/* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */ /* * Copyright (c) 2008 INRIA * Copyright (c) 2011 Centre Tecnologic de Telecomunicacions de Catalunya (CTTC) * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License version 2 as * published by the Free Software Foundation; * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * Author: Mathieu Lacage (original node-container.cc) * Nicola Baldo (wrote building-container.cc based on node-container.cc) */ #include "building-container.h" #include "ns3/building-list.h" #include "ns3/names.h" namespace ns3 { BuildingContainer::BuildingContainer () { } BuildingContainer::BuildingContainer (Ptr building) { m_buildings.push_back (building); } BuildingContainer::BuildingContainer (std::string buildingName) { Ptr building = Names::Find (buildingName); m_buildings.push_back (building); } BuildingContainer::Iterator BuildingContainer::Begin (void) const { return m_buildings.begin (); } BuildingContainer::Iterator BuildingContainer::End (void) const { return m_buildings.end (); } uint32_t BuildingContainer::GetN (void) const { return m_buildings.size (); } Ptr BuildingContainer::Get (uint32_t i) const { return m_buildings[i]; } void BuildingContainer::Create (uint32_t n) { for (uint32_t i = 0; i < n; i++) { m_buildings.push_back (CreateObject ()); } } void BuildingContainer::Add (BuildingContainer other) { for (Iterator i = other.Begin (); i != other.End (); i++) { m_buildings.push_back (*i); } } void BuildingContainer::Add (Ptr building) { m_buildings.push_back (building); } void BuildingContainer::Add (std::string buildingName) { Ptr building = Names::Find (buildingName); m_buildings.push_back (building); } BuildingContainer BuildingContainer::GetGlobal (void) { BuildingContainer c; for (BuildingList::Iterator i = BuildingList::Begin (); i != BuildingList::End (); ++i) { c.Add (*i); } return c; } } // namespace ns3