/** \file A_function.h \brief Declaration A_function */ #ifndef A_FUNCTION_H #define A_FUNCTION_H #include "IScriptEngine.h" int A_delete(uint32_t start, uint32_t end); void A_externalAudioTrack(const char *trackIndex, const char *filename ); uint8_t A_rebuildKeyFrame (void); void A_openBrokenAvi (const char *name); int A_openVideo2 (const char *name, uint8_t mode); int A_appendVideo (const char *name); void A_videoCheck( void); void A_setPostproc( void ); void A_Resync(void); void A_addJob(void); void A_audioTrack(void); void A_setAudioLang(const char *trackIndex, const char *langueName); bool A_parseScript(IScriptEngine *engine, const char *name); bool A_runPythonScript(const std::string &name); void A_saveScript(IScriptEngine* engine, const char* name); void A_saveDefaultSettings(); // Save default settings bool A_loadDefaultSettings(void); bool A_saveSession(void); bool A_checkSavedSession(bool load); //uint8_t A_autoDrive(Action action); bool A_TimeShift(void); void A_ResetMarkers(void); void A_Rewind(void); void A_jog(void); bool A_jumpToTime(uint32_t hh,uint32_t mm,uint32_t ss,uint32_t ms); int A_openVideo (const char *name); int A_saveAudio (const char *name); void A_saveAudioDecoded (const char *name); void A_saveAVI (const char *name); void A_playAvi (void); void A_queueJob (void); int A_saveAudioCopy (const char *name); bool A_saveJpg (const char *name); int A_saveBunchJpg(const char *name); bool A_saveImg (const char *name); bool A_savePng(const char *name); int ADM_saveRaw (const char *name); int A_audioSave(const char *name); int A_SaveWrapper(const char *name); int A_saveAudioProcessed (const char *name); int A_Save(const char *name); void A_queueJob(const char *jobName,const char *outputFile); void A_set_avisynth_port(char *port_number_as_text); bool A_getCommandLinePort(uint32_t &port); #endif