/**
* @file
* @brief Header file for whisperization audio effect class
* @author
*
* @ref License
*/
/* LICENSE
*
* Copyright (c) 2008-2019 OpenShot Studios, LLC
* . This file is part of
* OpenShot Library (libopenshot), an open-source project dedicated to
* delivering high quality video editing and animation solutions to the
* world. For more information visit .
*
* OpenShot Library (libopenshot) is free software: you can redistribute it
* and/or modify it under the terms of the GNU Lesser General Public License
* as published by the Free Software Foundation, either version 3 of the
* License, or (at your option) any later version.
*
* OpenShot Library (libopenshot) is distributed in the hope that it will be
* useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with OpenShot Library. If not, see .
*/
#ifndef OPENSHOT_WHISPERIZATION_AUDIO_EFFECT_H
#define OPENSHOT_WHISPERIZATION_AUDIO_EFFECT_H
#define _USE_MATH_DEFINES
#include "../EffectBase.h"
#include "../Frame.h"
#include "../Json.h"
#include "../KeyFrame.h"
#include "../Enums.h"
#include "STFT.h"
#include
#include
#include
#include
namespace openshot
{
/**
* @brief This class adds a whisperization effect into the audio
*
*/
class Whisperization : public EffectBase
{
private:
/// Init effect settings
void init_effect_details();
public:
openshot::FFTSize fft_size;
openshot::HopSize hop_size;
openshot::WindowType window_type;
/// Blank constructor, useful when using Json to load the effect properties
Whisperization();
/// Default constructor
///
/// @param new_level The audio default Whisperization level (between 1 and 100)
Whisperization(openshot::FFTSize new_fft_size, openshot::HopSize new_hop_size, openshot::WindowType new_window_type);
/// @brief This method is required for all derived classes of ClipBase, and returns a
/// new openshot::Frame object. All Clip keyframes and effects are resolved into
/// pixels.
///
/// @returns A new openshot::Frame object
/// @param frame_number The frame number (starting at 1) of the clip or effect on the timeline.
std::shared_ptr GetFrame(int64_t frame_number) override {
return GetFrame(std::make_shared(), frame_number);
}
/// @brief This method is required for all derived classes of ClipBase, and returns a
/// modified openshot::Frame object
///
/// The frame object is passed into this method and used as a starting point (pixels and audio).
/// All Clip keyframes and effects are resolved into pixels.
///
/// @returns The modified openshot::Frame object
/// @param frame The frame object that needs the clip or effect applied to it
/// @param frame_number The frame number (starting at 1) of the clip or effect on the timeline.
std::shared_ptr GetFrame(std::shared_ptr frame, int64_t frame_number) override;
// Get and Set JSON methods
std::string Json() const override; ///< Generate JSON string of this object
void SetJson(const std::string value) override; ///< Load JSON string into this object
Json::Value JsonValue() const override; ///< Generate Json::Value for this object
void SetJsonValue(const Json::Value root) override; ///< Load Json::Value into this object
/// Get all properties for a specific frame (perfect for a UI to display the current state
/// of all properties at any time)
std::string PropertiesJSON(int64_t requested_frame) const override;
class WhisperizationEffect : public STFT
{
public:
WhisperizationEffect(Whisperization& p) : parent (p) { }
private:
void modification(const int channel) override;
Whisperization &parent;
};
juce::CriticalSection lock;
WhisperizationEffect stft;
std::unique_ptr fft;
};
}
#endif