// Code generated by smithy-go-codegen DO NOT EDIT. package gamelift import ( "context" awsmiddleware "github.com/aws/aws-sdk-go-v2/aws/middleware" "github.com/aws/aws-sdk-go-v2/aws/signer/v4" "github.com/aws/aws-sdk-go-v2/service/gamelift/types" "github.com/aws/smithy-go/middleware" smithyhttp "github.com/aws/smithy-go/transport/http" ) // Resumes certain types of activity on fleet instances that were suspended with // StopFleetActions. For multi-location fleets, fleet actions are managed // separately for each location. Currently, this operation is used to restart a // fleet's auto-scaling activity. This operation can be used in the following // ways: // // * To restart actions on instances in the fleet's home Region, provide a // fleet ID and the type of actions to resume. // // * To restart actions on instances // in one of the fleet's remote locations, provide a fleet ID, a location name, and // the type of actions to resume. // // If successful, GameLift once again initiates // scaling events as triggered by the fleet's scaling policies. If actions on the // fleet location were never stopped, this operation will have no effect. You can // view a fleet's stopped actions using DescribeFleetAttributes or // DescribeFleetLocationAttributes. Learn more Setting up GameLift fleets // (https://docs.aws.amazon.com/gamelift/latest/developerguide/fleets-intro.html) // Related actions CreateFleet | UpdateFleetCapacity | PutScalingPolicy | // DescribeEC2InstanceLimits | DescribeFleetAttributes | // DescribeFleetLocationAttributes | UpdateFleetAttributes | StopFleetActions | // DeleteFleet | All APIs by task // (https://docs.aws.amazon.com/gamelift/latest/developerguide/reference-awssdk.html#reference-awssdk-resources-fleets) func (c *Client) StartFleetActions(ctx context.Context, params *StartFleetActionsInput, optFns ...func(*Options)) (*StartFleetActionsOutput, error) { if params == nil { params = &StartFleetActionsInput{} } result, metadata, err := c.invokeOperation(ctx, "StartFleetActions", params, optFns, addOperationStartFleetActionsMiddlewares) if err != nil { return nil, err } out := result.(*StartFleetActionsOutput) out.ResultMetadata = metadata return out, nil } // Represents the input for a request operation. type StartFleetActionsInput struct { // List of actions to restart on the fleet. // // This member is required. Actions []types.FleetAction // A unique identifier for the fleet to restart actions on. You can use either the // fleet ID or ARN value. // // This member is required. FleetId *string // The fleet location to restart fleet actions for. Specify a location in the form // of an AWS Region code, such as us-west-2. Location *string } // Represents the returned data in response to a request operation. type StartFleetActionsOutput struct { // The Amazon Resource Name (ARN // (https://docs.aws.amazon.com/AmazonS3/latest/dev/s3-arn-format.html)) that is // assigned to a GameLift fleet resource and uniquely identifies it. ARNs are // unique across all Regions. Format is // arn:aws:gamelift:::fleet/fleet-a1234567-b8c9-0d1e-2fa3-b45c6d7e8912. FleetArn *string // A unique identifier for the fleet to restart actions on. FleetId *string // Metadata pertaining to the operation's result. ResultMetadata middleware.Metadata } func addOperationStartFleetActionsMiddlewares(stack *middleware.Stack, options Options) (err error) { err = stack.Serialize.Add(&awsAwsjson11_serializeOpStartFleetActions{}, middleware.After) if err != nil { return err } err = stack.Deserialize.Add(&awsAwsjson11_deserializeOpStartFleetActions{}, middleware.After) if err != nil { return err } if err = addSetLoggerMiddleware(stack, options); err != nil { return err } if err = awsmiddleware.AddClientRequestIDMiddleware(stack); err != nil { return err } if err = smithyhttp.AddComputeContentLengthMiddleware(stack); err != nil { return err } if err = addResolveEndpointMiddleware(stack, options); err != nil { return err } if err = v4.AddComputePayloadSHA256Middleware(stack); err != nil { return err } if err = addRetryMiddlewares(stack, options); err != nil { return err } if err = addHTTPSignerV4Middleware(stack, options); err != nil { return err } if err = awsmiddleware.AddRawResponseToMetadata(stack); err != nil { return err } if err = awsmiddleware.AddRecordResponseTiming(stack); err != nil { return err } if err = addClientUserAgent(stack); err != nil { return err } if err = smithyhttp.AddErrorCloseResponseBodyMiddleware(stack); err != nil { return err } if err = smithyhttp.AddCloseResponseBodyMiddleware(stack); err != nil { return err } if err = addOpStartFleetActionsValidationMiddleware(stack); err != nil { return err } if err = stack.Initialize.Add(newServiceMetadataMiddleware_opStartFleetActions(options.Region), middleware.Before); err != nil { return err } if err = addRequestIDRetrieverMiddleware(stack); err != nil { return err } if err = addResponseErrorMiddleware(stack); err != nil { return err } if err = addRequestResponseLogging(stack, options); err != nil { return err } return nil } func newServiceMetadataMiddleware_opStartFleetActions(region string) *awsmiddleware.RegisterServiceMetadata { return &awsmiddleware.RegisterServiceMetadata{ Region: region, ServiceID: ServiceID, SigningName: "gamelift", OperationName: "StartFleetActions", } }