#include "labelfield.h" #include LabelField::LabelField(EffectRow *parent, const QString &string) : EffectField(parent, nullptr, EFFECT_FIELD_UI), label_text_(string) {} QWidget *LabelField::CreateWidget(QWidget *existing) { QLabel* label; if (existing == nullptr) { label = new QLabel(label_text_); label->setEnabled(IsEnabled()); } else { label = static_cast(existing); } connect(this, SIGNAL(EnabledChanged(bool)), label, SLOT(setEnabled(bool))); return label; }