{ Copyright: (c) 1999-2008 Apple Inc. All rights reserved. } { Pascal Translation: Gorazd Krosl, , October 2009 } { Modified for use with Free Pascal Version 308 Please report any bugs to } {$ifc not defined MACOSALLINCLUDE or not MACOSALLINCLUDE} {$mode macpas} {$modeswitch cblocks} {$packenum 1} {$macro on} {$inline on} {$calling mwpascal} unit gliDispatch; interface {$setc UNIVERSAL_INTERFACES_VERSION := $0400} {$setc GAP_INTERFACES_VERSION := $0308} {$ifc not defined USE_CFSTR_CONSTANT_MACROS} {$setc USE_CFSTR_CONSTANT_MACROS := TRUE} {$endc} {$ifc defined CPUPOWERPC and defined CPUI386} {$error Conflicting initial definitions for CPUPOWERPC and CPUI386} {$endc} {$ifc defined FPC_BIG_ENDIAN and defined FPC_LITTLE_ENDIAN} {$error Conflicting initial definitions for FPC_BIG_ENDIAN and FPC_LITTLE_ENDIAN} {$endc} {$ifc not defined __ppc__ and defined CPUPOWERPC32} {$setc __ppc__ := 1} {$elsec} {$setc __ppc__ := 0} {$endc} {$ifc not defined __ppc64__ and defined CPUPOWERPC64} {$setc __ppc64__ := 1} {$elsec} {$setc __ppc64__ := 0} {$endc} {$ifc not defined __i386__ and defined CPUI386} {$setc __i386__ := 1} {$elsec} {$setc __i386__ := 0} {$endc} {$ifc not defined __x86_64__ and defined CPUX86_64} {$setc __x86_64__ := 1} {$elsec} {$setc __x86_64__ := 0} {$endc} {$ifc not defined __arm__ and defined CPUARM} {$setc __arm__ := 1} {$elsec} {$setc __arm__ := 0} {$endc} {$ifc not defined __arm64__ and defined CPUAARCH64} {$setc __arm64__ := 1} {$elsec} {$setc __arm64__ := 0} {$endc} {$ifc defined cpu64} {$setc __LP64__ := 1} {$elsec} {$setc __LP64__ := 0} {$endc} {$ifc defined __ppc__ and __ppc__ and defined __i386__ and __i386__} {$error Conflicting definitions for __ppc__ and __i386__} {$endc} {$ifc defined __ppc__ and __ppc__} {$setc TARGET_CPU_PPC := TRUE} {$setc TARGET_CPU_PPC64 := FALSE} {$setc TARGET_CPU_X86 := FALSE} {$setc TARGET_CPU_X86_64 := FALSE} {$setc TARGET_CPU_ARM := FALSE} {$setc TARGET_CPU_ARM64 := FALSE} {$setc TARGET_OS_MAC := TRUE} {$setc TARGET_OS_IPHONE := FALSE} {$setc TARGET_IPHONE_SIMULATOR := FALSE} {$setc TARGET_OS_EMBEDDED := FALSE} {$elifc defined __ppc64__ and __ppc64__} {$setc TARGET_CPU_PPC := FALSE} {$setc TARGET_CPU_PPC64 := TRUE} {$setc TARGET_CPU_X86 := FALSE} {$setc TARGET_CPU_X86_64 := FALSE} {$setc TARGET_CPU_ARM := FALSE} {$setc TARGET_CPU_ARM64 := FALSE} {$setc TARGET_OS_MAC := TRUE} {$setc TARGET_OS_IPHONE := FALSE} {$setc TARGET_IPHONE_SIMULATOR := FALSE} {$setc TARGET_OS_EMBEDDED := FALSE} {$elifc defined __i386__ and __i386__} {$setc TARGET_CPU_PPC := FALSE} {$setc TARGET_CPU_PPC64 := FALSE} {$setc TARGET_CPU_X86 := TRUE} {$setc TARGET_CPU_X86_64 := FALSE} {$setc TARGET_CPU_ARM := FALSE} {$setc TARGET_CPU_ARM64 := FALSE} {$ifc defined iphonesim} {$setc TARGET_OS_MAC := FALSE} {$setc TARGET_OS_IPHONE := TRUE} {$setc TARGET_IPHONE_SIMULATOR := TRUE} {$elsec} {$setc TARGET_OS_MAC := TRUE} {$setc TARGET_OS_IPHONE := FALSE} {$setc TARGET_IPHONE_SIMULATOR := FALSE} {$endc} {$setc TARGET_OS_EMBEDDED := FALSE} {$elifc defined __x86_64__ and __x86_64__} {$setc TARGET_CPU_PPC := FALSE} {$setc TARGET_CPU_PPC64 := FALSE} {$setc TARGET_CPU_X86 := FALSE} {$setc TARGET_CPU_X86_64 := TRUE} {$setc TARGET_CPU_ARM := FALSE} {$setc TARGET_CPU_ARM64 := FALSE} {$ifc defined iphonesim} {$setc TARGET_OS_MAC := FALSE} {$setc TARGET_OS_IPHONE := TRUE} {$setc TARGET_IPHONE_SIMULATOR := TRUE} {$elsec} {$setc TARGET_OS_MAC := TRUE} {$setc TARGET_OS_IPHONE := FALSE} {$setc TARGET_IPHONE_SIMULATOR := FALSE} {$endc} {$setc TARGET_OS_EMBEDDED := FALSE} {$elifc defined __arm__ and __arm__} {$setc TARGET_CPU_PPC := FALSE} {$setc TARGET_CPU_PPC64 := FALSE} {$setc TARGET_CPU_X86 := FALSE} {$setc TARGET_CPU_X86_64 := FALSE} {$setc TARGET_CPU_ARM := TRUE} {$setc TARGET_CPU_ARM64 := FALSE} {$setc TARGET_OS_MAC := FALSE} {$setc TARGET_OS_IPHONE := TRUE} {$setc TARGET_IPHONE_SIMULATOR := FALSE} {$setc TARGET_OS_EMBEDDED := TRUE} {$elifc defined __arm64__ and __arm64__} {$setc TARGET_CPU_PPC := FALSE} {$setc TARGET_CPU_PPC64 := FALSE} {$setc TARGET_CPU_X86 := FALSE} {$setc TARGET_CPU_X86_64 := FALSE} {$setc TARGET_CPU_ARM := FALSE} {$setc TARGET_CPU_ARM64 := TRUE} {$ifc defined ios} {$setc TARGET_OS_MAC := FALSE} {$setc TARGET_OS_IPHONE := TRUE} {$setc TARGET_OS_EMBEDDED := TRUE} {$elsec} {$setc TARGET_OS_MAC := TRUE} {$setc TARGET_OS_IPHONE := FALSE} {$setc TARGET_OS_EMBEDDED := FALSE} {$endc} {$setc TARGET_IPHONE_SIMULATOR := FALSE} {$elsec} {$error __ppc__ nor __ppc64__ nor __i386__ nor __x86_64__ nor __arm__ nor __arm64__ is defined.} {$endc} {$ifc defined __LP64__ and __LP64__ } {$setc TARGET_CPU_64 := TRUE} {$elsec} {$setc TARGET_CPU_64 := FALSE} {$endc} {$ifc defined FPC_BIG_ENDIAN} {$setc TARGET_RT_BIG_ENDIAN := TRUE} {$setc TARGET_RT_LITTLE_ENDIAN := FALSE} {$elifc defined FPC_LITTLE_ENDIAN} {$setc TARGET_RT_BIG_ENDIAN := FALSE} {$setc TARGET_RT_LITTLE_ENDIAN := TRUE} {$elsec} {$error Neither FPC_BIG_ENDIAN nor FPC_LITTLE_ENDIAN are defined.} {$endc} {$setc ACCESSOR_CALLS_ARE_FUNCTIONS := TRUE} {$setc CALL_NOT_IN_CARBON := FALSE} {$setc OLDROUTINENAMES := FALSE} {$setc OPAQUE_TOOLBOX_STRUCTS := TRUE} {$setc OPAQUE_UPP_TYPES := TRUE} {$setc OTCARBONAPPLICATION := TRUE} {$setc OTKERNEL := FALSE} {$setc PM_USE_SESSION_APIS := TRUE} {$setc TARGET_API_MAC_CARBON := TRUE} {$setc TARGET_API_MAC_OS8 := FALSE} {$setc TARGET_API_MAC_OSX := TRUE} {$setc TARGET_CARBON := TRUE} {$setc TARGET_CPU_68K := FALSE} {$setc TARGET_CPU_MIPS := FALSE} {$setc TARGET_CPU_SPARC := FALSE} {$setc TARGET_OS_UNIX := FALSE} {$setc TARGET_OS_WIN32 := FALSE} {$setc TARGET_RT_MAC_68881 := FALSE} {$setc TARGET_RT_MAC_CFM := FALSE} {$setc TARGET_RT_MAC_MACHO := TRUE} {$setc TYPED_FUNCTION_POINTERS := TRUE} {$setc TYPE_BOOL := FALSE} {$setc TYPE_EXTENDED := FALSE} {$setc TYPE_LONGLONG := TRUE} uses MacTypes, macgl, macglext, gliContexts; {$endc} {not MACOSALLINCLUDE} {$ifc TARGET_OS_MAC} {$ALIGN POWER} { ** GL function dispatch table type } type PGLIFunctionDispatch = ^GLIFunctionDispatch; GLIFunctionDispatch = record accum : procedure( ctx: GLIContext; op: GLenum; value: GLfloat ); alpha_func : procedure( ctx: GLIContext; func: GLenum; ref: GLclampf ); are_textures_resident : function( ctx: GLIContext; n: GLsizei; const textures: PGLuint; residences: PGLboolean ): GLboolean; array_element : procedure( ctx: GLIContext; i: GLint ); begin_ : procedure( ctx: GLIContext; mode: GLenum ); bind_texture : procedure( ctx: GLIContext; target: GLenum; texture: GLuint ); bitmap : procedure( ctx: GLIContext; width: GLsizei; height: GLsizei; xorig: GLfloat; yorig: GLfloat; xmove: GLfloat; ymove: GLfloat; const bitmap: PGLubyte ); blend_func : procedure( ctx: GLIContext; sfactor: GLenum; dfactor: GLenum ); call_list : procedure( ctx: GLIContext; list: GLuint ); call_lists : procedure( ctx: GLIContext; n: GLsizei; typ: GLenum; const lists: UnivPtr ); clear : procedure( ctx: GLIContext; mask: GLbitfield ); clear_accum : procedure( ctx: GLIContext; red: GLfloat; green: GLfloat; blue: GLfloat; alpha: GLfloat ); clear_color : procedure( ctx: GLIContext; red: GLclampf; green: GLclampf; blue: GLclampf; alpha: GLclampf ); clear_depth : procedure( ctx: GLIContext; depth: GLclampd ); clear_index : procedure( ctx: GLIContext; c: GLfloat ); clear_stencil : procedure( ctx: GLIContext; s: GLint ); clip_plane : procedure( ctx: GLIContext; plane: GLenum; const equation: PGLdouble ); color3b : procedure( ctx: GLIContext; red: GLbyte; green: GLbyte; blue: GLbyte ); color3bv : procedure( ctx: GLIContext; const v: PGLbyte ); color3d : procedure( ctx: GLIContext; red: GLdouble; green: GLdouble; blue: GLdouble ); color3dv : procedure( ctx: GLIContext; const v: PGLdouble ); color3f : procedure( ctx: GLIContext; red: GLfloat; green: GLfloat; blue: GLfloat ); color3fv : procedure( ctx: GLIContext; const v: PGLfloat ); color3i : procedure( ctx: GLIContext; red: GLint; green: GLint; blue: GLint ); color3iv : procedure( ctx: GLIContext; const v: PGLint ); color3s : procedure( ctx: GLIContext; red: GLshort; green: GLshort; blue: GLshort ); color3sv : procedure( ctx: GLIContext; const v: PGLshort ); color3ub : procedure( ctx: GLIContext; red: GLubyte; green: GLubyte; blue: GLubyte ); color3ubv : procedure( ctx: GLIContext; const v: PGLubyte ); color3ui : procedure( ctx: GLIContext; red: GLuint; green: GLuint; blue: GLuint ); color3uiv : procedure( ctx: GLIContext; const v: PGLuint ); color3us : procedure( ctx: GLIContext; red: GLushort; green: GLushort; blue: GLushort ); color3usv : procedure( ctx: GLIContext; const v: PGLushort ); color4b : procedure( ctx: GLIContext; red: GLbyte; green: GLbyte; blue: GLbyte; alpha: GLbyte ); color4bv : procedure( ctx: GLIContext; const v: PGLbyte ); color4d : procedure( ctx: GLIContext; red: GLdouble; green: GLdouble; blue: GLdouble; alpha: GLdouble ); color4dv : procedure( ctx: GLIContext; const v: PGLdouble ); color4f : procedure( ctx: GLIContext; red: GLfloat; green: GLfloat; blue: GLfloat; alpha: GLfloat ); color4fv : procedure( ctx: GLIContext; const v: PGLfloat ); color4i : procedure( ctx: GLIContext; red: GLint; green: GLint; blue: GLint; alpha: GLint ); color4iv : procedure( ctx: GLIContext; const v: PGLint ); color4s : procedure( ctx: GLIContext; red: GLshort; green: GLshort; blue: GLshort; alpha: GLshort ); color4sv : procedure( ctx: GLIContext; const v: PGLshort ); color4ub : procedure( ctx: GLIContext; red: GLubyte; green: GLubyte; blue: GLubyte; alpha: GLubyte ); color4ubv : procedure( ctx: GLIContext; const v: PGLubyte ); color4ui : procedure( ctx: GLIContext; red: GLuint; green: GLuint; blue: GLuint; alpha: GLuint ); color4uiv : procedure( ctx: GLIContext; const v: PGLuint ); color4us : procedure( ctx: GLIContext; red: GLushort; green: GLushort; blue: GLushort; alpha: GLushort ); color4usv : procedure( ctx: GLIContext; const v: PGLushort ); color_mask : procedure( ctx: GLIContext; red: GLboolean; green: GLboolean; blue: GLboolean; alpha: GLboolean ); color_material : procedure( ctx: GLIContext; face: GLenum; mode: GLenum ); color_pointer : procedure( ctx: GLIContext; size: GLint; typ: GLenum; stride: GLsizei; const pointr: UnivPtr ); copy_pixels : procedure( ctx: GLIContext; x: GLint; y: GLint; width: GLsizei; height: GLsizei; typ: GLenum ); copy_tex_image1D : procedure( ctx: GLIContext; target: GLenum; level: GLint; internalFormat: GLenum; x: GLint; y: GLint; width: GLsizei; border: GLint ); copy_tex_image2D : procedure( ctx: GLIContext; target: GLenum; level: GLint; internalFormat: GLenum; x: GLint; y: GLint; width: GLsizei; height: GLsizei; border: GLint ); copy_tex_sub_image1D : procedure( ctx: GLIContext; target: GLenum; level: GLint; xoffset: GLint; x: GLint; y: GLint; width: GLsizei ); copy_tex_sub_image2D : procedure( ctx: GLIContext; target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; x: GLint; y: GLint; width: GLsizei; height: GLsizei ); cull_face : procedure( ctx: GLIContext; mode: GLenum ); delete_lists : procedure( ctx: GLIContext; list: GLuint; range: GLsizei ); delete_textures : procedure( ctx: GLIContext; n: GLsizei; const textures: PGLuint ); depth_func : procedure( ctx: GLIContext; func: GLenum ); depth_mask : procedure( ctx: GLIContext; flag: GLboolean ); depth_range : procedure( ctx: GLIContext; zNear: GLclampd; zFar: GLclampd ); disable : procedure( ctx: GLIContext; cap: GLenum ); disable_client_state : procedure( ctx: GLIContext; arry: GLenum ); draw_arrays : procedure( ctx: GLIContext; mode: GLenum; first: GLint; count: GLsizei ); draw_buffer : procedure( ctx: GLIContext; mode: GLenum ); draw_elements : procedure( ctx: GLIContext; mode: GLenum; count: GLsizei; typ: GLenum; const indices: UnivPtr ); draw_pixels : procedure( ctx: GLIContext; width: GLsizei; height: GLsizei; format: GLenum; typ: GLenum; const pixels: UnivPtr ); edge_flag : procedure( ctx: GLIContext; flag: GLboolean ); edge_flag_pointer : procedure( ctx: GLIContext; stride: GLsizei; const pointr: UnivPtr ); edge_flagv : procedure( ctx: GLIContext; const flag: PGLboolean ); enable : procedure( ctx: GLIContext; cap: GLenum ); enable_client_state : procedure( ctx: GLIContext; arry: GLenum ); end_ : procedure( ctx: GLIContext ); end_list : procedure( ctx: GLIContext ); eval_coord1d : procedure( ctx: GLIContext; u: GLdouble ); eval_coord1dv : procedure( ctx: GLIContext; const u: PGLdouble ); eval_coord1f : procedure( ctx: GLIContext; u: GLfloat ); eval_coord1fv : procedure( ctx: GLIContext; const u: PGLfloat ); eval_coord2d : procedure( ctx: GLIContext; u: GLdouble; v: GLdouble ); eval_coord2dv : procedure( ctx: GLIContext; const u: PGLdouble ); eval_coord2f : procedure( ctx: GLIContext; u: GLfloat; v: GLfloat ); eval_coord2fv : procedure( ctx: GLIContext; const u: PGLfloat ); eval_mesh1 : procedure( ctx: GLIContext; mode: GLenum; i1: GLint; i2: GLint ); eval_mesh2 : procedure( ctx: GLIContext; mode: GLenum; i1: GLint; i2: GLint; j1: GLint; j2: GLint ); eval_point1 : procedure( ctx: GLIContext; i: GLint ); eval_point2 : procedure( ctx: GLIContext; i: GLint; j: GLint ); feedback_buffer : procedure( ctx: GLIContext; size: GLsizei; typ: GLenum; buffer: PGLfloat ); finish : procedure( ctx: GLIContext ); flush : procedure( ctx: GLIContext ); fogf : procedure( ctx: GLIContext; pname: GLenum; param: GLfloat ); fogfv : procedure( ctx: GLIContext; pname: GLenum; const params: PGLfloat ); fogi : procedure( ctx: GLIContext; pname: GLenum; param: GLint ); fogiv : procedure( ctx: GLIContext; pname: GLenum; const params: PGLint ); front_face : procedure( ctx: GLIContext; mode: GLenum ); frustum : procedure( ctx: GLIContext; left: GLdouble; right: GLdouble; bottom: GLdouble; top: GLdouble; zNear: GLdouble; zFar: GLdouble ); gen_lists : function( ctx: GLIContext; range: GLsizei ): GLuint; gen_textures : procedure( ctx: GLIContext; n: GLsizei; textures: PGLuint ); get_booleanv : procedure( ctx: GLIContext; pname: GLenum; params: PGLboolean ); get_clip_plane : procedure( ctx: GLIContext; plane: GLenum; equation: PGLdouble ); get_doublev : procedure( ctx: GLIContext; pname: GLenum; params: PGLdouble ); get_error : function( ctx: GLIContext ): GLenum; get_floatv : procedure( ctx: GLIContext; pname: GLenum; params: PGLfloat ); get_integerv : procedure( ctx: GLIContext; pname: GLenum; params: PGLint ); get_lightfv : procedure( ctx: GLIContext; light: GLenum; pname: GLenum; params: PGLfloat ); get_lightiv : procedure( ctx: GLIContext; light: GLenum; pname: GLenum; params: PGLint ); get_mapdv : procedure( ctx: GLIContext; target: GLenum; query: GLenum; v: PGLdouble ); get_mapfv : procedure( ctx: GLIContext; target: GLenum; query: GLenum; v: PGLfloat ); get_mapiv : procedure( ctx: GLIContext; target: GLenum; query: GLenum; v: PGLint ); get_materialfv : procedure( ctx: GLIContext; face: GLenum; pname: GLenum; params: PGLfloat ); get_materialiv : procedure( ctx: GLIContext; face: GLenum; pname: GLenum; params: PGLint ); get_pixel_mapfv : procedure( ctx: GLIContext; map: GLenum; values: PGLfloat ); get_pixel_mapuiv : procedure( ctx: GLIContext; map: GLenum; values: PGLuint ); get_pixel_mapusv : procedure( ctx: GLIContext; map: GLenum; values: PGLushort ); get_pointerv : procedure( ctx: GLIContext; pname: GLenum; params: UnivPtrPtr ); get_polygon_stipple : procedure( ctx: GLIContext; mask: PGLubyte ); get_string : function( ctx: GLIContext; name: GLenum ): PChar; get_tex_envfv : procedure( ctx: GLIContext; target: GLenum; pname: GLenum; params: PGLfloat ); get_tex_enviv : procedure( ctx: GLIContext; target: GLenum; pname: GLenum; params: PGLint ); get_tex_gendv : procedure( ctx: GLIContext; coord: GLenum; pname: GLenum; params: PGLdouble ); get_tex_genfv : procedure( ctx: GLIContext; coord: GLenum; pname: GLenum; params: PGLfloat ); get_tex_geniv : procedure( ctx: GLIContext; coord: GLenum; pname: GLenum; params: PGLint ); get_tex_image : procedure( ctx: GLIContext; target: GLenum; level: GLint; format: GLenum; typ: GLenum; pixels: UnivPtr ); get_tex_level_parameterfv : procedure( ctx: GLIContext; target: GLenum; level: GLint; pname: GLenum; params: PGLfloat ); get_tex_level_parameteriv : procedure( ctx: GLIContext; target: GLenum; level: GLint; pname: GLenum; params: PGLint ); get_tex_parameterfv : procedure( ctx: GLIContext; target: GLenum; pname: GLenum; params: PGLfloat ); get_tex_parameteriv : procedure( ctx: GLIContext; target: GLenum; pname: GLenum; params: PGLint ); hint : procedure( ctx: GLIContext; target: GLenum; mode: GLenum ); index_mask : procedure( ctx: GLIContext; mask: GLuint ); index_pointer : procedure( ctx: GLIContext; typ: GLenum; stride: GLsizei; const pointr: UnivPtr ); indexd : procedure( ctx: GLIContext; c: GLdouble ); indexdv : procedure( ctx: GLIContext; const c: PGLdouble ); indexf : procedure( ctx: GLIContext; c: GLfloat ); indexfv : procedure( ctx: GLIContext; const c: PGLfloat ); indexi : procedure( ctx: GLIContext; c: GLint ); indexiv : procedure( ctx: GLIContext; const c: PGLint ); indexs : procedure( ctx: GLIContext; c: GLshort ); indexsv : procedure( ctx: GLIContext; const c: PGLshort ); indexub : procedure( ctx: GLIContext; c: GLubyte ); indexubv : procedure( ctx: GLIContext; const c: PGLubyte ); init_names : procedure( ctx: GLIContext ); interleaved_arrays : procedure( ctx: GLIContext; format: GLenum; stride: GLsizei; const pointr: UnivPtr ); is_enabled : function( ctx: GLIContext; cap: GLenum ): GLboolean; is_list : function( ctx: GLIContext; list: GLuint ): GLboolean; is_texture : function( ctx: GLIContext; texture: GLuint ): GLboolean; light_modelf : procedure( ctx: GLIContext; pname: GLenum; param: GLfloat ); light_modelfv : procedure( ctx: GLIContext; pname: GLenum; const params: PGLfloat ); light_modeli : procedure( ctx: GLIContext; pname: GLenum; param: GLint ); light_modeliv : procedure( ctx: GLIContext; pname: GLenum; const params: PGLint ); lightf : procedure( ctx: GLIContext; light: GLenum; pname: GLenum; param: GLfloat ); lightfv : procedure( ctx: GLIContext; light: GLenum; pname: GLenum; const params: PGLfloat ); lighti : procedure( ctx: GLIContext; light: GLenum; pname: GLenum; param: GLint ); lightiv : procedure( ctx: GLIContext; light: GLenum; pname: GLenum; const params: PGLint ); line_stipple : procedure( ctx: GLIContext; factor: GLint; pattern: GLushort ); line_width : procedure( ctx: GLIContext; width: GLfloat ); list_base : procedure( ctx: GLIContext; base: GLuint ); load_identity : procedure( ctx: GLIContext ); load_matrixd : procedure( ctx: GLIContext; const m: PGLdouble ); load_matrixf : procedure( ctx: GLIContext; const m: PGLfloat ); load_name : procedure( ctx: GLIContext; name: GLuint ); logic_op : procedure( ctx: GLIContext; opcode: GLenum ); map1d : procedure( ctx: GLIContext; target: GLenum; u1: GLdouble; u2: GLdouble; stride: GLint; order: GLint; const points: PGLdouble ); map1f : procedure( ctx: GLIContext; target: GLenum; u1: GLfloat; u2: GLfloat; stride: GLint; order: GLint; const points: PGLfloat ); map2d : procedure( ctx: GLIContext; target: GLenum; u1: GLdouble; u2: GLdouble; ustride: GLint; uorder: GLint; v1: GLdouble; v2: GLdouble; vstride: GLint; vorder: GLint; const points: PGLdouble ); map2f : procedure( ctx: GLIContext; target: GLenum; u1: GLfloat; u2: GLfloat; ustride: GLint; uorder: GLint; v1: GLfloat; v2: GLfloat; vstride: GLint; vorder: GLint; const points: PGLfloat ); map_grid1d : procedure( ctx: GLIContext; un: GLint; u1: GLdouble; u2: GLdouble ); map_grid1f : procedure( ctx: GLIContext; un: GLint; u1: GLfloat; u2: GLfloat ); map_grid2d : procedure( ctx: GLIContext; un: GLint; u1: GLdouble; u2: GLdouble; vn: GLint; v1: GLdouble; v2: GLdouble ); map_grid2f : procedure( ctx: GLIContext; un: GLint; u1: GLfloat; u2: GLfloat; vn: GLint; v1: GLfloat; v2: GLfloat ); materialf : procedure( ctx: GLIContext; face: GLenum; pname: GLenum; param: GLfloat ); materialfv : procedure( ctx: GLIContext; face: GLenum; pname: GLenum; const params: PGLfloat ); materiali : procedure( ctx: GLIContext; face: GLenum; pname: GLenum; param: GLint ); materialiv : procedure( ctx: GLIContext; face: GLenum; pname: GLenum; const params: PGLint ); matrix_mode : procedure( ctx: GLIContext; mode: GLenum ); mult_matrixd : procedure( ctx: GLIContext; const m: PGLdouble ); mult_matrixf : procedure( ctx: GLIContext; const m: PGLfloat ); new_list : procedure( ctx: GLIContext; list: GLuint; mode: GLenum ); normal3b : procedure( ctx: GLIContext; nx: GLbyte; ny: GLbyte; nz: GLbyte ); normal3bv : procedure( ctx: GLIContext; const v: PGLbyte ); normal3d : procedure( ctx: GLIContext; nx: GLdouble; ny: GLdouble; nz: GLdouble ); normal3dv : procedure( ctx: GLIContext; const v: PGLdouble ); normal3f : procedure( ctx: GLIContext; nx: GLfloat; ny: GLfloat; nz: GLfloat ); normal3fv : procedure( ctx: GLIContext; const v: PGLfloat ); normal3i : procedure( ctx: GLIContext; nx: GLint; ny: GLint; nz: GLint ); normal3iv : procedure( ctx: GLIContext; const v: PGLint ); normal3s : procedure( ctx: GLIContext; nx: GLshort; ny: GLshort; nz: GLshort ); normal3sv : procedure( ctx: GLIContext; const v: PGLshort ); normal_pointer : procedure( ctx: GLIContext; typ: GLenum; stride: GLsizei; const pointr: UnivPtr ); ortho : procedure( ctx: GLIContext; left: GLdouble; right: GLdouble; bottom: GLdouble; top: GLdouble; zNear: GLdouble; zFar: GLdouble ); pass_through : procedure( ctx: GLIContext; token: GLfloat ); pixel_mapfv : procedure( ctx: GLIContext; map: GLenum; mapsize: GLsizei; const values: PGLfloat ); pixel_mapuiv : procedure( ctx: GLIContext; map: GLenum; mapsize: GLsizei; const values: PGLuint ); pixel_mapusv : procedure( ctx: GLIContext; map: GLenum; mapsize: GLsizei; const values: PGLushort ); pixel_storef : procedure( ctx: GLIContext; pname: GLenum; param: GLfloat ); pixel_storei : procedure( ctx: GLIContext; pname: GLenum; param: GLint ); pixel_transferf : procedure( ctx: GLIContext; pname: GLenum; param: GLfloat ); pixel_transferi : procedure( ctx: GLIContext; pname: GLenum; param: GLint ); pixel_zoom : procedure( ctx: GLIContext; xfactor: GLfloat; yfactor: GLfloat ); point_size : procedure( ctx: GLIContext; size: GLfloat ); polygon_mode : procedure( ctx: GLIContext; face: GLenum; mode: GLenum ); polygon_offset : procedure( ctx: GLIContext; factor: GLfloat; units: GLfloat ); polygon_stipple : procedure( ctx: GLIContext; const mask: PGLubyte ); pop_attrib : procedure( ctx: GLIContext ); pop_client_attrib : procedure( ctx: GLIContext ); pop_matrix : procedure( ctx: GLIContext ); pop_name : procedure( ctx: GLIContext ); prioritize_textures : procedure( ctx: GLIContext; n: GLsizei; const textures: PGLuint; const priorities: PGLclampf ); push_attrib : procedure( ctx: GLIContext; mask: GLbitfield ); push_client_attrib : procedure( ctx: GLIContext; mask: GLbitfield ); push_matrix : procedure( ctx: GLIContext ); push_name : procedure( ctx: GLIContext; name: GLuint ); raster_pos2d : procedure( ctx: GLIContext; x: GLdouble; y: GLdouble ); raster_pos2dv : procedure( ctx: GLIContext; const v: PGLdouble ); raster_pos2f : procedure( ctx: GLIContext; x: GLfloat; y: GLfloat ); raster_pos2fv : procedure( ctx: GLIContext; const v: PGLfloat ); raster_pos2i : procedure( ctx: GLIContext; x: GLint; y: GLint ); raster_pos2iv : procedure( ctx: GLIContext; const v: PGLint ); raster_pos2s : procedure( ctx: GLIContext; x: GLshort; y: GLshort ); raster_pos2sv : procedure( ctx: GLIContext; const v: PGLshort ); raster_pos3d : procedure( ctx: GLIContext; x: GLdouble; y: GLdouble; z: GLdouble ); raster_pos3dv : procedure( ctx: GLIContext; const v: PGLdouble ); raster_pos3f : procedure( ctx: GLIContext; x: GLfloat; y: GLfloat; z: GLfloat ); raster_pos3fv : procedure( ctx: GLIContext; const v: PGLfloat ); raster_pos3i : procedure( ctx: GLIContext; x: GLint; y: GLint; z: GLint ); raster_pos3iv : procedure( ctx: GLIContext; const v: PGLint ); raster_pos3s : procedure( ctx: GLIContext; x: GLshort; y: GLshort; z: GLshort ); raster_pos3sv : procedure( ctx: GLIContext; const v: PGLshort ); raster_pos4d : procedure( ctx: GLIContext; x: GLdouble; y: GLdouble; z: GLdouble; w: GLdouble ); raster_pos4dv : procedure( ctx: GLIContext; const v: PGLdouble ); raster_pos4f : procedure( ctx: GLIContext; x: GLfloat; y: GLfloat; z: GLfloat; w: GLfloat ); raster_pos4fv : procedure( ctx: GLIContext; const v: PGLfloat ); raster_pos4i : procedure( ctx: GLIContext; x: GLint; y: GLint; z: GLint; w: GLint ); raster_pos4iv : procedure( ctx: GLIContext; const v: PGLint ); raster_pos4s : procedure( ctx: GLIContext; x: GLshort; y: GLshort; z: GLshort; w: GLshort ); raster_pos4sv : procedure( ctx: GLIContext; const v: PGLshort ); read_buffer : procedure( ctx: GLIContext; mode: GLenum ); read_pixels : procedure( ctx: GLIContext; x: GLint; y: GLint; width: GLsizei; height: GLsizei; format: GLenum; typ: GLenum; pixels: UnivPtr ); rectd : procedure( ctx: GLIContext; x1: GLdouble; y1: GLdouble; x2: GLdouble; y2: GLdouble ); rectdv : procedure( ctx: GLIContext; const v1: PGLdouble; const v2: PGLdouble ); rectf : procedure( ctx: GLIContext; x1: GLfloat; y1: GLfloat; x2: GLfloat; y2: GLfloat ); rectfv : procedure( ctx: GLIContext; const v1: PGLfloat; const v2: PGLfloat ); recti : procedure( ctx: GLIContext; x1: GLint; y1: GLint; x2: GLint; y2: GLint ); rectiv : procedure( ctx: GLIContext; const v1: PGLint; const v2: PGLint ); rects : procedure( ctx: GLIContext; x1: GLshort; y1: GLshort; x2: GLshort; y2: GLshort ); rectsv : procedure( ctx: GLIContext; const v1: PGLshort; const v2: PGLshort ); render_mode : function( ctx: GLIContext; mode: GLenum ): GLint; rotated : procedure( ctx: GLIContext; angle: GLdouble; x: GLdouble; y: GLdouble; z: GLdouble ); rotatef : procedure( ctx: GLIContext; angle: GLfloat; x: GLfloat; y: GLfloat; z: GLfloat ); scaled : procedure( ctx: GLIContext; x: GLdouble; y: GLdouble; z: GLdouble ); scalef : procedure( ctx: GLIContext; x: GLfloat; y: GLfloat; z: GLfloat ); scissor : procedure( ctx: GLIContext; x: GLint; y: GLint; width: GLsizei; height: GLsizei ); select_buffer : procedure( ctx: GLIContext; size: GLsizei; buffer: PGLuint ); shade_model : procedure( ctx: GLIContext; mode: GLenum ); stencil_func : procedure( ctx: GLIContext; func: GLenum; ref: GLint; mask: GLuint ); stencil_mask : procedure( ctx: GLIContext; mask: GLuint ); stencil_op : procedure( ctx: GLIContext; fail: GLenum; zfail: GLenum; zpass: GLenum ); tex_coord1d : procedure( ctx: GLIContext; s: GLdouble ); tex_coord1dv : procedure( ctx: GLIContext; const v: PGLdouble ); tex_coord1f : procedure( ctx: GLIContext; s: GLfloat ); tex_coord1fv : procedure( ctx: GLIContext; const v: PGLfloat ); tex_coord1i : procedure( ctx: GLIContext; s: GLint ); tex_coord1iv : procedure( ctx: GLIContext; const v: PGLint ); tex_coord1s : procedure( ctx: GLIContext; s: GLshort ); tex_coord1sv : procedure( ctx: GLIContext; const v: PGLshort ); tex_coord2d : procedure( ctx: GLIContext; s: GLdouble; t: GLdouble ); tex_coord2dv : procedure( ctx: GLIContext; const v: PGLdouble ); tex_coord2f : procedure( ctx: GLIContext; s: GLfloat; t: GLfloat ); tex_coord2fv : procedure( ctx: GLIContext; const v: PGLfloat ); tex_coord2i : procedure( ctx: GLIContext; s: GLint; t: GLint ); tex_coord2iv : procedure( ctx: GLIContext; const v: PGLint ); tex_coord2s : procedure( ctx: GLIContext; s: GLshort; t: GLshort ); tex_coord2sv : procedure( ctx: GLIContext; const v: PGLshort ); tex_coord3d : procedure( ctx: GLIContext; s: GLdouble; t: GLdouble; r: GLdouble ); tex_coord3dv : procedure( ctx: GLIContext; const v: PGLdouble ); tex_coord3f : procedure( ctx: GLIContext; s: GLfloat; t: GLfloat; r: GLfloat ); tex_coord3fv : procedure( ctx: GLIContext; const v: PGLfloat ); tex_coord3i : procedure( ctx: GLIContext; s: GLint; t: GLint; r: GLint ); tex_coord3iv : procedure( ctx: GLIContext; const v: PGLint ); tex_coord3s : procedure( ctx: GLIContext; s: GLshort; t: GLshort; r: GLshort ); tex_coord3sv : procedure( ctx: GLIContext; const v: PGLshort ); tex_coord4d : procedure( ctx: GLIContext; s: GLdouble; t: GLdouble; r: GLdouble; q: GLdouble ); tex_coord4dv : procedure( ctx: GLIContext; const v: PGLdouble ); tex_coord4f : procedure( ctx: GLIContext; s: GLfloat; t: GLfloat; r: GLfloat; q: GLfloat ); tex_coord4fv : procedure( ctx: GLIContext; const v: PGLfloat ); tex_coord4i : procedure( ctx: GLIContext; s: GLint; t: GLint; r: GLint; q: GLint ); tex_coord4iv : procedure( ctx: GLIContext; const v: PGLint ); tex_coord4s : procedure( ctx: GLIContext; s: GLshort; t: GLshort; r: GLshort; q: GLshort ); tex_coord4sv : procedure( ctx: GLIContext; const v: PGLshort ); tex_coord_pointer : procedure( ctx: GLIContext; size: GLint; typ: GLenum; stride: GLsizei; const pointr: UnivPtr ); tex_envf : procedure( ctx: GLIContext; target: GLenum; pname: GLenum; param: GLfloat ); tex_envfv : procedure( ctx: GLIContext; target: GLenum; pname: GLenum; const params: PGLfloat ); tex_envi : procedure( ctx: GLIContext; target: GLenum; pname: GLenum; param: GLint ); tex_enviv : procedure( ctx: GLIContext; target: GLenum; pname: GLenum; const params: PGLint ); tex_gend : procedure( ctx: GLIContext; coord: GLenum; pname: GLenum; param: GLdouble ); tex_gendv : procedure( ctx: GLIContext; coord: GLenum; pname: GLenum; const params: PGLdouble ); tex_genf : procedure( ctx: GLIContext; coord: GLenum; pname: GLenum; param: GLfloat ); tex_genfv : procedure( ctx: GLIContext; coord: GLenum; pname: GLenum; const params: PGLfloat ); tex_geni : procedure( ctx: GLIContext; coord: GLenum; pname: GLenum; param: GLint ); tex_geniv : procedure( ctx: GLIContext; coord: GLenum; pname: GLenum; const params: PGLint ); tex_image1D : procedure( ctx: GLIContext; target: GLenum; level: GLint; internalformat: GLenum; width: GLsizei; border: GLint; format: GLenum; typ: GLenum; const pixels: UnivPtr ); tex_image2D : procedure( ctx: GLIContext; target: GLenum; level: GLint; internalformat: GLenum; width: GLsizei; height: GLsizei; border: GLint; format: GLenum; typ: GLenum; const pixels: UnivPtr ); tex_parameterf : procedure( ctx: GLIContext; target: GLenum; pname: GLenum; param: GLfloat ); tex_parameterfv : procedure( ctx: GLIContext; target: GLenum; pname: GLenum; const params: PGLfloat ); tex_parameteri : procedure( ctx: GLIContext; target: GLenum; pname: GLenum; param: GLint ); tex_parameteriv : procedure( ctx: GLIContext; target: GLenum; pname: GLenum; const params: PGLint ); tex_sub_image1D : procedure( ctx: GLIContext; target: GLenum; level: GLint; xoffset: GLint; width: GLsizei; format: GLenum; typ: GLenum; const pixels: UnivPtr ); tex_sub_image2D : procedure( ctx: GLIContext; target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; width: GLsizei; height: GLsizei; format: GLenum; typ: GLenum; const pixels: UnivPtr ); translated : procedure( ctx: GLIContext; x: GLdouble; y: GLdouble; z: GLdouble ); translatef : procedure( ctx: GLIContext; x: GLfloat; y: GLfloat; z: GLfloat ); vertex2d : procedure( ctx: GLIContext; x: GLdouble; y: GLdouble ); vertex2dv : procedure( ctx: GLIContext; const v: PGLdouble ); vertex2f : procedure( ctx: GLIContext; x: GLfloat; y: GLfloat ); vertex2fv : procedure( ctx: GLIContext; const v: PGLfloat ); vertex2i : procedure( ctx: GLIContext; x: GLint; y: GLint ); vertex2iv : procedure( ctx: GLIContext; const v: PGLint ); vertex2s : procedure( ctx: GLIContext; x: GLshort; y: GLshort ); vertex2sv : procedure( ctx: GLIContext; const v: PGLshort ); vertex3d : procedure( ctx: GLIContext; x: GLdouble; y: GLdouble; z: GLdouble ); vertex3dv : procedure( ctx: GLIContext; const v: PGLdouble ); vertex3f : procedure( ctx: GLIContext; x: GLfloat; y: GLfloat; z: GLfloat ); vertex3fv : procedure( ctx: GLIContext; const v: PGLfloat ); vertex3i : procedure( ctx: GLIContext; x: GLint; y: GLint; z: GLint ); vertex3iv : procedure( ctx: GLIContext; const v: PGLint ); vertex3s : procedure( ctx: GLIContext; x: GLshort; y: GLshort; z: GLshort ); vertex3sv : procedure( ctx: GLIContext; const v: PGLshort ); vertex4d : procedure( ctx: GLIContext; x: GLdouble; y: GLdouble; z: GLdouble; w: GLdouble ); vertex4dv : procedure( ctx: GLIContext; const v: PGLdouble ); vertex4f : procedure( ctx: GLIContext; x: GLfloat; y: GLfloat; z: GLfloat; w: GLfloat ); vertex4fv : procedure( ctx: GLIContext; const v: PGLfloat ); vertex4i : procedure( ctx: GLIContext; x: GLint; y: GLint; z: GLint; w: GLint ); vertex4iv : procedure( ctx: GLIContext; const v: PGLint ); vertex4s : procedure( ctx: GLIContext; x: GLshort; y: GLshort; z: GLshort; w: GLshort ); vertex4sv : procedure( ctx: GLIContext; const v: PGLshort ); vertex_pointer : procedure( ctx: GLIContext; size: GLint; typ: GLenum; stride: GLsizei; const pointr: UnivPtr ); viewport : procedure( ctx: GLIContext; x: GLint; y: GLint; width: GLsizei; height: GLsizei ); blend_func_separate : procedure( ctx: GLIContext; sfactorRGB: GLenum; dfactorRGB: GLenum; sfactorAlpha: GLenum; dfactorAlpha: GLenum ); blend_color : procedure( ctx: GLIContext; red: GLclampf; green: GLclampf; blue: GLclampf; alpha: GLclampf ); blend_equation : procedure( ctx: GLIContext; mode: GLenum ); lock_arrays_EXT : procedure( ctx: GLIContext; first: GLint; count: GLsizei ); unlock_arrays_EXT : procedure( ctx: GLIContext ); client_active_texture : procedure( ctx: GLIContext; target: GLenum ); active_texture : procedure( ctx: GLIContext; target: GLenum ); multi_tex_coord1d : procedure( ctx: GLIContext; target: GLenum; s: GLdouble ); multi_tex_coord1dv : procedure( ctx: GLIContext; target: GLenum; const v: PGLdouble ); multi_tex_coord1f : procedure( ctx: GLIContext; target: GLenum; s: GLfloat ); multi_tex_coord1fv : procedure( ctx: GLIContext; target: GLenum; const v: PGLfloat ); multi_tex_coord1i : procedure( ctx: GLIContext; target: GLenum; s: GLint ); multi_tex_coord1iv : procedure( ctx: GLIContext; target: GLenum; const v: PGLint ); multi_tex_coord1s : procedure( ctx: GLIContext; target: GLenum; s: GLshort ); multi_tex_coord1sv : procedure( ctx: GLIContext; target: GLenum; const v: PGLshort ); multi_tex_coord2d : procedure( ctx: GLIContext; target: GLenum; s: GLdouble; t: GLdouble ); multi_tex_coord2dv : procedure( ctx: GLIContext; target: GLenum; const v: PGLdouble ); multi_tex_coord2f : procedure( ctx: GLIContext; target: GLenum; s: GLfloat; t: GLfloat ); multi_tex_coord2fv : procedure( ctx: GLIContext; target: GLenum; const v: PGLfloat ); multi_tex_coord2i : procedure( ctx: GLIContext; target: GLenum; s: GLint; t: GLint ); multi_tex_coord2iv : procedure( ctx: GLIContext; target: GLenum; const v: PGLint ); multi_tex_coord2s : procedure( ctx: GLIContext; target: GLenum; s: GLshort; t: GLshort ); multi_tex_coord2sv : procedure( ctx: GLIContext; target: GLenum; const v: PGLshort ); multi_tex_coord3d : procedure( ctx: GLIContext; target: GLenum; s: GLdouble; t: GLdouble; r: GLdouble ); multi_tex_coord3dv : procedure( ctx: GLIContext; target: GLenum; const v: PGLdouble ); multi_tex_coord3f : procedure( ctx: GLIContext; target: GLenum; s: GLfloat; t: GLfloat; r: GLfloat ); multi_tex_coord3fv : procedure( ctx: GLIContext; target: GLenum; const v: PGLfloat ); multi_tex_coord3i : procedure( ctx: GLIContext; target: GLenum; s: GLint; t: GLint; r: GLint ); multi_tex_coord3iv : procedure( ctx: GLIContext; target: GLenum; const v: PGLint ); multi_tex_coord3s : procedure( ctx: GLIContext; target: GLenum; s: GLshort; t: GLshort; r: GLshort ); multi_tex_coord3sv : procedure( ctx: GLIContext; target: GLenum; const v: PGLshort ); multi_tex_coord4d : procedure( ctx: GLIContext; target: GLenum; s: GLdouble; t: GLdouble; r: GLdouble; q: GLdouble ); multi_tex_coord4dv : procedure( ctx: GLIContext; target: GLenum; const v: PGLdouble ); multi_tex_coord4f : procedure( ctx: GLIContext; target: GLenum; s: GLfloat; t: GLfloat; r: GLfloat; q: GLfloat ); multi_tex_coord4fv : procedure( ctx: GLIContext; target: GLenum; const v: PGLfloat ); multi_tex_coord4i : procedure( ctx: GLIContext; target: GLenum; s: GLint; t: GLint; r: GLint; q: GLint ); multi_tex_coord4iv : procedure( ctx: GLIContext; target: GLenum; const v: PGLint ); multi_tex_coord4s : procedure( ctx: GLIContext; target: GLenum; s: GLshort; t: GLshort; r: GLshort; q: GLshort ); multi_tex_coord4sv : procedure( ctx: GLIContext; target: GLenum; const v: PGLshort ); load_transpose_matrixd : procedure( ctx: GLIContext; const m: PGLdouble ); load_transpose_matrixf : procedure( ctx: GLIContext; const m: PGLfloat ); mult_transpose_matrixd : procedure( ctx: GLIContext; const m: PGLdouble ); mult_transpose_matrixf : procedure( ctx: GLIContext; const m: PGLfloat ); compressed_tex_image3D : procedure( ctx: GLIContext; target: GLenum; level: GLint; internalformat: GLenum; width: GLsizei; height: GLsizei; depth: GLsizei; border: GLint; imageSize: GLsizei; const data: UnivPtr ); compressed_tex_image2D : procedure( ctx: GLIContext; target: GLenum; level: GLint; internalformat: GLenum; width: GLsizei; height: GLsizei; border: GLint; imageSize: GLsizei; const data: UnivPtr ); compressed_tex_image1D : procedure( ctx: GLIContext; target: GLenum; level: GLint; internalformat: GLenum; width: GLsizei; border: GLint; imageSize: GLsizei; const data: UnivPtr ); compressed_tex_sub_image3D : procedure( ctx: GLIContext; target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; zoffset: GLint; width: GLsizei; height: GLsizei; depth: GLsizei; format: GLenum; imageSize: GLsizei; const data: UnivPtr ); compressed_tex_sub_image2D : procedure( ctx: GLIContext; target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; width: GLsizei; height: GLsizei; format: GLenum; imageSize: GLsizei; const data: UnivPtr ); compressed_tex_sub_image1D : procedure( ctx: GLIContext; target: GLenum; level: GLint; xoffset: GLint; width: GLsizei; format: GLenum; imageSize: GLsizei; const data: UnivPtr ); get_compressed_tex_image : procedure( ctx: GLIContext; target: GLenum; level: GLint; img: UnivPtr ); secondary_color3b : procedure( ctx: GLIContext; red: GLbyte; green: GLbyte; blue: GLbyte ); secondary_color3bv : procedure( ctx: GLIContext; const v: PGLbyte ); secondary_color3d : procedure( ctx: GLIContext; red: GLdouble; green: GLdouble; blue: GLdouble ); secondary_color3dv : procedure( ctx: GLIContext; const v: PGLdouble ); secondary_color3f : procedure( ctx: GLIContext; red: GLfloat; green: GLfloat; blue: GLfloat ); secondary_color3fv : procedure( ctx: GLIContext; const v: PGLfloat ); secondary_color3i : procedure( ctx: GLIContext; red: GLint; green: GLint; blue: GLint ); secondary_color3iv : procedure( ctx: GLIContext; const v: PGLint ); secondary_color3s : procedure( ctx: GLIContext; red: GLshort; green: GLshort; blue: GLshort ); secondary_color3sv : procedure( ctx: GLIContext; const v: PGLshort ); secondary_color3ub : procedure( ctx: GLIContext; red: GLubyte; green: GLubyte; blue: GLubyte ); secondary_color3ubv : procedure( ctx: GLIContext; const v: PGLubyte ); secondary_color3ui : procedure( ctx: GLIContext; red: GLuint; green: GLuint; blue: GLuint ); secondary_color3uiv : procedure( ctx: GLIContext; const v: PGLuint ); secondary_color3us : procedure( ctx: GLIContext; red: GLushort; green: GLushort; blue: GLushort ); secondary_color3usv : procedure( ctx: GLIContext; const v: PGLushort ); secondary_color_pointer : procedure( ctx: GLIContext; size: GLint; typ: GLenum; stride: GLsizei; const pointr: UnivPtr ); vertex_array_range_EXT : procedure( ctx: GLIContext; count: GLsizei; const pointr: UnivPtr ); flush_vertex_array_range_EXT : procedure( ctx: GLIContext; count: GLsizei; const pointr: UnivPtr ); draw_range_elements : procedure( ctx: GLIContext; mode: GLenum; start: GLuint; finish: GLuint; count: GLsizei; typ: GLenum; const indices: UnivPtr ); color_table : procedure( ctx: GLIContext; target: GLenum; internalformat: GLenum; width: GLsizei; format: GLenum; typ: GLenum; const table: UnivPtr ); color_table_parameterfv : procedure( ctx: GLIContext; target: GLenum; pname: GLenum; const params: PGLfloat ); color_table_parameteriv : procedure( ctx: GLIContext; target: GLenum; pname: GLenum; const params: PGLint ); copy_color_table : procedure( ctx: GLIContext; target: GLenum; internalformat: GLenum; x: GLint; y: GLint; width: GLsizei ); get_color_table : procedure( ctx: GLIContext; target: GLenum; format: GLenum; typ: GLenum; table: UnivPtr ); get_color_table_parameterfv : procedure( ctx: GLIContext; target: GLenum; pname: GLenum; params: PGLfloat ); get_color_table_parameteriv : procedure( ctx: GLIContext; target: GLenum; pname: GLenum; params: PGLint ); color_sub_table : procedure( ctx: GLIContext; target: GLenum; start: GLsizei; count: GLsizei; format: GLenum; typ: GLenum; const data: UnivPtr ); copy_color_sub_table : procedure( ctx: GLIContext; target: GLenum; start: GLsizei; x: GLint; y: GLint; width: GLsizei ); convolution_filter1D : procedure( ctx: GLIContext; target: GLenum; internalformat: GLenum; width: GLsizei; format: GLenum; typ: GLenum; const image: UnivPtr ); convolution_filter2D : procedure( ctx: GLIContext; target: GLenum; internalformat: GLenum; width: GLsizei; height: GLsizei; format: GLenum; typ: GLenum; const image: UnivPtr ); convolution_parameterf : procedure( ctx: GLIContext; target: GLenum; pname: GLenum; params: GLfloat ); convolution_parameterfv : procedure( ctx: GLIContext; target: GLenum; pname: GLenum; const params: PGLfloat ); convolution_parameteri : procedure( ctx: GLIContext; target: GLenum; pname: GLenum; params: GLint ); convolution_parameteriv : procedure( ctx: GLIContext; target: GLenum; pname: GLenum; const params: PGLint ); copy_convolution_filter1D : procedure( ctx: GLIContext; target: GLenum; internalformat: GLenum; x: GLint; y: GLint; width: GLsizei ); copy_convolution_filter2D : procedure( ctx: GLIContext; target: GLenum; internalformat: GLenum; x: GLint; y: GLint; width: GLsizei; height: GLsizei ); get_convolution_filter : procedure( ctx: GLIContext; target: GLenum; format: GLenum; typ: GLenum; image: UnivPtr ); get_convolution_parameterfv : procedure( ctx: GLIContext; target: GLenum; pname: GLenum; params: PGLfloat ); get_convolution_parameteriv : procedure( ctx: GLIContext; target: GLenum; pname: GLenum; params: PGLint ); get_separable_filter : procedure( ctx: GLIContext; target: GLenum; format: GLenum; typ: GLenum; row: UnivPtr; column: UnivPtr; span: UnivPtr ); separable_filter2D : procedure( ctx: GLIContext; target: GLenum; internalformat: GLenum; width: GLsizei; height: GLsizei; format: GLenum; typ: GLenum; const row: UnivPtr; const column: UnivPtr ); get_histogram : procedure( ctx: GLIContext; target: GLenum; reset: GLboolean; format: GLenum; typ: GLenum; values: UnivPtr ); get_histogram_parameterfv : procedure( ctx: GLIContext; target: GLenum; pname: GLenum; params: PGLfloat ); get_histogram_parameteriv : procedure( ctx: GLIContext; target: GLenum; pname: GLenum; params: PGLint ); get_minmax : procedure( ctx: GLIContext; target: GLenum; reset: GLboolean; format: GLenum; typ: GLenum; values: UnivPtr ); get_minmax_parameterfv : procedure( ctx: GLIContext; target: GLenum; pname: GLenum; params: PGLfloat ); get_minmax_parameteriv : procedure( ctx: GLIContext; target: GLenum; pname: GLenum; params: PGLint ); histogram : procedure( ctx: GLIContext; target: GLenum; width: GLsizei; internalformat: GLenum; sink: GLboolean ); minmax : procedure( ctx: GLIContext; target: GLenum; internalformat: GLenum; sink: GLboolean ); reset_histogram : procedure( ctx: GLIContext; target: GLenum ); reset_minmax : procedure( ctx: GLIContext; target: GLenum ); tex_image3D : procedure( ctx: GLIContext; target: GLenum; level: GLint; internalFormat: GLenum; width: GLsizei; height: GLsizei; depth: GLsizei; border: GLint; format: GLenum; typ: GLenum; const pixels: UnivPtr ); tex_sub_image3D : procedure( ctx: GLIContext; target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; zoffset: GLint; width: GLsizei; height: GLsizei; depth: GLsizei; format: GLenum; typ: GLenum; const pixels: UnivPtr ); copy_tex_sub_image3D : procedure( ctx: GLIContext; target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; zoffset: GLint; x: GLint; y: GLint; width: GLsizei; height: GLsizei ); combiner_parameterfv_NV : procedure( ctx: GLIContext; pname: GLenum; const params: PGLfloat ); combiner_parameterf_NV : procedure( ctx: GLIContext; pname: GLenum; param: GLfloat ); combiner_parameteriv_NV : procedure( ctx: GLIContext; pname: GLenum; const params: PGLint ); combiner_parameteri_NV : procedure( ctx: GLIContext; pname: GLenum; param: GLint ); combiner_input_NV : procedure( ctx: GLIContext; stage: GLenum; portion: GLenum; variable: GLenum; input: GLenum; mapping: GLenum; componentUsage: GLenum ); combiner_output_NV : procedure( ctx: GLIContext; stage: GLenum; portion: GLenum; abOutput: GLenum; cdOutput: GLenum; sumOutput: GLenum; scale: GLenum; bias: GLenum; abDotProduct: GLboolean; cdDotProduct: GLboolean; muxSum: GLboolean ); final_combiner_input_NV : procedure( ctx: GLIContext; variable: GLenum; input: GLenum; mapping: GLenum; componentUsage: GLenum ); get_combiner_input_parameterfv_NV : procedure( ctx: GLIContext; stage: GLenum; portion: GLenum; variable: GLenum; pname: GLenum; params: PGLfloat ); get_combiner_input_parameteriv_NV : procedure( ctx: GLIContext; stage: GLenum; portion: GLenum; variable: GLenum; pname: GLenum; params: PGLint ); get_combiner_output_parameterfv_NV : procedure( ctx: GLIContext; stage: GLenum; portion: GLenum; pname: GLenum; params: PGLfloat ); get_combiner_output_parameteriv_NV : procedure( ctx: GLIContext; stage: GLenum; portion: GLenum; pname: GLenum; params: PGLint ); get_final_combiner_input_parameterfv_NV : procedure( ctx: GLIContext; variable: GLenum; pname: GLenum; params: PGLfloat ); get_final_combiner_input_parameteriv_NV : procedure( ctx: GLIContext; variable: GLenum; pname: GLenum; params: PGLint ); combiner_stage_parameterfv_NV : procedure( ctx: GLIContext; stage: GLenum; pname: GLenum; const params: PGLfloat ); get_combiner_stage_parameterfv_NV : procedure( ctx: GLIContext; stage: GLenum; pname: GLenum; params: PGLfloat ); texture_range_APPLE : procedure( ctx: GLIContext; target: GLenum; length: GLsizei; const pointr: UnivPtr ); get_tex_parameter_pointerv_APPLE : procedure( ctx: GLIContext; target: GLenum; pname: GLenum; params: UnivPtrPtr ); blend_equation_separate_EXT : procedure( ctx: GLIContext; equationRGB: GLenum; equationAlpha: GLenum ); sample_coverage : procedure( ctx: GLIContext; value: GLclampf; invert: GLboolean ); sample_pass : procedure( ctx: GLIContext; mode: GLenum ); pn_trianglesi_ATI : procedure( ctx: GLIContext; pname: GLenum; param: GLint ); pn_trianglesf_ATI : procedure( ctx: GLIContext; pname: GLenum; param: GLfloat ); gen_fences_APPLE : procedure( ctx: GLIContext; n: GLsizei; fences: PGLuint ); delete_fences_APPLE : procedure( ctx: GLIContext; n: GLsizei; const fences: PGLuint ); set_fence_APPLE : procedure( ctx: GLIContext; fence: GLuint ); is_fence_APPLE : function( ctx: GLIContext; fence: GLuint ): GLboolean; test_fence_APPLE : function( ctx: GLIContext; fence: GLuint ): GLboolean; finish_fence_APPLE : procedure( ctx: GLIContext; fence: GLuint ); test_object_APPLE : function( ctx: GLIContext; objct: GLenum; name: GLuint ): GLboolean; finish_object_APPLE : procedure( ctx: GLIContext; objct: GLenum; name: GLuint ); bind_program_ARB : procedure( ctx: GLIContext; target: GLenum; program_: GLuint ); delete_programs_ARB : procedure( ctx: GLIContext; n: GLsizei; const programs: PGLuint ); gen_programs_ARB : procedure( ctx: GLIContext; n: GLsizei; programs: PGLuint ); is_program_ARB : function( ctx: GLIContext; program_: GLuint ): GLboolean; vertex_attrib1s_ARB : procedure( ctx: GLIContext; index: GLuint; x: GLshort ); vertex_attrib1f_ARB : procedure( ctx: GLIContext; index: GLuint; x: GLfloat ); vertex_attrib1d_ARB : procedure( ctx: GLIContext; index: GLuint; x: GLdouble ); vertex_attrib2s_ARB : procedure( ctx: GLIContext; index: GLuint; x: GLshort; y: GLshort ); vertex_attrib2f_ARB : procedure( ctx: GLIContext; index: GLuint; x: GLfloat; y: GLfloat ); vertex_attrib2d_ARB : procedure( ctx: GLIContext; index: GLuint; x: GLdouble; y: GLdouble ); vertex_attrib3s_ARB : procedure( ctx: GLIContext; index: GLuint; x: GLshort; y: GLshort; z: GLshort ); vertex_attrib3f_ARB : procedure( ctx: GLIContext; index: GLuint; x: GLfloat; y: GLfloat; z: GLfloat ); vertex_attrib3d_ARB : procedure( ctx: GLIContext; index: GLuint; x: GLdouble; y: GLdouble; z: GLdouble ); vertex_attrib4s_ARB : procedure( ctx: GLIContext; index: GLuint; x: GLshort; y: GLshort; z: GLshort; w: GLshort ); vertex_attrib4f_ARB : procedure( ctx: GLIContext; index: GLuint; x: GLfloat; y: GLfloat; z: GLfloat; w: GLfloat ); vertex_attrib4d_ARB : procedure( ctx: GLIContext; index: GLuint; x: GLdouble; y: GLdouble; z: GLdouble; w: GLdouble ); vertex_attrib4Nub_ARB : procedure( ctx: GLIContext; index: GLuint; x: GLubyte; y: GLubyte; z: GLubyte; w: GLubyte ); vertex_attrib1sv_ARB : procedure( ctx: GLIContext; index: GLuint; const v: PGLshort ); vertex_attrib1fv_ARB : procedure( ctx: GLIContext; index: GLuint; const v: PGLfloat ); vertex_attrib1dv_ARB : procedure( ctx: GLIContext; index: GLuint; const v: PGLdouble ); vertex_attrib2sv_ARB : procedure( ctx: GLIContext; index: GLuint; const v: PGLshort ); vertex_attrib2fv_ARB : procedure( ctx: GLIContext; index: GLuint; const v: PGLfloat ); vertex_attrib2dv_ARB : procedure( ctx: GLIContext; index: GLuint; const v: PGLdouble ); vertex_attrib3sv_ARB : procedure( ctx: GLIContext; index: GLuint; const v: PGLshort ); vertex_attrib3fv_ARB : procedure( ctx: GLIContext; index: GLuint; const v: PGLfloat ); vertex_attrib3dv_ARB : procedure( ctx: GLIContext; index: GLuint; const v: PGLdouble ); vertex_attrib4bv_ARB : procedure( ctx: GLIContext; index: GLuint; const v: PGLbyte ); vertex_attrib4sv_ARB : procedure( ctx: GLIContext; index: GLuint; const v: PGLshort ); vertex_attrib4iv_ARB : procedure( ctx: GLIContext; index: GLuint; const v: PGLint ); vertex_attrib4ubv_ARB : procedure( ctx: GLIContext; index: GLuint; const v: PGLubyte ); vertex_attrib4usv_ARB : procedure( ctx: GLIContext; index: GLuint; const v: PGLushort ); vertex_attrib4uiv_ARB : procedure( ctx: GLIContext; index: GLuint; const v: PGLuint ); vertex_attrib4fv_ARB : procedure( ctx: GLIContext; index: GLuint; const v: PGLfloat ); vertex_attrib4dv_ARB : procedure( ctx: GLIContext; index: GLuint; const v: PGLdouble ); vertex_attrib4Nbv_ARB : procedure( ctx: GLIContext; index: GLuint; const v: PGLbyte ); vertex_attrib4Nsv_ARB : procedure( ctx: GLIContext; index: GLuint; const v: PGLshort ); vertex_attrib4Niv_ARB : procedure( ctx: GLIContext; index: GLuint; const v: PGLint ); vertex_attrib4Nubv_ARB : procedure( ctx: GLIContext; index: GLuint; const v: PGLubyte ); vertex_attrib4Nusv_ARB : procedure( ctx: GLIContext; index: GLuint; const v: PGLushort ); vertex_attrib4Nuiv_ARB : procedure( ctx: GLIContext; index: GLuint; const v: PGLuint ); vertex_attrib_pointer_ARB : procedure( ctx: GLIContext; index: GLuint; size: GLint; typ: GLenum; normalized: GLboolean; stride: GLsizei; const pointr: UnivPtr ); enable_vertex_attrib_array_ARB : procedure( ctx: GLIContext; index: GLuint ); disable_vertex_attrib_array_ARB : procedure( ctx: GLIContext; index: GLuint ); get_vertex_attribdv_ARB : procedure( ctx: GLIContext; index: GLuint; pname: GLenum; params: PGLdouble ); get_vertex_attribfv_ARB : procedure( ctx: GLIContext; index: GLuint; pname: GLenum; params: PGLfloat ); get_vertex_attribiv_ARB : procedure( ctx: GLIContext; index: GLuint; pname: GLenum; params: PGLint ); get_vertex_attrib_pointerv_ARB : procedure( ctx: GLIContext; index: GLuint; pname: GLenum; pointr: UnivPtrPtr ); program_env_parameter4d_ARB : procedure( ctx: GLIContext; target: GLenum; index: GLuint; x: GLdouble; y: GLdouble; z: GLdouble; w: GLdouble ); program_env_parameter4dv_ARB : procedure( ctx: GLIContext; target: GLenum; index: GLuint; const params: PGLdouble ); program_env_parameter4f_ARB : procedure( ctx: GLIContext; target: GLenum; index: GLuint; x: GLfloat; y: GLfloat; z: GLfloat; w: GLfloat ); program_env_parameter4fv_ARB : procedure( ctx: GLIContext; target: GLenum; index: GLuint; const params: PGLfloat ); program_local_parameter4d_ARB : procedure( ctx: GLIContext; target: GLenum; index: GLuint; x: GLdouble; y: GLdouble; z: GLdouble; w: GLdouble ); program_local_parameter4dv_ARB : procedure( ctx: GLIContext; target: GLenum; index: GLuint; const params: PGLdouble ); program_local_parameter4f_ARB : procedure( ctx: GLIContext; target: GLenum; index: GLuint; x: GLfloat; y: GLfloat; z: GLfloat; w: GLfloat ); program_local_parameter4fv_ARB : procedure( ctx: GLIContext; target: GLenum; index: GLuint; const params: PGLfloat ); get_program_env_parameterdv_ARB : procedure( ctx: GLIContext; target: GLenum; index: GLuint; params: PGLdouble ); get_program_env_parameterfv_ARB : procedure( ctx: GLIContext; target: GLenum; index: GLuint; params: PGLfloat ); get_program_local_parameterdv_ARB : procedure( ctx: GLIContext; target: GLenum; index: GLuint; params: PGLdouble ); get_program_local_parameterfv_ARB : procedure( ctx: GLIContext; target: GLenum; index: GLuint; params: PGLfloat ); program_string_ARB : procedure( ctx: GLIContext; target: GLenum; format: GLenum; len: GLsizei; const strng: UnivPtr ); get_program_string_ARB : procedure( ctx: GLIContext; target: GLenum; pname: GLenum; strng: UnivPtr ); get_programiv_ARB : procedure( ctx: GLIContext; target: GLenum; pname: GLenum; params: PGLint ); enable_vertex_attrib_ARB : procedure( ctx: GLIContext; index: GLuint; pname: GLenum ); disable_vertex_attrib_ARB : procedure( ctx: GLIContext; index: GLuint; pname: GLenum ); is_vertex_attrib_enabled_ARB : function( ctx: GLIContext; index: GLuint; pname: GLenum ): GLboolean; map_vertex_attrib1d_ARB : procedure( ctx: GLIContext; index: GLuint; size: GLuint; u1: GLdouble; u2: GLdouble; stride: GLint; order: GLint; const points: PGLdouble ); map_vertex_attrib1f_ARB : procedure( ctx: GLIContext; index: GLuint; size: GLuint; u1: GLfloat; u2: GLfloat; stride: GLint; order: GLint; const points: PGLfloat ); map_vertex_attrib2d_ARB : procedure( ctx: GLIContext; index: GLuint; size: GLuint; u1: GLdouble; u2: GLdouble; ustride: GLint; uorder: GLint; v1: GLdouble; v2: GLdouble; vstride: GLint; vorder: GLint; const points: PGLdouble ); map_vertex_attrib2f_ARB : procedure( ctx: GLIContext; index: GLuint; size: GLuint; u1: GLfloat; u2: GLfloat; ustride: GLint; uorder: GLint; v1: GLfloat; v2: GLfloat; vstride: GLint; vorder: GLint; const points: PGLfloat ); point_parameterf : procedure( ctx: GLIContext; pname: GLenum; param: GLfloat ); point_parameterfv : procedure( ctx: GLIContext; pname: GLenum; const params: PGLfloat ); point_parameteri : procedure( ctx: GLIContext; pname: GLenum; param: GLint ); point_parameteriv : procedure( ctx: GLIContext; pname: GLenum; const params: PGLint ); fog_coordf : procedure( ctx: GLIContext; coord: GLfloat ); fog_coordfv : procedure( ctx: GLIContext; const coord: PGLfloat ); fog_coordd : procedure( ctx: GLIContext; coord: GLdouble ); fog_coorddv : procedure( ctx: GLIContext; const coord: PGLdouble ); fog_coord_pointer : procedure( ctx: GLIContext; typ: GLenum; stride: GLsizei; const pointr: UnivPtr ); vertex_array_parameteri_EXT : procedure( ctx: GLIContext; pname: GLenum; param: GLint ); bind_vertex_array_EXT : procedure( ctx: GLIContext; id: GLuint ); delete_vertex_arrays_EXT : procedure( ctx: GLIContext; n: GLsizei; const ids: PGLuint ); gen_vertex_arrays_EXT : procedure( ctx: GLIContext; n: GLsizei; ids: PGLuint ); is_vertex_array_EXT : function( ctx: GLIContext; id: GLuint ): GLboolean; element_pointer_APPLE : procedure( ctx: GLIContext; typ: GLenum; const pointr: UnivPtr ); draw_element_array_APPLE : procedure( ctx: GLIContext; mode: GLenum; first: GLint; count: GLsizei ); draw_range_element_array_APPLE : procedure( ctx: GLIContext; mode: GLenum; start: GLuint; finish: GLuint; first: GLint; count: GLsizei ); weightbv_ARB : procedure( ctx: GLIContext; size: GLint; const weights: PGLbyte ); weightsv_ARB : procedure( ctx: GLIContext; size: GLint; const weights: PGLshort ); weightiv_ARB : procedure( ctx: GLIContext; size: GLint; const weights: PGLint ); weightfv_ARB : procedure( ctx: GLIContext; size: GLint; const weights: PGLfloat ); weightdv_ARB : procedure( ctx: GLIContext; size: GLint; const weights: PGLdouble ); weightubv_ARB : procedure( ctx: GLIContext; size: GLint; const weights: PGLubyte ); weightusv_ARB : procedure( ctx: GLIContext; size: GLint; const weights: PGLushort ); weightuiv_ARB : procedure( ctx: GLIContext; size: GLint; const weights: PGLuint ); weight_pointer_ARB : procedure( ctx: GLIContext; size: GLint; typ: GLenum; stride: GLsizei; const pointr: UnivPtr ); vertex_blend_ARB : procedure( ctx: GLIContext; count: GLint ); multi_draw_arrays : procedure( ctx: GLIContext; mode: GLenum; const first: PGLint; const count: PGLsizei; primcount: GLsizei ); multi_draw_elements : procedure( ctx: GLIContext; mode: GLenum; const count: PGLsizei; typ: GLenum; {const} indices: UnivPtrPtr; primcount: GLsizei ); window_pos2d : procedure( ctx: GLIContext; x: GLdouble; y: GLdouble ); window_pos2dv : procedure( ctx: GLIContext; const v: PGLdouble ); window_pos2f : procedure( ctx: GLIContext; x: GLfloat; y: GLfloat ); window_pos2fv : procedure( ctx: GLIContext; const v: PGLfloat ); window_pos2i : procedure( ctx: GLIContext; x: GLint; y: GLint ); window_pos2iv : procedure( ctx: GLIContext; const v: PGLint ); window_pos2s : procedure( ctx: GLIContext; x: GLshort; y: GLshort ); window_pos2sv : procedure( ctx: GLIContext; const v: PGLshort ); window_pos3d : procedure( ctx: GLIContext; x: GLdouble; y: GLdouble; z: GLdouble ); window_pos3dv : procedure( ctx: GLIContext; const v: PGLdouble ); window_pos3f : procedure( ctx: GLIContext; x: GLfloat; y: GLfloat; z: GLfloat ); window_pos3fv : procedure( ctx: GLIContext; const v: PGLfloat ); window_pos3i : procedure( ctx: GLIContext; x: GLint; y: GLint; z: GLint ); window_pos3iv : procedure( ctx: GLIContext; const v: PGLint ); window_pos3s : procedure( ctx: GLIContext; x: GLshort; y: GLshort; z: GLshort ); window_pos3sv : procedure( ctx: GLIContext; const v: PGLshort ); active_stencil_face_EXT : procedure( ctx: GLIContext; face: GLenum ); stencil_op_separate_ATI : procedure( ctx: GLIContext; face: GLenum; sfail: GLenum; dpfail: GLenum; dppass: GLenum ); stencil_func_separate_ATI : procedure( ctx: GLIContext; frontfunc: GLenum; backfunc: GLenum; ref: GLint; mask: GLuint ); flush_render_APPLE : procedure( ctx: GLIContext ); finish_render_APPLE : procedure( ctx: GLIContext ); swap_APPLE : procedure( ctx: GLIContext ); delete_object_ARB : procedure( ctx: GLIContext; obj: GLhandleARB ); get_handle_ARB : function( ctx: GLIContext; pname: GLenum ): GLhandleARB; detach_object_ARB : procedure( ctx: GLIContext; containerObj: GLhandleARB; attachedObj: GLhandleARB ); create_shader_object_ARB : function( ctx: GLIContext; shaderType: GLenum ): GLhandleARB; shader_source_ARB : procedure( ctx: GLIContext; shaderObj: GLhandleARB; count: GLsizei; {const} strng: PPChar; const length: PGLint ); compile_shader_ARB : procedure( ctx: GLIContext; shaderObj: GLhandleARB ); create_program_object_ARB : function( ctx: GLIContext ): GLhandleARB; attach_object_ARB : procedure( ctx: GLIContext; containerObj: GLhandleARB; obj: GLhandleARB ); link_program_ARB : procedure( ctx: GLIContext; programObj: GLhandleARB ); use_program_object_ARB : procedure( ctx: GLIContext; programObj: GLhandleARB ); validate_program_ARB : procedure( ctx: GLIContext; programObj: GLhandleARB ); uniform1f_ARB : procedure( ctx: GLIContext; location: GLint; v0: GLfloat ); uniform2f_ARB : procedure( ctx: GLIContext; location: GLint; v0: GLfloat; v1: GLfloat ); uniform3f_ARB : procedure( ctx: GLIContext; location: GLint; v0: GLfloat; v1: GLfloat; v2: GLfloat ); uniform4f_ARB : procedure( ctx: GLIContext; location: GLint; v0: GLfloat; v1: GLfloat; v2: GLfloat; v3: GLfloat ); uniform1i_ARB : procedure( ctx: GLIContext; location: GLint; v0: GLint ); uniform2i_ARB : procedure( ctx: GLIContext; location: GLint; v0: GLint; v1: GLint ); uniform3i_ARB : procedure( ctx: GLIContext; location: GLint; v0: GLint; v1: GLint; v2: GLint ); uniform4i_ARB : procedure( ctx: GLIContext; location: GLint; v0: GLint; v1: GLint; v2: GLint; v3: GLint ); uniform1fv_ARB : procedure( ctx: GLIContext; location: GLint; count: GLsizei; const value: PGLfloat ); uniform2fv_ARB : procedure( ctx: GLIContext; location: GLint; count: GLsizei; const value: PGLfloat ); uniform3fv_ARB : procedure( ctx: GLIContext; location: GLint; count: GLsizei; const value: PGLfloat ); uniform4fv_ARB : procedure( ctx: GLIContext; location: GLint; count: GLsizei; const value: PGLfloat ); uniform1iv_ARB : procedure( ctx: GLIContext; location: GLint; count: GLsizei; const value: PGLint ); uniform2iv_ARB : procedure( ctx: GLIContext; location: GLint; count: GLsizei; const value: PGLint ); uniform3iv_ARB : procedure( ctx: GLIContext; location: GLint; count: GLsizei; const value: PGLint ); uniform4iv_ARB : procedure( ctx: GLIContext; location: GLint; count: GLsizei; const value: PGLint ); uniform_matrix2fv_ARB : procedure( ctx: GLIContext; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLfloat ); uniform_matrix3fv_ARB : procedure( ctx: GLIContext; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLfloat ); uniform_matrix4fv_ARB : procedure( ctx: GLIContext; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLfloat ); get_object_parameterfv_ARB : procedure( ctx: GLIContext; obj: GLhandleARB; pname: GLenum; params: PGLfloat ); get_object_parameteriv_ARB : procedure( ctx: GLIContext; obj: GLhandleARB; pname: GLenum; params: PGLint ); get_info_log_ARB : procedure( ctx: GLIContext; obj: GLhandleARB; maxLength: GLsizei; length: PGLsizei; infoLog: PGLcharARB ); get_attached_objects_ARB : procedure( ctx: GLIContext; containerObj: GLhandleARB; maxCount: GLsizei; count: PGLsizei; obj: PGLhandleARB ); get_uniform_location_ARB : function( ctx: GLIContext; programObj: GLhandleARB; const name: PGLcharARB ): GLint; get_active_uniform_ARB : procedure( ctx: GLIContext; programObj: GLhandleARB; index: GLuint; maxLength: GLsizei; length: PGLsizei; size: PGLint; typ: PGLenum; name: PGLcharARB ); get_uniformfv_ARB : procedure( ctx: GLIContext; programObj: GLhandleARB; location: GLint; params: PGLfloat ); get_uniformiv_ARB : procedure( ctx: GLIContext; programObj: GLhandleARB; location: GLint; params: PGLint ); get_shader_source_ARB : procedure( ctx: GLIContext; obj: GLhandleARB; maxLength: GLsizei; length: PGLsizei; source: PGLcharARB ); bind_attrib_location_ARB : procedure( ctx: GLIContext; programObj: GLhandleARB; index: GLuint; const name: PGLcharARB ); get_active_attrib_ARB : procedure( ctx: GLIContext; programObj: GLhandleARB; index: GLuint; maxLength: GLsizei; length: PGLsizei; size: PGLint; typ: PGLenum; name: PGLcharARB ); get_attrib_location_ARB : function( ctx: GLIContext; programObj: GLhandleARB; const name: PGLcharARB ): GLint; clamp_color_ARB : procedure( ctx: GLIContext; target: GLenum; clamp: GLenum ); gen_queries : procedure( ctx: GLIContext; n: GLsizei; ids: PGLuint ); delete_queries : procedure( ctx: GLIContext; n: GLsizei; const ids: PGLuint ); is_query : function( ctx: GLIContext; id: GLuint ): GLboolean; begin_query : procedure( ctx: GLIContext; target: GLenum; id: GLuint ); end_query : procedure( ctx: GLIContext; target: GLenum ); get_queryiv : procedure( ctx: GLIContext; target: GLenum; pname: GLenum; params: PGLint ); get_query_objectiv : procedure( ctx: GLIContext; id: GLuint; pname: GLenum; params: PGLint ); get_query_objectuiv : procedure( ctx: GLIContext; id: GLuint; pname: GLenum; params: PGLuint ); bind_buffer : procedure( ctx: GLIContext; target: GLenum; buffer: GLuint ); delete_buffers : procedure( ctx: GLIContext; n: GLsizei; const buffers: PGLuint ); gen_buffers : procedure( ctx: GLIContext; n: GLsizei; buffers: PGLuint ); is_buffer : function( ctx: GLIContext; buffer: GLuint ): GLboolean; buffer_data : procedure( ctx: GLIContext; target: GLenum; size: GLsizeiptrARB; const data: UnivPtr; usage: GLenum ); buffer_sub_data : procedure( ctx: GLIContext; target: GLenum; offset: GLintptrARB; size: GLsizeiptrARB; const data: UnivPtr ); get_buffer_sub_data : procedure( ctx: GLIContext; target: GLenum; offset: GLintptrARB; size: GLsizeiptrARB; data: UnivPtr ); map_buffer : function( ctx: GLIContext; target: GLenum; access: GLenum ): UnivPtr; unmap_buffer : function( ctx: GLIContext; target: GLenum ): GLboolean; get_buffer_parameteriv : procedure( ctx: GLIContext; target: GLenum; pname: GLenum; params: PGLint ); get_buffer_pointerv : procedure( ctx: GLIContext; target: GLenum; pname: GLenum; params: UnivPtrPtr ); depth_bounds_EXT : procedure( ctx: GLIContext; zmin: GLclampd; zmax: GLclampd ); draw_buffers_ARB : procedure( ctx: GLIContext; n: GLsizei; const bufs: PGLenum ); is_shader : function( ctx: GLIContext; shader: GLuint ): GLboolean; is_program : function( ctx: GLIContext; program_: GLuint ): GLboolean; get_shaderiv : procedure( ctx: GLIContext; shader: GLuint; pname: GLenum; params: PGLint ); get_programiv : procedure( ctx: GLIContext; program_: GLuint; pname: GLenum; params: PGLint ); get_shader_info_log : procedure( ctx: GLIContext; shader: GLuint; bufSize: GLsizei; length: PGLsizei; infoLog: PChar ); get_program_info_log : procedure( ctx: GLIContext; program_: GLuint; bufSize: GLsizei; length: PGLsizei; infoLog: PChar ); stencil_func_separate : procedure( ctx: GLIContext; face: GLenum; func: GLenum; ref: GLint; mask: GLuint ); stencil_mask_separate : procedure( ctx: GLIContext; face: GLenum; mask: GLuint ); multi_draw_element_array_APPLE : procedure( ctx: GLIContext; mode: GLenum; const first: PGLint; const count: PGLsizei; primcount: GLsizei ); multi_draw_range_element_array_APPLE : procedure( ctx: GLIContext; mode: GLenum; start: GLuint; finish: GLuint; const first: PGLint; const count: PGLsizei; primcount: GLsizei ); { frame buffer object } is_renderbuffer_EXT : function( ctx: GLIContext; renderbuffer: GLuint ): GLboolean; bind_renderbuffer_EXT : procedure( ctx: GLIContext; target: GLenum; renderbuffer: GLuint ); delete_renderbuffers_EXT : procedure( ctx: GLIContext; n: GLsizei; const renderbuffers: PGLuint ); gen_renderbuffers_EXT : procedure( ctx: GLIContext; n: GLsizei; renderbuffers: PGLuint ); renderbuffer_storage_EXT : procedure( ctx: GLIContext; target: GLenum; internalformat: GLenum; width: GLsizei; height: GLsizei ); get_renderbuffer_parameteriv_EXT : procedure( ctx: GLIContext; target: GLenum; pname: GLenum; params: PGLint ); is_framebuffer_EXT : function( ctx: GLIContext; framebuffer: GLuint ): GLboolean; bind_framebuffer_EXT : procedure( ctx: GLIContext; target: GLenum; framebuffer: GLuint ); delete_framebuffers_EXT : procedure( ctx: GLIContext; n: GLsizei; const framebuffers: PGLuint ); gen_framebuffers_EXT : procedure( ctx: GLIContext; n: GLsizei; framebuffers: PGLuint ); check_framebuffer_status_EXT : function( ctx: GLIContext; target: GLenum ): GLenum; framebuffer_texture1D_EXT : procedure( ctx: GLIContext; target: GLenum; attachment: GLenum; textarget: GLenum; texture: GLuint; level: GLint ); framebuffer_texture2D_EXT : procedure( ctx: GLIContext; target: GLenum; attachment: GLenum; textarget: GLenum; texture: GLuint; level: GLint ); framebuffer_texture3D_EXT : procedure( ctx: GLIContext; target: GLenum; attachment: GLenum; textarget: GLenum; texture: GLuint; level: GLint; zoffset: GLint ); framebuffer_renderbuffer_EXT : procedure( ctx: GLIContext; target: GLenum; attachment: GLenum; renderbuffertarget: GLenum; renderbuffer: GLuint ); get_framebuffer_attachment_parameteriv_EXT : procedure( ctx: GLIContext; target: GLenum; attachment: GLenum; pname: GLenum; params: PGLint ); generate_mipmap_EXT : procedure( ctx: GLIContext; target: GLenum ); buffer_parameteri_APPLE : procedure( ctx: GLIContext; target: GLenum; pname: GLenum; param: GLint ); flush_mapped_buffer_range_APPLE : procedure( ctx: GLIContext; target: GLenum; offset: GLintptrARB; size: GLsizeiptrARB ); program_env_parameters4fv_EXT : procedure( ctx: GLIContext; target: GLenum; index: GLuint; count: GLsizei; const params: PGLfloat ); program_local_parameters4fv_EXT : procedure( ctx: GLIContext; target: GLenum; index: GLuint; count: GLsizei; const params: PGLfloat ); object_purgeable_APPLE : function( ctx: GLIContext; objectType: GLenum; name: GLuint; option: GLenum ): GLenum; object_unpurgeable_APPLE : function( ctx: GLIContext; objectType: GLenum; name: GLuint; option: GLenum ): GLenum; get_object_parameteriv_APPLE : procedure( ctx: GLIContext; objectType: GLenum; name: GLuint; pname: GLenum; params: PGLint ); { geometry shader4 } program_parameteri_EXT : procedure( ctx: GLIContext; program_name: GLuint; pname: GLenum; value: GLint ); framebuffer_texture_EXT : procedure( ctx: GLIContext; target: GLenum; attachment: GLenum; texture: GLuint; level: GLint ); framebuffer_texture_layer_EXT : procedure( ctx: GLIContext; target: GLenum; attachment: GLenum; texture: GLuint; level: GLint; layer: GLint ); framebuffer_texture_face_EXT : procedure( ctx: GLIContext; target: GLenum; attachment: GLenum; texture: GLuint; level: GLint; face: GLenum ); { transform feedback } bind_buffer_range_EXT : procedure( ctx: GLIContext; target: GLenum; index: GLuint; buffer: GLuint; offset: GLintptr; size: GLsizeiptr ); bind_buffer_offset_EXT : procedure( ctx: GLIContext; target: GLenum; index: GLuint; buffer: GLuint; offset: GLintptr ); bind_buffer_base_EXT : procedure( ctx: GLIContext; target: GLenum; index: GLuint; buffer: GLuint ); begin_transform_feedback_EXT : procedure( ctx: GLIContext; primitiveMode: GLenum ); end_transform_feedback_EXT : procedure( ctx: GLIContext ); transform_feedback_varyings_EXT : procedure( ctx: GLIContext; program_: GLuint; count: GLsizei; {const} varyings: PPChar; bufferMode: GLenum ); get_transform_feedback_varying_EXT : procedure( ctx: GLIContext; program_: GLuint; index: GLuint; bufSize: GLsizei; length: PGLsizei; size: PGLsizei; typ: PGLenum; name: PChar ); get_integer_indexedv_EXT : procedure( ctx: GLIContext; param: GLenum; index: GLuint; values: PGLint ); get_boolean_indexedv_EXT : procedure( ctx: GLIContext; param: GLenum; index: GLuint; values: PGLboolean ); { bindable uniform } uniform_buffer_EXT : procedure( ctx: GLIContext; program_: GLuint; location: GLint; buffer: GLuint ); get_uniform_buffer_size_EXT : function( ctx: GLIContext; program_: GLuint; location: GLint ): GLint; get_uniform_buffer_offset_EXT : function( ctx: GLIContext; program_: GLuint; location: GLint ): GLintptr; { texture integer } clear_colorIi_EXT : procedure( ctx: GLIContext; r: GLint; g: GLint; b: GLint; a: GLint ); clear_colorIui_EXT : procedure( ctx: GLIContext; r: GLuint; g: GLuint; b: GLuint; a: GLuint ); tex_parameterIiv_EXT : procedure( ctx: GLIContext; target: GLenum; pname: GLenum; params: PGLint ); tex_parameterIuiv_EXT : procedure( ctx: GLIContext; target: GLenum; pname: GLenum; params: PGLuint ); get_tex_parameterIiv_EXT : procedure( ctx: GLIContext; target: GLenum; pname: GLenum; params: PGLint ); get_tex_parameterIuiv_EXT : procedure( ctx: GLIContext; target: GLenum; pname: GLenum; params: PGLuint ); { gpu_shader4 } vertex_attribI1i_EXT : procedure( ctx: GLIContext; index: GLuint; x: GLint ); vertex_attribI2i_EXT : procedure( ctx: GLIContext; index: GLuint; x: GLint; y: GLint ); vertex_attribI3i_EXT : procedure( ctx: GLIContext; index: GLuint; x: GLint; y: GLint; z: GLint ); vertex_attribI4i_EXT : procedure( ctx: GLIContext; index: GLuint; x: GLint; y: GLint; z: GLint; w: GLint ); vertex_attribI1ui_EXT : procedure( ctx: GLIContext; index: GLuint; x: GLuint ); vertex_attribI2ui_EXT : procedure( ctx: GLIContext; index: GLuint; x: GLuint; y: GLuint ); vertex_attribI3ui_EXT : procedure( ctx: GLIContext; index: GLuint; x: GLuint; y: GLuint; z: GLuint ); vertex_attribI4ui_EXT : procedure( ctx: GLIContext; index: GLuint; x: GLuint; y: GLuint; z: GLuint; w: GLuint ); vertex_attribI1iv_EXT : procedure( ctx: GLIContext; index: GLuint; const v: PGLint ); vertex_attribI2iv_EXT : procedure( ctx: GLIContext; index: GLuint; const v: PGLint ); vertex_attribI3iv_EXT : procedure( ctx: GLIContext; index: GLuint; const v: PGLint ); vertex_attribI4iv_EXT : procedure( ctx: GLIContext; index: GLuint; const v: PGLint ); vertex_attribI1uiv_EXT : procedure( ctx: GLIContext; index: GLuint; const v: PGLuint ); vertex_attribI2uiv_EXT : procedure( ctx: GLIContext; index: GLuint; const v: PGLuint ); vertex_attribI3uiv_EXT : procedure( ctx: GLIContext; index: GLuint; const v: PGLuint ); vertex_attribI4uiv_EXT : procedure( ctx: GLIContext; index: GLuint; const v: PGLuint ); vertex_attribI4bv_EXT : procedure( ctx: GLIContext; index: GLuint; const v: PGLbyte ); vertex_attribI4sv_EXT : procedure( ctx: GLIContext; index: GLuint; const v: PGLshort ); vertex_attribI4ubv_EXT : procedure( ctx: GLIContext; index: GLuint; const v: PGLubyte ); vertex_attribI4usv_EXT : procedure( ctx: GLIContext; index: GLuint; const v: PGLushort ); vertex_attribI_pointer_EXT : procedure( ctx: GLIContext; index: GLuint; size: GLint; typ: GLenum; stride: GLsizei; const pointr: UnivPtr ); get_vertex_attribIiv_EXT : procedure( ctx: GLIContext; index: GLuint; pname: GLenum; params: PGLint ); get_vertex_attribIuiv_EXT : procedure( ctx: GLIContext; index: GLuint; pname: GLenum; params: PGLuint ); uniform1ui_EXT : procedure( ctx: GLIContext; location: GLint; v0: GLuint ); uniform2ui_EXT : procedure( ctx: GLIContext; location: GLint; v0: GLuint; v1: GLuint ); uniform3ui_EXT : procedure( ctx: GLIContext; location: GLint; v0: GLuint; v1: GLuint; v2: GLuint ); uniform4ui_EXT : procedure( ctx: GLIContext; location: GLint; v0: GLuint; v1: GLuint; v2: GLuint; v3: GLuint ); uniform1uiv_EXT : procedure( ctx: GLIContext; location: GLint; count: GLsizei; const value: PGLuint ); uniform2uiv_EXT : procedure( ctx: GLIContext; location: GLint; count: GLsizei; const value: PGLuint ); uniform3uiv_EXT : procedure( ctx: GLIContext; location: GLint; count: GLsizei; const value: PGLuint ); uniform4uiv_EXT : procedure( ctx: GLIContext; location: GLint; count: GLsizei; const value: PGLuint ); get_uniformuiv_EXT : procedure( ctx: GLIContext; program_: GLuint; location: GLint; params: PGLuint ); bind_frag_data_location_EXT : procedure( ctx: GLIContext; program_: GLuint; colorNumber: GLuint; const name: PChar ); get_frag_data_location_EXT : function( ctx: GLIContext; program_: GLuint; const name: PChar ): GLint; { EXT_draw_buffers2 } color_mask_indexed_EXT : procedure( ctx: GLIContext; index: GLuint; r: GLboolean; g: GLboolean; b: GLboolean; a: GLboolean ); enable_indexed_EXT : procedure( ctx: GLIContext; target: GLenum; index: GLuint ); disable_indexed_EXT : procedure( ctx: GLIContext; target: GLenum; index: GLuint ); is_enabled_indexed_EXT : function( ctx: GLIContext; target: GLenum; index: GLuint ): GLboolean; { OpenGL 2.1 } uniform_matrix2x3fv : procedure( ctx: GLIContext; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLfloat ); uniform_matrix3x2fv : procedure( ctx: GLIContext; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLfloat ); uniform_matrix2x4fv : procedure( ctx: GLIContext; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLfloat ); uniform_matrix4x2fv : procedure( ctx: GLIContext; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLfloat ); uniform_matrix3x4fv : procedure( ctx: GLIContext; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLfloat ); uniform_matrix4x3fv : procedure( ctx: GLIContext; location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLfloat ); { EXT_framebuffer_blit and EXT_framebuffer_multisample } blit_framebuffer_EXT : procedure( ctx: GLIContext; srcX0: GLint; srcY0: GLint; srcX1: GLint; srcY1: GLint; dstX0: GLint; dstY0: GLint; dstX1: GLint; dstY1: GLint; mask: GLbitfield; filter: GLenum ); renderbuffer_storage_multisample_EXT : procedure( ctx: GLIContext; target: GLenum; samples: GLsizei; internalformat: GLenum; width: GLsizei; height: GLsizei ); { NV_conditional_render } begin_conditional_render_NV : procedure( ctx: GLIContext; id: GLuint; mode: GLenum ); end_conditional_render_NV : procedure( ctx: GLIContext ); get_attached_shaders : procedure( ctx: GLIContext; program_: GLuint; maxCount: GLsizei; count: PGLsizei; shaders: PGLuint ); end; {$endc} {TARGET_OS_MAC} {$ifc not defined MACOSALLINCLUDE or not MACOSALLINCLUDE} end. {$endc} {not MACOSALLINCLUDE}