/* ---------------------------------------------------------------------- This is the ██╗ ██╗ ██████╗ ██████╗ ██████╗ ██╗ ██╗████████╗███████╗ ██║ ██║██╔════╝ ██╔════╝ ██╔════╝ ██║ ██║╚══██╔══╝██╔════╝ ██║ ██║██║ ███╗██║ ███╗██║ ███╗███████║ ██║ ███████╗ ██║ ██║██║ ██║██║ ██║██║ ██║██╔══██║ ██║ ╚════██║ ███████╗██║╚██████╔╝╚██████╔╝╚██████╔╝██║ ██║ ██║ ███████║ ╚══════╝╚═╝ ╚═════╝ ╚═════╝ ╚═════╝ ╚═╝ ╚═╝ ╚═╝ ╚══════╝® DEM simulation engine, released by DCS Computing Gmbh, Linz, Austria http://www.dcs-computing.com, office@dcs-computing.com LIGGGHTS® is part of CFDEM®project: http://www.liggghts.com | http://www.cfdem.com Core developer and main author: Christoph Kloss, christoph.kloss@dcs-computing.com LIGGGHTS® is open-source, distributed under the terms of the GNU Public License, version 2 or later. It is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. You should have received a copy of the GNU General Public License along with LIGGGHTS®. If not, see http://www.gnu.org/licenses . See also top-level README and LICENSE files. LIGGGHTS® and CFDEM® are registered trade marks of DCS Computing GmbH, the producer of the LIGGGHTS® software and the CFDEM®coupling software See http://www.cfdem.com/terms-trademark-policy for details. ------------------------------------------------------------------------- Contributing author and copyright for this file: (if not contributing author is listed, this file has been contributed by the core developer) Copyright 2012- DCS Computing GmbH, Linz Copyright 2009-2012 JKU Linz ------------------------------------------------------------------------- */ #ifndef LMP_VOLUME_MESH_H #define LMP_VOLUME_MESH_H #include "tracking_mesh.h" #include "container.h" namespace LAMMPS_NS{ template class VolumeMesh : public TrackingMesh { public: bool addElement(double **nodeToAdd); void move(const double * const vecTotal, const double * const vecIncremental); void move(const double * const vecIncremental); void scale(double factor); bool isInside(double *p); virtual int generateRandomOwnedGhost(double *pos) = 0; virtual int generateRandomSubbox(double *pos) = 0; virtual int generateRandomSubboxWithin(double *pos,double delta) = 0; // public inline access // area of total mesh - all elements (all processes) inline double volMeshGlobal() { return volMesh_(0);} // area of owned elements inline double volMeshOwned() { return volMesh_(1);} // area of ghost elements inline double volMeshGhost() { return volMesh_(2);} // area of owned and ghost elements in my subdomain inline double volMeshSubdomain() { return volMesh_(3);} protected: VolumeMesh(LAMMPS *lmp); virtual ~VolumeMesh(); void deleteElement(int n); void buildNeighbours(); void refreshOwned(int setupFlag); void refreshGhosts(int setupFlag); inline void recalcLocalVolProperties(); inline void recalcGhostVolProperties(); void calcVolPropertiesOfNewElement(); virtual bool shareFace(int i, int j, int &iFace, int &jFace) = 0; virtual bool isInside(int nElem, double *p) = 0; virtual double calcVol(int nElem) = 0; int randomOwnedGhostElement(); void rotate(const double * const totalQ, const double * const dQ, const double * const totalDispl, const double * const dDispl); void rotate(const double * const dQ, const double * const dDispl); // inline access inline double& vol(int i) { return (vol_)(i); } inline double& volAcc(int i) { return (volAcc_)(i); } inline double** faceNodes(int i) { return faceNodes_[i]; } private: void checkOrientation(int n); void calcFaceNormals(int n); int searchElementByVolAcc(double vol,int lo, int hi); // mesh properties ScalarContainer& volMesh_; // volume and accumulated volume for each element ScalarContainer &vol_; ScalarContainer &volAcc_; // faces for each element MultiVectorContainer& faceNodes_; MultiVectorContainer& faceNormals_; VectorContainer& isBoundaryFace_; // neighbor topology for each element ScalarContainer& nNeighs_; VectorContainer& neighElems_; }; // ************************************* #include "volume_mesh_I.h" // ************************************* } /* LAMMPS_NS */ #endif /* VOLUMEMESH_H_ */