// This file is part of libigl, a simple c++ geometry processing library. // // Copyright (C) 2016 Daniele Panozzo // // This Source Code Form is subject to the terms of the Mozilla Public License // v. 2.0. If a copy of the MPL was not distributed with this file, You can // obtain one at http://mozilla.org/MPL/2.0/. #ifndef IGL_PNG_READ_PNG_H #define IGL_PNG_READ_PNG_H #include "../igl_inline.h" #include #include namespace igl { namespace png { // Read an image from a .png file into 4 memory buffers // // Input: // png_file path to .png file // Output: // R,G,B,A texture channels // Returns true on success, false on failure // IGL_INLINE bool readPNG(const std::string png_file, Eigen::Matrix& R, Eigen::Matrix& G, Eigen::Matrix& B, Eigen::Matrix& A ); } } #ifndef IGL_STATIC_LIBRARY # include "readPNG.cpp" #endif #endif