/* * Copyright (c) 2007, 2008, Oracle and/or its affiliates. All rights reserved. * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * * This code is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License version 2 only, as * published by the Free Software Foundation. Oracle designates this * particular file as subject to the "Classpath" exception as provided * by Oracle in the LICENSE file that accompanied this code. * * This code is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License * version 2 for more details (a copy is included in the LICENSE file that * accompanied this code). * * You should have received a copy of the GNU General Public License version * 2 along with this work; if not, write to the Free Software Foundation, * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. * * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA * or visit www.oracle.com if you need additional information or have any * questions. */ #ifndef D3DBufImgOps_h_Included #define D3DBufImgOps_h_Included #include "D3DContext.h" /**************************** ConvolveOp support ****************************/ /** * Flags that can be bitwise-or'ed together to control how the shader * source code is generated. */ #define CONVOLVE_EDGE_ZERO_FILL (1 << 0) #define CONVOLVE_5X5 (1 << 1) #define MAX_CONVOLVE (1 << 2) HRESULT D3DBufImgOps_EnableConvolveOp(D3DContext *oglc, jlong pSrcOps, jboolean edgeZeroFill, jint kernelWidth, jint KernelHeight, unsigned char *kernelVals); HRESULT D3DBufImgOps_DisableConvolveOp(D3DContext *oglc); /**************************** RescaleOp support *****************************/ /** * Flags that can be bitwise-or'ed together to control how the shader * source code is generated. */ #define RESCALE_NON_PREMULT (1 << 0) #define MAX_RESCALE (1 << 1) HRESULT D3DBufImgOps_EnableRescaleOp(D3DContext *oglc, jboolean nonPremult, unsigned char *scaleFactors, unsigned char *offsets); HRESULT D3DBufImgOps_DisableRescaleOp(D3DContext *oglc); /**************************** LookupOp support ******************************/ /** * Flags that can be bitwise-or'ed together to control how the shader * source code is generated. */ #define LOOKUP_USE_SRC_ALPHA (1 << 0) #define LOOKUP_NON_PREMULT (1 << 1) #define MAX_LOOKUP (1 << 2) HRESULT D3DBufImgOps_EnableLookupOp(D3DContext *oglc, jboolean nonPremult, jboolean shortData, jint numBands, jint bandLength, jint offset, void *tableValues); HRESULT D3DBufImgOps_DisableLookupOp(D3DContext *oglc); #endif /* D3DBufImgOps_h_Included */