/** * @file * @brief Header file for whisperization audio effect class * @author * * @ref License */ /* LICENSE * * Copyright (c) 2008-2019 OpenShot Studios, LLC * . This file is part of * OpenShot Library (libopenshot), an open-source project dedicated to * delivering high quality video editing and animation solutions to the * world. For more information visit . * * OpenShot Library (libopenshot) is free software: you can redistribute it * and/or modify it under the terms of the GNU Lesser General Public License * as published by the Free Software Foundation, either version 3 of the * License, or (at your option) any later version. * * OpenShot Library (libopenshot) is distributed in the hope that it will be * useful, but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with OpenShot Library. If not, see . */ #ifndef OPENSHOT_WHISPERIZATION_AUDIO_EFFECT_H #define OPENSHOT_WHISPERIZATION_AUDIO_EFFECT_H #define _USE_MATH_DEFINES #include "../EffectBase.h" #include "../Frame.h" #include "../Json.h" #include "../KeyFrame.h" #include "../Enums.h" #include "STFT.h" #include #include #include #include namespace openshot { /** * @brief This class adds a whisperization effect into the audio * */ class Whisperization : public EffectBase { private: /// Init effect settings void init_effect_details(); public: openshot::FFTSize fft_size; openshot::HopSize hop_size; openshot::WindowType window_type; /// Blank constructor, useful when using Json to load the effect properties Whisperization(); /// Default constructor /// /// @param new_level The audio default Whisperization level (between 1 and 100) Whisperization(openshot::FFTSize new_fft_size, openshot::HopSize new_hop_size, openshot::WindowType new_window_type); /// @brief This method is required for all derived classes of ClipBase, and returns a /// new openshot::Frame object. All Clip keyframes and effects are resolved into /// pixels. /// /// @returns A new openshot::Frame object /// @param frame_number The frame number (starting at 1) of the clip or effect on the timeline. std::shared_ptr GetFrame(int64_t frame_number) override { return GetFrame(std::make_shared(), frame_number); } /// @brief This method is required for all derived classes of ClipBase, and returns a /// modified openshot::Frame object /// /// The frame object is passed into this method and used as a starting point (pixels and audio). /// All Clip keyframes and effects are resolved into pixels. /// /// @returns The modified openshot::Frame object /// @param frame The frame object that needs the clip or effect applied to it /// @param frame_number The frame number (starting at 1) of the clip or effect on the timeline. std::shared_ptr GetFrame(std::shared_ptr frame, int64_t frame_number) override; // Get and Set JSON methods std::string Json() const override; ///< Generate JSON string of this object void SetJson(const std::string value) override; ///< Load JSON string into this object Json::Value JsonValue() const override; ///< Generate Json::Value for this object void SetJsonValue(const Json::Value root) override; ///< Load Json::Value into this object /// Get all properties for a specific frame (perfect for a UI to display the current state /// of all properties at any time) std::string PropertiesJSON(int64_t requested_frame) const override; class WhisperizationEffect : public STFT { public: WhisperizationEffect(Whisperization& p) : parent (p) { } private: void modification(const int channel) override; Whisperization &parent; }; juce::CriticalSection lock; WhisperizationEffect stft; std::unique_ptr fft; }; } #endif