = vec.x(); int16_t q = vec.y(); c = static_cast(c - b * p + a * p * p + q); b = static_cast(b - 2 * a * p); } double a; // x squared float b; // x float c; // constant private: }; } // namespace tesseract #endif