/* File: AudioDevice.h Adapted from the CAPlayThough example Version: 1.2.2 Disclaimer: IMPORTANT: This Apple software is supplied to you by Apple Inc. ("Apple") in consideration of your agreement to the following terms, and your use, installation, modification or redistribution of this Apple software constitutes acceptance of these terms. If you do not agree with these terms, please do not use, install, modify or redistribute this Apple software. 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IN NO EVENT SHALL APPLE BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) ARISING IN ANY WAY OUT OF THE USE, REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE APPLE SOFTWARE, HOWEVER CAUSED AND WHETHER UNDER THEORY OF CONTRACT, TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF APPLE HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. Copyright (C) 2013 Apple Inc. All Rights Reserved. Copyright (C) 2017 René J.V. Bertin All Rights Reserved. */ #ifndef __AudioDevice_h__ #define __AudioDevice_h__ #include #include #include #ifndef DEPRECATED_LISTENER_API # if !(defined(MAC_OS_X_VERSION_10_11) && MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_11) # define DEPRECATED_LISTENER_API 1 # warning "Using the deprecated PropertyListener API; at least it works" # endif #endif #if DEPRECATED_LISTENER_API using AudioPropertyListenerProc = AudioDevicePropertyListenerProc; #else using AudioPropertyListenerProc = AudioObjectPropertyListenerProc; #endif class AudioDeviceList; class AudioDevice { public: typedef void (DefaultDeviceChangeHandler)(AudioObjectID newID, void *data); AudioDevice(); AudioDevice(AudioObjectID devid, bool isInput=false); AudioDevice(AudioObjectID devid, bool quick, bool isInput); AudioDevice(AudioObjectID devid, AudioPropertyListenerProc lProc, bool isInput=false); ~AudioDevice(); void Init(); void Init(AudioPropertyListenerProc lProc); bool Valid() { return mID != kAudioDeviceUnknown; } void SetBufferSize(UInt32 size); OSStatus NominalSampleRate(Float64 &sampleRate); inline Float64 ClosestNominalSampleRate(Float64 sampleRate); OSStatus SetNominalSampleRate(Float64 sampleRate, bool force=false); OSStatus ResetNominalSampleRate(bool force=false); OSStatus SetStreamBasicDescription(AudioStreamBasicDescription *desc); int CountChannels(); char *GetName(char *buf=NULL, UInt32 maxlen=0); void SetInitialNominalSampleRate(Float64 sampleRate) { mInitialFormat.mSampleRate = sampleRate; } Float64 CurrentNominalSampleRate() { return currentNominalSR; } AudioObjectID ID() { return mID; } bool isDefaultDevice() { return mDefaultDevice; } void setDefaultDevice(bool isDefault) { mDefaultDevice = isDefault; } void installDefaultDeviceChangeHandler(DefaultDeviceChangeHandler *handler, void *data); void callDefaultDeviceChangeHandler(AudioObjectID newID); static AudioDevice *GetDefaultDevice(bool forInput, OSStatus &err, AudioDevice *dev=NULL); static AudioDevice *GetDevice(AudioObjectID devId, bool forInput, AudioDevice *dev=NULL, bool quick=false); protected: AudioStreamBasicDescription mInitialFormat; AudioPropertyListenerProc listenerProc; OSStatus GetPropertyDataSize( AudioObjectPropertySelector property, UInt32 *size, AudioObjectPropertyAddress *propertyAddress=NULL ); Float64 currentNominalSR; Float64 minNominalSR, maxNominalSR; UInt32 nominalSampleRates; Float64 *nominalSampleRateList = NULL; bool discreteSampleRateList; const AudioObjectID mID; const bool mForInput; UInt32 mSafetyOffset; UInt32 mBufferSizeFrames; AudioStreamBasicDescription mFormat; char mDevName[256] = ""; bool mInitialised = false; bool mDefaultDevice = false; DefaultDeviceChangeHandler *defDeviceChangeHandler = nullptr; void *defDeviceChangeHanderData = nullptr; private: bool gettingDevName = false; friend class AudioDeviceList; public: UInt32 listenerSilentFor; }; #endif // __AudioDevice_h__